 Hello, and welcome to Combat Cast number four. Four, I'm surprised we haven't gotten canceled. The network has not canceled this yet. We are still here for Combat Cast four. Many Combat Casts yet to come. Many more. Now today, as you've seen in a lot of our social media, we've said that this one's going to be brutal. Alley. We'll get to that. First of all, let me introduce some people who are here with me. As usual, we have Mr. Derek Kurtzik. Hello, hello, hello. One of the designers here at Netherrealm Let me tell you this, a good friend. I appreciate you. Yeah, come on. Okay, we got Jen over here on the command center. Hey, Jen. Hello. There we go. There we go. She got fired up. She did. She did. Amped. We're all amped for this one, very excited. And finally, we got Mr. Brian LaBaron, one of the designers here at Netherrealm Studios. How's it going? Brian, very excited to have you. Just a quick little rundown of your, you know, a two-second resume here. I've been working on MK games since round MK4 days. Before that, I, you know, would drive to the arcades back when I was younger. Before the tournament scene, you would go all the way down to two, three hours away to play some people, but. So you've been doing this for a while now. I've been a big MK fan, and then now I've been working on them for 15, 16 years. So you got into it by playing really well at the arcade. Yeah, pretty much. And then now you have a career here for the last 15 years. Yeah, for the past 15, 16 years, I've been making them. So those quarters paid off. The quarters paid off. Quarters paid off. Awesome. It wasn't a lot of quarters though, right? With you. Yeah, it was some. All right, all right. It wasn't always the best. All right, we have a couple, just a little few brief announcements, first of all. We do. Like we always say every week, we just want to thank you guys for coming out every single time that you do. You're giving us great numbers, and we're glad to be able to show you such awesome footage. Yeah. So if you could, as we usually do, in the next five seconds, just go down to the bottom. If you haven't yet, go ahead and click the follow so you'll get emails from us and know when we're coming online. Yep. We'll give you a second to do that. That's everybody. Yeah. I think that's everybody. Thank you everybody for that. On a side note, with that, we have now surpassed one million video views on our Twitch page. Which is good. That's pretty good. We're pretty excited about that. That just happened in the last month or so? That's a big number. Yeah. And truthfully, that's all for you guys coming out to watch the streams. And we love our fans and all the stuff you do for us. And it's great that you're coming to watch us. Thank you so much for that. Thank you guys. We got a comic book out again. And it's awesome. I am very excited. They're doing such a great job with all the comic books leading up to the launch of our game. And thank you so much guys for your support. And be sure you pick it up. I'm sure you can go to the comic book store or download it digitally. Truthfully, I've been to the comic store in my neighborhood and it's been sold out. So I have it on my iPad. So when I go to bed, I'll just download it and digitally read it. That's great. And you can zoom in. Yeah, you can zoom in really close. So for that, that's all for that. We have received a lot of tweets about the fact we've been showing a lot of the newer released characters variations. And you know, we keep forgetting that there's some characters that have been out since the E3 debut that we really haven't talked about in depth. And we've gotten a lot of people talking about Cassie Cage. Everybody wants to know about the Miss Cage. And it's very helpful because Brian LaBaron did a lot of work on Cassie Cage. And you know quite a bit about her. Yeah, well, going into early on, we knew that we didn't want to have just some Johnny Cage moves, some Sonia moves. Having a daughter of two characters that have been in games for so many years, we wanted to give her her own unique fight style gameplay feel. And still give her a little bit of that like cocky flavor of Johnny Cage, more military flavor of Sonia, but more in her personality than in her gameplay. But there's definitely some flair and some kind of like throwbacks to her parents. So we're gonna do a breakdown of Cassie and her three variations to start off our wonderful stream. So Derek. And Brian, we'll discuss it. We're gonna start first. Let's go to the, let's do Crossroads. I don't know that for a minute. Crossroads? Because people seem to really dig that one in the last stream. That's the one we showed last time. By the way, they're very throwback to the old school MK's. Yeah, bodies hanging everywhere. Yeah. MK. MK, that's classic MK. Be sure you don't talk, Brian, during the intros. I know this. Watch the streams. Oh! Scorpion, you best keep your hands off it. Round one, fight. All right. And so we're in here. So let's start off with what's common across all of her variations. She has the gunshot, right? Yeah. And her main moves are the gunshots, her like flip kick, her, she has like a fly up dive kick. They also, you can e-exit, come down, go over projectiles, which is really handy. So that's pretty much your common ones. Yeah. Her common overall. We've also got a little bit of flair also with some of her special attacks as well, or her normal attacks. That's a kind of little hand of Johnny Cage, a little bit of shadow kick, just to end a combo. It's not really a move that she needs to primarily use, but it just kind of gives the flavor of where she came from. It is definitely a really good string for her. Oh, absolutely. It's one of the ones that I go to quite a bit. Sure. Yeah. And then exclusive to this variation, she's got air guns as well. And then you can do a e-ex version of that, right? So that's the third one, got it, yeah. Right. And then of course she's got her classic, nothing to say it's dad more than the no punch. Right. And she'll give you a double punch too. Let me get you some. Put your beat up on me there for a little bit, so I can get to you. Here we go. Oh my gosh, she's got me playing Scorpion on her life. Well, everyone is, it's so funny because all the tweaks I get, and I think it's hilarious. Everyone's like, can you get something on stream who doesn't drop combos? No. That's good. Yeah, it's gonna be awesome. It's funny because you hear about all the tournament players, and they're like, every time they're playing, like you get tournament jitters. Yeah. I get stream jitters knowing that there's a 10,000 of people watching and I'm going to lose in front of everyone. But you also drop combos all the time at your desk. Oh, people are watching this, yeah. I do drop combos on my desk quite a bit. Yes, you do. So that for the most part is what's unique to this variation. Yep. So let's go ahead and go in. And the sunglass. And of course the sunglass. And the sunglass. The sunner is right. Back to player select and we'll go over in the next variation. Let's do, how about speck ops? Speck ops, I can definitely do. Let's do, I think people probably want to see a little Kano. Oh yeah, see how they talk. See how they have a little talk together. Yeah, I'm sure there's something. There's some history. There's some family history there, so. Oh, she flexing off, she's so rude. Swings on me. They're all gonna be on you. Round one. I absolutely think Brian's gonna be the one to talk over in intro. Yeah, he hasn't gotten the gen glare yet, but once you do, I haven't done it yet. No, you haven't. You were close. I was close, I was close. All right, so with the speck ops version, she has the homing drone that she can call in, right? And naturally she can do it at different distances. She can do a close one. She can do a full screen version. And then, if you do the EX, it actually will be back to you if I can actually do it. See that big old laser, it's gonna get you either way. So she has a guaranteed pop-up, for the most part, with a special move. Right, and then of course she has the American Wave, which is just an awesome salute. Awesome thought, yeah. Ta-da! People really, really love the sound. Like, I would just sit back. I remember asking the sound department for a specific sound that I wanted to go along with that pretty clear move. Ba-ba! And all we got was beyond what I was expecting. Like, this is awesome. It's gonna be the trolliest move of great time. I keep wanting to ask the sound department if I can get a, does that clip of it? So every time I get a text message, it goes, ba-ba-ba! That would never get annoying. I can't wait to play people who play as Cassie and just continue when they're just whooping your ass. Yeah. Just continue saluting you over and over again. You're only gonna see it. You're gonna see it, I'm sure. Oh, I know, and it's gonna happen to me, too. Oh, fruit. So, for the most part, she keeps a lot of her fight style, stays pretty much the same across all variations. Pretty much similar, yeah, there's a little bit of a difference, but for the most part it's... Which is great, because once you learn her combos, you can pretty much just play any variation for that point. Right, you're gonna dive and you can play right away with the Hollywood trade, jump up in the air, throw a lot of bullets around then. Just do some zoning for the most part of that. Just do some zoning for the most part of that. Oh, go ahead, sorry. No, okay. This one I like also because if you start getting into the run mechanics, like this is a great one for bounce-up run combos, because you gotta pop up anywhere on the screen if you're ready for it. So Cassie also is more of a run-based character doesn't have a straight traditional pop-up, where a lot of her pop-ups are more of a distancey pop-up and makes you force you to use the run a little bit more, and she's more of an in-your-face-up character. We've definitely seen some really cool run combos from the guys in QA, where you're like, how do you... Wow, all right, all right, sure you can do that. Definitely, yeah, especially with the next one we're gonna show, Brawler. I've played Brawler quite a bit. You're always kind of dead to the Brawlers. I like the characters who throw others. You can use your controller. I guess I can use my controller. Yeah, I've always played characters who use grabs. And I think I play her pretty well for me, but then you see the guys in QA doing just crazy run cancels in the new stuff. It's pretty awesome. All right, do you want to do... Destroy the city. Destroy the city, yeah. Yeah, nice touch. That's a little bit of her foul. Only a fool would speak to me thusly. Only a dork would say thusly. Round one, fight. Ah, Brian said something. Okay, now this one we have, she has a... Tackle, a punch tackle. That's just embarrassing. Right. It's very UFC-ish. This is new as well. This is just kind of a newer move. We decided to give her an extra grapple here. This trade has mostly been, a variant has been mostly based off of the UFC influence. Right. That's a lot of research is bad, kind of did a bunch of throwers out of it. It's always another bad. She also has, this is awesome too. You can do... Yeah, she had to do this throw, she had to do this brick in the... In the brawler's variant, she also has an air throw. Right. It's not in her other variant. Wait, what are you... Come on, man. Are you trying to take me down? Yeah, we're gonna run to go, man. We're gonna run to go. Oh, I'm gonna play this another bad. You're gonna play with punchy. No. You don't know how to play it. I'm totally alive. Here we go. Quit punching me in the face. I don't want it. Give me how to swing it out of the corner. Puggles. Puggles, I need you. Yeah, almost, man. Oh, Puggles. Oh, man, I mean... Don't mess with Puggles. Brutality. Brutality. We're showing that today. Brutality's pretty good. As you just saw, we have, we have brutalities now. We talked to Brian about those here in a second. But first, let us run to a little montage we have to kind of show you how they look. Brutalities. Let's chat real quick with Brian about... So, brutalities are a little different than brutalities we've seen in the past. Yeah, in the previous games, there was a button press, a multiple button press. You had to learn this giant string. We wanted to make it much more accessible than that and maybe kind of fit more with the gameplay. It will definitely not affect the gameplay at all, where it won't cause extra damage or anything like that. You won't have to worry about anything like that. Now, a lot of them are based off maybe a special move that'll happen, but there's other things that might have to happen before it happens. There will be conditions. There will definitely be conditions, like maybe something like winning a round would a throw or something. We totally talked over those intros. I didn't. We were on camera. Oh, man. Dang it. So yeah, it's kind of like it reminds me of back when you used to really wanna do some babality on somebody. That second round, when you weren't blocking, people would know it. There's a lot of stuff in here. You get that feeling a lot. You'll see somebody trying to do, trying to throw you at the end of a round. You're like, I know what you're trying to do. It's kind of that old, old school arcade feeling when you know somebody's not throwing fireballs, you know they're trying for that babality. It brings me back to that when arcade days, when I was like, wow, I know you're trying to do something, I'm not gonna let you do it. And it has a lot of that kind of humiliation factor. Somebody just did that to you, especially you can imagine the tournaments or the streams. And some of them have multiple things you have to accomplish. Yeah, there's different levels of difficulty. Some of them will be harder, but majority of them will be not too challenging, but they'll be definitely the requirements. Can you give us an estimate on how many brutalities are in the game? There's over a hundred in the game. Over a hundred. Over a hundred brutalities. That's ridiculous. From what I can say, yes. Wow. So there's over a hundred brutalities in the game. We're actually gonna try to do a couple of them live here. Don't try to guess what we're doing here to make them happen, because we've changed some of the stuff so you won't be able to tell yet. Just so you have to find it out later, maybe find a way to unlock them, do something. There's a lot of things you're gonna learn later about how brutalities work, but right now, we're just gonna kind of maybe show you a couple. Yeah, we're gonna show you, run through a few characters, different versions of brutalities, and hope you enjoy, let's do it. Yep. All right. So let's just, let's see what Irmak can do, huh? Tyler's extremely happy because he gets to finally show off his Irmak. Yeah, I don't play this variation as much as others, but yes. I remember how it wrapped up from last time when I got destroyed. Well, it wasn't really destroying you, it was just more of keeping it to the basics is what I like to call it, block. It hurt my feelings. Infros, I did a lot of those. You did, yes. And that's what I call the winning formula, frankly. Right. And we do have another matchup coming up today. Yes, we do. Well, we'll see who takes home the belt today, Tyler. Well, here we go. I don't know when it's on Tyler today. You are a fool. Oh. So you can imagine, like, if you get in that at the end of a swaggy combo, like how much a crowd will just blow up. Yeah, you'll be able to like, you know, combo into brutalities as well. Right. Whenever it makes sense. Right. But, you know, one of the most important things that you mentioned earlier, which I think we just kind of just to rehash, that these brutalities don't do any extra damage over any, like. They're definitely not going to give the player an advantage if you're a demo match and you're like, oh, I do a brutality to get more damage out of it. It doesn't affect that. Well, there is, I'll tell you, there is a character that I've been playing with, an unannounced character, where someone I've been playing with has noticed that I keep doing the same thing because it's one of the requirements. Right. And then they're like, oh, I got it. I got to stop you from doing that. You're just, and then, bam, pull it off. It's so much fun. It's very gratifying. It's gratifying when you know that they know you're trying it and then you still get it. Yeah, they're trying to stop you. It's kind of like a game between the two players. Right. I'm very excited just because I've seen, like you said, there's over 100 of these. And I think I've seen most of them and there are some ones we haven't shown that are awesome. There's some ones we already have shown that are awesome. Like, it's going to be great. And just like fatalities, like there's ones that are like, oh, where you cringe at and then other ones where you just laugh and you're like, that is awesome. And that's why I think I love that too because moral comment is there's the great gruesome sort of fatalities, but there's also always a little bit of tongue-in-cheek comedy. A little humor and a half. Yeah. And that's kind of the thing. And that is what we... The way it's been in Mortal Kombat. Exactly. That's why I even worked on it. Oh. Oh, I'm going to need that head back. But I'm excited to see how the fans start getting them and finding the ones that are the most, I don't love the word, but the most trolly to do to people. There are some trolly ones that I really, really love. We also know that you guys want to see more characters to like Faratour. We want to show more off in the future along with Dvorah. And we will definitely get to those as well, guys. Yeah, we have all these things planned out and we're going to, you know, keep doing this stuff. And I know there are some characters, like today we did Cassie. I know that Faratour is definitely a popular character. I'd love to show that off. So we'll do that very soon too. Do you have any swaggy stuff? Another word I don't like. Yeah. Oh, man, I haven't played Dvorah. Oh, my child, come back to mommy. My children. That's right. That's so good. Was that what she says? It's awesome favorites. It's a slide that's awesome. Very yeah. It's very unexpected. Yeah. Who we got? Who do I do next? I'm going to do Kung Lao. Okay. And, you know, I think we may have hinted towards this one a little bit before. Oh, yeah. Yeah, this one definitely the message board blew up after we first showed Kung Lao with his throws. People were thinking, hey, that must be a brutality. And like, we just actually was just his throw. We'll get back to it after a second. A dead man walks. You will know the sting of winter. You have found your demise. Round one, fight. Whew. Yes, anyway, so he has a throw that everyone was in. Kind of when they saw it, they showed a little tiny clip in a video. Right. And people are just so nervous, you know, they get spayed up and all over the place, and that's all. Right. Like, is that a fatality? Is that a brutality? Right. I really like this one too, because we also kind of hinted towards this before. Like, when we play against Nick, or not Nick, but Ray, and he's all about pressing the buttons, right? This is like another one where some of the, some of the requirements may be just a button. Right. So for this one, for instance, Kung Lao, we are going to smash him. Punches his head clean off, which is awesome. Yeah, oh gosh. And just hangs there for one of those moves that kind of just asked, OK, you have to make a brutality out of this. There's nothing you can do about it. Well, when that move got shown, I was so, one of my favorite parts of the job is like an after you show a video, seeing the stuff that people picked out that they loved and Kung Lao's throw. It was one of the things they're like, oh my god, that's so weird. So who we got next? Oh, I'm going to do Ray, in real quick. Can you say they would wear on a mask? Yeah, yeah, yeah. Let's do. You could do Quan Chi. Quan Chi. I like beating up on Quan Chi. Ooh, he deserves that. We're a marketplace. Show it off. Show it off. Nick's been a lot of time getting to Facebook just right on this one. I got to make sure he gets right. Sure. One of his requests for the stream. My dark magics will overwhelm you. Lightning cuts through the dark. Round one. I'm going to show something out here. I played Quan Chi when we first kind of went out there, and then I just kind of forgot to. And then he just forgot. I got busy doing work stuff, and I forgot that, OK, I used to. Just dropped a match. I always decided to be there. Oh, but they were. I think that's what we named the move. Never, never said it. Oh, all right. But I mean, look at him. He just popped out of it. That's great. You know what I think? I think we need to give it back to Raiden now. You think so? I'm going to give it back to Raiden. OK, totally. Quan Chi raided. That's only fair. Only fair. Didn't we? Well, my bad. That's all right. My bad. That's OK. The payoff will be worth it. Yeah, that's true. That's true. Crawl back to the Netherrealm. I will give your friends your regards. Do not mock me, Quan Chi. Round one. All right. No shit. Let's fight. You want to fight? No, I'm totally going to lose this. I think it's not for the belt, so that's all I can do. Are we fighting for the belt again today? We are fighting for the belt today. Oh, there we go. I don't get to play as my third character to play, but I will take you with my other character. You're really going to use that excuse that you're not playing as your third character. You've played with Scorpion more than most. What said I was going to play with Scorpion? That's what we had talked about earlier. Yeah, that's true. It's the little blanche. Blanche. Heck yeah. A shower. My favorite part is the head coming out. The head popping out. Because you've got to think it's over. It's a little tongue-in-cheek. It really is. See, that's the classic, you know. So I think we've shown some. We don't want to show too much, although there is over 100 of those to do. There's probably nine-year-plus more. Some hidden, some, I mean. Could be, could be. There's some variations maybe. Could be. Yeah, oh yeah. You're just going to have to wait and find out. Two rounds. Yeah, I read a stat today. It's 47 days until the game comes out. It's scary to think of that. It's 47 days. I'm so excited for you to see it. It's very fun. Oh gosh, this is going to be great. We're going to answer a few questions we've gotten from Twitter, from message boards, things like that. So real quick, so always, you can always tweet us your questions, and we're so sorry we can't get back to all of them, I mean. And there's obviously, there's some stuff that, although we might want to answer, we'd kind of rather be surprised by some things. So characters, stuff like that, you know, we're going to wait on a lot of that. But we do really try to read as many of them as possible, and a lot of them make us laugh. I like some of the things you guys write. Some of them are super mean, which is great. And usually directed towards a meter, Tyler. Yeah, that's just fine, it's fine. So some questions. People have been asking a lot about the combat pack, and what is the combat pack? The combat pack is, it will include four additional playable characters that are still in development, I mean they're not on disc, they're still in development, and we'll, and also they also come with a bunch of really cool skins. Yes. I can't, I'm not going to say what, but there's some great skins. I cannot wait to get it. So it's four characters and a bunch of skins. We'll talk, we can talk probably more about some of that next month. Sure. But just that's kind of what it is, and people also want to know, if you don't purchase a special edition, will you still be able to buy the combat pack? Will you, Tyler? Absolutely, you can still buy the combat pack in addition to the special editions. So that's helpful, and you know, we know the characters that are coming and they're very exciting, so you know, that's, combat pack's a pretty cool thing. People want to know what's sold out right now. What is sold out, Tyler? There's one thing that's sold out, the Amazon Collector's Edition import is sold out in the US, but you can still purchase it in Europe. So if you're watching from Europe right now, go get it, get on it. Go get it. Question for Derek. Oh, hello. You ready? I am. We talked about factions. We did. What, let's say you joined, like for me, I am going to be day one Black Dragon. I'm thinking special forces. I thought we were going to be in the same one. I didn't tell you that. Oh, that's bad, dude. I mean, yeah, I'm totally going to change from special forces to be with you in Black Dragon. Could you do that? I could absolutely do that any time during the game. Without any consequences. There are consequences. You're going to lose anything that you acquired for that faction because you know what? You turned your back on them. You did. Gone. But who's to say you can't be the best ever and rank up all of your factions? Ooh, I wonder if you would get something. I don't know. I don't know either. One thing, I just like doing stuff like this. We got a birthday shout out. Happy birthday. To at LizardOTR. Happy birthday. A Twitter follower. Happy birthday, bud. Should we sing to them? We can't, actually, because that song is copyright. Huh. Yeah, happy birthday, still copyright. Happy birthday. Don't use the tune. Happy birthday. There you go. Not the song. That counts. Sorry, all right. Finally, this is a really fun one. People have asked a whole bunch because it's super awesome how all the characters talk to each other with lore-based stuff or just insults. People have wondered what happens if there's a mirror match. Should we do it? Let's do Scorpion vs Scorpion. OK, all right. I'm into that. You're going to have to press A. I will press A. Yeah, those are really good ones. Yeah, let's do Scorpion vs Scorpion on a show. Scorpion. Scorpion. In the jungle. No way we can't sing that song anyway. There's the musical. I like this. I have to hear him singing humming, whistling, clicking. Which? Hold Scorpion. The sight of you affects me. Your death will be swift. Round one, fight. Yes, I do like to sing the day away. You're 100% correct. So there we go. That's a mirror match intro between Scorpion and Scorpion. Yeah. You know what I think it's time for, Derek? I think I do know what it's time for. Hand the belt to me. Thank you. Do not let Tyler touch it, because losers don't get to touch winter belts. All right, there we go. Let me get this on. Feel the power. Oh, yeah. Come on home, Daddy. There we go. All right, do you think we can pull off some brutalities during this? I hope you guys do. I am just going to try to stay. Yeah, you're just going to try to. Every one or two that I haven't seen yet. All right, good luck. Thanks. Oh, man. I'll read some salt. My beer, yeah. Why is the winner salty? I don't know. It doesn't make sense. I just don't want you to lose your germs on me. I'm going to wow out. That's right. Our creator is part of us. I will remove him. Round one, fight. Bring it, Lance, Dad. And we've started pretty well. I'm trying to. We have any more. This could be a perfect. Go ahead and do it. Just do it. That's pretty fast. Yeah. Can we please have cameras on us for a moment? Is this something important? No, I just need to do a slight rearrangement of something. You putting in a coat? OK, OK. Dial it back a notch. All right, we're ready. We're ready. Super nervous. I don't know. You've played my Ermac a lot. And I have a really good Ermac, right? You do have an Ermac that you play. Very well. Let's give it an intro. Yeah. I thought it was making fun of you guys on the screen. Yeah, you're like, I watched the screen. Wow. Ooh, uppercut to the jump. That is a classic witness. Yeah, old school Mortal Kombat. This is what they call a meter building around. You stay out of this. You stay out of it. No, you stay out of it. We're done. I'm on your side. I didn't know. I just, you know, I'm sorry. You had to moan for a moment. You got carried away. I did not give our viewers what they wanted, which is my best. And so now I'm going back to my ninjutsu square, but I'm sorry. I apologize to the viewers. Yeah, they're super angry at you for this. Yeah, I'm sure. I would be. Man, how'd you like that? Just getting just. I didn't think you could do it. I really didn't think you would actually pull one off. Well, if I can get a good start on you, it's good. What's the scoreboard? 4-0 for you. 4-0 me. 4-0 me. That's how many streams we've done. That was four. I don't think we have them the first one, so it might be 3-0. But you would have beaten me the first one, so let's just call it 4-0. Yeah, that's what we should call it. That was amazing. That's me losing again to Derek. Yeah. Designer Derek, the contest of who could post on Facebook, I might win. If there's contests for that. Do you want to touch it? No, I don't. Not till I win it. Let's thank everybody here. Brian, thank you so much. Thank you for having me, guys. That was awesome. You really enjoyed it. We have a social screen that has all of our Twitter's and whatnot. You can follow you at Video Game Brian, yes. Way to just put that out there. Video Game Brian. I made that before, actually, like years ago when Twitter wasn't really anything, and then I never changed it. And then, at Derek Kurtzik? Yeah, D. Kurtzik. Thank you. And then the NRS super squads on there, Jen is a part of that group. That's our IT group. They tweet a lot about what's going on in the building, so give them a follow. You know, one more thing, if you don't mind. We have been getting some tweets about people saying, hey, when's the next character coming out? You guys got to reveal more characters. I can say this. You don't want to say it? I do want to say something. OK. You'll be seeing a lot of characters revealed much sooner than you think. Good enough? Soon. Very, very soon. Very soon. So, folks, thanks for joining us. Again, for the combat cast, number four. And come back for number five. Number five. Thanks, Brian. Thanks, Jen. Thank you all. Have a good day.