Let's Play - Bioshock Part 3 - The Beast





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Published on May 29, 2012

Travel with me through scenic Neptune's Bounty. We will be seeing the lower wharfs and Fontaine's fisheries. This is one of the many spaces where we get to examine the lower class people do industrial works for Rapture. We also get to see a lot of the direct conflict between Fontaine's "work" and Ryan's ideals. Meanwhile, Jack's metamorphosis begins, is he still a man? Is he a beast? Or is he more?

While watching this part of Bioshock - Consider The Following:
Why does the spider-splicer feel unloved - unlovable even?
Why are familial bonds between Little Sisters and Big Daddies important to the culture of Rapture?
To what extent is hacking noble?
Where are the '40s and '50s reflected within Rapture? What parts of Rapture reflect the modern era?
What would happen if I as the player of this Let's Play were to stop moving? What happens to the game? What happens to the story?

The intro/outro music is from the Bioshock official sound track (OST) by Garry Schyman: http://www.youtube.com/playlist?list=...
[INTRO/OUTRO] 'The Docks'

This is the third part of our playthrough with commentary.
Follow us on Twitter at http://twitter.com/#!/HellaProfesh‬‬

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