The Lost was a third-person shooter/survival horror game co-developed by Irrational Games and FXLabs. Set to be released in 2002 for the Playstation 2 and Xbox game consoles, The Lost went through several phases of development hell until it was completed, and canceled.
The Lost is heavily inspired by Dante Alighieri's Divine Comedy, particularly Inferno. The setting is present day, and the main character is a waitress/medical student named Amanda Wright. Amanda is a single mother who has lost her only daughter, Beatrice, in a tragic car accident. Desperate and suicidal, Amanda makes a deal with the devil. Selling her soul, she is given the chance to plunge into the bowels of a concentration camp-esque hell in an attempt to rescue her daughter's soul. The only aids she has in the bowels of hell are Virgil, a strange reptilian creature who Amanda must free from an enchanted sword, and four hellish beings called the Entities.
The Lost's development period had always been relatively rocky. Playable models of the game had been described as unstable, with a jittery framerate.  The developer chose to retool the graphics engine in mid-development. Also, Crave Entertainment changed The Lost's traditional publishing model to a budget game model. Eventually, legal problems amassed, and the completed game was canceled.
2K Boston/2K Australia (previously known as Irrational Games) is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier as Irrational Games. On January 9, 2006, Take-Two Interactive announced that they had purchased Irrational, and would publish their games under the 2K Games label."
Games Developed: * System Shock 2, with assistance from Looking Glass. * Deep Cover, with assistance from Looking Glass (unreleased) * The Lost (cancelled after being co-developed with FXLabs Studios) * Freedom Force * Tribes: Vengeance * Freedom Force vs. the Third Reich * SWAT 4 * SWAT 4: The Stetchkov Syndicate * BioShock