 Hello, hello, hello! And welcome to another Amantic Monday. We had a week off last week. It was a national holiday here in the UK. So I imagine you spent all evening at home weeping about the lack of Amantic Monday. But we are back tonight in spectacular style with the game of Vanguard. It's been a while since we played Vanguard on the stream. But there's a very special reason for that. Today's the day, the big day, that the goblins have finally gone live on the Amantic website to the up for pre-order now. And to celebrate, we're going to have a quick game of goblins versus force of nature. So it's me, Rob, with my goblins, of course, versus Elvis, with my forces of nature. Yeah. So first time you've taken the force of nature out for spin, I believe. Yes, mostly because I only started painting them yesterday afternoon. Okay, I'm sure I'll be fine. So the forces of nature came out last month at the end. Yes. And then we've got the goblins. So we are playing my absolute favorite scenario, which is Secure the Portal. It's the best scenario. It's the best scenario. I was playing this scenario at Border Conflict at the weekend. Shout out to Sherrod for a great event for that one. And that went particularly badly because my first turn, I think I had two guys get sucked into the portal, including my commander. So that was a good start. So the portal, as usual, was the most valuable player there. They're always in the open. Yeah. So we're going to be playing this one. We've got 200 points. So do you want to run through your list, quick repairs to Elvis? So over this side. Oh, yeah, I see you're doing that. So I've got a Fire Elemental. I have a Druid. I have a Wild Companion. I have a Centaur of Chief as my command model. And then I've got five Summoned Blood Inns. Okay. So that went through my map. Yeah. Okay, so I've obviously got some goblins and I've got some of the new ones, actually. Blue. No, they're going to be brilliant. So I've got, first of all, I've got a big git who is actually going to be dropping slightly in points, which is nice. He's got 32 points, but it's not all good because he has lost a wide dice. So he's got two red dice now. I've given him some equipment. I've given him a heavy weapon and a bow as well. Then I've got the Stingit. Now he's a new command model for the goblins. And he's a very sneaky kind of ninja goblin. So he's going to be sneaking around, hopefully causing some havoc. Because he has got scout and he's managed to make it all the way to your deployment area. Now the Stingit, I've given the Longbow, of course, which means he's got a 15 inch ranged attack. Quite tasty. And also given the Elixir of Resilience. My eyes were open to this at the weekend. And hopefully we'll come to that later on. Obviously, but that does help us. That's going to be a surprise. I've got a Troll. So this is my Snow Troll that's defective to the goblins. Again, Barry. Barry the Troll. I've given Barry the Potion of Haste, which is a good one for later on. That'll be a fun one for you as well, Elvis. And also a Lucky Char. Oh, my Lucky Char. Yeah. I then got three rabble. They're dotted around, but they've got a rabble here. And then a couple of rabble with spears at the back. I've got a Whiz, of course. My bladder nowadays, I do have to kind of whiz. If it's a long stream, so I'll have to pop out. Given the Whiz a Lucky Char. Then I've got a Lugget, or a Lugget. This is another one of the new models, which is down here armed with these great big sword. I'll see that later on. And then finally I've got three Spitters. No, we've got two Spitters, so three. One, two. There. So, yeah. So there we go. So that's my list. Cool. So I guess we should. So you've been setting up first. I did. So we'll roll to see who goes first. So it's plus one for you. You've got a six. Six. And I've got a seven. So we roll again. I had to think then. Maths. Four. So that's five. And I've got five. So we just keep going. This is the whole game. Four. So five. Seven. So right, there we go. Finally. Well, I will go first. Awesome. Well, good luck at this. Come on, let's roll. Hey, on camera. Oh, we've got that on the two of us. It just feels bad shaking the hand of the government. How do you? So how much power are you generating? So I get three normal. Yeah. I get one red for my fire elemental. One red for my druid. And one white for my symbol chief. Well, that's the same thing. So I get three reds as normal. Two for the big get. One for the whiz. And one white for the sting it. Okay. That's terrible. So what did you roll? So I missed with one. So one, two, three, four, five. Are you rolling? Are you rolling? Are you rolling? Are you rolling? Okay, fair enough. So, oh, that's good. So I've got five, six, seven, eight. And then I've got a real white. Ten. Quite nice. Yeah, lovely. Good. Great. Right. So let's crack on. Okay. Well, I think my first thing is going to let's test out this sting it. He's the new one. So obviously he snuck back here. And with the longbow, he should be in range of your fire elemental. Let's just check this. So 15. Oh, he is. 15 inches. Nah, just that. Let's not get with it. Right. So 15 inches. So let's look at this guy. So the sting it. He has a ranged attack of 3d8. Whoo. And I'm going to pop in another one. And he hits on fours. What? He spent a lot of time at ninja school training. He's got no piercing though. Not unless I do something else. So he's got inspiring, scout, sneaky and stealthy. So he's going to have to hit as well. Here we go. So needing fours. I got... Oh, this is good. So you can verify this. Matt, I got two eights. I can. And six. So three off the eights. And I got seven and a three. So that's four hits. No piercing though. What are you saving my nervous? Fours. So you've saved everything. So the point was you shot arrows made of wood at a fire. Yeah, I guess that's a very pointless thing. And then how far is your fire elemental able to go? Five. Five. What is it? I'm just going to back up slightly just to make sure he can't get to me. You keep telling yourself that. Yeah. Okay. Right, over to you then Albus. Awesome. So I'm going to spend eight hours to give everyone in my warband part back then. So it's the forest to wear that special. Right, so you can charge to terrain as if it's that normal. Yeah. Okay. I suppose I forgot the main thing here is actually to run up to the portal. Yeah. I've kind of got distracted there by wanting to shoot something. Did you forget the portal? I forgot the portal. So the druid charge running up there. Yep. And then. Just stay there. Okay. I'm going to show that car key things apart from the hill while we're out of long actions. Right. I think she's going to stay there for a little bit. Okay. Can I activate anyone else? Yeah. Good. Right, so I'm going to run around with my one of my rabble. Right. So I'm going to run around to the other side of the tree. I'm going to stand at the bottom of the hill. I'm going to go ready. Yeah. Actually, no, I'll do, yeah, I'll stand in there. I don't think I'll be able to make it to the portal within this time. Okay. Over to you Albus. How many models have you got by the way? One, two, three, four, nine. Okay. To get my sting it. Oh, you can shoot, can't you? I forgot that. Have you got ranged attack? Yep. Okay. Okay. I'm going to spend two power for nature's inferno. Okay. This sounds pretty good. This sounds pretty good. And then three of the eight. Hang on. I've got stealthy. So you're, it goes up by one. Your target. I always hit on a five regardless. Oh my goodness. So you've got one. Any piercing? Piercing one. That was what nature's inferno. Piercing one. Okay. I really want to keep him alive. So I'm going to put an extra dice in. So two piercing one. So I've got armour of five. I guess it's six. Oh, it's fine. I've got an eight and a one. So that's pretty close there for these. Yes. Right for shot. Yeah. It's a long action. Is that a ring? It's a range attack. So. Okay. Yeah. So I could shoot you again actually. I might not do it. Right that's it. I might shoot you in my other spit. I could shoot you again. Right. I could shoot you again. This can be two people shooting you again. Yeah. For the entire game. Right. So this spitter here. I'm going to pop up and hide behind that tent. I just know I don't need to. I don't hide behind the tent and get a clear shot on you. Actually. You know those tents are incredibly far. I know tent is plammable. Yeah. I've been camping before. Yeah. Well actually I was camping once when someone set fire to the tent. That's a different story. It's a different story. Yeah. Okay. So I'm going to have a pop at your fire elemental. So that is a clear shot. I'd say. With the spitter. So the spitter has 2d8. Yep. It's hitting on sixes. It's not going to be good. Okay. One extra clear shot. It's early in the game. But I'm going to put an extra dice in. So here we go. So it's this spitter here. Yep. Shooting on the fire elemental over there. They're needing sixes. Well. So I've got. Oh. So an eight and a seven. Oh. And a five. So two hits. No piercing on that one. Oh. He's fine. I'm a bit weird about this fire. What did you do wrong? Eight and a seven. Oh. Okay. Um. Definitely. Uh. Well. Gone. No. I won't do anything else. Go for it. How much power have you got left? Two. Okay. That's because it's quite expensive then, isn't it? You two power. Now look at these guys. They're all legging it up towards the. So is that a run? It's a run. Okay. Oh. We're using a fancy equivalent. Oh yeah. Right. I'm going to get my. Let's get the big get up into action. The bigger. The bigger. Yeah. Ten. So how far from these guys go? Ten. Uh. To the normal movies part? Mm-hmm. Let's be brave. Let's go for a goblin. Let's be brave. So you're going to run up. Oh. There. Big brave boy. So he's run. I might. Teak him then. Um. Yeah. To shoot. Your chap. And yeah. It's in there. So the reason why I'm shooting. Is that. Because I have given him a bow. Okay. Um. So that is why. Everyone stop panicking. So actually. Yeah. No. We'll do that. Okay. So. What? 75% for goblins. Yes. It's about time. 2d8. 75% for the goblins. 4. 17. 4. And then 8. That's fine. I'm on 4. Okay. So that was fatigued as well. So he's fatigued as well. Activated now. There we go. Right. So 4d8. Pop the next dice in. And he's hitting on 5s. So here we go. So 1. Oh come on. What are you defending on? Ah 5s. So you failed. But he's got 2 wins. So you've got 1 hit. Okay. I'll take that. Um. And then. I'm actually going to pay to activate another model. I'm going to pay to activate my whiz. And it's time for some shenanigans. Oh no. Shenanigans. Right. He's going to pop my hand there. Pop my hand. Goblins shenanigans. And I'm going to try and cast Slink on my big gift there. So Slink. Just in case. This is a goblin faction specific spell. Target a friendly goblin model with a 1 minus 1 modifier on the roll. If a hit is scored, instead of suffering a wound, the target model removes any activation counter on it and can be activated again later this round. So I'm going to shoot them. So it will be a clear shot. Because obviously I can see him. And I am within. Let me just check this here. Obviously I am within 6 inches. Yep. But I do need a 6. So let's have a go. Let me just check. Yeah, it's a ranged 5 plus. So it's a 6. Here we go. Yes, I got an 8. So now he's just fatigued. Goblin cheese. I'll pass over to you. I've all goblin cheese. That sounds like one of yours. Yeah. No one wants to eat goblin cheese. Oh and that's the whizz activated. Right. I've got a lot of those guys, haven't I? I'm going to pay you to activate another. Right. There's already a lot of action happening. Well this is the kind of beauty of this movement. It kind of forces you to get up and then get amongst it. I've created that graveyard last time. Right, so the look gets can move 5. So I'm just going to run up. I really want to see this one do some damage. Because he's such a brilliant model. There we go. And then I will... So who have got fatigue? I'm going to pay you to activate the lock. And activate my big get again. So because he's fatigued, you can do one short action. And that will be to shoot the same guy that I shot last time. If he's not activated, can you use short action to remove his fatigue? Yes. So at the end of this he'll... So at the end of this he'll remove his fatigue. He'll remove his fatigue as normal. So three dice. Should I put another one in? So three dice. Yeah, I will put another one in. Why not? Let's try and get rid of one of those. Mounting, gremlin games. So goblins, best of luck, cousins. Yes. See, goblins and gremlins are very closely related. If you know your genealogy. Right, so kneading... Love it. Love it. Love it. Love it. Five. That's three hits. With no piercing. So that was against you. The one that's already roomed is here. Yeah, it's dead. It's dead? Oh, grunt. Okay. So he's grunt... No, it's dead. First blood to the goblins. Woo! So that means he is now... So I take the fatigue count off, because the fatigue count comes off at the end of the turn. And then he is marked as activated instead. Wow. Boom. Over to you, Elvis. Boom. Yeah, stop booing. Right. Boom. Boom. So three... Who else have you got left to activate? You were quite a few of us. I have got one salamander and my central chief. Okay. So this goblin spit is going to run up to there, and then pop at your... You're going to shoot... I'm sure you're going to use an edge. Yeah, it's fine. We'll shoot this one up here. It's not a clear shot. So it's two... Oh, that's Matt's false leg dropping off there. And so it's this. The spitter here will shoot your unblooded there. So 2d8 needing sixes. So a seven and a four. So one hit. One hit. Oh, okay. You killed one. What more do you want? Yeah. Everyone's going for it. A lot of presses. So who else have you got to activate now, Elvis? His centaur. Yep. I'm going to spend... Oh. Oh, I see. He's keen to get first go. Yeah. Galloping. So the centaur's galloping over there. He's galloping safe as he's overshot the portal. Yeah. It happens. He could just spin around. He's going to spin around. Right. So I am going to... So you're done now, are you? Okay. So I'm going to force fatigue my whiz. And I'm going to try and cast slink again on my thinking. So 2d8, because it's a clear shot. How much fatigue is there going on? I've got a lot of fatigue. Let's pop an extra dice in, why not? So three. Dice. Leave him sixes. Why not? No. Oh, no. So are you my lucky charm now? Yeah, why not? Lucky charm. Lucky charm. I'm your lucky charm. Yes. I'm sorry. No, and it failed miserably. Right. Oh, no. So that's a shame. That is a shame. He can't quite... I think he's all going to reach it, obviously. I don't need to do that. I'll have to pay to force fatigue him. Then he's going to be... That's quite the sketch, because then you'll be... Fatigue next time. Okay, I won't force fatigue him. Instead, my troll can go... I'm not quite going to reach you. That's a shame. Yeah, sure, shame. Yeah, shame. So instead, how far can these... They can charge ten inches, can't they? I'm just going to move my troll over there. Move the troll over there. Just down. I hope with your charge range, if you're joined by this little pal, these two spitters. The ones that poke him forward, yeah? Yeah. And then I think I am... Done, so I can't... I don't really want to... to fatigue him yet. Okay, so I'm done. So I'm going to clear the fatigue off my... wisdom. That's the only one that I've got to fatigue this week. No point. So no point. Normally, it's a rush to get to the portal and instead we've kind of... talked about it there. What are you talking about? I'm close to the portal than you are. Okay. Let's go squad. So that'll be turn two. Yes, I've cleared my fatigue. So roll for power. That was quite a lot of power there, obviously. How much power are you rolled? Two, four, six. Six, okay. Six power. I'm guessing you have to be in baseball. Okay, so I've only got four at the minute. Not great, but I can re-roll two. Two. You've got two commanders. Two. Oh, six. So both on six. Use our power wisely. Boom. With great power comes another legally less... troublesome life. Yeah. With great power comes great killability. I think you saved it. Yeah, great. So you were about to ring me up. Toast. So I'm going to activate my Druid. Right. And she is going to cast Barrier of Binds. Oh, yeah, Druid's Barrier of Binds. Oh. Ooh. So you get to... I wanted to spell there. You get to place... I get to place a one-inch wide by six-inch long marker. Anywhere in 12 of the cast are an open ground clear of any models. It's height 10, impassable, and blocks line of sight. Oh. Oh. Ooh. So that is... It's very in the way of... Amazing spell for this. Yes! Right. That's a power play on her. There we go. I like that. Boom. Yeah, somehow I'm on 6%. Yeah. I'm going to open up my phone and vote for you. Good. Good. Someone's going to vote for me. I don't know. I see, obviously. Your hedge there is more like seven inches. So... It's just because it's fluffed up a little bit. It's fluffed up a little bit, see? Unfluff a bit a bit. Squish it in a bit. See? It's fluffed up a little bit. Matt measured this beforehand. Okay. Actually, the Terecrab one is six inches. Do you want to go grab that? You technically are closer. Otherwise I have to climb over. Okay, that's fine. I'll let you off. I'll let you off. I'll let you off this one time, Elvis. Don't forget this ever again. I make a power play. All you do is complain. It's the one bit of cheese I brought. Okay. I'm going to bring it back at least to the portal. I'll vote as well. What? I'm going to vote on Mantic Games. Because I can. Okay. So it's my go after that disgusting move, Elvis. I thought you were above that. Sort of shenanigan. Could have been worse. Did you not say to me, oh, you know you can take two. I know. I did say you could take two and potentially just lie down entirely. So that's a pretty good spell. I'll activate this spitter here. You will take a shot at your commander. So technically, if that doesn't do a spell, then I can do it again and put another one down. If you read the rules, I think it goes when you cast, you can only have one in play at once. Or do you have to roll? I can only have one such barrier. And do you roll to see who disappears? Yes, you do. Okay. It's a bit like Smokin' Aids in Doodas. Doodas. Doodas. Okay. So this spitter here, is going to have a clear shot at your commander. So that is three dice. Make it count. Needing sixes. It's the following rules. Yeah. Three dice into sixes. Oh, an eight and a seven. An eight. Another eight. These aren't even his usual dice. And a two. So three dice, no peers. What do you save on? Five. People. Three. What? And I'm going to move around. Move around to... Just behind. Run away. Run away. Run away. Right. And I'm going to pay to activate another model. So if I can... Let's have a look. Just use my... Yep. I'm going to move my commander around. For here. And then... So nine will be nine inches. Which means I can use... My big bow. I can then use my poison blades. Because I'm going to spend a power. Use this ability when this model makes a range attack. With its throwing knives. This attack has a piercing. One. So is that a clear... That will be a clear shot? Yep. Yes, do you agree with that, Elvis? Yes. Good. So I get three gates. Three gates as standard. I get one extra four being a clear shot. And I think I just pop a little cheeky extra dice in there as well. So I am... I think he wants you there. Yeah. I'm hitting on fours. Hitting on fours. Put this on with my knives. So he's going to throw a knife at me. Thanks. So that is only two. Piercing one. Piercing one. Yep. Two wounds. Two wounds. Okay. Sounds like Gremlin rhyming slam. Are you fluffing my head? I'm here for your arse nicely. Okay. So how far can your dude go? Your horse guy? I don't want to tell you. Okay, I think you can go 14, can't I? Just don't interest me. Oops, sorry. There you go. Okay. Oh, that's it. Pushing back. That was okay. It's over to you, Elvis. The best emotion. So, well, before you do that, I'm going to spend two power to do escape. Which means that I basically... It's the same as my flea, my warband ability, but I can use it. The model is already activated or fatigued. And I move directly away. Off the bush. I didn't want to do that. You're right. Which I'm hoping... Oops, sorry. It just puts me... I think if I've measured correctly, I'm out of your charge range. So... Really? Oh, am I not? No! Okay then. He's got the power. Okay. I thought I was going to pull a guy over his back and bring him to the end of this. Well, I think the sting is about to get strong. So what do you need Elvis for this? A three-glass. Okay. Two. Two? Oh, I've got... Any questions, Jen? He's got Smash. No, that's if you do... That's if you do three hits. Okay. So I... So you've got two, do you say? Three wounds, so I'm not going to die. Yeah. I'm going to put in exercising. I don't really want him to die. It would be a bit bad if... So I've got to spend the power to put in exercising. And he's got armour five-plus. Any questions, Jen? No. He's nasty. Okay, so we need in fives. One. Oh, so I say one wound. So he's got one wound on him. I'll take that. I was a bit worried about that one, actually. I feel like... Okay. So my go, is it? Maybe. That's really irritating that all my dudes are over here. And they can't... I wish he's doing one of those. I'm going to pay. Oh, you're going to pay, though. I'm going to have to pay another one. Okay. So at least you're going to shoot here without impossible. That big hedge you put there. And we can shoot here. Right. A bit of landscape. It's not going well for the rest of the minute. I don't feel like we've... Accomplished anything? Well, just generally. Right, so he's going to go... This spitter here. We'll get five, two there. One sec. Okay. Cool. You're within six of here. Yes. Are you going to pop out? Oh, so this is... So what is this? This is my lurker. Right. For my wild companion. So what did your lurker do? It runs out and charges. Okay. So it doesn't get benefits for charging, but it gets to make you free hit against you. Okay. So it's on two dudes. And there. What's it hitting on? Five. You've got eight. And... Two. Two hits. So you've got to hide that unit at the start. Yeah, you've got to hide... And Matt can confirm. I can confirm. Yeah, and that's the... That was where I chose to put it. Right, so I need to survive here. No, no, no. Robbie didn't. So that is my spitter. He's got armour of six. Sounds good. You've got to get two. Two. So seven and a three. Now he is dead. Oh. He's long gone. But I am now going to splat that cat. All right. Suicide kept. Yeah. It just jumps out and eats a goblin. Yeah. It's done for the day. Well, the time for my luggage to actually do something. I'm quite excited about using my luggage. So... It's going to fluff it. I'm not going to fluff it. Don't say these things. The luggage is going to run in and whack the cat with these great big sword. So the luggage normally gets two dates. Yeah, I've got one extra for charging in. So yeah, should be. Hopefully. He's also got smash and crushing strength one. So a little bit of a bonus there compared to the version in the rule book. So again, so here we go. Kicking on five. You fluffed it. Yeah, I did fluff it. Brilliant. That's good. What did you roll? I rolled one, two, three. I'm going to fatigue and hit the back. Okay. Oh. The cat's going for it. The cat, he loves it. So you've got one. Oh, I don't want to. So you've got one. Two. What's he hitting on? Oh, four of us. Okay, two. So my luggage is on a five plus. Oh, come on. Don't die. So I've saved one. So he's not dead. I've saved them both. Ha ha. Take that. Cat. Take one. Whatever I tried to do. Over to you Elvis. Go. The portal. Good. I'm going to spend enough pounds on it. Okay. So you've got two points for the minute working for those two. Right. Well, I want to kill that cat. It's more personal. Yeah, I'm going to charge in with this rabble. Into the side there. It's going to fluff it. I am going to fluff it probably. So at the last time, I thought I'd do it at the last time. So I'll get one D8. I'll get one extra for a friend and one for charging in. But I need five. Oh, five's again. Here we go. Come on. Don't fluff it this time, Babble. You can do it. So I've got two. No cruising center. So he's got longer than six plus. Come on. Come on, cat. I'm going to throw another die since. Oh, I can't believe you want to keep this cat alive. It's alive, but I believe it. Yes. I'm not. I'm resisting the temptation to put the troll in there. The absolute madness. This cat is locking down. So yeah, this cat has currently got my. Look it. I'm going to add another thing on the cat. Yeah, the cat. Force of nature and I'm tired with the portal. Yeah. Okay. Over to you, Elvis. That's pretty disappointing. Don't bring him in. What's he doing? Oh dear. That's in the rear as well. Oh yeah. Oh dear. Oh my. Two attacks normally. He's charged and he's got a mate. Yeah. Yeah. He's fatigued. No. It's non-fatigued. Non-fatigued. And what are you hitting on? I like that one. I like that four. Well fours are nice because they hit on fours. Oh, what? And it also questions shrimp once. Yeah. Questions shrimp once because you're hitting them from behind. And they've got questions shrimp once. Oh, so it goes into question number two. So I'm on eights. Oh dear. My rabble. Let me just check that. Yeah. No, sevens. So that's fine. Okay. So two hits on sevens. Rabble, rabble. No, wait. I did get a three and a four which adds up to seven. Yeah, that's okay. Okay. So which way will you face now? Do I get to? You can follow up but you can't engage me. That's fine. You're going to stay an inch away. Oh okay. No, you can't go into, you can't engage me. Spin and spot. Well, just a little pirouette. I could shoot you. And then I'll go activate another model. Yeah, well. At least it's blocking my way. It really is. It used to be like a bouncer. Yeah. Your name's not on the list. You're not coming in. Right. You're four feet tall. You're in game. Yeah. You have to be taller than this type 10. To go to run the portal. Yeah. So I've got zap, my spell, my whiz. I wonder if my whiz can do something like this. Let me just remind myself what zap does. Not mine. Zap is range 12 inches, 3d8. Boosted version casts a lot of action instead as above. But the spell has piercing one. Well, I quite like that. There's a lovely clear shot on you there as well, Elvis. So zap you. I'm going to flip it spectacularly again. So normally... I'm so deep into his head. So normally I get three. I get one extra because it's a clear shot. Needing fives. That's never going to happen, is it? I hope it is. I really hope it is. So I need the fives. Here we go. Oh, yes. That's two eights and a six. I'm going to fry salamander tonight for my tea. That's another eight and a five. And that's three. So a bit of a lack of what's doing in there. But five hits piercing one. Yes. That's what it's all about. Oh, Elvis. No, nearly. He is dead. So he takes two wounds. Well done, Wiz. Someone on your team has to do something. Hey. You're a go, Elvis. Cool. I am all about activations. You're done with you. Right, let's have a look. Four. What's the four of fatigue? This guy. Take a shot at this guy. Okay. He does nothing wrong. You in the open? You are in the open, actually. He's marked as fatigue. Two. Two? There is nowhere. No, okay. I think he's probably going to be... The two he's saving on sixes. Oh! Eight and a six. Don't make that noise. Matt, that was a good roll. I was just going to disbelieve. Okay. Please. No, you're right. I'm simply an observer. Right, I'm going to come in and charge your salamander with my troll. Oh! Because I can obviously... Well, because I'm high up and I can obviously you're high up as well. So everyone's high up. Everyone's high up. Yeah, because the bush, the giant bush, will block there but that will still be able to see your base. So he comes around. He's going to fall off there. Barry, come on, Barry. You can do this. Sorry, no, you can't. Stay on there, he's fine. And then... So, troll. Get your troll off my bush. He gets 5d8. He gets one extra for charging in. Hitting on five. Let's see how this goes. Finger's caught. I'm going to flop it. He's dead! Put up Elvis and knock him over. Come on, you can do this. You can totally do this. You can do this, Barry. Unless we get some dice to prop him up. There we go. Come on. Right, great. Hitting on five. Yes, I have. He has got a lucky charm. I won't do that. Two hits. And he's got crushing strength three. He's got two, sorry. How did he miss? How did he do? What does he get? So I'm going to follow up. I'm going to get three inches to follow up. It doesn't bring me to the fourth. At least it gets me close. Oh, jeez. That flippin' bush. Jeez! So that was good. So that was good. So I've got one power left. You've used, obviously you said you'll finish now. I shouldn't have done the challenge. Oh no. So I can run. It's my goblin. You can get it. It's seven inches. Six inches to there. This is super motionless here. Two inches to there, which is eight inches. Another two inches. And I'll have to fatigue myself. But I should go and get to the portal. Now, seeing as that's what the game's about, it feels nice to try and do that. Yeah. Yeah, I think I'm going to have to do that. Otherwise, you're going to start scoring. What is it? So I'm going to run around. And fatigue myself to stand next to the portal. And then immediately, obviously, they're sucked in. Yeah. So this will be an interesting turn to see who survives the encounter with the portal. So he's fatigued. And I've also got these two guys as well. The problem is that there's a handle behind it. What handle? Yes. They're just inmates. Drinking by these. Yeah, they're just like whoa. So obviously I can't see your butt. So I'm going to try. So one of the goblins is going to come in. And actually, we've got a friend, doesn't he? So I'm going to try and get round. I'm going to sprint round to your rear. And then I'm going to fatigue myself to whack you in the back. Ow. So run round. Poor cat. I just want to get rid of this cat. I've never been more annoyed by him. The audacity of him leaping out at me followed up by then surviving an attack is just annoyed me. Two attacks. Right. I'm obviously going to charge in with him in a minute. I'm going to fluff this one. So that is a rabble with a spear. That doesn't make any difference that I've got the spear. I probably actually should have put it back in. So I get one D8 and I get one extra for a friend. But because I'm attacking from the rear I do explode. I don't personally explode. But my dice explode on 7s and 8s. What? Well I got one 8. So that's good. So that's one hit. You're going down cat. And I've got four. So one hit. So normally 6s will be 7s because of the passive one in the rear. Oh yeah. So it takes a week. How many moves you got? Two. Well with my other action then. I've totally got sucked into attacking this cat. So he's going to come around. So you have to do the same thing to attack the cat. How good was the sacrificial cat sacrificial cat. I don't even know why it annoys me so much. It came out of the bush and killed me. So that just means I've got swarm ability there on my rabble. So I will get extra dice as well. So swarm. When contributing to an outnumbering bonus for another model's melee attack models of this role grant two bonus dice. So I will get one. Normally I get an extra one for my mate contributing. And you don't get an extra one for that one as well. So he doesn't keep stacking. No. He does not. But he gets two because he's a nice guy. Outnumbered. Knocked down. So here we go. This is it. Dead cat time. I've got to take out this cat. He's got support as well so he's going to be down now. What's his name? Let's try and hit it first. So two hits. No Christian strength this time though. What are you saving on Elvis? Sixes. Takes a wound. He's not. Is that support? He's down and out at the minute. So take a nerve test. Five. What's his nerve? So he's fine though. But he is knocked down. So he's knocked down. And one wound. So next time if I just go up and stab him, he's dead. Not that I am excited about that but I want that not as dead. Okay so I've activated all my guys. I'm going to spend my last power to remove the fatigue. Yeah I'm going to spend my last power to remove the fatigue from my big kit. This bit in the middle here with the cat is ridiculous. Absolutely insane. That one comes off. Oh actually sorry. Two-pronged tower play. Put a hedge down and then make him run around. I don't know if I made a mistake there. That was a terrible mistake. I have to make a terrible mistake. I've removed the fatigue. I wanted to remove the stink it. Never mind. The stink it will live to hopefully fight another day. Too late my friend. Right so let's tell you the scores. LB scores one, two for both of these salamanders there. And I score three I believe. Yes I scored three BP but now we have to roll to see if the portal sucks us in. LB do you want to start with your salamanders? Let's go. Seven or eight? Let's go. Oh that good one. So the problem I had when I was playing at the weekend is I was playing Abyssal and this portal very clearly says it goes back to the Abyss. So we're all like waaay let's go. Right so rolling for the big git please don't get it. Seven or eight, five safe. So it's three points to me two points to Elvis. And the portal has one. So far the portal has taken out one person. One salamander. How many? One, two, three five. Now just a second if you're broken. Ah! I also get because I am within three inches of the portal with my commander against extra red dice which I haven't brought in. Bear with me. Play some jazz music Matt. Do do do do do. Do do do do do do. What happens with your hedge? Ah yes, true. There's a chance of it. And each round. Ready? Yeah, just in case you haven't played this now. The hedge guys! Oh good, I'm glad that stayed. Have you rolled for power? I have rolled power. Just in case you're wondering why I'm getting an extra red dice, if you're within three inches of the portal. Oh no, I'm making that up. No, that's power stones. I'm totally making that up. There we go, that's a good job there. So Elsa's druid is behind this tree. And we've got a commander all the way to the top of the board there. That rock might be a little melee. Oh that's not very good. So five at the minute, two re-rolls. Oh five, what did you get? Five as well. It's not a very high power game is it? I don't know, you're in it. Ah! Just terrible. Could you look up what windblast does for you? I will win, look, it will win, let's do this for you. I think that blows... You've got to be so careful with this scenario. Er, phrasing. So no wound success, range nine inches 3D8. No wounds are caused, instead for each it's scored, the target model is pushed back three inches directly away from the caster, stopping only from impassable trains. That's your awful hedge. Or are the models? I don't want to do that. All about lightning bolt. Er... Oh and then, did you give yourself the hedge move though? Yes. How many spells have you got? One, two, three. Oh so you took one off first. So lightning bolt is... It's a long action, range 12 inches, 3D8 piercing one, marksman, boosted version costs two power. As above, but the attack gains the area effect two inches. Er, rule. So am I within two? I'm just... Okay, so I'm going to spend two power. Yeah, and it's a long action. And I'm going to shoot this. Did it hit everybody? Did it just hit my guys? It's just your guys surely. Er, but the attack gains the area effect two inches, 2D8 special rule for this casting. Yeah. Okay, does it tell me what it hits on or is it done on mine? It's on your range, yeah. Okay. Four. Four? Oh dear. So, er, it's all models but who do you hit? The big hit. Okay, I think it might hit one of your guys as well. Two inches. You're being very liberal with your measuring there. You measure at your side then. It's still out. That's two inches, look at that. It's just done. Anyway, so you've got four hits, yeah? Er, with piercing one isn't it? I think it was piercing one. Er, yes. Range. Range 12, 3D8 piercing one. Okay, so saving on sixes. I'm going to go next with Dyson. I don't really want much. They're still in work up there. They're sixes. Oh, so I've got seven and eight, so that's two sets. So you've got four, yeah? So he's not dead. That's the main thing Goblin Lovers. He's got two wounds. He's taken two wounds. Er, now you're saying that the troll gets hit, aren't you? So, two inches, 2D8, so you roll 2D8 to see if it hits again. On your, let me just check. I think it's on your same target. Just bear with me, sorry. So I'll check this one. I don't want to get this one wrong. Er, roll for each model separately. Yeah, so you roll for your normal target. 2D8, meeting whatever your lady needs. That's a miss. Are we saying we're going to hit? Okay. Er, my go? It's impossible to rate. I can't. Er, over to me? Er, because internet. And then I'm going to pay to activate another one. Okay. How far up in? Okay. Right, you have the troll. Troll on Fire Elemental. Fire Elemental action. Yeah. What's your Fire Elemental hitting on? Er, 5 plus. There you do. 5 plus. Okay. What do you need? What do you need? 5 plus, wasn't it? Oh yeah, 5 plus for... So you've got 4 hits. 4 hits. Okay, so my troll is saving on 4s. Come on, you can do this troll. Barbecue. Oh, so 2, I'll say 2. That's good. There's 2 wings. 2 wings and 2... If it wasn't defrost now before it is now. I will... Shall I fatigue myself to hit you? No, I won't fatigue myself to hit you. So am I good? No. Right. I can't actually do that. I was going to charge into you, but I can't charge. I'll still get a bonus for that. So my big gift is to come off the portal and just attack you there. So you still need an arc. So I'm not going to get any bonuses for charging. I will get a bonus for my pal being there. So my big gift normally hits on 3 of the 8s. I'll get 1 extra for my friend. I'm going to pop an extra dice in. I'm hitting on 4s. And I've also got sneaky as well. So I will be exploding on 7s and 8s. Here we go. Needing 4s. Oh, that is awful. I've got 1 with cruising strength 3. Takes a win? Takes a win? It didn't really go as I was hoping really that. I'm going to pave to none. Over to you Elvis. You won't get a charge because you wouldn't be able to see me. It's a big old combo. And to attack, so that's your salamander on my big gift. So you missed. I will fatigue myself to retaliate actually. So 2 was on the big gift, is it? I was not on yours. So I'm going to fatigue myself to retaliate against your salamander. So I get 3d8. Needing 4s. Oh, that's more like it. So 7, 8, 6, 7, 8. Oh, no it's not. 4 hits with cruising strength 2 because I've given him a heavy weapon. So Now, you're not engaging me. I'm engaging you. So I can break away. I think I get a follow up action after I retaliate. Pretty sure. Let me just check. If I did that, I can follow up by going on to the one of you broker. When am I? Oh, he will be broken now. So I can wait and it's no longer engaged. No, I am engaged because I'm engaged. I'm engaged in that model. So I'm engaged in that model. So I can't follow up. Which is a shame. I've got my two guys left that are inspiring. So how many have you got? Oh, okay. So you've only got three. Oh, I've got four. Oh, four. Oh, the cat. Oh, the cat. I bet you're very happy with that. In that case, I can get to die. So let me have a look. I've got an attacking, I guess. 2d8. 2d8. It's a long action for me to break away. I think that's doing armor save. Don't really fancy one. Actually, is your go cavalry? Ah, yes. Oh, okay. So that means he's one. What's his target? Maybe a three plus. Maybe a two plus. Sorry. Yeah, so the cavalry decreases what you need to roll. Okay. My first time using caliber. Yeah. He's got two wounds, doesn't he? I'm going to have a pop. Let's do this. 2d8. I will. 4d8. I'm going to pop an extra dice. Oh, three of them on that wall. Oh, a six plus, though. Yeah, six plus. Here you go. Oh, two sevens. No piercing, though. I don't really want to lose my guys. I'm going to throw another one in. Oh. What did you get? 2d8 and a six. Wow. Now I could use No, I don't want to say that really. I've got something called agile feint, which is use this ability after a model has made a melee attack and after any retaliation, this model may make a free breakaway action. Okay. So breakaway. Okay. Oh, you're going to retaliate. Okay, so you're going to retaliate first. I shouldn't remind you that you can retaliate. Oh, so two. So two. So you could actually whine me out here, Elvis. I've got three wounds. You've got any questions, Jen? No. So I'm on armor five plus. I've got no lucky charm. Do I have an extra dice in? I think I will. Okay, here we go. Needing fives. Oh, one. So save one. He's got three wounds now. He's just clinging on there. Clinging on tonight. Well, I can't use my breakaway action now because you've just vexed me. I vexed you. Right. They're locked in there. That's not looking good. So my go. Your go. Oh, that was it. You retaliate. Yeah, your go. Oh, damn. Do you want to stand like that? So you just stand it up. He's fatigued because you didn't clear up last time. So he just stands there. Yeah, he stands there meowing. On one wound. Not laughing. Meowing. Okay, there you go. Let's work out. So they're both fatigued. I'm going to whack you in my luggage. Here we go. So the luggage is 2d8. And he gets 2 for his buddies there because they've got spear. No spear, they've got swar. So he's on 4d8. Oh, there you go. I really don't want to. So he needs 5. Don't flip this, please. Oh, 2. 2 Christian 10, 1. So what do you need others to save? So normally on 6th it's 7th. 7th. Hello. So he's down. So do the nerve test. If he passes the nerve test, he doesn't. So that cat, yes. That's all I care about. Yeah, you don't even care if you win. No, take that cat. There we go, sucked into the portal. No. He flies off. So now I can So well done, Mugget. It killed the cat. So we'll just call the game now, then I'll miss. You've done your goal. I've done... The one thing I wanted to do is kill that cat. Kill that damn cat. So he's... is he fatigued? Well, you're that. No, you're... So in that case, I'm going to activate... That's your go. You done it? Okay. I'm going to activate my spitter here. So I'm going to be five inches. So he's just going to come up behind the troll. Like this hill again. Activated now. Which means he'll be able to grant a bonus dice to the spear because he's like leaning past and jabbing you. And then setting on fire. It's another best tactic. I've got a couple of marshmallows in here. Troll. So the troll I'm going to fight. So 5d8 is normal for melee attack. Oh, actually first of all, I need to see if he regenerates. So regenerating on six plus. Always, I've never yet managed to regenerate in this game. And I'm still yet to regenerate in this game. So... And the next one dies for the spear there. So 6d8 and I'm hitting on fives. It's not. Average? Yeah, average. Ooh, that's bad. So two with pushing strength. Two. Oh, whoa, whoa, whoa. Whoa, that. I'm going to use my lucky charm. Lucky charm. Which was useless. It proved to be very, very unlucky. Very lucky. One save, one wound. So normally on a four some new questions show up too. Question of two. Yeah. So save one, one wound. Okay. How many wounds you got? Three. Three. And you got one wound left then. Okay. So I've got my whiz. Whiz, whiz, whiz. So I can't get the whiz round. Can you whiz round? Can I whiz round? Oh, I can't. My big dude's blocking. I could get to here. Oh, whoa, whoa, there. Look, it's an accident. MVP of the hedge. Yeah, yeah. I can't challenge cats and tutties for teaboy. So I think I want to do my whiz. It's a daily problem. Yeah, yeah. I will run my whiz up here. And then I'm going to cast Slink on my Lugget. So normally it is 1d8 but it's a cleared shot. So 2d8 needing sixes though. No. So two twos. Two twos. Desmond, two twos. And I'm going to spend a power to force fatigue my 12. And I'm going to have a swing at this fire elemental. I'm quite keen to get rid of it. So 5d8 is normal and one extra for my buddy here. So you'll be forced fatigue doesn't mean I can't need a short action really next time. Oh, she has a great probably all you need to do. Yeah, so let's have a look. So 5d8 hitting on fives. So I get, oh no, that's better. So I've got eight, seven, five. So it's one hit and a re-roll. So I've knocked you down either way. So I've got pound. Six to four hits with a crushing stone. Two. So one. So six, three so I'll take it down to minus two for the nerve. So what's his nerve? Four plus. Four plus. His nerve is normally four plus. Okay, so he's six. So he's gone. He explodes in flames a big bucket of water doused him and I'll turn my troll around there. But, I've left the I've left the old troll that exposed. I've only got this spitter left here. Now the ultimate indignity here would be to oh can I see your, oh no I can't. I'm going to this is probably a bit mad. I'm going to try and take how many wounds is your centaur got left? Two. So I'm going to this is I think this is a bad decision. But anyway, never mind. I'm going to run around and fatigue myself to hit your centaur at the back. It's a good plan theoretically this. So the spitter 1d8 hitting on sixes. These are going to be eights. These are going to be eights. One is an eight. And a seven. Eight and a seven which explodes. Oh no it doesn't. Oh it's really sad that I'm doing a secret. So two hits with Christian's red one. So he's down. Oh! So he's knocked down. Not okay. So he's knocked down. He's not dead. So he's just waiting to get the stingy. Stabbing, let's go. Oh I can just activate this one here. So you can just do a short action. We're not a particularly good scoring for the portal one there. We've got a bit distracted by getting too fighty in Elvis. I blame the cat. Yeah definitely the cat. So no points for portal points there. No points for portal points. No points clear on my animations. So I've got no power left so I can't play any fatigue. So the troll will still be fatigued. I'm sure he's about to get blasted in the face. Big gift will still be fatigued. Right. The guy who's still in work over here is also fatigued. So turn four. So what are the points at the minute? Three, two. Oh and I'll get an extra. No I'll get an extra. I'll get a power stone. So you are broken now. Right so Hedge days. What? The hedge has been the star player. The cat's been the star player so he's the portal. So Elvis you've lost more than half of your guys now so that means you're broken. So you won't be rolling that many dice. Because your commander's left. So I'll lose one red dice because I've lost five at the moment. But we drew behind the tree. I've got commander's kimchi. So four, five is up. Okay so I've got six, eight with two re-rolls. Oh this is nice. Ten, eleven. And it's you to go first Elvis. Okay. So you don't have to take a nerve check for your centaur because he's engaged. So that's what's the nerve they drew it? Four plus. Three. Oh dear. But she's inspired. She can't do this. She's got an even worse role. So she'll run directly back to her deployment day. She's a bit irritating Elvis because I was going to come and charge you. Irritating. How inconsiderate of you. Irritating for you. Alright I'll spend a pound to like delete my guy. So you can basically stand up. So that hedge Elvis it was game over. The hedge was your that was your best move I've seen so far. Putting big grains and plants. You like the Alan Titch market Vanguard. That's two gardeners as well. Is it? Right so I'm going to activate my so let me think about this alright break away if you could get a hit on me that would knock you down. Mark says near ability for goblins once around a gobo who can declare themselves awesome and clear for tea. That sounds perfect to me. I like the idea with that. There is actually the black it has a move that's quite similar to that. So Right so the Sting it will have a little stabby stabby at your center. So 2d8 I've got a friend as well and I'll put an extra dice in. So hitting on 6s. So come on you can do this Sting it. You can do this. So one hit with an 8 and then so one hit. No Christmas Lent though. Okay. Spend a mile. Yep. Which one hit me or go? The Sting it. Always going to hit me back. What do you need to hit me? 5. What? Of course yes. So 3 hits. I'll pop an extra one in to save this. Oh no. Is this back 5? I think it's possibly back 5. So saving on 5. So I've saved 2. Oh dear. So 1 gets through. I've got no lucky charm on him. So I'm going to see if he's down. However. However. Well that sounded less best on the check. Let's take it if he makes me nerve check first. So I'm down to 0. I need to do a nerve check. I've got nerve 5 plus. Inspiring sneaks only. I'm going to inspire myself. So I need a 5. Come on you can do this. I can't do this. No. We've made a mistake there. I was about to use my elixir of resilience. Which is use it any time when this model is knocked down. Automatically it's done the model look. Facing any direction. So because you took. Yeah that is a shame. That is very sad. But you are petite now. That is the word I'm looking for. Is it? Yes. Is it a shame? So let's have a look at this. How am I going to get rid of your central? Ask nicely. It's your go though. I'm done. Okay you're done. Let's go get some points. Yeah for everything. Eventually it's going to get a kill. On you. Let's surround the portal shall we? Let's get around it. Let's get around. So this one will go around. This one will go around. Oops. Can we make it? It's all going to come around. The portal. Like a portal party. Portal party. Oh my goodness. How far are you? I'm poor. I'm poor because my child is fatigued. I can't. Even with my potion of haste. I can't reach you. That's a shame isn't it? When this item is used the model may run as a short action. So I could run after you. It seems a bit cruel. I could come and give my centre a hand there. That one. Right so yeah I'm going to come and chase you down. So my troll will go six. Wait a minute. So six inches to there. Let me see if he regenerates. So remember never regenerated in this game. I've yet to regenerate in this game. How many wounds have you got left? It's got three wounds left. Left? Yeah. No two. My guy has two three wounds. Your guy's got four. Only four. Let's have a look. So the whiz can he join the portal party? I don't know if he can actually. Ten. Ten to there. Fatigue himself. He took one round to turn it up. This is a real banging party up here. Wow. It's like a massive light show. So everyone's fatigued up here. I see a slight issue. Fatigue. Fatigue. Fatigue. And then also fatigued. Now I think you're about to enjoy the service. Let me just check. Let me just check the rules before I do something. Because I think... Yes. Okay. Let me just check the measurements work out first here. See those 12 inches? Okay. So I'm going to force fatigue myself. And then I'm going to use potion of haste. Which means... Because I can force fatigue into a short action. So I'm going to use my potion of haste. Which is Sunday's single use. When this item is used, the model may run as a short action. And there's the Pathfinder special rule. Until the end of the turn. So because I can run as a short action. I can run into your druid. Which qualifies as a charge. Oh my lord. And then I can give you a good old whack. No whizzing in the portal. Oh, who's whizzing in the portal? No, no. The portal turns a different colour. But the Abyss are really lovely. So 5d8 One... One extra charging. I'll put an extra dice in as well. Because obviously fatigue me. Let me know what you've done. That was good. You enjoyed that move though. I told you you didn't do it. So hitting on... So that's gone. But hit on 5. That's a consolation prize. Oh no I'm not. I haven't accomplished a fire element. Oh yeah, I forgot about that. Wasn't that the big deal? No it was. Hit on 5. So not great again. So 3. But because it's in the rear it's Christian's turn to 3. And I've knocked you down. If she survives this. So Christian's turn to 3. So 8. So no. How many wins has she got? So she's down then. No she's got a sparring. Yeah but she's down. Oh she's knocked down. She passed a note but didn't do anything else. Right. So I've got one... Activation left. Which is my little chap here. So you're knocked down. I'm not knocked down. You're not knocked down anymore. I can keep you guys in there. Okay that's fine. So I've got one, two, three, four, five. One, two, three, four, five, six. That's good. So I'm going to try and hit your center in the back. Okay. I'm going to put an exercise in. So I've got one dice. Two dice. Needing sixes. Now last time he was my style player. He was a little goblin. So needing sixes. Needing in the rear. That would be Christian Stone's one though. So sixes. Here we go. One eight and a one. Two eights. Two eights. Christian Stone's one. Okay so I believe in you. What do you need? What question is it for you? One. So he's on sixes. He's got one. One. One down. He's got inspiring. He's got inspiring. Four, but with a minus one. There you have your minus one. Because I just took you down to zero wins. How many saves did you make? One. And I only got two, three. So you're on zero wins. So you're knocked down, but you're still alive. Still alive. So end. I've got nothing else to do. So I'm going to clear all my fatigue off. I'm going to clear my fatigue as well. Yeah. All the goblins are living this now. They're obviously now going to all get sucked into the portal. It's okay. You won't fail any roles. No I will. This is what I get. Three. Let me just check. Three for those guys as well. You're the portal. Three, four, five, six, nine points. Nine points for the gobos. Ready for that? Portal party. Let's see how many gets sucked in. That's all I've done. Let's start with the whiz. Shall I roll it? Can you see it if I roll it up here? So I roll here. So the whiz is safe. The rabble is safe. That was a six. The next rabble is safe. It's a four. The lugit is safe. It's a three. The big git is safe. It's a one. They're here to stay at this party. There is free lemonade. There's good tunes. Elvis is pleased with that one. So turn five, final turn. And roll for power. All of the power. All of the power. Oh I've got quite a lot of power as well. The three, four, five, six, seven. And then white. Three roll. Nine. Oh it's you to go first. Can I have a quick map? I am going to stand my guy up. And then he's going to take a swing at me. Okay. Turn around. Turn around. So there's the... Were you hitting on twos? Three. Three successes. No questions on saving on sixes. Wouldn't be amazing Elvis if this goblin survives for the end of the game. Elvis. You're not answering me. So here we go, sixes. No. I've got two twos and a three. Poor Spitter. I thought he was going to take you out. He's only a grunt. He's only a grunt, yeah. You can move three inches, yeah. Okay. Are you going to activate anyone else? Activate another mini to stand my girl up. Is she fatigued? She is, so she just stands up and... Just stands up. Okay. I'm going to activate my troll. Predictably. Oh what about your hedge? Oh here we go. Now it stays. What does it stay on? Yeah it goes on a five plus. Can't go with that hedge. It's obviously well... You've done a very good job of planting that hedge. You've got some moist compost. Okay. Troll time. Regenerate first. On camera, I'm going to roll it there. This is going to be it, six plus. Now to regenerate in this game. I'm going to whack your druid. So the troll is on five dice. I'm going to spend the powers of an extra dice in. So six dice. Hang on five. The troll is not really... He's whipped a lot of his rolls. So five. Oh good, finally. So I've got five hits. Two sixes, two fives and a seven. Do you knock down? What will I say? Let's see if he survives then. Once he survives, I'll go with eight. Hates. You've got... So no eights. I've found that many. So one, two, three, four, five, six. You need an eight to survive. What are you inspiring? Come on. You can do it. You can't do it. So the troll will turn around. He wants to look at the party. Remember what his pals are? You guys, what's going on up on the hill? Where's my potter? You've still got Mat Vance and behind you. Mat still believes you can do it. Mat still believes you can do it. I can't. Thanks. It's all that matters, obviously. Oh, Chris, do you want to do anything else? No. I mean... I could be a douche and try and hit you with my spells, but I don't think... I mean, I could try and do that. If you finish them off, I get to go home for dinner, so... OK. Yeah, all right, let's do that then. So... This is why we don't let him on the stream. Yeah, I haven't been on for a long time. So... It's because Edward beat me a dread ball. I'm sad. You haven't been on the stream for a long time except the last time we were on the stream. Yeah, yeah, they got really sad then because he beat me. So the Wiz is going to try and cast a spell on this guy. So I'm going to use it as a long action. So three of the eight. I'll put an extra dice in. So four. Hitting on five. So this is zapped. I'm zapping you. I'm going to spend another one to do cackle. Which means I can use when the model activates. This model may cast the same spell twice this turn. So I can zap it twice. So here we go. Oh, because I have to fatigue myself to zap you We'll come to that in a minute. So four dice needing fives. I've got an eight and a six. So the eight explodes. Three hits on Krushenström one. So what do you need to survive all this? Krushenström one. Yeah. What did you sent off? Sixes. Did you say one? Vells is... Oh, I'm going to see you. Okay, see you, right? So the centaur is... He's dead. Oh, dear. And then the goblins. Come on, let's get the choking back up. He wants to join in the party as well. Oh, guys, this is a great party. And it's obviously someone's birthday. That's the thing I failed to mention. It was the wiz's birthday. They really needed to get up to that portal ready for the party. So hopefully an impressive outing by the goblins there. Elvis, I thought you were a bit unlucky. Even with your amazing hedge antics. That was a good... I like that really messed me up to put the hedge there because then I had to back around going around it for a while. And like I said, if you'd had the two druids putting like one each year, you could have like... Yeah, basically. I don't know if I even had to do this or do that. But yeah, I thought that was good. And I think that hedge tactic, you know, things like blocking me in here, actually would have been good as well. I know, but I'm just saying, that's the kind of expert things you can do with the hedge. So, I hope you enjoyed that. I hope you enjoyed the goblins and Force of Nature in action. Particularly the goblins. I thoroughly enjoyed that performance by them. There's three so the goblins could win. It's so it can make web services, Mum. Yeah, yeah. So, yeah. We wanted to show the goblins at their best. But yeah, make sure you're keeping an eye on the blog this week, because we're looking at all the different goblins. So, today we heard a little bit of analysis of their warband ability and their spells. Tomorrow we've got some key units. And then later on the week we're going to look at some of the new things as well, like the stingit and the snag it and the wing it. You can see a theme going on here and the blag it. So, we're going to be doing all those this week and obviously they've gone up for pre-order today. So, thank you very much for tuning in and we'll see you soon. Bye-bye.