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Published on Oct 9, 2015
Riot Games serves an international base of players that creates terabytes of data daily. With their data centers quickly reaching capacity, Riot Games migrated their entire warehouse to AWS in order to scale operations more effectively. Learn how Riot Games used DynamoDB and Elastic MapReduce to import millions of rows of customer metrics. Hear about the technical specifics involved, and the lessons learned along the way of migrating large amounts of data to AWS.