 Hey, it's ANFA, welcome to another ANFA monthly live stream. I've been starting with a little bit of trouble, but I am here and everything works. Everything is perfectly balanced. All right. How is everyone doing? I see there's 36 people watching right now. Welcome. It's great to see you. It works. Yeah, I think it's going to work. I just forcefully restarted the entire streaming setup, because for some reason I wasn't able to kill one of the processes that were playing background music, and there were two of them, and they kept playing one top of each other. I thought that's going to be the most problem, but when I started talking I realized there is no input from my microphone, which is kind of a bummer on a stream where you're supposed to speak. So, yeah. Today we have a big topic, so maybe before I do this topic, I'm going to play you a song I made, because maybe you haven't heard it. So let me figure this out. I'm going to play you a song titled Pipe Wire. Maybe let's go with the vocals, because it's funny. Let's do it. That was a little song titled Pipe Wire. I made this for this month's liberal music challenge, which is a monthly friendly contribution contest run in my community by the members of this community. You can find information in my community chat. There is Discord and Rocket Chat. They are bridged together. I, of course, encourage everyone to use Rocket Chat, because that's open source and self-hosted, and Discord is proprietary, and it's evil. Yeah, so I made this song for the contest, and that was really fun. The theme was 80s, a music synth made with wavetable synthesizers, and I used Odin II for all the instruments in this song, except for my voice. I think my track is a little bit off the theme. It's not perfectly 80s, but I think the key change and the modulation at the end was mandatory. Anyway, that was fun. The vocals weren't perfect by any means, but I had fun, and I didn't want to spend next week just recording perfect vocals. So that's what I wanted to show you for starters, and now I'm going to blow my nose. Oh, wait. Hold on. Okay, I hope that made it at least a little bit more bearable and entertaining. I've been busy figuring out my live streaming setup, and I've done a few interesting things, and I have a camera that is showing you my keyboard, so you can see what I'm doing with the keyboard, and it's also synced, because before when I tried to do that, it was very not in sync. Now it is, because I have two cameras. Let's go on with today's topic, which is bespoke synths. Someone said I look very shiny. Is that a good thing or a bad thing? I really don't know. Bespoke synths is an open source modular music playground. It's hard to call it a DAW, because you don't really have tracks or a mixer or you don't really record things the standard way, or you don't sequence things the standard way. I would not call it a digital audio workstation, meaning a program where you sequence tracks to produce music. It's a modular environment where you can create various little nodes, connect them together, you can also feed inputs into it, like MIDI keyboard input or microphone input, and you can process all of that data and output sound. You can also output other things. I believe you can also output MIDI and even OSC, so we can in theory bespoke like a sequencer that reacts to music and controls your lights in a venue. Maybe. I don't know. That's crazy. However, this piece of software has been recently released as a version 1.0 and it was released as free and open source under the GPL license and that is fantastic news. Everyone on the internet regarding music production has been all over this synth, this software, and I wanted to give it a try myself. I've been playing a bit with it. I made a few small jams with it and today we're going to make some music in it. If you have any tips, throw them at me. I'm reading the chat. If you have any ideas, what we should do, express them and we shall make them real. Also, I think I'm going to make sure my voice sounds good because I think it might be not best. I'm going to just reset the noise profile. Tweak. Tweak. Tweak. All the booths and the gate. All right. It seems it's good. What about? Okay. Do you want a wider sound or a more narrow sound? I think this is a good in-between. Okay. Let's get this s**t on the road. Okay. Let's start with a super simple thing. To get any sound in bespoke, we need to create a note that will produce audio. And there is a bunch of them. They are in the category synths. So if I click here, you can see there are synths. And one of the simplest one is the signal generator. By the way, I hope you can see my mouse input keyboard input. Is it okay or should I move it? Is this like mouse? I'm like using spacebar. Maybe I should move this a little bit. It's going to be probably hard to read when it's in this place. Yeah, let's do it like that. Okay. That should be better. It is moved. Okay. Now if I just grab this little noodle, drop it onto this thing. We have connected our output, our audio output to our audio input of this gain node, which is sent to a splitter, which separates a stereo signal into left and right, and then it's fed to left and right outputs of the program. And we have also the level indicator. So this is like master gain right there. It's pretty crazy because we can do a lot of interesting things. Let's see if we have sound. Yes, we do. Also, I've added a side chaining, such a compressor, so when I speak the sound of the bespoke is going to be lowered. Let me know if that's irritating because I can tone it down or disable it completely if this is not pleasant to listen to. We have sound. That's the simplest way you can make sound in bespoke. And what we can do is give ourselves MIDI control. So if I click, where is that actually? Note effects. Is it note effects? Other multi-track recorder. There are so many notes that each of them is hiding a whole mystery. What is that? Okay, I can just press the key on my keyboard, which is M, and now I can go with MIDI controller. And this is a note that gets you MIDI controller. And this is my MIDI controller. I'm going to just click, click, and click here. And now I have MIDI input into this signal generator. That's like if we're going to try and make an actual modular synthesizer thing. This is our oscillator module. And we could use gates and envelopes and LFOs to make a synthesizer from scratch in this because there's like filters and everything. But we could also do something else. We could use a note called oscillator. I'm going to hold O and click oscillator. And that's a little, actually that's a little synthesizer. I'm going to connect its output to gain and connect my keyboard input. Now we have a little square wave. And it becomes as mouse would like this. You mean dead mouse? Yep. And here we have our oscillator. We can change it to a sine wave. And we already have a volume envelope in here, so we don't need to create one from scratch. The controls of the envelopes are a little weird, but if you press F2, it's going to provide you with number control. Whoa, what am I doing? Oh, I'm changing the length. Okay, that was, I didn't want to do that. If you press F2 on your keyboard, that's going to switch all the envelope modules, like elements, widgets from the envelope preview to these numbers. So we can change the attack, decay, sustain level and release time. But you can also manipulate them here. It takes a bit of using, getting used to. So we have release in there. And we have a super simple synthesizer. What we could do, we could add some reverb. And bespoke comes with free verb. If you tap F and you then go free verb. And it says effect chain in square brackets. This is because effect chain is like a special node that can, it's like if you're familiar with Carla, you can have Carla rack and Carla patch bay interfaces. And Carla can work in different modes. If it works in the rack mode, you input effects and they are being fed signal linearly. Like the first one gets the signal from outside, pushes it to the next one at so on until the last one outputs the signal. That's how the effects chain work. It's a way to have an effect stack that you don't have to manually patch together. Like every time you add an effect and you can very easily reorder them and control dry wet, etc. It's a very nice thing because it makes things easier. Now also, if we want to connect this little node to effect chain, that's what would happen. So we would break our connection to gain. What you can do instead is click, hold shift, and then drop it onto the effect chain. And that's going to connect our cable to effect chain, but also connect effect chain to what we have been connected before from our oscillator. Also, here is a little warning. Target expects multi-channel audio but it's only getting mono. And that's because we've connected... Or did we? Also, yeah, I guess if we are connecting the stereo channel, because you can see there are two lines. There is a blue line and a violet line and that's left and right audio channels. Now the gain node is... Now the gain node is processing in stereo and this says, oh, this plug is still mono. But we don't really need this so I can just click and click backspace on my keyboard to disconnect it. You can also select a node and click, press backspace to delete a node. There is also a way you can click on this arrow here and you have some options, you can rename that. And also you can delete a module. I don't think there is any undo in bespoke synth. So when I once deleted something that I didn't want to delete, I was sorry because I had no way to get it back. Okay, so we have an FX chain and we have free verb inside. Let's hear it. I want some more pitch. You can change the octave. Maybe I'll create a little bit of release. That's one oscillator. It's just a very simple synthesizer but there's more to it. If we add another one, oh, I just added another one. I'm going to feed it here as well. We can make it a saw. And now we have a filter, you know. I believe it's only low pass. Maybe I'm going to disconnect it from here and connect it. Also, if you hold space, you can pan the canvas around, which is like normally I pan it by right clicking my mouse, but when you are holding a connector, you can't use your right mouse button because that will just drop your connection and undo what you're doing. So with the space bar, I can still pan my view to see what I'm connecting. Okay. Are the center graphics more for show or do they actually represent waveform from RT patterns? As you've noticed, there's a little lissajou figure. I don't know how to pronounce that name, but I'm sure it's a Frenchman. It's a vector scope. And I think it's accurate. It's an accurate representation of the output, but it always has some specific parameters. For example, if I disconnect this, that's our left channel. If I connect that, that's our right channel. So it's not 45 degrees rotated like you would like your vector scope. And I'm not sure if there isn't a frequency difference in how it's sampled, because this obviously isn't just the shape we're getting. This is somehow embellished. I think there must be a drawing frequency distance. I don't know. Something is going on. This is not a super accurate thing, but there is a node for that. It's called lissajou, I believe. And it will do just that. Oh, I'm going to hold shift. Oh, wait. It's doing the same thing. Ah, not the same thing. It's in a different orientation. Okay, that's weird. I'm a bit confused. What about this? Okay, that looks more like it, but still, there is no stereo information, so why is it skewed? I think it's embellished. It's an artistic view. Van der Berg has put it well. A curvy doodle. Yeah, it's a pretty thing to look at mostly. I don't think it has a practical use. All right. We could try and sequence some stuff. You have, you know, we have this oscillator. We have this oscillator. There's also some other cool synthesizers. For example, Carplus Strong, which is a, I believe that's a physical model of a vibrating string. Let me connect it to the main game. Oh, and of course I need to route it to the keyboard. I believe it's based on feedback. And there is a filter involved and the feedback loop. And our interesting thing I've learned is that if you hold control and you hover over a control, you can see the maximum and minimum, minimum and maximum values you can input into that fader and you can change that. So let's go with zero. It goes from zero to 9999. With no feedback at all. You can see that's just a single pulse because all that's really happening here is, you can also use a snippet of white noise, fade out time for excitation audio. Yeah, we can make it shorter or longer. You can see this is like a single pulse and everything happens in the feedback loop, which is the time of the feedback is timed to the pitch and there's a filter involved. It's very important that there's a filter because the filter gives us natural decay of different frequencies. By default it's the low pass. You can also accentuate some. I've been doing this manual LFO now, but you know what? We can add an actual LFO and we can do it by right-clicking. Yes, by right-clicking on anything and we have an LFO here already. I can now click and drag down to widen the influence of the LFO. And there's a bunch of settings. I can also just click and drag these boundaries, so the minimum and maximum value of the... Or maybe I don't. Yeah, maybe not. But by moving left and right, we can change them. Also we can just move to slow and high. And there's also interval length. What we can also do is do pin. If we click this, you see that we can become a node on its own with this little violet port connected to this. And you know what? There's more of these. You can see the whole thing, the modulators in here is things that can control different things. For example, there is... Yeah, fable. Look at this. We can disconnect our LFO for now. Or just... Oh my goodness. Can you see that? By mistake, I made the LFO enable and disable itself. That's awesome. Wow. No, nothing crashed. Okay, I'm just going to backspace so it's disconnected. I was crazy. The LFO was disabling itself cyclically. All right, this is fable. It's a very interesting kind of an XY controller. We can connect... See, we can draw something. And it's going to replay our drawing, including timing. You see, it keeps the pauses I made and it deconstructs this drawing into two automation curves and plays them back on loop. It's pretty crazy. And now we can connect this if I just click here and now I can decide where I want to drop it. Maybe on this frequency curve. I can alter this with the second one. Let's click and put it on the decay. It's getting a bit loud though. I'm going to implement a compressor. Let's press C and see what happens. What do we have here? Is there a compressor? Compressor, FX chain, yes. Okay, let's click, shift, click on this so it's inserted into our... Okay, that's the threshold. Attack is very low. Maybe I'm going to move up or threshold. Don't tell my wife, but when she saw that, the first thing she drew was something a primary schooler would do. And she was laughing. Never mind. It's interesting how this shape changes with the filter. By the way, a really cool thing I've also discovered is that every control has a slew parameter, which means if you hold alt or smooth, they renamed it to smooth, but it's a slew limiter. And now if I, for example, move this up, you can see that this little dot is where the control wants to be and this fader shows where it is actually. So we are smoothing in time the control. And what I want to do is add some smoothing so that we don't have this, like, nasty clicking. I'm going to also smooth this one a bit. I must say this is really cool. Okay, you know, draw A. Okay. A. Like it? How does an A sound? That's how an A sound, Rob. Like it? Yes, I hit the note I wanted. I must be pretty cool with when you can see my hands. Does it work cool? Okay, is it good? Everything is fine. Ah, you know what? Yes. Oh my goodness. It's a mogus. Okay, moving on. Yeah, that's really cool. Oh, they discover a new way of zooming in and out. Now I just, okay. Let's do something interesting. Let's sequence some notes. So we have music that plays itself. Because why should we make music like just playing in the keyboard is boring? All right, we have notes effects. What there is, what is there? Note. Yeah, I think I'm just going to do this because it's N. There is like note. Ah, the red ones. Note sequencer and note canvas. Yes, I like note canvas. This is note canvas. Say hello. Ah, note canvas. All right, now we can holy snap, that's a low octave. Now we can insert notes into our canvas and it's going to play for us. I'm going to hold shift and click. Let's move it a bit lower. By the way, there's some music series stuff in here. Oh, I just changed it. It was beep. It was be friggin. I have no idea what these scales are. I never learned them. So they say nothing to me, but I think the only thing it does is it highlights different things. I still can work in, like, whatever I want. Oh, wait. I can work in other tunings as well? Just actually do it? Or is it just... I don't see that. Okay, it doesn't seem like it's playing anything different. This is pretty friggin loud. I'm going to lower the volume of that. And also, we need a reverb. Let me add a reverb here. So add effect, reverb. You can put more notes in an octave. You can scroll this up and down if that's what you're asking about. Also, every note has parameters. Like, if I set the note, I have these things here. And I think you can make LFOs for notes. So they are, like, moving around. It's pretty friggin crazy. Okay, wait. It's resets. Why does it reset? I want to have an LFO on my notes. Come on. Something's not right here. Okay. I'm going to create an LFO modulator. Is there? Okay, let's go. Oh, I think I inserted some plug and I didn't want. Yes, I inserted an LSP EQ. I don't need that. By the way, for the whole time I've been playing with B-spokes, it never crashed. Hey! Combustible lemonade is here as well. It's different scales, he says. These are scales, but what is this? Which method do you use to tune the scale? Okay, so it's not changing tuning. Like, microtonal things. It seems like you can do microtonal music in here. Okay, let's just make a melody. That's very boring, but we can alter this a little bit. Add a note note filter. Note chance. There was an effect that would sequence her. Note chance. Yay, there's note chance. You have note chance of surviving this. There is. By the way, I'm using Shift-P to pause the processing. There's a very low chance of this playing. And, you know, we can add more note canvass or arpeggiate. Just gonna make us more notes. I think the chance is too low. We could add something else. Well, I think we need some more instruments. That's for sure. If we invert the feedback, it sounds hollow. We need some drums, don't we? We're gonna make this very quiet for now. Just something in the background. Let's delete that stuff. And what would we do? Let's delete that stuff. And what we can do is make some drums. And there's a bunch of different things for making drums. If you hold D, there is drum sequencer and drum player and drum synth, which are all built-in things. Let's go with drum sequencer. There is. And there's also a drum player and drum synth. Drum player is a sampler. So that's a very easy and quick way to just get something going on. If we go to this... Click this edit button. You can see there is a 4x4 sampler grid in here. And if we just randomize a drum pattern, we immediately have drums. So it's a bit chaotic. Oh, we can randomize the... So that's like... There's a bunch of different samples bundled with bespoke synth. And this is a sample player. So we can easily... Maybe we can do some trap piece. I don't know. I wonder if there is sidechain compression. Because I didn't see that yet. Slider sequencer smoother. Let's see at the compressor. Does it have a sidechain input? It shows spawn list. It doesn't seem to have a sidechain input. Okay, we can maybe do some distortion for these drums. By the way, another way of connecting ports is by grabbing something, holding shift and moving it onto something you want to connect it to. So that only works if it's not connected to anything else. So if I just unconnect this, if I now hold this, hold shift you can see it created a connection. That's a quick way to connect things. Oh, that doesn't sound good. Fuzz is no good. Oh, that's loud. Sorry. I'm going to reset this by click using the backspace. Sorry, no, backslash. Okay, no. I don't want to... Backslash removes a control to its default position. Compressor. Maybe we get a DC remover. Because there might be some DC from the samples. I could add some noise to these drums. The song says BespokeLMC MiefChaloin says ANFA wave shaper. Is there a wave shaper? Oh, there is. It's not in... Okay, I'm going to just click, hold shift and now it's inserted. Ooh, nice. How do I do use it? I need some info. Variable usable in expressions. Okay. Oh, wait, that's expressions. So, the wave shaper means I need to do maths and my head create a function that will shape my waves. Yeah. I need some bass. I need some bass, yeah. Okay. All right. I've made a sign shaper. I've made a sign shaper. Yep. That is how you do that. I just figured out the math. Yeah. I'm gonna do a DC offset. Yo, that's gonna make this asymmetric. Holy snap. That's fantastic. MiefChaloin says Hanafa is the first person to ever say my username correctly. Did I say it correctly the second time? So, I don't know. All right, so if at any time the bespoke since selection of nodes is not enough, you can use VST plugins. No LV2 yet, but they are looking at it. And you do it by just accessing it from the same thing as all the other things. Just there's a VST plugins. So if you know some plugins name, like I know there's like pocket verbs from Airwindows, because I have Airwindows plugins installed and these are one of the few plugins open source plugins that are only in VST, so I use them. Pocket verbs. Where is it? Pocket verbs, yeah. I'm gonna put this in here. And now it opens a user interface for a plugin and a separate window. There it is. The gating parameter in this Airwindows pocket verbs plugin is very cool because it makes so that it creates a side-chain compression effect when you're actually side-chain gating. I think my system load is a little bit much. I'm gonna pause this for a while. All right, you know what? I'm gonna save this, by the way. Save s, save my s and I'm actually gonna call this Session 4 I'm for life, 20211003 Okay, it's saved. MrTXD asks Are you using PipeWire? Yes, I'm using PipeWire at this very moment. MagnaK says Kai says the payment page is funny, by the way. Oh yes. The bespoke sentence page is quite funny. So I don't think it's correct mathematically because they say like two things and so actually, no yeah. I wanted to report a problem with the payment page. It's not Hori says there is no PipeWire option in bespoke. Oh, there is not. I have selected ALSA. I'm gonna show you my settings. Here they are. As you can see, I'm using ALSA and I've selected the output device of PipeWire sound server. Maybe I should use a larger size because I hear it starts to struggle. Yeah, let's see. By the way, a really cool thing is that there's a nice effect called Stutter which is really cool for making your drums a little bit more interesting because it can pretty much just generate it can like look at this. If we could just control this randomly. Oh, but we can! Random note and now with the pitch of the note we select which one we want to control and now it's only trigger quarter notes. You can lower the probability so it's just going to play so often. You can insert more random notes and this one, can I type? Oh, yes, I can. Obviously there's going to be a problem of clicks how my system is really struggling but I don't know why really. Free RAM My disc load isn't that high. My CPU load is not high. Add a more random notes, spawn it. I don't know why it doesn't spawn under my click. Maybe that's because I'm zoomed in and that's some little bug. Reverse like there's so many very many cool awesome things. Also I think maybe I should lower the buffer size or rise the buffer size in bespoke synth. I'm going to just try that. So I'm going to save I'm going to change the settings and the rise buffer size to 1024 save and exit and I'll start it again and hopefully it's going to all work fabulously. I still do have issues I'm not sure why though maybe it's because of this this thing is so yeah look. You can also click on the name to minimize it so we don't see the connection. Not sure why I'm going to add some more interesting sounds. There's also an FM synthesizer. I'm going to grab my MIDI controller maybe let's have this visible. So we have like free operator FM in here of course we can add an LFO what do you know? We can LFO and LFO, right? If we just make it pin it we can LFO and LFO now I'm making recursive LFOs something going with this thing I'm not sure how I duplicate a note or like a can I control C and control V I don't think so. Does anybody know how to copy a note? I have an idea though. Maybe I could progress procedurally and just use note chance where is it? Oh there it is and just feed this into my bass synthesizer oh wait oh okay I need to click and like do shift oh no no no control Z? Okay no okay I don't know click black space reconnect this here and now shift click on this and now I'm creating a new connection I can also hold space bar to just scroll my view also we need to shift this by an octave I'm gonna use an octaver for that so it's all now it's N for note octaver note octaver yes oh we got a stack note we can also of course change the amplitude sorry the envelopes of the influence of different I think this is really cool Dave A says hey ANFA I missed the first 90 minutes again I always do this you can rewatch them good you are at least now here I want you to do some effects maybe give me some distortion distortion like how did you get this working on Manjaro I just downloaded it extracted it and run it I think special pause this for a while and now figure maybe I can record some audio into it it's gonna be fun could be fun R random note O A as audio audio meter there's maybe a looper looper looper recorder let's do that looper recorder what is that capture last eight measures okay I can also give an audio input there it is can connect it am I feeding it input so I need to check out my oh sorry wrong I need to check my where are the inputs of okay it's taking input from my microphone that should be good oh I'm paused that's why ah da doom doom doom doom how do I trigger recording interesting doom whoa what happened did my tempo change yeah my tempo changed why why I don't understand I'm getting some sick beats though I suspect some of that is due to some weird problems that are going on I am not sure what is going on I'm gonna delete this looper recorder can match sample to tempo multi tap delay yay I like some of that in my life well that's the multi tap delay that's large alright okay it's a visualization okay there's also feedback no need for ardor you think there's something called multi track recorder how does this work oh you can have multiple tracks in here how does it work oh there's probably inputs or maybe it's just I'm gonna try and record something yeah okay what now what can we do with this can I edit that can I send this back can I record it JTB says I bet you can sequence full tracks with it somehow this depends on how CPU hungry it is I am sure it is possible it must be oh interesting that is mono maybe I should first do this and then interesting I've disabled my try something totally different now because that's already well and good but I can explore some more I think synapse sea of grain drum synapse drum player beats what is beats multi loop player full mixing sample layers together okay which sample I don't have sample drag samples onto here or to add them to the slot so you drag and drop sound files like like this what really holy snap okay just like that yeah that's the entire song okay yeah you can hear the the chord progression in there okay but that's just for drums it's pretty cool using an entire song it's a simple loop if I would like it would if it would be cut like on a measure so it doesn't have a fade out that breaks okay I think beats is not for me at least not for now what else can we have sample canvas sea of grain sounds nice what is that we can record something okay let's record something where's the audio there it is maybe I should start a new project to make sure we are not running into like CPU bottlenecks so we are at like 15% load so we should be able to do plenty more how does this work we can load a sample I don't have any samples but there are some drums samples okay we can also have a MIDI controller to connect it to this so I will steal the one I had I'm not using it anymore where is it hide this it's large where is my controller oh there it is didn't notice it okay so sea of grain and give me sound output we don't have any audio but we do have okay now we have audio can I clear it how do I clear it because if I messed up how do I look okay what is going on in here I have no idea oh okay that was alright my gain wasn't zero oh snap that's really cool wow it's in mono though I need to stereoize it let's insert a pan paner oh yeah I tried to press shift I didn't that's position of this voice within the sample spacing what are these things just should we add octaves okay oh I think if I fed it with stereo input I would have stereo output I want stereo input give me a paner I'm gonna re-record this alright but can we play a note like can we pitch this or it's gonna just go forever that's really cool but I would like to play keyboard bass pitch alright there must be a way of there must be a way to play this with a keyboard there clearly is a way especially isn't it just like it gives you midi input so there must be it must be possible that is a really cool thing it's a very interesting granular synthesizer or you can record your own sample maybe I'll try again sea of grain oh there's also like note singer which is supposedly just taking your input and converting it into midi so you can drive a synthesizer with your voice looper note as input looper okay where's the looper note they spawn in different places I don't know why I can't see it can't find the looper there it is okay what's the looper thing can I record here as well okay I do let's try this then doesn't seem to do anything it's blanking clear? right? I don't see anything being written in here Anno says on the midi input can you click on the layout button on the input yes what the hell is that okay launch pad oh it seems like it can like it seems like it can like it has a bunch of controls and what the hell where are these grid oh you can connect that to stuff like I saw these what is that like here patch a grid in here from a midi controller module what is that I mean I don't have any of the layouts listed here maybe I could hide list layout okay page one page alright so I guess I could create my own layout what is this thing that's crazy what grid okay and what what happens now oh okay that's whoa oh wow wait no that is so cool holy snap that is so crazy okay can I like snap list okay bindings okay my goodness alright so if you have a controller that's layout there or you can create your own I guess because it's just json files you can map out your controller visually so that you can then just click and drag and connect every part of your controller to all the stuff in here so you can super easily and quickly map your controller to your patch so you can perform this live my mind is blown B music says B spoke is so full of great ideas magna K says I've been like that for a week now mind blown then blown again the sword says now that's midi binding Mike Sarah Thayer man says default has all notes and CC so it makes sense default alright so what is that that CC's and that's notes that's pitch bed alright so I can now just press can I like I can tap yeah this this shows you how and illogical is the layout of the pads on this keyboard hope you can see what I'm doing like what the hell is that it's not even the same cluster like what the hell okay what you think this oh my goodness think of the possibilities oh this this became red why by the way am I paused or am I playing I think I was playing wow okay like this this requires entire different stream just to figure this out also I have a little Akai MPK mini I'm not currently using because I don't have room on my desk for two controllers but I could mix them and maybe I could like create a mapping for this thing I can make it make a Jason layout so we can like have it here I don't think it's there maybe someone already made it maybe I can just download it somewhere doesn't seem like it I don't see any Akai hardware in here and then I could like map out all these little thingies I need to think about using this for I need to I need to you know I've done some I've made some live performances mostly just for demonstrations I've been doing some for long live streams but I've used like I used Carla and Giada and hmm sec 64 or sec 66 hmm which was like a little bit weird because you know it's a different program for different things because one program is just hosting plugins another one is sequencing media data but with bespoke I think I could do all of that in a single package and if I can you know like I believe there is something like a radio radio sequencer oh my goodness I'm starting to like think about all the possibilities radio sequencer all right I can of course I can patch in this ah but it's not like I think what is that that is a control output all right okay there's so much more to discover in here my goodness there's layers upon layers of awesomeness buried in this couldn't load layout file okay I think we should just go and figure out layouts for all the different um interfaces that we have maybe we should get in touch with the creator of bespoke and ask him how these are done and ask if the already has them and like you know to contribute more and fill up this list also I think it's gonna need a search box like to type in and find by name because you know right now okay they fit on my screen but there's much more devices out there that may we may want to have layouts for and yes you could like only put the ones you use in your for controllers folder maybe that's the idea maybe there's more but you need to download them separately or they're like I don't know put somewhere else so they're not in your face but wow hey the pitch bend is there oh and there's my that's so cool I love the interface of it also like the visuals are so simple yet so so pleasing and like yeah Mike Thierman says I suggested the nested menu or something wow this is really cool wow we've got loud whoa the breakage there's some breakage we're breaking bespoke now I just hear in one ear but I see it sending signals to both ears okay we have some nasty nasty DC offset I'm gonna try and combat this DC offset remover but where is the effect where does it spawn it why so far away is it that yeah DC remover okay that didn't help I still hear in one ear alright give me the Carla where is it where are you oh it lost one output hey what what okay now you hear it in mono I hear it mono as well but this is centered okay kind of we're kind of breaking it be music says today Anfa looks like a child on his birthday yeah I have no idea there's like so much cool stuff in here it actually makes a lot of sense to me like before this stream I was like okay it's a nice toy like I can play around I can drop some stuff in here but can I really use this for something like useful except for playing with it and having fun and now I see I actually can like I could produce entire live performances in this thing both outputs are set to channel one are they oh wow indeed I must have moved my yeah but still I have one I still have just one output channel is there something else I don't see it the audio is in mono on your side or is it no it's in stereo okay weird things are happening but no problem I'm having fun if there's like a pitch shifter there's pitch bender oh yeah there is pitch shifter I wish it doesn't it wouldn't spawn these racks in a weird place just under my mouse can I control this with my MIDI keyboard because I really want to can I like I can't can I do that something didn't alright didn't do what I thought it would there's something called a macro slider could this be useful holy snap there's so much things options in here because I can host different things in here and also if you like we're going to finish this soon so I may even blow it up if need be we can also use Carla for example Carla rack and we can load a Carla rack VST to be our new base synthesizer and we can load whatever for example gion kick only comes in vs lv2 tuning it is going to be hard that's going to be terrible but yes we could also run bespoke inside Carla because like if you're blowing it up we're blowing it up for good only the command for that is I don't know if it's going to be because maybe let's not do that because I'm running it from a directory I'm using a desktop launcher that I created to make it easier for me yeah let's not mess it up all right Sativa says load gion kick has a melodic sense yeah there's something possible I think I made a little track with gion kick it's in one of my videos about gion kick okay we are coming close to the moment we've all been waiting for which is I just made it faded oh I see something isn't working let's just minimize that let's start with a track titled intro by steve pixis the volume should be good made with lmms, zenith sub effects and audacity and it's an intro song for his new album that hopefully will be finished in this century it is not an error it's just part of the gapless disc okay I understand yeah I could say the same that I hope my album next album is going to finish before the century ends right so it was intro by steve pixis and now a track titled Ya Ami work in progress edit by Fede Ma I'm reading it now because it's a french band so this was made with arbor, calf, rtfx and guitar ex plugins and they say we are Fede Ma a new band from France Pa is the singer-songwriter Emma the guitarist and Arnaud the synth keyboard production guy record demos using Librasic music production computer and arbor is a doll this is a feminine editor of Ya Ami a work in progress trip hop song in literary arabic we would be glad to hear your input and advice Arnaud from Fede Ma really cool that we have a chance to hear some completely different music this time okay you know what maybe let's replay that again and I'm gonna read you the actual info cause I messed up what do you say you want that also did you hear the track by steve pixis correctly was it did you hear it rob van der berg says yes yes as in yes let's do it again okay let's do it again so here's steve pixis okay you say steve was fine alright no steve then but Ya Ami wasn't fine alright let's do it once again this is a track titled Ya Ami by a band named Fede Ma it was made with Arnaud, Kalf RTFX and guitar ex plugins and they write hi ANFA we are Fede Ma a new band from France Fedoua is the singer-songwriter Emma the guitarist and Arnaud the same keyboardist production guy Arnaud and Arnaud as a team this is a 3 minute editor to hear your input and advice Arnaud from Fede Ma maybe a tiny bit of French great now we are back on track with no more bad sound so that was Ya Ami by Fede Ma and that's their first appearance on this show very nice glad to see you here thank you for the submission and that was really interesting and refreshing and now let's hear a track IV on the Wall by SG75 up on our playlist is Club Edit hard to hear you speaking when the music is playing sidechain a bit turn it up a little bit more is it better now? we are gonna dub, we are gonna club that's what Rob Annerberg says at least gonna sound like I'm a radio DJ the creator writes a remix of the 4.30am electronic track I sent you 2 months ago from electronic to more techno style this one was made in our Z-Rhythm Alpha using old and 2 LSP multi sampler and Vitallium mainly you can hear your KOTO patch multiple FX all our liberal softwares obviously LSP X42 CULF and more friends all FOSS obviously enjoy, I will, we all do thanks Jaakim Hillesstadz says ANFA well you are a DJ right now are you? now make the mix and master is to this track beautiful transience you can't wait for it to actually finally release the tension think that it may not come Apex is probably behind us already I'm playing this beyond 3 minutes mark that's because today I had a little bit less submissions so I've taken the libertary of not shortening them cause we had only 25 minutes of music to play yeah that was that was 4.30am club at it by Sahatifa and now a track titled Hidden Card by Outer Mind supposedly my microphone is a bit low still is that better now? Roland Berg says hi or bye sounds I really like this made with LMMS, creator writes what power does Hidden Card have plugins used synth one for the lead Zinacib FX for screech and pad search for ARP, chime bell Monstro for bell-esque chords nimble kick to pitch kicks samples soundphones used kicks are his own drums, wave alchemy evolve product producer spot piano is HQ orchestral soundfont collection versus 3.0 soundfont transgate effects, ghost hack 99 sounds, oh my goodness there's too much to read there's a lot of samples used that's the point but still Zinacib FX Monstro, surge and it was all made in LMMS this gives me a bit of Pirates of the Caribbean vibe if you know what I mean Hidden Card by Outer Mind and now we'll listen to SUD or SUD SCP-2 by Xperia Bass they write the title of the track is soundscape alright but it's written with clever letters let me correct that that's the title it was made with LMMS and they write Outer is a cutie furry smiley cat face alright that's not hard bass that's hard style, Turminder Replice Xperia Bass, no you cutie furry missed some variation near the end pretty much as you can see that these two blocks were pretty much the same and I would really like to hear some more different themes or like take out some stuff so we can add it back or just give it a bit more variation but yeah nice now a track by Quantizer titled Alloy it's the Quantizer's track because it's very loud signature talking bass with LMMS Vital for punchy bass strings and some flux Zenith of effects for background sync pad and flux and audacity also write one or two clips in the track sorry about that so one or two samples are clipped nobody will notice is this the ternary addition submission time tonight? was I the only one on binary rhythm signature? honestly I can't tell I really like this bass instrument however there's one problem I think it's going to be playing throughout the whole track and I think what we need is to have it play like 50% of time and have something else replace it together 50% I'm lacking a little bit of variation with the sound design what is there is really cool but it gets old a little bit because we're halfway through the track only two minutes and we've been hearing for the same instrument from the start until this point and we'll be hearing it for another minute I think as Sahadeva puts it yes give some rest also I feel like this bass is overpowering a lot of interesting things that are happening underneath it I wish you could hear more of it back titled Alloy by Quantizer and now we'll hear Doko Birthday Work in Progress R4 by Sir Proko and this track was made with Ardor everything synthesized with Insurge, Vital and Zenith of FX including drums also a bunch of other plugins LSP, Calf Airwindows, Wolf Shaper, EQ Thank You Dragonfly and Mods RPG oh I like this I like how this develops right this was my entry for the LMC 11 and it's also my first completed track I pretty much have no idea what I'm doing so any feedback and criticism are welcome scripted Burb Rose thanks for not loving what you're doing by the way the 11th edition of LMC or Libert Music Challenge was the birthing edition one year anniversary it's because one month we lost one month and he's also yeah that was is that the the dog toy sample from Rob van der Berg as well? is that what it is? awesome so that was Doko Birthday Work in Progress R4 by Sir Proko and now our last track which is titled Wave Rider by mylofi and it's an entry for this month's Libert Music Challenge it captures 80s perfectly like this could be the conch Fury 2 soundtrack for all I know the track was made with Ardor Vitalium Airwindows Dragonfly Refined LSP BUPS X42 NGX plugins right this is my LMC 12 submission all sounds made from in it mylofi killing it as usual hellofi and that's the final track of today thank you all so much for your time thank you for watching thank you for submitting your music for this live stream thank you for joining me for this discovery of bespoke synth and the experimentation and figuring out stuff that was awesome I had a really good time hope you've had a great time too I will see you I will see you in the next videos and I hope to be releasing videos like almost every week now I'm working on simplifying my workflow a bit spending less time on silly details and trying to push out more videos towards you but all of that is only possible thanks to the Patreon supporters and Libra Bay supporters so actually I should do this yep so if you would like to help me make more videos and more live streams like this one please go to patreon.com or Libra Bay.com and I should also remove myself from the I should change this I could add a drop shadow because you can't read this and also if you have any trouble with Linux audio or open source music production you can head over to my chat at chat.anfadelxyz where you'll find a helpful bunch of audio maniacs like myself who are also freedom freaks and together we can squash the bugs yep that's all that's it thank you so much for watching I hope you found this interesting and I hope to see you again soon on first Sunday 1930 Central European time or 7.30pm that's the time I'm streaming every month the info is also on my website anfadelxyz and also just comment say hi in the chat chat.anfadelxyz and you'll find out about things that's all for today bye