 So, you don't really understand how parenting works in Blender. Not a problem. In the next 60 seconds, people will be begging you for advice on parenting. Alright, let's do this. If you want to parent one object to another, then go to Object Mode, click on the child object, then Shift-click the parent, Ctrl-P, and select the object. If you want to parent an object to a bone, click the object, Shift-select the armature, go to Pose Mode, and click the bone that you want to parent the object to. Ctrl-P, select bone, you're done. If you want to parent a bone to another bone, go to Object Mode, select your armature, go to Edit Mode, select the child, select the parent, Ctrl-P, and if you want them to be connected, select Connect, or if you want them to stay separated, then select Keep Offset. Also, in Edit Mode, at any point, you can unparent things by selecting the bone and pressing Alt-P. And that is everything that you need to know about parenting in Blender. Hope that helps. Thank you so much for watching. If you enjoyed this video, please don't forget to like and subscribe. Hope you have a fantastic day and I'll see you around.