 Leaving so soon. I was just going to I was trying to sneak away I mean no no I like children for breakfast. I like this it's coming along Nicely, it's got some balls hanging on down there I think the what I would focus on is now getting a bit more of the animation basically it's the voice acting feels detached so if you look at this here leaving so soon I think so as you start here this feels very spliny it's very very soft you can have a bit more like some tremble in the arms maybe some some head darts looking left and right because it feels like he's really focused but in a way he doesn't know where that big guy is so he might have you know different areas where he's looking over and then the thing is the moment he hears the sound it feels like he should react earlier you know unless if you do so right here on leaving you would have to have an eye blink and maybe he straightens already a bit maybe his arms go back like you know holy shit where is he then he sees him when that arm comes in you definitely want to dart over there so you could do like a really a small take like holy shit there's his arm that means he's right there and then he turns you know so all that just feels a bit late and then on the ogre you know so soon like it's a lot of head movement you know a lot of head accents with that audience right now I just feel like he's just there so I think that would be the next step to really make sure that they look like they're actually saying those lines so soon and then you know since he is so close on detail stuff like he's looking at one eye then he could dart to the other eye then he could dart to his mouth you know there's a lot of nervous behavior in the kid and then see how it sounds like he's all like just going to but then his arm movements are all very soft so I will make him a bit more um not poppy but you know there's some moments where I like where his hands can go up stop up stop and oh it's a bit more nervous and twitchy in a way and then especially on a move like this head move eye darts you know following the guy and I know you don't want him to move too much but at this point we're really losing his pupils so either you you follow him and then you blink and then basically he looks back not at us but more like that because he knows he's behind him or you turn the heads to really follow but it's kind of an in between where you don't want to lose pupils you know so you can do eye darts live a head move and then head move again towards us then that's fine then careful here see how much this is moving chest and the head here and that takes away from the audio because you don't release here all that movement in the audio so you would have to have big move and then then he's saying sneak away so sneak away would be something like here sneak away right and when he's done saying that then you move him then of course the laughter has all that in the body I like children on the bottom the kid here he's just drifting over getting dangerously off violence children and then here he looks like he's just looking over here so you can act I would rotate him just a bit more profile so look there's more stuff to look at you know that feels a little bit weird and we've seen him talk and then they might be more threatening actually you know to have something where like that's that's his profile in a way so you can see the big teeth you know that's a bit more menacing than that profile oh that three-quarter view all right that's it thanks all right there's an email you can sign up you can start whenever you want you can submit whatever you want you get 16 submissions either way a like and subscribe would be awesome all right thank you