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Unite 2015 - A coder's guide to spline-based procedural geometry

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Published on Oct 21, 2015

Procedural mesh generation is a popular approach for creating content thanks to its flexibility and scalability - but how do you actually do it in code? This talk will blast you through what you need to know in order to create procedural spline-based geometry. Slides: http://bit.ly/unite15_procgeo

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