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Goldilocks and the 3000 Bears Dev Chat

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Published on Jan 27, 2013

Chatting about our OUYA title Goldilocks and the 3000 Bears that we submitted to the Create Game Jam. I think the general consensus is that we like the way the bears attack goldilocks and if anything we need more comedic violence. We gotta keep pushing. Unity is serving well on the ouya, using light probes effectively and pleased with the results, Unity is certainly a great Development environment there is no question. There's no shadows yet on the OUYA but we don't miss them with all the other features.
OUYA is going to change the face of casual gaming... Fayju hopes at least.
www.fayju.com
This game was our submission to the killscreens daily and OUYA's Create Game Jam, judged by the likes of
Felicia Day -- Creator, The Guild
Adam Saltsman -- Creator of Canabalt (itself conceived in a game jam!), Hundreds
Phil Fish -- Creator of Fez
Alexis Madrigal -- Columnist, Atlantic Monthly
Austin Wintory -- Grammy-nominated composer, Journey
Ed Fries -- Co-creator, Xbox; OUYA advisor
Joanne McNeil -- writer, former editor, Rhizome (The New Museum)
Zach Gage -- Interactive artist; Creator of SpellTower
Slightly intimidating to be criticised by the likes of them, but we love what we do and we've done enough reclusing.

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