 Hi everyone, in this tutorial, I'm gonna be showing you how to draw a circle in Pygame. In order to do that, I'm gonna import PygameModule and now I'm gonna initialize this PygameModule. Now we need to create the screen of our game. I'm gonna say pygame.display.setMode and I want to create a screen that's gonna have 800 by 600 pixels. Then every game needs to have an infinite loop. I'm gonna create one infinite loop but before that I'm gonna create a variable running which is gonna be set to be true. Now I'm gonna create an infinite loop. I'm gonna say while running, so while this variable is true, we're gonna listen for some events. We're gonna listen for events if someone wants to quit our game. So I'm gonna say for event in pygame.event.get if event.type is equal to pygame.quit. So if someone wants to quit our game, then we're gonna get out from this infinite loop and now our running variable is gonna be false. Okay, I'm gonna fill our display with a color. For example, I'm gonna say that our color is gonna be white. So in this RGB system, we're gonna have 255 for all three colors and now I wanna draw a circle. So I'm gonna say pygame.draw.circle. We're calling this circle function from this draw module and we're gonna provide four arguments. First argument is gonna be where we want to draw this circle. We want to draw our circle on this display. We want to draw it on the screen. So I'm gonna say this first argument is gonna be variable screen. Next variable is gonna be the color of our circle. This color is gonna be RGB again. So I want to have a blue circle. So blue color is gonna have, for example, 200 pixels and red and green is gonna have value zero. Then I want to set coordinates of the center of the circle. Our center of the circle is gonna have coordinates 400 pixels on x-axis and 300 pixels on y-axis and the fourth argument is gonna be the radius of our circle. I'm gonna set it to 100 pixels. Next thing that we need to do is to refresh our display because we have some changes on our display so we want to include new changes to our display. So I'm gonna use flip function. This flip function is gonna update our display and finally I want to quit from this pygame. But before I run it, I notice that I have here a typo. I need to have another parenthesis and let's run this code now. And as you can see here we have our circle created using pygame. That's all in this tutorial, don't forget to subscribe to our channel. See you in the next tutorial. Happy coding.