 Thank you all for joining us today for this webinar. This is the first of the many webinars that we would be hosting. And all the registered participants are primary objective is that you learn the software and not just learn the software, you're also able to tell your stories using animation, using the software. That's our overall objective and in whatever way that we can guide you, help you in achieving your goal, we'll be very happy to provide all support for you. We have with us today, Mr. Kushal. So he heads the focal project within Fossey IIT and he's also an expert in 2D animation. He will be able to, he will help us understand how to use spoken tutorial to learn the software. I know a lot of you had questions about how to download it and how to learn it and things like that. So please feel free to use this opportunity to ask your questions and kickstart your journey on how to learn 2D animation. Over to you, Kushal. So thank you. Welcome to all again. So I think we start with our Sinfix studio, how to install it first on our operating system. So first we will see how to install this Sinfix studio on our operating system. So I am going to share my screen. So one by one, we will go and there are 12 tutorials in Sinfix studio on Sinfix studio on spoken tutorial. So my, I'm suggesting you all, you watch these 12 tutorials first and after that you get some knowledge about the Sinfix studio, how it will work. Then you start your animation. Then you think how to prepare that animation, how to use this Sinfix studio and create your animation. So before we are going to start how to use spoken tutorial for Sinfix studio, we will install this software. So I'm sharing my screen. So now you can see your spoken tutorial website. I will tell you, this is a spoken tutorial. Here you can see there are 12 tutorials. So you can click here, you click Sinfix studio, Sinfix and after that you can click here in English. I will show you English. There are Hindi also, Kannada, Malayalam, Marathi and Tamil, Telugu and Persian also. So for this, now I'm using English, click here on search. Now you can see there are 12 tutorials are there. So what you have to do, you have to watch one by one these tutorials and side by side you have to open your Sinfix studio software and do as step by step. So this is suppose I am now opening this bounce ball animation. So this is one of the tutorial. So here in this tutorial, what is going on? In this tutorial you can see in the outline, Sinfix interface, introduction of Sinfix interface, where is the menu bar, what are the standard toolbars, toolbox and parameter panels. All these things we have to go into learning this tutorial. So when you click here, so now you can able to hear the sound of video. The sound of video is very important. Then you also change this format. To record this tutorial, I will show you. So what you have to do, you have to open the video, this spoken tutorial video in one browser and you have to divide the screen in two parts. So one part you open this. The menu bar is located at the top. The standard tool bar is located at the top. And another part you have to open software. So for that, so let me try once again to download the Sinfix Studio. Yes. So it was supposed to send me a link of download in my email. Yes. And I also received an email from the Sinfix team, I guess. But then I did not receive the download option there in the email. So now you can see here, one side, I have opened one this browser where the video, spoken tutorial video will be going on. And another side, there is a software which I opened, just I downloaded. And I will give you one link from where you can download the Sinfix Studio. Maybe that will be not the latest version, but I will share you that link with you all. So from that, you can download that because that is one a repository for the Sinfix Studio which I have downloaded that. And already I kept on the static folder from Fossi, Fossi folder. There is one static folder is there. And in that static folder, I already downloaded that software and I kept there. So from there also you can download your software and you can use. I will give you that link afterwards. So now here, you can see one side, there is a spoken tutorial is going on. And another side, there is a software. So when I will play this video. This is followed by a home search and a vertical ruler. The tool box is located on the left side of the interface. So when you watching this video, you have to stop and play, pause and play. You do pause and play. And what she is giving an instruction in the video, you have to follow in your software. So now she is showing, these are the tool box. So now you can see here, here, there is a tool box. As we know the tool box, know that there are two boxes. The upper box is the black color and the tool box is the white color. The lower box is the white color and the pink is the pink color. So here, you can see what she is saying here in the below this tool box. So this is a canvas. In the canvas. Yes, in this way. This is where we will do our animation. Below the canvas is the animation panel. Here, we can see the button that is animated to animation. So here is the animation panel. At the bottom left of the animation is the parameter panel. So here is the parameter panel. Whenever you want to full screen of our software, you can click here, this button, maximize button. So now you can see, this is maximize button. So by clicking that, you can see full screen, our software. So by clicking once again, you can decrease the size of that screen. So let's, so I will forward a video little bit. So we will start one ball animation tutorial. So this is a ball animation tutorial. One by one, we will do what she is saying and here we can do. So this is a canvas. Here is a canvas. So now we will let's create a region layer. So from here, you can see there is a rectangle layer. You have to click on the rectangle toolbox. So here also you can see, she already clicked on that rectangle toolbox tool. Now I am clicking here on rectangle tool. So now what she is doing, I will play. We will leave the other section as it is. Now draw a rectangle, drawing three folds of the canvas as given straight line. Please note that the report will color it. So once she drawn a rectangle, let's try to draw as she did. So I will click here and I will draw one rectangle like this. So again, you have to play this. Please like that, if you draw outside the canvas, it will be difficult for the author. Notice that I may not create a layer panel. Since that we have a name by the... So you can see there is a layer also created in our layer panel. So you can rename it by double-click here and you can rename it. 060. So whenever you draw anything, there will be a creation of layer and you have to rename it that layer particular, what is that suppose this is a sky, then you have to rename this layer as a sky. So I will also do what she said. And double click on the value column, immediately a dialog box appears. Change the color to blue by dragging the RGB color. Let's close this dialog box. Next click on the transform tool. So now I have to changing the color of my this sky. So I will click on in the property panel, double click on the color. Now you can see this color dialog box is different than which she showed because because of the variation of the version. So no worry. So click here RGB. So I will change my color and close the dialog box. So now you can see my sky color, sky layer color is also changed. Now once again, we have to play the video, what she doing next we have to see. Then click outside the canvas to deselect the sky layer. Now again select the rectangle tool, create another rectangle in the lower part of the canvas. Change the layer name to ground and the color to green as shown earlier. Yes, up to here we will do once again, click the outside the canvas to deselect the rectangle layer. Suppose I clicked mistakenly here on the canvas, that's why there is a new layer created rectangle. So I have to delete that. So click that layer and go to the right click it and you can delete this layer. So I have only now one layer as she showed sky layer. Now I want to create one ground layer. So again, once again, I have to select this rectangle tool. I will draw the rectangle like this drag the mouse. And after that, I rename this as a ground enter and go to this property panel color checkbox and I will change it to the green. So this will be okay. Then I will close this. So now you can see this is my ground and sky. So once again, I will play what she is telling. Select the transform tool and click outside the canvas to deselect the layer. So every time whenever you want to deselect the layers you have to click on the outside the canvas. First you have to select transform tool and then so I will click on the transform tool, click out the outside. So now there is a no selection of no any layer selected. Once you selected any layer, you can see there is a red checkbox red color is on the layer. If I select this layer, so this layer will be selected. So in this way, if you don't want to select anything or nothing, then you have to click outside the canvas. But that time your transform tool will be selected, should be selected. So once again, what she is going to next, we will see. Now we are going to create a ball. So for that she is selecting another tool that is circle tool. So let's play. So now we are going to create a ball. So for that, we have to first select the tool as a tool circle. So now I selected the tool, but what are the options for that? You have to check in the option tool panel. So here you can see there is a layer name, name is a circle, a layer type is their circle and second is a region layer. So here you have to select a region layer. As she said, so I selected this and I deselected this. So now only one option is selected that is create a region layer. So you can rename here also before creating a layer. Otherwise, you can change layer name as earlier we showed. So now I will name it as a ball and I enter. Now I will create this ball here. Yes. Now you can see there is a layer created ball region because this is an option we selected a region. It is not a circle. It is a region. So this is not a circle. This is a region like a circle. So this is a ball region layer. So I will rename it only ball. So I will select it and delete this region. Enter. So now this is my ball. So what she did? She colored it is a red. So also I have to select this ball layer. I will select this transform tool first. I will deselect all by clicking outside the canvas. Now there is no any selection. Then I will select this ball. Then I will go to the color option property panel and I will double click on this white area. So I will get the color box. Now I will change it to red. So now you can see this is my red ball. But you can see here in this tutorial you can see your red ball is at this point and my red ball is at this point. So how to move this for that these are the nodes of the region circle region. This is not a circle. This is a circle region because of this we will get these nodes. So you can see there are little nodes and there are again in the center box there is a green dot is there that dot means node. So you can select this dot green dot click on that and drag it. So we can move the position of this ball. So I will move it like this here same as in the video. So try to do what she said try to do what we will do is the same. So once again I will play this. Yes. So this is very important. So this is very important when you are now all setting is done. Means we created a ground we created a sky and also we created a ball. Now we are going to next stage to animate this ball. So for that for that we have to click one button that is animation mode on. So here in the animate panel you can see there is a green green boy icon is there. So click it so it will converted into the animation mode on. So what is the difference. So there you can see a red rectangle is there. That means our animation mode is on. So whatever we are now going to do that will be recorded and it is like a animation twinning animation points are created for the particular frame particular we can say it particular waypoint. So what is the waypoint what is the keyframe we will see here in the tutorial. I will play this on the current frame box. Let's enter next click on the keyframe panel. Here click on the green plus prime icon to add a new keyframe. Select the ball on the camera. Notice a green dot in the center of the ball. Drag this green dot to move the ball to the bottom of the camera. Move the ball a little above the ground as it was painted. Use shift key to move in a straight path while dragging. Observe, the points are created on the prime track panel. Let's go to the left end frame. Once again add a new keyframe as shown earlier. Move the ball a little down that is the ball that is the ground. Notice orange and yellow dots around the ball. These are linear handles. These are the balls as demonstrated using the orange dots in the handle. So you play the video little and do as so now here I will pause the video. Now what she did? She moved the ball down at particular frame. So these are the timeline. This is the timeline where you can see 0f48f96f that means this is a frame 0 frame 48 frames 96 frame in this way and here you can see we are now at a 0 frame. So here you can see 0f. So we have to, I will increase this panel little by dragging the border. So now you can see we are at a 0 frame. So there is one key icon is there. So when we click it, so you can see there is a keyframes. So first keyframe is already by default 0 frame. So we have to add two more keyframes. One is for 9 and another is for 11. So for that we have to move this 0 frame to 9 frame. So we have to type it here 9. So now you can see one horizontal vertical line is there blue vertical line that is a timeline. So now it is at 9 frame. So whatever we are going to change in the object on the coinverse that will be recorded here because animation mode is on already on. So now what she did? She moves this ball near the ground. So once again now we are at 9 frame 0 frame already recorded that ball is at the top side. Now we moving the ball at 9 frame. So what will happen? There will be one movement of the ball is recorded at the 9 frame. So now I am moving this ball by dragging the green dot. So already I selected that green dot. When I move it down, so it can be moved here and there. So by avoiding that you have to press shift button. So I will click on that green dot, press my keyboard shift button and then I will down it. It will be vertically aligned in vertical alignment. It will be moved down. So now I left it. So now you can see the ball is moved. So ball is moved at 9 frame. But you can see there is no any, no any way point is created. So for that, for that what you have to see once again click on the object. After that you can see there are way points. These, if suppose you selected on the ground, there is no way points. If selected on the sky, there is no way points. But when you select on the ball layer, you can see there are two way points. This which object is movement we did. That object, when you selected that object, that time only you will get the way points. It means that at 0 frame, ball was up and at 9 frame, ball is near to the ground. Okay. So again, but we not created a key frames. We only just created a way points. So I will create one key frame for this also. So here are the plus button is there. Add a new key frame. So I clicked here. So I will get a two key frame, two way points. So 0 is a one key frame, nine frame, nine frame is another key frame. And here I will get two way points. One is at 0 and one is at 9. So that means in between there is a movement of ball talk to near the ground. So once again, she did 11 key frame. Look at in the video. So I will type 11, press and here I will create a new key frame. So at 11 key frame, what what she did, she changes the shape. So this is a this is a if I selected the circle layer, I can't change the shape of the circle. That's why we already selected the option that region. So region will get a four, four points, four dots. This is the four points horizontal to vertical to and in the center, there is a one point. So what I will do, I will decrease the size, decrease the size of the ball. So I will move down this point here and I will move this up here. So the ball shape is changed now. And I will move this to here. So what she did, we will see. So what she did, she did duplicate on 13 frame duplicate of 9 frame on 13 frame. So once again, I will click here 13 frame. So now I am at 13 frame, I will add, I will right click on the and duplicate key frame. So I have created 0, 9, 11 and 13, four frame, four key frames are there. And nine frame and 13 frame is same because I duplicated from nine frame. So let's play. So now what she did, she did 24 frame, we will go to 24 frame and we will duplicate this 20 frame to zero frame. So I will click on zero frame, right click and duplicate three frame. So you can see, there is one more key frame is there 24 frame. We will play the video. Yes, now I will deselect this layer. So for that, I have selected the transform tool already they selected and I will click on the canvas. So now there is no layer selection. So what she did, she went to the zero frame. Yes, and after she played. So I will also go to the zero frame and I will play the animation. So look, so same what she did, I will follow that and I will did in my software. So in this way, you can learn one by one all the tutorials. Once you've done, you will get the knowledge how the synfig will work. And after that, you start to plan your animation. So before, before going to do anything in the synfig, you have to watch this tutorial one by one. So let's play what she did. Click on the pause button. Lastly, let us save the file. Go to file and click on save. I will save in desktop. Yes, now you will see, she is saving now. But before when you start the synfig studio, you have to save. You have to save once you open that synfig file. So in this way, you have to save the file. And after that we will see how to export it. When the settings kind of work perfectly, keep a suitable file name as per your reference with .gif extension. Click on choose button to select the location to save. I will choose desktop and then click on OK. Click on target drop down menu and select magic plus plus. Increase the quality to maximum. That is mine by clicking on the plus sign. This value should never be below clean. Leave the image setting as it is. Click on the time tab. Here, the frame length should be 24x here. This will leave a smooth animation without work. Change the aim time to 24 simple animation aims at the 24th second. Press enter. Lastly, click on the render button at the bottom. It may take a few seconds to render the output. Yes. In this way, she rendered that animation in gif file. So we also render this animation in ABI format, mp4 format. Okay. So now I am showing you how to do that. So I will first save this file. So go to the file menu, save. Here on the desktop, I will name it ball animation. So it done. It is saved. You can see here ball animation.sifz. This is the extension of SYNFIG file. So after that, we have to render it. So there is a render. Go to the file and render. So in this render, you have to select the extension for the file. So she selected .gif. So we have to select .gif and instead of atto, you have to select magic plus plus. The quality should be 9 and the time frame. So from which frame to which frame? So she did from 0 to 24. So start time should be 0 and the time will be 24. And the frames per second should be 24. And she rendered it. But we will do ABI file. So for that, we have to change something. So instead of gif, I will write here ABI and instead of magic plus plus, you have to do ffmpeg and quality remain as 9. Time should be remain as 0 to 24. And I will render it. So once I click on this render button, so there is a error because you have to install ffmpeg for this. So I will render instead of ABI, I will render fla and I will select yuv420p. So what once done, you will get this click sound is there. So what you can export? How to render? So you have to go render and you can render mp4, ABI, fla, gif. So various format will be there. So you have to choose ABI file and export or render your animation in ABI file. So let's check. Now you can see on the desktop, there is a ball animation ABI will be created. So I will watch this in our player open with video. So now you can see. So in this way, we can complete the tutorials. So you have to complete 12 tutorials. So each tutorial is 10 minutes, max to 10 minutes. So I think you will get to hold 120 minutes, means two hours. Within two hours, you can complete all the tutorials. So you can do as per your plan. So my suggestion is that you can watch three tutorials per day. So in four days, you will complete all the 12 tutorials. There is also in the after completing the tutorial, you have to complete some assignments. So you do that assignments also and complete the 12 tutorials. After four days, you will be an expert in the Syntax Studio. And after that you will start to do animation. But important thing is that how to plan your this study. So for that you have to create one folder on desktop. So create a new folder and in the Syntax Studio study, Syntax Studio or Syntax Study. So create this folder. In that folder, you again create tutorial number one. So in this folder, what you have to do, you have to download that video which we saw. I think they can watch it. It is freely available online also. So they can stream it and along with that they can try and do the tutorials. So I don't know whether they will be able to download the videos. So they can use it online. Yes, they can use it online also. And once you in this tutorial one, you have to complete that assignment and put it here. So in this way, you will get a 12 tutorial folders here and you can complete your 12 assignments here. So in that way, you can go one by one tutorial and complete all the whole 12 tutorials. And after that, you will start to create your animation for the animation. Thank you. Bye. Thank you, everyone. Bye.