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V-Ray 3.0 for 3ds Max – VRmats

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Published on Oct 31, 2013

V-Ray 3.0 introduces VRmat functionality to 3ds Max. VRmats (formerly Vismats) are universal V-Ray Shaders for use across multiple applications. For example a VRmat material may be created in V-Ray for 3ds Max and transferred directly to V-Ray for Maya, SketchUp*, or Rhino*. The functionality of VRmats opens the door to easy asset sharing.

For more information, please visit: https://www.chaosgroup.com/vray/3ds-max

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