 Hei llawer, dw i ddim ymwyaf. Mae'n ddim yn fawr i'n ddweud yn ni, dwi'n ffordd yn ymdrygiad, ond yw'r syniad yn y U.K. yn Wales, ac mae'n dweud yn ychwanegau o'r rhain o'r llyffordd yma o'r cyd-dweud. Mae yna yn y gweithio, mae ymwneud yn y glas drwf. Felly, daw i'n ddweud yn ychydig, i ddim eich ddweud, o'r ddiogel? Felly, mae'n ddweud yn y rhai ddweud o'n gweithio eich ddweud o'r ddweud, ychydig yn gyfnod y mae'r gwahanol yma hwn. So y gallwn yn sain bod y chyfnod i'n gweithio'n gweithio'n gweithio, ond bod bod hynny'n credu pethau sy'n gweithio'n gweithio. So mae'n ffordd. Felly, rwy'n gweithio'n gwahanol o'r caneslen yn gweithio i ddwynau am y gwahanol. Ond mae'n gweithio'n gweithio'n gweithio. Rwy'n gweithio'n gweithio'n gweithio, Ond yw'r wir yn dweud gan y tu sydd sut i gweithio ei ddim yn gweithio'r gyfrifes a bryd yn ôl i fynd. Ac rwy'n ddim yn yen o'n ffodol ar yr Eidl Whifr Nygau. A fe yna byddai'n meddwl, mae'n mynd i gael'r eidlwn i Gweithasol Aeodgellol Ieolaeth. Mae'r eidlwn i gweithio'n meddwl ch café fydd yn y Llywodraeth, a'r eidlwn i'r gael Slywodraeth yn y darparu. Roeddwn i ni'n fflaen i'r fitnag iawn. Felly yn molygu, rydw i'n maen nhw'n gweithio'r cwestiynau, rydw i'n meddwl hynny, rydw i'n meddwl younwyr yn fwy gweithio'r cyffredinol, rydw i fewn i'n meddwl hwnnw, ond ond rydw i'n meddwl chi'n mewn cwestiynau arall y cwestiynau. Rydyn ni'n gofio... Felly, rydyn ni'n gofio, rydw i'n cwestiynau addysg chi'n gweithio, I'm going to start off with a question that came up in the last live chat that everyone's actually worried about and I think it's my job as a teacher to guide you in the right direction. So a lot of people think that UIUX design is oversaturated and I can see why it's a really popular subject and every company needs UIUX designers. There's a statistic that I wrote in the course that I read from a quote in Forbes that said, for every dollar invested in UIUX design, it returns a hundred dollars from the company because we're basically making products and services that benefit the users, which means they have a better product, which means they make more profit. So the companies are invested in UIUX design, but it's also a really fun career, which is why there's so many people interested in it. So when I first got into UIUX design, it was overcrowded anyway. I had a graphic design, UIUX design was kind of starting. So there was less jobs and there was less people, but it was still a competition to get a job. So the way I look at life and the way I look at things is it's OK if there's a competition for your job, I guess as a student, is to go above and beyond everyone else. And my job as a teacher is to give you encouragement so you can showcase your skills in the best possible way. So it doesn't matter whether there's one person applying or whether there's 100 people applying. So I've noticed at the level of competition, this is the beginner level we talk about, it's actually quite low. So by you going above and beyond, and that's by following a lot of stuff while I teach, I just try and give you encouragement and show you the skills that you need to show. Because what the goal of my course is and what the goal of any good UIUX course should be is to get you a portfolio. So to get an interview, you basically need a certificate, which could be a university degree, it could be a bootcamp or it could be a course careers course. That's going to get you the interview. And then in the interview, you're going to talk about your portfolio basically for four to five minutes and your portfolio is something that designers have. So even though there's a lot of people competing, my goal is to get your portfolio to be better than everyone else's. And we do that by a portfolio is made up of what I call case studies. So these are essentially the kind of storytelling of what you did on a project. So it's not just say we're talking about an app, it's not the actual final app that we show in the portfolio, what it is, but that's like one tenth of it. It's all the research, all the sketches, all the wireframes, all the problems to get to that final application. And it's what hiring managers want to see. And it's what probably 90% of the people you're going to be competed against not going to show in their portfolio. And I want to get you for a junior role to have a case study that's actually better than mine. And I've been working for 15 years. I want you to have a senior level portfolio going in the junior level to almost not worry about the competition because you're going to be so much further ahead of anyone else. And I also like to encourage people myself. I find it really hard to present my ideas and as designers, we have to present a lot. So I have Tourette's and I found that that's facial tics and I for many years I didn't like being on camera and I didn't like presenting to other people. But actually through working in design, it's allowed me to have a lot more confidence to showcase my personality on camera. And that's what in the course I actually try and encourage everyone to do. I try and get you on camera as much as possible. The Discord is amazing. There's loads of people in there trying to get you to share your work and by putting some of that personality into your portfolio in the form of videos talking about your work, then that's how I get you to stand out. And that's why I don't think you should worry about an overcrowded workplace because they only need to get you one job. I just need to make you better than everyone else. So I hope that eases some concerns about design being overcrowded, because you're going to go above and beyond. I got a lot of the students actually on my course. If anyone's from the course, by the way, say hi in the chat. I did post it in there. So it'd be nice to hear from a few people who are doing the course. But any more questions, anyone who's just joining me now, drop them in the chat and I'll get around to them. So the first one I'm going to have a look at is from the first question here, Honey Bee. Also say where you're from. It's interesting. I'm from Liverpool originally. I'm based in Wales now in the UK. I can see people here from JP from Chicago. Jackson from Kenya. That's cool. So Honey Bee, here's the question. How often is there a need for continuing education after the initial design certification to stay above and beyond? So the way I like to look at it is the certification is like your base level. That's for you getting in the door and a lot of people actually stop at that. So a lot of people I've worked with in my career don't view lifelong learning as a passion or something they're really interested in. But I know a lot of people who are doing this course and a lot of people, probably you guys watching now, you're probably lifelong learners like me. And otherwise you wouldn't be watching this. I think it takes a certain character to watch things like this. But there's a few things that I do to try and stay on top of my game. I love audiobooks, so I have a subscription of Audible. I think it's about $60 a year maybe and I get 20 or 30 books. But considering books like $20 each, that's great. And there's lots of good design books on Audible. So it's also not just about UX design. You should have spanyol knowledge on the graphic design, on the history of art and design. All of these things actually come to play in your understanding of when you were a designer and they really helped me out, like understanding about accessibility, about people's problems, while using computers, user testing, all of these different areas. As you grow as a designer, you can do your own kind of research on. So I use books trying to get to conferences if you can. You're going to meet great people in conferences. I don't know. A lot of big cities have conferences. I'm not really sure what the prices are, to be honest. But I met some people at conferences and then, to be honest, as you go through your career, the more and more people you meet at these things, as they move companies, you'll notice that they actually get your job. Like I've worked with people before and then a year later, they'll be, oh, I've got a new position. Do you want to come and help me out because their job will be to build teams? So as part of your favourite learning, I would encourage you to do courses. I would encourage you to listen to audiobooks, but also to participate in in-person events as well. I think you can get a one a year. It's great because you will meet connections who might open the door later for you. So if there's any lifelong learners, say hi in the chat. So I'm just going to read through. So hi from Louisiana. So Coco Bay is the entire course pre-recorded or the live sessions. So it's going to actually be a mixture. So the course is self-paced. So there's 24 hours of content in there, and I think it's probably going to take about 12 weeks. But to be honest, the best part about the course is the actual discord. So the discord, it's only been going for like two weeks and there's over a hundred people in there at the moment. And it's actually a really live chat. I'm kind of addicted to discord. I'm kind of on there all day. But what we're going to have is coaching. So in life with me or other coaches, and if you want to go above and beyond, there will be probably weekly sessions where you can drop in for half an hour. We can have a live chat like this, show the work, get feedback. I think that is the thing that makes you grow as a designer, which is feedback. So there won't actually be live lessons per se. It'll be more like feedback on your designs. And to be honest, a lot of people are getting feedback from other people on the course when they post in the discord. So there is a lot of live elements to the course. And you actually feel like you're just part of a really good group of people. I can see people from the course, which are in here. And it's really nice as well, because like I've made a few friends already on the course from some of the students. You get to know people when they post in and by having some of these live live chats that we're going to do, it's going to be nice to meet more people. So let's just have a look down. I'm really sorry if I don't get to your questions. There's so many coming in. Hey, from Virginia. Let's have a look at Chicago. Tampa's in the house and I can see a couple of people in my course. I'm really, I'm really glad you're saying. So Jaleel Watson. What companies do you partner with to secure employment for students? So I'm an instructor at the course careers. And if you go on the course careers website, course careers are all the time that add in people, a lot of the companies in America. But their goal is basically to have the biggest collection of companies because it's cheaper for the companies to hire for course careers. And the quality of students is actually really good. And at the moment, course careers is expanding their courses from like four now to like 10. So as you use an employer, you're going to be able to go on to course careers and you're going to be able to basically hire the whole team for like a 10 for the price of what others are charging. So there's going to be more and more companies going board. And I've been, I've been talking to Troy, the founder and I said to him, we need to get as many internships on here as possible to help the students out. Because how I broke into the industry was through an internship. I know a lot of people. So there's two types of people who seem to be doing the course. There's people who are career changes who were in the mid 20s and 30s who are coming over into UI OX design. And there's people in the early 20s or late teens going on to the course. And this is for people who I guess money really isn't an issue and you might be at home. I encourage everyone to do work experience, which I did, which is internships. So I went down to London for I was lucky enough because my college had one internship and they give it to the students who went above and beyond and I tried to be there. So I went down to Vogue magazine for two weeks originally in London. I wasn't getting paid and I stayed in a hostel and there's like eight people in the room. So it was like another good to work in on the richest street in London during the day and then go back to the hostel at night. But I made that two week internship into like a three month internship, really. I went around and introduced myself to people on the other magazines. And my goal, my my my philosophy in all of this was that no one's actually going to give me a chance. I've got to grab it for myself, which is my philosophy on internships. So on the course careers website, hopefully we're going to get those internships on there as well. But check out the website. They'll have a list of all the companies that we partner with. But just quickly, just on internships, I want to encourage everyone who's doing this if you can, if you can work for a couple of weeks for free for a company to get your first foot in the door. I think it's a sideways into the industry, to be honest, because I got my first job because I made connections when I was doing internships in magazines. Again, it was so when I met. So when I worked really hard for it, they moved to a different magazine and started a new team and they invited me to work for them. Not because of any of the work I've done in university, but because of the work I did for them on an internship. I view it as kind of like a trickway to get in because who's going to review someone working for free, especially if you're hard working and you apply what I teach in the course, which is a kaizen, which is trying to improve 1% every day, giving your best and breaking in that door. So let's just have a look to see what everyone else has said. Everyone, any questions dropped them in the chat. I'm going to try to get through as many as possible. Oh, it's amazing to see so many people on here, 139. Thank you. Just thank you everyone for joining. I know this is taking time out of your day. I hope you're getting something out of it. Hey, I can see Philip Boyd from the chat. He says he's from Philly. He's loving the course. It's changed his life. Philip's actually one of the best students on the course. He posted last night some of his wireframes that he was doing while he was sitting watching the course and his work. There's some people that go above and beyond and Philip's definitely one of them. So thank you for joining. So OK, Don Martinez, based on your experience and trajectory, how do I think UIUX course would equip you with a base for the new technologies like VR and MR? So what do you need before you can specialise? We'll talk about specialising now is just a base set of knowledge. So every project, whether it's virtual reality, whether it's designing for computer games, whether it's designing a mobile app. So as a designer, you will get to work on loads of different projects. And that's actually one of the funnest things. So I've worked on an iPad edition of a fashion magazine and I've worked on a banking application. So they sound completely different. And that might be virtual reality and that might be artificial intelligence. They sound completely different. But underlying every digital product is a series of steps that you go through to basically design something that meets users' needs. So all of these different things, they have a user, which is just you or me. And what we have is normally a problem, which is why we go to that product. And we want the simplest experience possible to normally solve our problems. And what I teach you in the course, it's about this 10 sections, but it's like a five step process. And it's called the user-centered design process. It starts off with research and this will be for whatever you design for, augmented reality or whatever research. There's a set of tools that UX designers have that you need to display in your portfolio to get a job. And this is first off, we understand who we're designing for. So no matter what you're doing, you're going to do some interviews, which is called qualitative analysis. Quality of research, which stands for quality. And that's where you talk to someone, I talk to a user of your product and you find that what problems they're having and you can you can watch them while they're using it in a lot of companies. They actually have user test booths, which is set up like a living room as a designer. You sit behind the gas store and you watch someone using the product. It's fascinating. It's also very annoying as well when there's a big button, a big green button and someone can't click it. But that's just there, the joys of being a designer. But you try to understand your users first and you also do something called quantitative, which is a survey. So that might be like a we create both in the course. So the whole course is based around creating something as an app for finding a local farmers market. So there's five different projects we do. And they're all kind of example projects, but they show everything you need to do. And you can then apply this process, which we do to whatever project you're going on in the future, whether that's a virtual reality process because only a tiny bit changes. So once you understand your user, you've got your interviews and the surveys done, then you create a couple of things, UX tools and UX tasks that we have. So a persona, that's a fictional representation of your user. And that's someone that you can share with the team. I printed off and stuck it on the wall of my office when I was working in Barclay Card. You want to you want to share a lot of the stuff we do because there's no point as designers just hiding the stuff in PDFs. And that's why I encourage everyone to share on the Discord what we do. So your goal is really to, as a designer, you're the representative of the user in the business. And your goal is to connect the people who work in the business with the user as much as possible. And we do that through personas. We then have things called empathy maps, which are basically what the persona thinks, feels, says and does. And all of these things are just trying to understand our users a lot more. And then we have something called the user journey, which is the steps a person goes through to use your product. So let's say you're designing a mobile banking app. We got our persona and then we actually we want to know, OK, so how do they know that we have an app that's through advertisement? They might see an address on telly or they might see it in the app store or it could be with a mouth. Then how do they download it? Did I go to a URL? How did they sign up? What do they think and join the sign up? And we take this all the way through to them leaving a review. So we have a high level overview of what we're doing. And this is for whatever we're doing. Facial reality, mobile banking app, exactly the same things. And then we move on once we understand exactly who we're designing for. We then we break it down and we do some tasks that basically we analyse all the data that we've got and we put it into sections. And then we say, OK, these are the three main things that this user is having problems with and they want from this application. And then we start designing for them things. So we know our user, we know what we're going to design for them because they told us it's quite simple and then we start designing. So we then we do some sketches, really quickly rough sketches, other ideas we then because it's cheap to work on paper, you're probably going to do 10 different versions. But then you'll have a good idea of what you're doing. Then you'll take that to a wireframe stage where it's a bit more high fidelity and then you can if you want to, you can start testing with users. So it's quite common for big companies to test wireframes of users. And on the course, because we have a discord, you can post your surveys to the discord. You can post your you can do interviews of people from the discord. You can even test your designs with people from the discord. I show you all the online tools to use. And that's probably one of the best things about the course because we have a community it's very easy for you to get feedback on a lot of your designs, whereas if you were doing a kind of solo, and you'd be making a lot of it up really in your portfolio. But anyway, once you've got a wireframe, which is tested on them, you know, you've improved it because in your case study, you want to show improvements. You want to show version one, I tested it, blah, blah, blah. This was wrong. Then I improved it. So you should that's in your case study. So you tell a story of what you've done so far. Then you then take that into high fidelity wireframes. You take it into we learn all about visual design on the course. So all the fundamentals of visual design, typography, photography, colour theory, all of this is exactly the same. No matter what you're designing for, you need to know that all these basics, the emotions of colour because colour can actually really affect a person's experience on a device. Then I teach you in Fragment how to design high fidelity realistic mock-ups. So whether you were designing a website, whether you were designing a smartwatch application, augmented reality thing for the new Apple headset, it's all going to be done in Figma as mock-ups. So we go through this process and then one of the key things that I really want you to show in your portfolio, which is going to make you go above and beyond and stand out is accessibility. And this is a key thing no matter what you're doing. So people who use digital products, there's a lot of people who have there's loads of different problems, basically. You could have visual problems. So you like I couldn't believe when I was in research, this caused that 8% of men were colour blind. One of my best friends is a designer in a big company and he does trading software where colours are really important and he's colour blind. So we have to cater for people with different disabilities. So we learn about all the different types. We learn about the inputs. Some like your mum is Stephen Hawking. He didn't have the use of his hands. So we couldn't control a computer like normal. But there was assistive technologies that he used. So I think it's great that you understand all of these. And then we take our prototype, which we've done in Figma and we improve it. Basically, we run some accessibility software. We make sure all the colours are legible by everyone. We learn about the different types of colour blindness. And then we do, we basically tell that in the case study and then we test it again. So no matter what you're doing, you're going to need to show all of these different things in your portfolio, really. And then once you learn that from me and you learn it from the course, you can then create whatever project you want. You can then apply that same flow to, I don't know. In the course, we basically do a farmers app. We do a car dashboard. So for like a Tesla competitor, you know, the dashboards in the cars with all the speedometer on it, the map, the music. We do one of them. We do a mobile banking application for a new startup bank. But you can almost give yourself projects of your interest in like Spotify and you want to be like a music streaming service. You can write yourself a brief, just follow kind of the briefs that I've done and then you follow the flow and then you can do it. And there's also one thing I want to mention before I go on to another question is a key part of this. I actually added it after I launched the course because I'm trying to constantly improve the course based on feedback. One thing I was noticing, the way people were presenting the work wasn't the best. So I actually looked at over 100 case studies on Behance. So you didn't have to really spend hours and hours going through the best case studies. And I noticed there was a certain formulaic approach to them, which is even better than the ones I've had. And I've got loads of jobs as a designer. So I wanted to improve my own one at the same time. So as part of the course, when you first get on to it, we do your portfolio straight away because a lot of courses leave it until the last minute. University, I didn't even have a portfolio at the end of it. But I've made a template and there's about 25 pages in the template. So there's an introduction page, then there's a page that explains what you're doing and then there's a page like for interviews, a page for surveys, a page for wireframes. And I've designed this so it looks good. So all you need to do is copy and paste your work into this template and then export it all out. And if anyone wants to actually see it, you can, if you type in my name Anthony, come by Behance on Google, go and have a look now, go into my portfolio and have a look at the farm, find the application in the top left. And you will see the example case study that I've put together. This is a template and everyone who does the course will have the same template and your work will look as good as that. And a few people on the course actually have gone above and beyond and customised the template so they might have changed the colours or changed the images, but the goal is your work is going to look better than everyone else's. Your case study is going to be like I'm talking the top 1% of designers in the world by following along with this. It took me hours and hours to do this template and you can follow that for every different thing we do in the course. I forgot what the question was, but I hope that adds to that. How's everyone doing? Let me know where you're from. So I'm really sorry. There's too many questions to go through. Let's have a look. Kessley Watkins, what type of computer do I recommend for the course? So I've said this. I made a video on this on the other day, actually. As designers, it's not too important what computer we use because it's actually we're not doing that much powerful work. Now, if you're doing video editing, then I'd recommend the computer. What I personally use is I've used map apples for 15 years, but you can use a PC if you want. You can use a Chromebook. The tools that we use are very low. You can use a computer from 10 years ago. It doesn't really matter. Figma has an online version in the browser. So that's fine. Everything else. There's no specific tools. Everything's free that we do on the course. But if I was to recommend the computer, I've got two. I've got three Apple computers. I've got Nymac, which I'm doing on now. So I use this from my day to day computer because I like it. I've actually got a standing treadmill desk as well. So I wanted to keep fit because I was going to be fat working in the shed. So I've like, I'm not working on it now, but I've got my iMac. I've got my desk set up behind me. I've got two Macs. I've got like a $3,000 M1 MacBook Pro. And I've also got the much cheaper $1,000 M2 MacBook Air, which came out about six months ago. And to me, I prefer the cheaper $1,000 MacBook Air than the $3,000 MacBook Pro. It's lighter. It's thinner. I'm a bit annoyed I didn't get the 16 inch version, really, because that's been released more recently. But if I was to recommend the computer, you cannot go wrong with the MacBook Air. Even the M1 like two years ago is like less than $1,000. I think it's the best deal in computers today. But don't worry, you can use whatever you want. But if I was recommended a MacBook Air M2. Let's have a look. Some lifelong learners here. I hope everyone's enjoying. Please, I'm always open to feedback if there's something I'm not talking about or something. And then let me know in the chat. Any questions on the course? So, Kenneth Brown, why should a person choose you, are you ex-design? What's your favourite story? There's a few reasons why you should choose you, are you ex-design? It's basically a split between the stuff that we do and the lifestyle that it gives you. So, I never really wanted a boring job. I never wanted... I never saw myself going into an office every day. I've always been quite a kind of creative person. To be honest, my dad's a carpenter and I feel like I take after him in certain ways that I wasn't into. I was never actually any good at carpenter. All making physical things. But I always enjoyed working on the computer. But I always enjoyed creating things. And I never really liked writing big essays and never really liked any of that type of stuff in school. But I always enjoyed to create stuff. I used to always make little videos when I was a kid I used to make. I was really into 3D modelling. I used to mess around with websites when I was like 10 or 11. But if you feel satisfaction from creating stuff, then it's the perfect profession for you. Because UI UX design is... We're basically... We are the people who design the product, really. If you like building stuff, then you should go into development. If you like following plans and building it, then front-end development is for you. But basically developers... Let's look at it like a house. UI UX designers are essentially the architects. From conception to delivery of plans, we control that whole process. So we can design whatever we want. As long as it's... Well, we obviously design based on feedback and talking to customers. But we're in control of that process and that's what I like. I feel creative. And if I don't create something, I don't feel happy, really. So if you're a creative person and you need to get that out of here, it's the perfect profession. But it's also good because it gives you a really, really, really good lifestyle. I have worked in it, but I mentioned the different types of jobs you can have. The company really matters on what you're doing. But because it's on the computer and because normally you'll work for a large technology company or a large company who are hiring UI UX designers, they tweak their people really well. And I've worked in home for the past five years. I've got a young family and it's been a blessing. So I probably couldn't have... I got my friends, none of them. No one else works from home, no one else has. The pay we get is really high for what we do. I hope because it's really valued by the companies. So I get my creative juices going, they get out of me and I get to work from home. So I feel quite satisfied in life. But I should mention that this is something that actually everyone needs to know. No one actually explains to me. Earlier on in my career. When you get a job, your lifestyle really depends on what company you work for. So these are the different types of companies. And I only know this because I've got experience in all of them. So you can work for a big tech company. So I've worked for Cisco, a really big company. Three people, great. The best company to work for in the UK and one of the best in the US. So any big tech company, you're going to have... I work like nine to five. You're going to have a standard day. They leave you alone, no weekends. You come to work, you get your job done, you go home. It's good. But if you work for an agency, and this is a... There's a lot of design agencies, I worked for an agency and I couldn't do it for more than a year. It was a great place to work and I've never learned so much in my life as that year and I couldn't have done it if I was in my 30s. I did this in my early 20s. I used to live about a minute away from the agency and I was in work from eight in the morning and sometimes I was eight at night. So 12 other days, one weekend, I remember being in work on midnight on a Saturday. I'm thinking I can't do this anymore. But the amount of work that I did during that year, my portfolio, it's like four years' worth of work working in a big company. I designed some of the world's biggest fashion websites. I got to go on fashion shoots. I got to meet some amazing people. Got to travel around the world to pitch ideas to clients. It's really fast paced and it's really good for young people. Any of your lifestyle is that. So that's an agency. And then there's other types of places where you can work. You can work in a startup as well. So startups are essentially new companies where the pay is actually quite good in startups but you probably wear more than one hat. So you might be a designer, you might be a developer, you might be a product owner. Because there's a small company, you're going to do loads of different things and I don't know, you might even be working in the manager's house. So the office is going to depend on the size of the company. You might have a great pay. They might give you stock options but I think it's like one in 10 startups work and that's normally a big one, like a Facebook or something. So if you choose the right one, then you could be Quidsim. But if you choose the wrong one, then it could be Game Over in a couple of years working there. So they're the different types of company and working in a startup will be hard work as well because you're actually working for the person who pays your bills. Because in a big company, there might be 10,000 employees. In a startup, there might be 50. So the owner is going to know every single person who works for them. So let me know in the comments, actually, what type of career path you guys want. Would you want to work in a big tech company? Would you want to work in a startup? Would you want to work in an agency? Because really think about the job that you apply for when you go for a journey one because it's going to change your life. I couldn't do an agency with kids but a lot of people did. But bear in mind it's going to change your life. So Zorba, Zio Zorba, Everton or Liverpool FC. I'm from Liverpool. I've been a lifelong Liverpool fan. I hope it doesn't offend anyone in the comments. But yeah, I love Liverpool. My dream job, by the way, would be Airby in the head of design for Liverpool Football Club. So if anyone works at the club, then they give me a shout. This is to Faye Boulouwami. I'm really sorry. I'm really proud of names. It's really small. So I hope it doesn't offend anyone. You don't have an IT background and you're scared of coping with the technicality of this course. Well, the good thing is the course isn't actually that technical. UX design is not... It's really not complex which will surprise a lot of people because the pay is quite good. A lot of it is common sense and a lot of it is like... There's tools that we use and they're really easy to use. So if you watch it long, you don't need any really technical skills. And the things you do need technical skills for, you can... I'll tell you what we do. So if we do an interview or a survey, you don't even need to go on a computer to do an interview. You can do it to your friends and family. The survey tool we use, which is Survey Monkey. So I show you how to create these things. You can watch me like I record my screen and I do it for you. It's very, very simple. To create a portfolio. It's basically a tutorial of watching me and exporting it. That's simple. The most complex thing is the user interface design when we're designing the screens in Figma. But the best way I learned was always watching someone on screen do it. So I record this for an hour of me actually designing the screens. So if you follow along, then you should be fine. And my theory, I guess in life is there's no such thing as skill. Rarely it's just time spent. So if you spend 10 hours in Figma, you're going to be good. If you spend 10 minutes in there, then you're probably not going to be that great. So I don't think anyone needs an IT background to do this course because it's actually quite a lot of its common sense, really. I'm like sketching. Anyone can do sketching. Like my sketches are absolutely terrible, but it's more the full process that goes on. This is more, this is more of a fourth course, really. It's more understanding the flow, understanding the users, understanding tested, going even to visit a farmer's market. There's quite a lot of practical stuff in this course which we can do. So I hope that answers your question. If anyone from the course is here, say hi in the chat, and let everyone know that it's actually a good course that would do me on that. So Kenneth Bran, what is the skill set needed to become a good UX, UI professional? So really the skill set is, there's about 20 different tasks. So really you need to have experience in all 20 of them. They're all relatively simple. We do them in the course. You watch me do them. Like once you've created one persona, you might as well have created 10. Once you've done one into you, you might as well have done 10. You need basic feedback skills, really. Because the user interface design is actually not, it's not the be all and end all of it, really. The way I've always thought about it, really, is as long as I understand home designing for, I could give a developer a sketch and then they could make it into something really good. Because as UX designers, our end goal as a prototype, but it's not actually the finished build. It's really just, it's a visual representation of what we want. So the skill set is, there's a lot of personal skills in it as well. You need basic feedback skills. You need all these research skills. But a lot of it is personal skills. Having a good work of relationship with developers. That's what we talked about in the course. Having a good work and relationship of project manager with the team. Having a good work and relationship with users. You are, think of it like the centre of a project. Because what we do is very visual, so every single person has an opinion on it, which can be quite irritating sometimes as a designer. So you really have to embrace feedback from everyone. Take it in. You don't need to respond to it straight away and then think about it and then your response later on based on analytics and data. So in the course, we do talk about a lot of personal skills that you need. I think the soft skills are vitally important in UI, UX design and presentation skills as well. It's something that you're going to need to do because you're going to need to present your work to developers, to people in interviews. You're going to need to present your work to managers to basically get them to fund the project. A lot of work what I do sometimes is concept work, where I will work with a manager in the team. We will do concepts and then they will pitch it to get money to basically the new projects or I might pitch it. So being good at presentations is something that comes natural to no one and it's something that you will be with experience. And as part of the course, I actually really want to encourage you all to start your own personal brands. This sounds very, very scary and that means you're on YouTube channel and you're on LinkedIn because I think by having your own personal brand, it's actually more than the job. Like I get more offers now through my own personal brand than I've done for any of my experience working at any of the companies and it's something that's going to last you through your career. So we talk about presentations, but actually I want you to apply in your own life as well because I think more than this course, if you have a base of some personal brand there going for the future, this is going to do you very well because in the future you could do your own courses. It's very rewarding teaching people. It's actually the funnest part of my day. I really enjoy it. You can do sponsorships on YouTube videos. You can actually make more money on your own personal brand and stuff than you can do for a job. That takes a couple of years to build up, but you need to start early and you need to start sharing your... A lot of people who watch these videos are a lot of your juniors. So by learning from other juniors who are just a few weeks ahead is actually very good and a lot of people think they're not very good or they don't want to share what they've learned. But I encourage people because there's always someone more junior than you. So always share what you've learned on a build your own personal brand. So let's just have a look at any more questions. I'm very sorry if I don't get to everyone's question. It's quite hard to read them all. I'll be able to work from home while working for a company working in this industry. So this is Ania Johnson. So yeah, I've been working... I've worked for Cisco, which is a large tech company. I've worked from home for the past five years. All of my friends work in big banks and tech companies in the UK. I'm not actually sure what it's like in the US, but I think it's very similar. It seems to be a lot of companies are doing hybrid now, which is two days in the office or three days in the office, I guess it's up to you and two or three days at home. And I personally actually think that's the best way forward for anyone. Working from home is good. It's good when you've got a family because I've got two kids at home and it's quite good to get to share that, actually, but I think you'll learn a lot from this course, but then in your career, you will have mentors and those mentors will be in the companies that you work for. I had some great mentors when I worked in magazines and sitting next to them, nothing beats being in the office, watching someone having a... Robin Derek was my idol when I was in Vogue magazine and then you can Google him. He's one of the biggest fashion directors in the world. But nothing beats me going into the office every day with them, go and have a coffee, have a chat, learning in the job. It's something that I noticed people aren't getting nowadays working from home. So I think if you can do two days in the office and three days at home, that's the perfect split. My office is five hours away from me and I used to go in one day a week just to have a social interaction with my team. I feel like that's been lost as well. So I think most companies will be hybrid for no one. And I think it's probably the best, especially for junior designers, because sometimes it's a bit lonely going from home. It's not all it's cracked up to be. It's good, but maybe enough for five days and I think two three is the perfect fit. And I think you will get mentors in your career and you also have a better chance of getting promoted because on those days that you're in the office, I really encourage you to go, like I was the first one in and the last one to leave. You can't do that throughout your whole career, but definitely in the early years, I used to get in a half eight and leave a half five. It was a nine to five job and that really gets noticed, especially when you're in junior role. And then the quickest work like promotions come to those who have good skills, but also try hard and that's part of what I encourage everyone to do in this course, which is going above and beyond in every part of their life. Let's have a look. Love the Kaizen. So I think I talked about in the course is Kaizen. It's a Japanese concept. It's actually, it came from the automotive industry in Japan, which is why they kind of took over in the 80s, but their theory was this is applied to designing websites and apps. It's never finished. Every day you can improve 1%. So a lot of companies used to design something and spend six months to build it and then release it and then that was done. But what I teach on the course is, which is all companies are doing it now. When we build something, we build something called a minimal viable product. That's the first stage of the process. So you will design something, hand it over to developers and then you will be part of, it's called agile development. It's called a scrum team. And this is where you will work with a developer, a project manager and kind of multi-disciplinary team. And you guys are going to build a digital product. But rather than design it, rather than building everything that's in your prototype, which might be 100%, you might only build the 50% which is needed to get it out, to get feedback. Cos that's really important. So that's called an MVP. So where Kaizen comes in is, once it's released, then your job as a UX designer is to go back into research mode and is to do interviews of people who are using the product, is to look at analytics. So we talk about analytics in the course. So Google Analytics lets you know how long people are on your site for, how many pages they're viewing. You can even have things where you can watch screen recordings of people using the site. By looking at analytics, you will see where there's clear errors on your site where people might be missing a button cos it's too small or people might be... You will find things to improve and then your goal then is to improve 1% every day. It's to like, okay, do a little test. This is called AB testing in design. So you won't believe how much difference you can make by changing the button comma. So if you had a green button and change it to a blue button, even 1% difference on a banking website could mean millions of dollars for the company. So I view design as a science, really. You'll have a problem, which will be people are not clicking this button. And then you'll have a hypothesis which is basically like you do in science. You'll think, I think it's because the button is too small or I think it's because the button is the wrong colour. Then you will do a test which is called an AB test which is you will send 50% to the people. So one page, 50% to the people to do that. And then you will measure how many people click the button. And then it's like a test you can't fail because you always have the original one. So if it fails, you just bin it off and get rid of that test. But if it succeeds, then you implement that on the website and that's the website then improved by 1%. So your job then to apply ties into a website or an application is to do these tests consistently. And I think if companies like Barclays did this, they had a test and target team whose job was to basically find problems through analytics, do tests and improve the site. And it's what big companies like Amazon do. It's why actually the websites don't look as nice as you'd think because sometimes tests prove you wrong. And like I'm right 50% of the time. It's very humble and actually. Like you think of all the experience, you're like, I think the button could be this colour and then the tests prove back wrong. Like on YouTube, I tried so many different thumbnails. I just throw it about now just to see the analytics and see which one performed as well because wife's a mystery really. But that's my whole concept of Kaizen. And you can do it to every party life as well. So always aim to be 1% better the next day. So let's have a look down. Can you do UI UX design on an iPad? This is Laila Patrice. So yeah, I think the only thing that will be difficult on the iPad is doing Figma which is the user interface design. You need a computer to do that. I don't think it would be very good doing with a touch. So you probably need a desktop to computer to do that or laptop. By the way, everyone, if anyone's interested in starting up in the course and I forgot to mention this, in the description, there's a coupon for $50 off. That's UI UX 50. So you can either, if you haven't done the free course, there's a link in the description as well. Go through the free course. It's about half an hour. It gives you an introduction to the subject. But on the payment page, there's a tiny little button which says add coupon. If you click that, put in that code, you'll get $50 off. And anyone who's doing the course, say hi in the chat. It's nice to see everyone. Thank you everyone for being here, by the way. I really appreciate it. So Kenneth Brown, UI UX, which route should you pursue and why? So this course, I should mention, it's a UI UX design course. So we go from everything from concept to delivery. User experience is a big bubble. And user interface design, which is UI design, is a small bubble and it lives in the wider world of UX design. So there's more stuff going on in UX design, really. UI design specifically, and you can specialize in this, you can be a UI designer, is to use interface design. And that is designed in Figma. It's designed in the visual look and feel of a website. You will be given like wireframes and you will just focus on making things look nice. And that's a, it's kind of like more graphic design. It's kind of the way I came into it, really. But user experience design is bigger and it's more, I like to think of it as an iceberg. So the user interface is the top bit. And then the bottom bit, which is much bigger, is the user experience part. And that's all the psychology that goes into the website or app. It's all the user testing that goes on. It's all the user research. It's the more sciency part. A lot of people actually come into UX design from our science background, which is very interesting because there's a lot, like the visuals are actually quite simple. You'll get some UX designers who actually aren't that great designers because sometimes there are special UI designers who will take a wireframe, which is a very, very, very simple design and you can do a wireframe and they will make it into something that looks amazing. So you can specialize in both. This course teaches you both a lot of jobs. In Cisco, I'm a UI UX designer. But in other companies, I've specialized in UI design before and I've specialized in UX before. Normally, the bigger companies, like in Barclays, I was a specialist UX designer. So my job was more focused on the research part and the testing. And there were specialist UI designers within that who made stuff look great. But it depends whatever interests you. And during the course, you'll have a taste of both. So you will then find, I guess, your passion. If you're more visual, then you will probably lean more towards UI design. If you're more science, you will lean more towards UX design. Noel Gonzales, you've switched over from the tech sales to the UI course, graphic design, back on. I hope you're enjoying it, Noel. Sean Clinsman, where can you freelance in order to improve your skills? So again, this is kind of what the course teaches you is a course of the skills. There's five projects, they're all example projects. So I think those projects are good enough to get you an entry-level full-time position. I don't think you actually need to do any freelance work. I think those projects, I don't think the person who's hiring, like I've hired people before, I don't really know whether it's a real project or I don't really care whether it's a real project. I want to see you showcase skills. I might have a checkmark, I want to see you do personas, I want to see you do user flow diagrams, I want to see your figma skills, I want to see xxxx. It doesn't matter if it's real or not. But then once you learn these skills, you can approach local companies, you can do freelance work, you can go on LinkedIn. LinkedIn's a great place to find jobs. You can even search for local companies in your area and you need to be a bit entrepreneurial really. You can id email business owners and see if they need any help with designing websites or apps. Ond ond i ddim yn gweithio deisio, yn cael cyfaint ac mae bod yn cyfeirio. Dwi'n cael dangos y peth i gael, ond ond ergoedd yn cael ei dda. A oes wedi bod i ddim yn y cyfaint wedi gael. Na lwyddon i chi wedi bod yn bwrth agni. Yn bod yn cael ei dweud, wel i chi wedi'u cyfaint? Dw i ddim yn gweithiau am yr ysgol. Ond os rydw i wedi'u cyfreithiau, felly rydw i wedi cael y profesiwn, dwi'n cyntaf e ysgol sgol yn gweithi di oedd yn gwybod oedd y company wedi ei ddechrau. I hope that I'm trying to be honest with some of these questions. Let's have a look. Thanks for everyone who says they're enrolling. Get the $50 off, which it does. Let's have a look. You're on the fence. Any questions, by the way, guys? Just dropping. I've got another 10 minutes, so I'm happy to answer any questions if you're wondering whether this is the right career path for you. Let me know in the comments whether you're creative and whether you feel like this will enhance your life and why you actually want to get into your ex-design. I'm always interested. Let's have a look. What are the key pairs? This is familiar, Martina. Does course careers help you find the job once you've finished the course? The way course careers work is actually very good. There's partner companies. When you finish the course, there's two things you're going to get out of it. There's a certificate and a portfolio, but there's a test at the end of it, so you have to actually pass the test to finish the course. You will do fine on the test, because I grade a lot of the tests. You will do fine as long as you just finish the course and read the material. It's not complex at all. Once you've finished the test, you get two tests for free, and then I think if you want to retest it's $50. You can improve your score all the time, and your best score is basically shown on our course careers portal. We rank students by your score in the test. You'll have a little... We're basically creating a place for a portfolio and also a place... We do screening questions, so we're basically trying to give the recruiter everything they need before they ask people for an interview, but you'll be ranked. You'll have your own profiles on there, and all the companies we partner with, they will basically go on the students and they will be able to have a look at your profile, have a look at your test score, have a look at your portfolio, listen to your screening questions, and then they pay basically to interview you, so they might choose one or two people to interview, and there's a really high chance you're going to get the job, because they're paying to interview people. They choose the best ones off the list, so it's incentivised for you to improve your score, really to get up that list, have a really good portfolio, but there's going to be a lot of people who get jobs for course careers, because the portfolio, if you follow along with me, it's going to be stunning, so then the only really thing for you to do is do your best in the test, and get up that ladder. You're going to know what you're talking about, and then, as I said, course careers are constantly improving the amount of companies that they're working for, and I think the quality of people coming from this course is actually going to be better than some of the $10,000 bootcamps, because we have a template to do together, you have everything you need, you've got a great community, and hopefully my positive vibes will encourage you to go above and beyond, because that's... I want my students, like, the way I've approached the courses is if you don't understand something in the Discord, let me know and I will improve the course. You can't fail as a student, you can only fail to put effort in. So if you don't understand something, my philosophy is it's my job as a teacher to make you understand the content. It's your job as a student to... This brings me up to scheduling, actually, is to put effort in and turn up every day, and that's all you need to do and try your best. So one of the reasons I've been able to be, I guess, successful in my career and have my own YouTube channel and have courses like this is because of my schedule. I know a lot of people don't like this, but I've always actually been in an early bed, so every day I get up at six o'clock, or sometimes five o'clock in the summer, and I go to bed about 10 o'clock. So I have a regular schedule, but every day, for two hours before the kids get up, I come into the shed and a lot of the videos, actually, you'll see I've got bags in my hands. It's because I'm filming at five o'clock in the morning, but I've got a schedule, so every day I'm turning up for those two hours whether I like it or not, I'll make a coffee, I'll come here, I'll do the same thing every day, but basically I'm committing to doing that workload, and I think if I didn't have a schedule and I was kind of just free with it, I'd never be as successful in my career as I am now. I did this in university, I got a first class. It wasn't because I was better than everyone else, it's because I had that schedule time in my diary every day, and you might be an early bird or a late bird, it doesn't really matter. It's about one of the first, basically sections in the course, we say, right, schedule, put in your diary, turn up every day, that's your job as a student, my job is to inspire you and make you love design, all you do is need to turn up and you'll do great. Let me know in the comments actually what time people are doing the work, I'm interested to see whether there's more early birds than late birds, but I know a lot of people have full-time jobs as well, so it's difficult to fit it around, that's why I like to get up an unreasonable hour in the morning and get it done. It's only for a sure part of your life, it's not going to affect your long-term life, but that's the key really to doing good in any work or life. So a lot of people are saying, looking forward to the community, again the Discord is the best thing about this course. I'll be in it actually after this course. A few people from the course are actually on here, it's really good. If you sign up, and also I should mention about the course, one of the best thing about course crisis, if you're not happy, we don't want your money, we don't really care, so there's a 14-day money back guarantee. So if you want to enrol in the course, use my $50 coupon in the description, which is UIUX50. Check it out, join the community, try it for two weeks, if you don't like it, you've got up to 14 days, just send course careers an email and request a refund. We don't even ask you why you're doing it. We just want happy students. I don't want your money, I just want happy students. So try that, what's the worst that could happen? Course careers is a really good company, and anyone who asks for a refund will get it for course careers. A lot of people saying they're enjoying the course, a lot of people coming from other courses as well. A good thing about course careers is there's lots of other courses. So if you do the UIUX course and you realise it's not for you, you can try out the other ones and see what you're doing. So let's have a look at some more questions. How many halfway through my questions have just blown up? They didn't load properly. Let me just have a look at this one. Camilla's talking about programming. So in the course, a lot of job descriptions will say you need to know the basics of HTML, CSS and JavaScript. A lot of companies don't know what they're talking about when they write job descriptions. So to tick them off, we do have a section and I explain what those are and don't worry, you don't need any experience in them. They're really, really simple. They're basically how websites are developed. I'm not an expert in them. I don't develop websites, I just design them. And all you need to know is the basics. HTML is basically the content on the website. CSS is how that content is styled, which is the fonts, the colours, and JavaScript is all the technical stuff, all the complex stuff on the website. So I will educate you then so you can tick them off. So if you go into an interview and they say, one of these ones, then you can say, you can say you know what you're talking about. Let's have a look. What software is used? This is in JPL, in UX design. In the course, there's about five different softwares we use. The main two are Miro and Figma. They're both available for free. So you don't need to pay to join the course. There used to be Adobe XD, but then last year Adobe bought Figma for $20 billion, which is ridiculous. So Figma is the one we use. That's for the user interface designs. But Figma also has a system thing called FIGJAM, which has a lot of templates. So when I say people don't need to be technical for this course, which is great, I try and use templates as much as possible. So when I say to you, we're going to design a persona. I give you a template to use so you don't need to design it. You just go on and do the actual important stuff, which is the content. So you've got a template for your portfolio from me, and then you've got a template for each one. So it's actually really, really simple and your portfolio is going to look great. So this template's a Miro, which we use. It's more for flows, how a user flows through an application. Figma is for what it looks and feels like, and then we use loads of different things for user testing. Figma's got plugins, which we do for accessibility. That's the software we're going to use. I'm just going to go down and answer a few more questions in the next few minutes. A lot of people are excited about the course, but never so I've been able to find the job. I guess the thing is in the course, you're going to learn everything you need. You're going to have a great portfolio and you're going to have certificate at the end of it. And then hopefully what I'm going to give you is the encouragement to go above and beyond. No one's going to give you a job. My philosophy in life, no one's going to give you anything. You have to take it and you have to sell yourself. So there's a few routes you can get a job. Corsair is by having a really good score on the test. People will ask to interview that way. The other place is LinkedIn. So you need to get on LinkedIn, start posting everyday, sharing content. That's why I encourage you to build up your LinkedIn profile. Also as part of the course, we want everyone to have a few hundred LinkedIn connections by the end of the course. So everyone on the course adds each other in the Discord on LinkedIn. So you're going to have a lot of, kind of like a big group network on LinkedIn. So when the recruiters are looking for you, they'll say it says how many connections you have. And then you've got one or two, plus it shows that you're in your career. So that's another good thing about the course, but I really encourage you to go out so you can look for jobs on LinkedIn, but you've really got to sell yourself as well. So if I see a job, even today, if I was looking for a job now, I would go on LinkedIn, I would filter for senior UX design role. I would see the jobs, you'll do junior role. And then at the bottom of every job description is a phone number by the person who posted the job. And even today, I phoned the person up, I introduced myself and I say, this is what I'm looking for. And you won't believe how many interviews that's got me by phoning people up. Because you think about it, if there's 100 people who are applying for a job, two people might phone up, then your name is instantly in their brain. And this is what I encourage you to, when I say you've got a good button beyond. The first job you get in your career is going to be the hardest. There's competition, so we need to make you better, but we also need to give you encouragement that you've got to do it yourself. No one's going to give it to you. You've got to start phoning these people up. And it's the only way to get it. I was given two weeks' work experience and myself, I turned that into three months by knocking on doors and by selling myself. Basically introducing myself. And that's something that a lot of people, that's the truth. And it's Johnson. Thank you for saying that you're enjoying the course. It's not a boring job really. I know you said you didn't want a boring job. UX design is a fun job. I feel happy going to work every day. I feel happy teaching. Let's have a look. And also I should mention that if you're interested more in the research part, you can actually specialise in UX research. So these are the different jobs that you can get from this course. You can become a UX researcher, which is probably dealing with more users. You can become a UX designer, which is research user testing, wireframing. You can become a UI UX designer, which is all of that stuff plus user interface design. And you can become a specialised UI designer. And then you can go up the career path and become managers and head of design from that. And if you wanted to, then you can even start your own agency. That seems to be the ultimate thing that a lot of people say. I'm really sorry. I'm not going to be able to get through every one of these questions. I'm just going to skip forward to the last couple now. How long is the course? The course is about 12 weeks. There's 24 hours of video content. There's five projects. I can't tell you how long it's going to take. It depends whether you put two hours a day or six hours a day. It should take about 12 weeks. But I really encourage everyone on the course to go above and beyond, and put as much effort in as possible because it's the hardest place. This is the hardest job to get. The certificate is great. You can put it on your LinkedIn at the end of it. The last questions. I guess all of my, I guess what I want you to take from this live stream is, if you're interested in doing the course, there's a 40-day money-back guarantee, so that's going to be covered. There's a $50 off voucher in the description. We don't want your money, so if you don't enjoy it, just change course or just get a refund. That's fine. I only want happy students. Join the community. Say hello in there. There's a loving, great big community in there. It's only positive vibes, by the way. Allow them this course. You're going to learn everything you need to do to get a junior position. You're going to come out of it with a great portfolio between three and five case studies. You're going to follow the templates, so it's going to look like the best in the world. If you want to have a look what they look like, type my name in, B-Hance. Anthony Conway, B-Hance. On YouTube and Google now. Go on to my portfolio, look in the top left. Look at the... It's annoying. I can't share my screen on YouTube. That's definitely something they need. Have a look at the case studies for the FarmFinder app. That is what you're going to come out the course with. You're going to do three of them. So you can see they're world-class case studies. You're going to probably start your own personal branding stuff. You're going to have a certificate. You're going to have to be in the best possible chance to get a job. There's a good chance you'll get a job through course careers if you do well on the exam, because I know you're going to be a good student and your portfolio's going to be good. And then it's just that little tiny bit in between finishing the course and getting a job where you need to fully focus and go above and beyond and put all the effort in. And that could be going on LinkedIn, phoning people up. Please don't think it's going to be like you're going to apply for one or two jobs. You're going to have to apply for like 50 jobs. It's the truth. But you're going to have to go fully focused on because once you get that one job, you're going to be a good student. I really hope everyone enjoyed this livestream. My dinner's waited now at 6 o'clock in the UK. Thank you for joining me on your lunch hour. I'll see everyone from the course in the Discord. If you join, say hello in the Discord. I'll be in there later. Thank you everyone. I hope you got some of this and drop a like. If you enjoyed it, it helps it in the algorithm. argyrwyr. Felly, mae'n dweud y cwestiynau, yn ffrif i adrwyr yn ysgol, ac mae'n dweud y cwestiynau ymlaen i'r help. Ddod yn fawr, yn fawr.