 Welcome back to The Rig Review and today we're going to take a look at Aang from Avatar The Last Airbender. This rig is going to be available on August 1st on Rig Station and I will also post a link on Animation Buffet where I list all kinds of rigs and rig reviews and if you have a rig you want me to look at and review, send me an email, I will check it out. And speaking of checking out, feel free to check out my channel where I post rig reviews but also all kinds of other lectures and reviews and if that's something you would like, feel free to subscribe and hit that bell button. Alright back to The Rig, this is a pre-release version again, this is coming out August 1st so things might change a little bit from the time I'm looking at it to when it's being released. Alright this is The Rig, on the layer you have controls for cloth, you have the mesh on off and controls on off. I added another one which is the cloth controller so when you take the cloth off you're not left with these controllers so I just added that would be kind of cool to have that as well. I'm hiding it so that you can see all the controllers. You have one main controller and on this you can scale the rig which is always good and on this one you have the spine change and you have all the IK FK changes for arms and legs so be reminded that that's there. So let's go down to the feet, foot controller moves the foot around, let's go up here and you move the foot around you can see that this time it's not moving the knee and this is why I'm doing this now if you want to do this you have pull vector so you can do that, move this around using pull vector and you have all your follow options here for the pull vector. Going back here you do have a twist option if you don't want the pull vector on so let's bring this back. If you grab the leg here you can pull and it stays put but you have an auto stretch or you have a manual stretch as well. There is a foot control and of course there's a foot roll limit and there is a foot bank. Now there is more now on these controllers here you can select the front one and you have tool like this but you can move it around however you want to and you also have this for your foot roll like this but if you go back here and turn on show pivots then you have this you can pivot off of here you can pivot off of here and you also have pivot here from the sides and pivot here from the side now what's missing here it's not really missing you have it here but I personally would love it if there is a IKFK change here and not on the main control I don't just mean it was I'm used to it not that the brakes or anything in terms of usability but just a reminder so a left leg turn this on and what happens here now you can see it's go back you have that for your FK options FK options and FK options this being legs of course you got that on both sides as you go up you got your bend bows but you can also scale these guys you have the same thing for the knee but you will see here in the knee I am pin control so now you can move this and you can pin the knee and if you've been watching just refuse you know I'm a big fan of all those elbow and knee pins they can go all the way up and here it's not hidden we're very close to all the other controllers I've probably distanced that a bit more but here is your so called the shoulder for the leg you got that here gimbal control rotation order as well going up this is your root same thing here no other extra controllers you can move the root around you can scale if you want just that and of course you can rotate and translate going up here that smaller one in here that is your hip control can scale this one then you have this one which is your start of the FK control for the spine and go one up same thing here one up same thing here and this one is your isolated chest control where you can do all kinds of things you can also scale if you want to rotate this around now if you want to do something where as you move the spine around like this you're going to the head I'll get it up later but you have all those extra controllers go to the chest and then here you will have the head follow there let's go back and reminder on the main controller this is where your spine controllers will change so if you do this you have this option as you can see here this option like this this option like this but then inside you got your offset controls where you can do slight tweaks you still have this one here as an isolated one so let's go back bring this back to this now as we go up shoulders you can rotate and translate now that being said if you go up here and you pull there is no auto clavicle you have auto stretch you have all those other things then we get back to that later but there's nothing in terms of clavicle functions in those scale here just as an FYI you got your bimbos you got your elbow control and a pin so again the pin option shows up here down here another bimbo and then here you have you can again pull this out for auto stretch or manual stretch pull vector on off if you want to do it like this but you also have a twist function in the channel control follow options of course and then as you get closer here you got a main controller four this is also visibility on off just in case spreading off fingers like this you have a relaxed pose I don't like that when you have a very quick pose option that's great for quick blocking scrunching everything that one before that's cool I like that too there is a bend at the base there's a curl like this and you have of course separate ones and grab all of these all that now you can also of course select these separately and do that manually no other controls on the channels and then you also have your main base couple options here as you rotate this in same thing for the thumb you can select separately and rotate that now let's go back down to here so you have left arm IKFK blend you can see how the controls change and here you are you have this you have rotation order or in space if I select this you can also scale this if you want scale if you want and scale if you want and this is rotation in all areas there's no lock on a certain channel and you still have bimbos there in case you want them of course there's being arms this is for both sides continuing here with the neck as you move this around you can see the head stays put you want to change this you switch this to master so here you will have those options let's go back here in the middle you have your neck adjuster and you can see here auto SS auto squash and stretch so if I move the head out like this you can see like I look down you have that and if I would select this here you can say well I don't want it to be at all or I want it to be completely squashy and stretchy which is cool speaking of cool if you go down here you see this and not enough rigs have that look at that and tension that is great especially for someone that will be fighting martial arts you want tension there that's super cool big fan of that let's go up here this is your head control with this around ah you have gimbal or in space rotation order you can grab this and also scale it I wish there would be a little controller here for squash and stretch a lot of the rigs nowadays they have a head squash control if you're wondering what this is this is not it's this is for cheeks very clean information here this is cheeks left and right by the way and pucker if you want to looking back to head controllers you have this one to move around you can also scale and rotate you have the same thing here in the middle for that to take off you have the same thing here to do this for the lower part of course you can scale all these and you have one below again scale if you want translate mostly to change shapes in whatever in between you have then let's see here you got your jaw like that no other controllers in the channel that exposes the tongue controls it grab these and you can see that you can move this around you can translate this around all good stuff let's close that just a tad you can see what else follows here you got teeth here and you can scale if you want this is upper and lower hamburgers almost then down here you got your chin control scalable you have your lower lip of course up here you got your upper lip you have the fine controls here for shapes here you got the big corner change and of course you got smaller adjustments for that as well in here you have the overall mouth position and if you look at here and you rotate it follows that curvature results very cool here on these side controllers you have extra cheek controllers it's not just in here with the puffing then you have here overall nose control scale if you want and if you check here right on the side you have nose options here if you want to flare or move them around let's go a bit closer here control for the skin here and of course on both sides these are eyes and same thing for this here now I'm selecting this here it's actually not selectable pre-release rig a little bit of a thing to fix then you have this here where you change the lower lid of course you have that up here for the upper lid as well so you can translate down for the blinks and do this here which you don't have on rotation so you translate that over for those changes here you got a big controller to move the whole socket around you do have tiny controllers here to adjust this and skin here so lots of fine tuning which is very cool you can select this controller for iris scale and pupil scale as well and of course if you zoom out here you can see eye controllers and separate controllers with eye follows so I follow a little bit this is for the lids so when you select you have that when you select you have that but there is no quick eye blink option here so if you select this here there's nothing here there's nothing here so you're going to have to do this manually and going up here you have overall eyebrow control you can see how much it deforms of the skin up there that's cool and extra fine tuning for the eyebrows here usually you only have three this time you got actually five this goes all the way out down to here to move things around obviously this is on both sides looking at the back there's nothing here this covers the rig here but don't forget cloth and cloth controls let's go back you have those extra controllers here to move all of this around which is very cool and even here you have the flap controller here right here cloth back here and so on it's very cool lots of options there so very easy to pose out lots of quick options and lots of bendy options adjust all kinds of things here on the neck just for your lines like I said here you got all your cloth options here as well for some drooping it's very cool quick options for fingers face is quickly poseable it's very cool big fan of that design it's super cute too can even grab this here rotate that around in terms of texture look here it's very cool a big big fan that's it for the overview of this rig as always if you have rigs that you want me to look at feel free to email me I can check them out post the one animation buffet and do a review for this channel and make sure to check out the channel descriptions for all the credits for this rig and that's it from me I will see you in the next review