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Published on Jul 13, 2012
I re-imagined a counter strike map cs_deathmatch using cryengine 3 SDK ver. 3.4 I put multiplayer spawnpoints with two spawngroup. I've test a client to connect to server by using the command ""connect IP address or computer name" and then the server is detected. but after that it always retrying to connect until disconnected. I'm not sure if my multiplayer spawnpoints are correct. you will see my multiplayer spawnpoints at the end of the video.