 How's it going everybody? Dato Doi here with a very special Dragon Ball Fighterz video for you all today, as today we're going to be taking a look at the matches between myself and Globku, who is also behind the channel TGNAnime. The channel produces tons of quality content and even some Dragon Ball Fighterz stuff, so if that sounds interesting to you, I would definitely recommend for you to check the channel out. The links to do so can be found in the description as always. Before we go ahead and get into the match analysis, let's go ahead and talk a little bit about why I decided to do this video like this, so for those of you that don't know, me and Globku live very, very far away from each other, so we were both going into this expecting the connection to be a little laggy at best and a complete lagfest at complete worst. Luckily for us, the end frame delay was around five to six frames, so it wasn't the worst, but there were situations where it jumped up to pretty high numbers, and even one case where we had to call off a match entirely and just like reset the game. Because of this, I knew there would be a lot of situations in which if I had to restart anything I would have to restart the entire recording, and because Globku went out of his way to set this up with me and he made this like a live stream event over on his channel, I don't know if he's ever going to actually upload it for the general public or not. I just didn't want to waste his time or his streams time, so I'll be honest, there was just general nerves on my end. I just decided it'd be best to go with something a little safer and a little less out of the moment, you know, I could just go back and watch the replays later, if anything. So yes, I am very sorry that we're not going to get to see it live with my commentary, but hopefully you can understand my reasons why I chose to do it that way, and yeah, we still have some interesting match footage to look over, because these were some insanely fun matches. So game one of our best to five set opens like a lot of other game ones, you know, we're both playing very defensively, you know, it doesn't help that we're getting used to the frame lag, seeing how it would respond to our connections. In game one of any set like this, you're really just going to be looking for conditioning, you're going to want to see what your opponent does in response to your block strings or any sort of gimmicks that you have. You want to really be looking out for what they know and how they react to stuff. A good example of this is when I have him down in the corner with my Krillin, you're going to see me back up and fire the key blast up into the air, and really what he does here dictates what I'm going to do for the rest of the match. You'll see he opts to Superdash here and I just block, but for the next time this situation comes up, I am going to keep it in the back of my head that in this situation he wants to Superdash, or at least that's his first inclination. Regardless though, that's not going to matter too much for right now, as I am able to open him up with another hit and get into a situation where I can kill by spending one bar for the Destructo disc. This is good for me because it keeps Krillin my point character not going to be using him for his assist out in front, which is where I want him to be. Right here we see another strength with my team, I'm able to confirm off of a random Superdash with Yamcha's assist, which just means I get some more damage out of it and a sliding knockdown, and you can see here that I misread the situation, show my hand a little early, do the same Krillin keyblasting, but this time he opts to block, so good play from Globku not playing into my hand so early on into the game. In the moment this does put me into the state of mind where I'm like, oh maybe he knows what I'm going for here, maybe he's seen it before, maybe it's going to be a little hard to do that, it has me thinking of different options I should go for and losing a bit of confidence in myself and that gimmick. Another area of the game that we should definitely cover here is what Globku likes to go for after a vanish, so you'll see me do a back dash here because it's just one of my favorite options to go for, because if they press any buttons you can usually get him with a sweep, you see me attempt that here, but a lot of times after vanish what I notice in the set is Globku goes for an air dash in, which covers this option very well in case I go for a sweep like I do here, so really beautiful play here, he gets the hit on me and once again this is going to get me starting down to myself like oh man after vanish I'm in some trouble already. Everything that follows after this hit is both very important in the outcome of this first match and the outcome of the set as a whole, so what you're going to see is Globku spend a bar to get Goku out and Krillin in, and then he's going to go for the EX spin which I just have no idea how to deal with, so Krillin gets caught up in that very easily, and then you're going to see Globku go for a very popular mix up and one that I felt for a lot throughout the set and you're going to see countless times from here on out I assure you, as he goes into the dynamic punch and then lands and goes for a low right away, this was tripping me up a lot throughout the set, obviously it's one of those things where you watch it back and like man I wish I would have blocked those, but yeah this game it was really tripping me up so Krillin's going to go ahead and lose his life unfortunately to this low in a very well deserved knockout. A little later on in the set I get a sliding knockdown with my Goku and air dash him for some pressure I miss, so I just decided to go for a dragon rush because one he'd be expecting a hit and two it's super cheap in online environments especially like this, and then I try to follow up with a super but unfortunately miss the timing, I try to catch him with a classic Datodoya Yamcha super reset but brave Tien just comes flying in dodging all the hits. The next clip we have is definitely something I'd consider a scramble situation, I get hit by the beam on purpose because I don't want to take that go tanks assist, I call my assist out because I'm scared of any punishing from the super dash and then I just go straight into a medium wolf fang fist and EX it right away just to pick up the knockout on Tien and bring it down to just go tanks versus Yamcha and Super Saiyan Goku, but of course it wouldn't be a Datodoya special if I didn't lose my best assistant character Yamcha before being able to take full advantage of the 2v1 matchup, at this point in the game we're both down to one character piece and both still have our sparkings available to us, but I am able to get him to pop his sparking a bit earlier than me thanks to a vanish combo which puts him into a sliding knockdown and then I'm even able to get another vanish combo but for some reason don't opt to go for the sliding knockdown and instead opt to use my sparking, definitely a huge blow right here, I probably thought I could kill but I have to be honest I have no idea where I got this confidence from, that sparking definitely would have been better used defensively especially if all I'm going to do with it offensively is drop the combo right afterwards, but I guess that's why they call it the Datodoya special. A little after that I am able to get another combo off on him but it doesn't quite kill thanks to the healing, his sparking then runs off and he gets a combo on me where he is able to spend all 3 bars and get a hard knockdown, leaving him at 0 meters and me at 1. At this moment though I was panicking because this is go tanks on a hard knockdown, the mixups are going to be super real and I'll be honest at this point I'm thinking I have one combo left to live, so any one touch could spell certain death for me after this point. So it all came down to the okie, what was he going to hit me with? I vividly remember at the time thinking he's going to empty jump in low, but for some reason, for some reason I held back on my stick instead of down back and yeah I got hit, he carried me up and managed to knock me out with the ghost kamikaze attack, he had completed his go tanks comeback, I was impressed, I was like this go tanks is real dude, I gotta be super careful about him, but there was also a lot of errors on my part both defensively and offensively so I was thinking in my head if I clean those up and be sure to be extra careful of go tanks then I should still be able to come back in the next game with a fresh start in my mind. In game 2 there's really not too much that I really want to draw a lot of attention to, for reasons we'll get into a little later, but there is stuff in here like me using a lot more delayed get up in order for me to catch certain areas of his strings off, and just mash lights when I get up so that it's my turn on offense instead of his like it should be, I do that a lot throughout this match and I think it's definitely something that helped me overall. In the mid to late game of game 2 I'm able to get his Vegeta with a combo in the corner with Yamcha and you'll see here even though I'm able to kill with one bar I do switch out to Krillin because one Yamcha has a little bit of blue life that I wouldn't mind recovering and two Yamcha is definitely better in the back than Krillin is, you know Krillin's assist really isn't bringing too much Krillin's here for his you know above average beam game out in front and his you know mix ups of course, but yeah Krillin's definitely not here to be in the back, but anyway as we're winding down game 2 and coming to a close his go tanks alone has put a lot of damage onto my team and unfortunately this is where the game hit a 19 frame constant lag. It was really unfortunate obviously because we had already come so close to ending the game you'll see we both drop a lot of stuff and overall it's just really unfortunate I do end up winning this match but with a gigantic asterisk covering the W because you know 19 frames nobody's really walking away from this like oh wow what a what a skillful win that was but yeah I do get the win and we do count it for whatever reason but yeah we reset after this and luckily this was never a problem again, but hugely unfortunate that even one game had to be decided like this. Game 3 sees us reincorporate some things from game 1 mostly the super dash Yamcha strategy making it super easy to convert into some damage and a sliding knockdown in the corner. We also get to see some more standalone Yamcha come into play as he gets a nice combo on Vegeta in the corner and sets us up for what I thought was going to be a 2 bar knockout with spirit ball and destructo disc but he actually lives I think very quickly I dashed in and just clicked medium and we actually do get the knockout which is super important for us he could have fueled up a lot of health there and had Vegeta in the back always constantly being a threat but we managed to get him out rather early. We also see something later in game 3 that I really shouldn't have gone for as much as I did it's a form of Krillin Oki where after you get a knockdown you throw out some ki blasts wait a little while and then click down and it basically covers every option they can go for super dash you'll be able to punish it uh if they just wake up they have to block it uh yeah pretty much they either have to block it or risk getting punished by you and whatever option they go for uh I never practiced this I just saw it online and thought yeah that looks cool and for some reason decided to try it out here uh it never worked it always failed for me so I'm not gonna bring it up again but yeah here you can see me with it entirely uh mistime it and eat a punish for it so that's about how things should go when you just throw out things you see online and funny enough game 3 is also where I stepped up my defense a little bit you can see me uh blocking the go tanks mix up here obviously Glabku is very quick to realize that I'm starting to catch on to it uh so he's able to mix in a dragon rush here absolutely beautiful from him he knows that I've caught on at least a little so he's going to start actually making it a mix up and uh yeah very good decision it catches me here and uh now I'm into a bad way a little later in the game you'll notice the crown jewel of Datodoya resets I hit him with a sliding knockdown go into a Goku Super Saiyan level one notice the level three won't kill so I intentionally whiff a three bar super I get him to deflect it and boom hit him with a dragon rush simple as that Datodoya school of practice all it takes is a little bit of whiffing and uh you're in there obviously a joke I whiffed that on accident completely just luck that I was able to get a dragon rush off of it and secure the kill at the very end of game three we can kind of see the conclusion between me and the go tanks mix up you can see here that as he goes for it as the final character I just say you know what man I'm covering all the options I just opt to spark it uh really at this point I was like you know what he's gonna catch me with that every time uh so I'm just gonna have to use my once a game sparking on it which you will see me do again in game four it was just you know he really had me with this go tanks mix up so you know in the moment you have to kind of make these decisions where you see yourself playing poorly and you have to kind of use your sparking activation to cover that up heading into game four you can see I have him in the corner here and do the standard Krillin stuff that I've been doing all along and this time I choose to rush in because he has been blocking these past attempts and actually he drops his guard gets hit and I'm actually able to convert off of this which is actually very rare so I actually was pretty happy with that conversion that was definitely something that helped me uh go ahead and get the ball rolling with this game a little later on I'm actually able to get his Vegeta into a situation where I can kill with three bars with a Goku super from the air a spirit ball and then a very long-range destructive disc I always love when Yamcha's uh final hit of the spirit ball goes down and combos into destructive disc it just looks super cool and I'm very happy I was able to pick up a knockout with it and finally in game four you can see once again down to go tanks and Goku he goes for the same go tanks miss up and once again I'm just like nah I'm just I have to spark it at this rate so I do and eventually get him into the corner where I kill him with an overhead and that ends the best of five I take it three to one over globcoo was a lot of fun and uh really sad that I couldn't get a like live action ranked video for this but overall I do feel like this video turned out pretty all right go ahead and let me know what you thought of the video down below and make sure to check out tgn anime and all of their amazing videos that they do over there and I'll be down in the comments as always in case you want to ask me any questions about what I talked about in this video today while you're down there though if you like these videos and want to see more like them from the channel make sure to hit the like button and subscribe so that you're up to date on all of the videos I release on this channel I really do appreciate all the support anyway I'm dato doya and I'll see you in the next video