Sam & Max Season Two follows the highly successful and critically-acclaimed debut that ran from Fall 2006 through Spring 2007. Each episode will premiere exclusively for play on GameTap, followed by a downloadable release on Telltale's website the next day.
"Season One was a great success, but it's just a starting point for us," says Telltale's CEO Dan Connors. "The episodic model presents so many opportunities to innovate and engage the audience in brand new ways. Just wait until you see what Telltale and GameTap have in store with Season Two."
"GameTap and Telltale successfully proved the idea that games can work in a TV show format," said Ricardo Sanchez, vice president of content and creative director for GameTap. "The Sam & Max episodes continue to be among the top titles played at GameTap and we expect that Season Two will be an even bigger draw."
Sam & Max Season Two will feature the same quick wit and bizarre scenarios Telltale's team and Sam & Max creator Steve Purcell delivered the first time around—and more! "We're sticking with the dramatic structure and accessible gameplay style that are working so well, focusing on telling crazier stories, and telling them better," says Telltale's design director Dave Grossman. "You'll see some changes to the world; improvements that were born out of player feedback and our own desire to create the smoothest and most entertaining experience possible."