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TF2-Replay: BIG NO (MvM)

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Published on Aug 17, 2012

Those damn Sentry Busters. Most of the times I've failed to egress my machines, is because those walking sea-mines pick the exact spot I need to be in to collect it. They're like Creepers, if they circle-strafed around you to head off your escape.

Metallic bastards...

(Also, the camera pitch was too high at the end because ragdoll physics in Replays are quite random, as they are simulated and not recorded. That is where my body hit the fence in the original recording, and there is no way to tell how a ragdoll will work until the render).

http://steamcommunity.com/profiles/76...

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