Loading...

Math and Movies (Animation at Pixar) - Numberphile

691,620 views

Loading...

Loading...

Transcript

The interactive transcript could not be loaded.

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Nov 11, 2014

How do 3D animated characters look so smooth? Pixar researcher Tony DeRose explains - with mathematics.
More links & stuff in full description below ↓↓↓

Extra footage: http://youtu.be/2NzTAaYgk4Q

Links below...
Pixar Research: http://graphics.pixar.com/research/
Tony DeRose papers: http://bit.ly/DeRosePapers
Ed Catmull's paper: http://bit.ly/1stJNht

Support us on Patreon: http://www.patreon.com/numberphile

NUMBERPHILE
Website: http://www.numberphile.com/
Numberphile on Facebook: http://www.facebook.com/numberphile
Numberphile tweets: https://twitter.com/numberphile
Subscribe: http://bit.ly/Numberphile_Sub

Numberphile is supported by the Mathematical Sciences Research Institute (MSRI): http://bit.ly/MSRINumberphile

Videos by Brady Haran

Brady's videos subreddit: http://www.reddit.com/r/BradyHaran/

Brady's latest videos across all channels: http://www.bradyharanblog.com/

Sign up for (occasional) emails: http://eepurl.com/YdjL9

Numberphile T-Shirts: https://teespring.com/stores/numberphile
Other merchandise: https://store.dftba.com/collections/n...

Loading...

Advertisement
When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...