 Hola, community. It's Paolo Asquez. Today we are now going to talk about 291 and the future versions. We are talking about the long-term support release, the one that is based on Blender 2.83 and it's been getting fixes, backfixes for the last few months, even though 2.90 is already out, 2.83 LTS is still getting fixes. Today there is a new release and I'm making a video because it's a very special one. All of the releases are specials. If you go to the LTS page in Blender, Blender.org slash LTS, you're going to see that every backfix release that it's been out like nearly every two weeks, or three weeks sometimes, it's getting lots of fixes between 15, 20. The last release got 30 fixes and the reason I'm making a video about it is because it's the only release to include also a new feature, but it's a new feature. I know, Paolo, you're not supposed to include new features in a backfix release. However, this is not a Blender thing, but it's more of a SteamVR thing. So yes, SteamVR is now supported by Blender, by OpenXR, which is the library that runs Blender's VR internally. So if you check the wiki, the manual, you're going to see now that head mounted displays. This is the manual for 2.90, but it also applies to 2.83 that SteamVR for Windows and for Linux, it's available. It's a beta preview, it's a developer preview, so beware might have some issues, but it means that you can now use HTC Vive and Valve Index. So SteamVR is a big thing for supporting even more devices to use with Blender. So yeah, that's the only reason I'm making a video. Also to let you know that there are ways to update automatically. We still don't have a way internally inside of Blender to do it, but you can use the Windows Store version, which is a new link, by the way. It's a new version of Blender that you can have alongside your 2.90 release, for example, you can have the 2.83 LTS, and this is going to be updating automatically on every new point release, every new fixed release. For Mac and Linux, you can also use Steam, and for Linux, you can use Snap, which is also updating automatically. On Snap, you can choose it from here when you selected 2.83.6 release today, and for Steam, you have to change the branch. So in the project, you can, in the item, Blender, you can right-click properties and open the Betas tab and select the LTS program for 2.83, or the 2.90, whatever you want to use. And this is because at some point, there will be two LTSes running, 2.93 LTS next year is going to exist alongside 2.83. That's why that's why they're co-existing. So yes, go play with it. I'm sorry, I don't have a Valve index here or an HTC Vive to show you, but it works. It works, it works, it works, and that is the magic of using open source libraries like OpenXR. Super cool. All right, enjoy, and I'll see you in the next video. Bye, bye.