 Alrighty, let's watch this in full as always and go he checks. Oh nice. That's a good take. Yes Cool, it's around Alright Let me just check the ending here. This is ever so slightly fast super right there that exit Just I'm also acting as if it was all of this like stuff like that feels fairly realistic almost referencey And then that suddenly gets more cartoony snappy that's snappy, but just it's just very zippy with that exit and The reason why I mentioned is because it's it's a bit of a style break That's that's all I would say here for the for the end Just that and you know, it's like three four frames slowing it down It's a bit more in line with what's going on through there Even that feels fairly More on the realistic side. I do like this a lot I like the look and then they checks and then has that big fan of that That's cool. You know, like that little foot up for tension there You might say I'm picky that creates a little bit of a tangent there and you can Free up that foot of it in terms of silhouette The only thing I would say I know you're gonna listen to going really really Subjectively, I think I would just watch out for the last couple frames there. I'm a big fan of this The thing for me subjectively is that because he's casual looks and goes Now you expect he saw someone let's react. Let's react and it's more Let me just go down and then jump. It's just this section. I would give this more Urgency and less of it. Oh, let's wait. Just it's it's almost like a direct He's taken and whoa down and immediately into a jump and not taking that much time I think that's all I would say because you get that slow and installing a very fast Feel again, and I think if you can break bridge that where you start to speed up into this and then into that It will be a bit more Seamless That's pretty good. You might someone commented on that last time and then I think just for that height. I Think you could afford to go a bit lower Maybe the butt will be here just a bit for compression To then come up and even because of that a slight Bam drag You have a drag to build a compression overlap on that head to come back up here And then watch out your hair drag. This is super picky, but you'll land at this point. I would bring that already down Down and lower. It feels like you're in that and that's stretchy Part of it too long. It's pretty much it's I think that's all cool. You know, like once you go frame by frame like is it really? Like I'm looking at that foot's going from here And it's the same path right straight and then it pops only out and it's kind in the same Area there going back, but then when you play this in real time, it's kind of It's fine You know, so I'm gonna say My biggest thing is just that little a bit fast there And even then the first note to me subjectively would be just bridging this giving this my urgency because you are indicating It urged like a reaction. Oh that is You think that would have more of a repercussion if that someone looking going, huh, then you wouldn't go All right, well, let me go and jump like that feels just a bit out of place So all I would do is just make this faster might just even be just this whole thing or to me probably Cutting out some frames on that whole there anticipation just to go from Down and jump just that making that a bit faster anyway Other than that, it's very cool. It's always been very cool There's little picky things you've been super patient in addressing these notes and making it so much better and it's great So that's all I have totally up to you. What do you want to do with it? I'll trust you and that's it. Thank you All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way like and subscribe would be awesome. All right. Thank you