 Hey everybody welcome back to another episode of Zelda inquiries. That's right We actually came up with a name for it, and I suck at pronouncing it Credit goes out to copy editor Darren for coming up with the name. He joined us last week this week kind of have almost an invasion of types an unplanned surprise where a select group of the podcast crew is kind of invading and And that's not necessarily a bad thing because they generally know what they're talking about at least sometimes So joining us this week we have Luke I can't pronounce your last name. Sorry. Scanlon SCANLAN Okay, and he's a writer at Zeldin former and then we have copy editor Jeffrey with us Hey, how's it going? Yeah, yeah We have our podcast editor and usually host although Recently he's given up a couple episodes to his cohort Adam Adam say hi. Hello He's way in the background. I think he's playing a 3ds and Then we have well, I believe Chris with us today, too. Yeah, it's me. Yep. Another person who does podcast stuff. So yay So as I said the podcast crew kind of invaded a little bit But we're gonna get right into it. You guys submitted a lot of questions this week No surprise since last week was our very first week doing it a lot more questions in week, too So we'll get right into all of our questions this week came from Twitter and Facebook I checked out of the social media channels and our posts on Zeldin former Unfortunately, no one there cares to ask us any questions because you guys probably know everything already Um So we'll get we'll get ready to the very first question asked of us It's kind of a long one. It comes off our Facebook page from Kevin Ramirez He says rather than remastering another Zelda game like Nintendo did which why the princess HD Let's see any of the 2d top-down Zelda games get a remake However, Nintendo should reimagine any of them in full 3d third-person Seeing games like Link's Awakening Oracle of Ages and seasons or the Minish Cat remade but reimagined in full three 3d I feel would be really interesting. What do you think about my idea? Hmm, I kind of want to put Adam on this one. I feel like he could yeah I mean Adam for those who don't know Adam loves the 2d top-down game So you might okay, I'm gonna throw Adam on instead of me So, okay, we've got okay just to give you an idea of what we're dealing with here There's three of us here in the same physical location. We got one pair of headphones no headphone splitter So we're swapping off a little bit Jeff signing off Adam signing in Coach put me in Welcome in kid. Thank you. What's the question? All right, so basically Kevin Ramirez suggested that any of the 2d top-down games Should get remade or remastered or reimagined but into full 3d games With third-person viewpoint and he's wondering what we think about that idea. That's an interesting question. Thank you so much, Kevin Hmm, I'm tempted to immediately save four swords because I like the idea Oh my god, the silence degree for Wind Waker links just running around acting like goofs Imagine everyone has their own little camera and can be taken selfies together But think about it before they were all in one screen, right? Right? Well before they everyone had to have their own screen Yeah, that was a thing. It was it was always an issue. I think it would still be an issue today So it'd be a little bit difficult Maybe a minish cap because then you get some gorgeous visuals Let me just say why a minish cap would look absolutely Amazing because of the minimization you have those like you could have some really beautiful four scenes And you can have some really amazing like You could have a lot of fun with the art in that game And you could also incorporate the gamepad into that Especially in the minish world, I'm just what I'm thinking Or you could be looking through the minish motor, you know I just want to say I didn't get to say this on the podcast, but I've for those of you who listen I've changed my views on the on the gamepad. I love it now. It's fantastic For reasons we'll discuss later on when it's relevant, but like Gamepad utilization for like a remake of minish cap would work wonderfully Especially as like a mechanic is when you're sure maybe um, maybe links awakening Just because I want to see another links awakening I want to say links awakening like DX evens like really Underrated yeah, definitely. It's probably one of the lesser popular top-down games And less popular In Zelda games when it deserves to be one of the most popular ones, right? I think it's all mm-hmm. So my my counter viewpoint to this is and now I'm doing me wrong I think reimagining any 2d top-down game in a full 3d classic. So though I didn't say I'm for it, by the way I'm just saying like it would be an interesting idea But like it would be really cool at the same time. I kind of have a quip with with this idea And this isn't the first time I've heard of it I've had several fans have talked to uh Zelda informer myself and other people on the staff about this idea before and I you know after some thinking And seeing what have what's been going on with like the final fantasy 7 remaster Um, you know, obviously, I don't think nintendo would ever release in episodes But uh, just how they're changing the combat system because they kind of have to um It kind of makes me wonder if I would be more into just getting like a visual overhaul in the 2d side instead of like full 3d Because like so many of those puzzles and everything else like would have to change Yeah, it almost wouldn't it almost wouldn't even feel like it's the same game Well, I think that's just my issue with 3d is all the games entirely like my my opinion on 3d is all the games is that is what it is Um, but we won't get into that. We don't yeah. Yeah. I'm just like uh, it would change the format a lot Things would have to be toned down or swapped and there would have to be a different focus entirely You might have to change the entire puzzle and um, but you could do what they did kind of with the link between worlds and uh I mean link between worlds certainly doesn't do this. Uh, but kind of Explore the shit did uh Explore the 3d setting a little bit more, you know incorporate walls and that sort of thing Uh by changing the player's perspective Um, or by you have that in it built into the 3d titles So just you can do that where you take a top-down game and make a new game that is similar uh, and takes a lot of uh Concepts from that original 2d top-down game Uh, but but makes it more modern. So you could have like a sequel A spiritual successor to links awakening or spiritual successor to the minish cap Yeah, those same ideas, but is its own game. Yeah, if and if I can add so like not necessarily Remaking the old games like he says but take inspiration more like taking inspiration from yeah Just imagine imagine how cool it would be to like have like a link to the past or like um Games like oracle seasons oracle of ages And then like just take ideas from there like the idea that they switch their worlds around almost entirely and like Artistically you bring them into the 3d space and like you take some of the mechanics in there that you know If you're talking about like oracle of ages that you take like the harp and like how you go from past to future If you go to really like oh, yeah that like that scene transition Exactly, there's all yeah, there's all these things that would look they could look great in 3d Oh, yeah, the gorgeous logistically got a thing about like the puzzles and stuff because that is The defining point of a of a top down Zelda game totally and now You know, I know this kind of gets in between because like there are 2.5 d games in the series right, um I just throw those into the top down. Yeah top top. I like that because they are top down now Now the one thing I like Um, and you know setting aside the touch controls in phantom hour glasses spear tracks Um, you know, if there were games that could translate to a 3d realm I feel like those ones are really well suited right because all of their puzzles already incorporate verticality into it You just kind of got to lose the touch screen and I yeah, I just got to change the control I do like a huge change. I do like phantom hour glass, you know, and I I didn't really play much of spear tracks I know it's not a popular. It's okay. Darren was singing phantom hour class praises last week But and I know it's not popular opinion But like it was the first time they were making a zelda game for the especially the ds And I'm glad they did make one for it because I think without it We could have we would have lost a generation of zelda games It wouldn't have like brought much and plus it's a direct sequel to Um wind waker, which is one like one of some people's like their first games like as all they ever played Um, oh, yeah, I don't know. I just felt like we needed those games If they want to remake them in some better way go ahead or something like that I I feel like wind waker not wind waker Spear tracks and phantom hour glass would be the easiest if any to like trend I translate them into a 3d. Yeah, they already got the art styles the sort of puzzles as well They got that sort of 3d style, but with 2d aspects to it. Yeah Exactly. Luke. Luke you got anything to add beyond that? Well, I was originally going to say link between worlds before I got um, sort of cut off cut off Yeah, welcome to conversations. Yeah Um, but yeah It's more or less it would work if they did it right it wouldn't if they didn't do it right Yeah, that's a very general point you could say about uh games in general everything Yeah, it's just one of those things that if they did it they might do it. Well, they might do it wrong It's be it'd be one of those things that if they now so I'd be excited about it, but I don't know if they do it right Um, yeah, it's one of those that like I can come up with ideas I think would be cool, but then in actual implementation. It doesn't work out. Well, so to me I don't really want to see them even attempt it. I would rather Take the inspiration route Some argue that zelda you might be taking the inspiration route off of the legend of zelda for nes Which may or may not be true. We don't know if the game's not in her hands to find out But it's one of those things where I feel like that's probably the best route to go I don't really that the 2d top-down games like they are they're so I mean they're classics and they don't really I mean at least to me You don't need to yeah, you don't need to mess with them because they are what they are for a reason. Yeah I reckon something like a spiritual successor might work something like Maybe it's a lot like a link to boolean two worlds actually, so I don't like where it carries on the story a little bit Past Yeah, it's a good way to generalize that it's pretty much you just say both of them at the same time Exactly, you know and I almost I almost want to say that even though it's in the same timeline everything Like it is a spiritual successor to that game in a way because it takes that idea and like it turns into like, okay Let's let's sort of rework it differently Do you want to take this one step further and at an answer kind of like which game wouldn't be a good one to transfer Sure, sure Just like which one do you think of all of them? We would have to say is the least likely The originals of the the original I The wouldn't that give you the most options though The there's something about the originals of the game. I just feel like it's the original you have You need to keep it what it is because as far as like, you know the history of that game the way that the games like the anonymity and On how do you say anonymous but like just like anonymity yet about that game Because in a way like you have to figure out that game for yourself and interpret that game for yourself in a lot of ways and The fact that it's 2d makes it all the more exciting because what can you say that also is why it's a good candidate because A good candidate to not do it. No, no, it's a good candidate to do because you have that openness You have that freedom to explore and it's simple enough where If you even look at the puzzles that uses, you know burning down a bush pushing a block like we've done that stuff in 3ds l this so it's not You it's not like a huge stretch to translate that game. Yeah, I guess it's more of like a personal reason why I guess I wouldn't so less objective probably choose the oracle games because of how They're very don't touch my oracle games. Don't touch them Adam I think it's one of them is more combat based the other one's more puzzle based I think it's oracle of seasons is the more puzzle based Oh, I want to say ages. Well, I mean when I grew up playing those games as I was playing essentially, uh At least the one that I'm thinking of uh Because I they're they're a series, you know, they tie together very well They're both both very complicated in terms of their puzzles and they very heavily rely on the 2d aspect So I think that of any game you would have to strip out pretty much everything that makes them what they are To transfer them to that 3d setting. So I think those would be probably the worst candidates of the series Not because they're bad but because They they rely so heavily on the format to be able to explore themselves fully Exactly. I mean to be honest the only thing I really want to see Um from either one of those games if they did go 3d would be the seasons like just the season changes And I the all the aesthetics all the aesthetics or like that unreleased third one at but but like a 3d one I mean That actually I mean that kind of builds off the taking inspiration by like they never they never really made that third one This true. Well, they just couldn't figure out the the password system. Wasn't that the problem? Yeah, it was something that something through the passwords It was just the the hardware just really wasn't built for the ideas that they were they were running with Anyways, they didn't make that third one We ended up getting the minish cap out of cap console, you know kind of worked out I feel for a positive, you know as much as I love minish cap and I would like to see in 3d I don't want to see it in 3d because as low as charm Just sticks with me and it resonates so with me in 2d that in 3d I just feel like I would just get I would get so it would be oversaturated You know, so so for me The game that I would not Think would work well 2d to 3d besides literally all of them That wasn't the point of the question though That was if we were asked that point it would be it's good. It's going to be It was the most different game in the series Zelda 2 Oh It's got top-down aspects You you kind of explore the the world the overworld and top-down all the time bad In a way, I could see Zelda 2 more and I don't mean to you know to step on my toes exactly I could see Zelda 2 as well like a dragon quest title Is more RPG like but I want to hear what you got. I want to hear a lot of that verticality We were talking about earlier. It does it does it does but it doesn't in a way That's more like a platforming style And obviously 3d platformers exist so it's not like it couldn't happen But it all happens on like a single plane So like they would have to completely Reimagine the dungeons in order to even make it work. Yeah, because there's no because it's all left and right Also, they'd have to reimagine those enemies which are oh god Yeah And to me like I really love the combat in that so it's hard for me to be like Yeah, look at what they do with the 3d games like the combat is so watered down and You can just mash a and beat almost everyone like I don't Like that would to me kill the spirit of what this game is known for and that's the really difficult combat now You could argue You know we're gonna get a big debate about why the combat is difficult some say it's for bad reasons for good But you know how I said that zella awakening dx or zella awakening general is underrated never mind zella 2 is the most underrated one We've had this discussion a few times. Yeah, I think we have I remember uh, if you've listened to the podcast ever We had a guest mick rice pirate who went on a rant about why he hated that game Well, it's my thing and I think you've definitely defended that game before in multiple cases You know, I don't want to get too big into innovation. Yeah, but it's just a game that I Probably just because of how much I love it is probably it's it's not a bad big reason I think that even I give it a little bit too much Of a hard time The things I know I don't I don't care for it as much. I think I gave it too much of a hard time I've never been able to get through it fully to be able to give my honest opinion Just because it's how hard it is But maybe like I just suck as a player because that game is too good. Yeah, I was having problems with black The big the big thing back then um, and you know, like I said, I don't want to spend too much time talking about zella 2 here But the big thing back then was that gaming in general was hard back then. Yeah. Yeah So like zella 2 like today feels like this really hard game, but back then almost every game you put in your NES felt that way Well, the legend of zelda without uh, googling stuff was quite difficult Oh, yes, I have google zelda back then I don't think it is No, no like what i'm what i'm saying is like if you're playing it now It would be quite easy because you have all the hints you can walk through Whereas if you were playing um way back when it was released, you wouldn't have that thing You don't they have word of mouth or people people get lost in death mountain and zelda 2 for years Yeah Because you don't it's like the lost woods except you have no guide to get through you just kind of try it I Actually, I wish I had it on me so I could show it on camera here I found a notebook of mine back in the day with notes from zelda 1 and zelda 2 Where I was drawing maps and writing like don't go this way. Don't go that way This is how you defeat this enemy. It actually like It took me back. It was it's kind of like an interpersonal walkthrough. You know, it's like back then When you didn't have easy access to walkthroughs, you know Unless you bought the guides and they didn't always exist back then like they do today I would have sold your writings to like game facts when it came out Well, yeah, I mean that was the thing like, you know, I had all these notes about how to do it You know, I kept thinking back. I learned that from my dad Because my dad actually he played a lot of games like the old zork games and uh And that those games you had to take a lot of notes on where to go and what to do because if you didn't You'd screw up and you die So it just it kind of took me back and I I guess my problem with translating this to 3d would be that To me it would just take most of the challenge Out of the original experience. We're just still challenging even with a walkthrough Because you know, you can have a walkthrough tell you how to beat an enemy doesn't mean you can actually perform the the moves and not die Trust me. I died a lot in that game I believe you Luke what what uh, what 2d game do you would you least like to see Put into a 3d? um to be honest My favorite legendary zoda game is a link to the past um And I like it the way it is and I feel like if it was made into a 3d perspective It would lose some of its charm. Um, I'm not sure why I think that I just think that I guess because I've got that nostalgia thing going where Every time I'm sad or anything like that. I've already covered this on the podcast actually. Yeah, I'm sure. Um, yeah Just every single time I play that game whenever I'm upset or anything and excuse me up I feel like if it was changed in any way, I wouldn't have liked it as much. I don't know why it's just that one little thing that I've always thought. Yeah, I don't want that change in any way because I can't And see the nice thing about that and this is an argument I make um a lot of times when when fans, uh, you know debate some of the values of ocarina of time um Is that ocarina of time was greatly inspired by what I think to the past did So that's why a lot of people feel like ocarina of time is almost like a 3d a link to the past anyways Yeah, except like it's not that kind of goes along with our inspired by um conversation a little bit earlier where it's like Yeah, um, it's okay to have games inspired by what those games did um But you know, I think you know in general here We're kind of looking at the whole consensus um to answer your question directly Kevin is it doesn't seem like any of us Really want the 2d games To be imagined in full 3d, although there could be some cool aspects to that and I admit, um Probably all of us have you know have our nostalgia and We've played these games and there's probably a lot of all the fans out there that never experienced the 2d games All they've known is home console 3d games which they need to change immediately Exactly you guys need to need to play the 2d games Um, there's some people that just can't get into the 2d top-down games kind of like adam has a hard time Getting into the 3d games So, I mean there is a sense of saying well, you know, it's not going to ruin the old experiences and you can present it to a new crowd But at the end of the day, I think a lot of us Especially just to stay faithful to the fan base would be kind of leave those games alone and use them to inspire yourselves to make Like a sequel to those games or a game inspired by that game as you know A game in the same timeline But last week we had a question about you know, if we thought um that Darren and myself at the time if we thought that Zelda u was just a remake of the legend of Zelda Um, and as I said, it seems more like Well, no, we said no and that um, it would be uh more more inspired by since zelda one is technically The only game in the series that is fully open world Um So if zelda u is taking after that, that's probably the one game in the series you can look back to So I think more more like we don't want that to happen We don't want 2d games remade into 3d. We kind of want them left alone as they are And just use what they did to inspire a new creation In 3d if that's you know, what you're looking for is more more 3d Zelda games. Well said, mate Um, so we'll watch our next question. Otherwise, we'll end up spending an hour on every question That's okay. It's good. We got a lot. We got a lot to say that's what happens when I get the podcast crew on here We got we got a lot to talk about. Yeah, um this one Is uh, this one comes from david I done again at did is my name on twitter I don't know why that's a user name. That's just what it is. Well spoke Says why hasn't anyone made a zelda spin-off in the 3d platforming genre? Because they tried the 2d platforming genre and we got the cdi games Oh I mean, you know, I'm gonna write those off because nintendo enough. I mean if I were going like a legitimate argument is we get platform We get some platforming in the games already A lot of the adventuring is platform based. Um, there was a good amount of that in skyward sword But the addition of the stamina meter a lot of the dungeons a lot of the dungeons utilize that kind of thing in the 3d games Like it to make it purely platformer would be really weird. I mean if nintendo wants to make a mobile app that's like zelda jump Uh, oh, I could totally see that happening. Don't know. I don't want to but I could I know yeah But yeah, I mean Or like just absolutely shameless How would the idea that like maybe zelda isn't meant to be a part of the platformer genre in general like as alone I like It doesn't matter how I said it the fact is that like zelda is what it is for a reason and it should stay on that path and improve What it's doing now rather than like and I look at it like this. Um You know, we had a discussion last week that I believe A facebook fan Todd Voss asked us about zelda crossovers and I might kind of drag those questions into here But if there ever was going to be a platforming game, it would probably be in a crossover But my question more to david um And anyone else who's wondering why there hasn't been a 3d platforming zelda game is Are you do you play nintendo games because a lot of their library is platformers now There hasn't been a quality 3d platformer probably since mario galaxy Out of nintendo at least hey, whoa. Whoa. Wait. Do you say 3d platformer 3d? Uh, I mean, I really enjoyed 3d world. It definitely didn't have the same kind of innovation that Yeah, sorry that galaxy had but still yeah, I didn't mean to knock 3d world. I love 3d world I mean, that's one of the few mario games. I've actually played start to finish What is treasure tracker consider a 3d platformer? Because so it's a puzzle game. Okay. Okay. I was gonna say because I really enjoyed treasure tracker Yeah, treasure tracker was great. Um, but what I like mario 3d was kind of a blend It's more like a Almost like well like a link between worlds kind of did like it kind of took 3d and 2d and kind of try to put it together I also feel like it was held back by the multiplayer, which is a great aspect. I don't mean the game was held back by multiplayer I mean like in terms of platforming greatness It was held back by that because it's the phenomenal levels But the whole integration of the multiplayer aspects kind of sidetracks it. Yeah So I mean, I mean, I guess my opinion david is that they haven't done it Because zelda is not a platforming game even though it has platforming elements in it And there isn't really anything I can think of to cross zelda over into that would make for an interesting platforming game That one of nintendo's other ip's would not be able to do better. Yeah, I agree with you mate Yeah, so like, you know for 3d platforming I think I think a lot of people harken back to like the n64 days when there was a whole bunch of 3d platformers, you know, we have a ukulele She's like we all know how that how great that works. Yeah, so I love nintendo 64 I mean, I mean luke what what do you think, you know, why do you think there hasn't been a 3d platforming game? To be honest, I just don't think it would work very well Especially with the character himself being link Unless they were going to add some sort of other characters some sort of parkour expert. Maybe actually I don't know. Maybe I don't really I just don't really think it would work I just can't see any way it would work as an actual character. Yeah, I think the only way The only way you can get something close to it would be And I don't know why they would do this because the whole reason I'm about to bring up spin-off games So like the tingle games kind of took a whole different look at At gameplay and how things work compared to a zelda game The difference is is that when you have these spin-off games that kind of explain these side characters Which I feel like would be the best opportunity to do a 3d platforming game The thing is is that three boat 3d platforming games aren't generally About having lots of story elements that not that they can't like I love conquer's bed for a day I love that whole story and everything But you know really you weren't playing that game necessarily for the story You were playing it because it just how fun it was and funny it was in the process and you know Like the tingle games that had very serious story elements in it despite how silly the whole concept of tingle is And I don't know that a platforming game would really represent What Nintendo would want to do if they were trying to expand upon another side character again So Yeah, like I said before and I think we can all be in general agreement David there probably hasn't been one because zelda is not a platforming game It has incorporates platforming elements just like you can argue mario incorporates exploration elements But um, nintendo has a lot of other platforming ip's that do it a lot better. So There's no really need for zelda to fill that void If you want more 3d platforming games ask nintendo to bring back their 3d platforming games May I ask Do you reckon it would work if they say had an easter egg in another 3d platformer game With linkers the skin or something along those lines. You mean super mario maker. Yeah, I was gonna say like have you played super mario? Yeah, but we're talking 3d You could choose the the sort of 3d super mario. Yeah No, I know I know what you mean. Um, you know, maybe that's all david wants if you just want to skin Um, I'm sure that could happen Nintendo is very keen on crossing over skins between different games and way more than they used to like I'd be shocked If um, the next mario game doesn't have that much. We had two monster hunter games in one year with skins Well, most others just we had uh, what should we call it fatal frame five had a costume Yeah, I don't not sure if monster hunter is a platformer No, it's not I I don't think there's been a platformer beside super mario maker that that has had a zelda skin yet But um, I'm just kind of pointing out that they they've been doing the skin and all these other genres So there's no reason that they can't necessarily do it in a Um in a platforming genre, you know, like as a easter egg Say you find a secret level in the next mario galaxy or next 3d mario game and in that you gain, you know A link power up and you become You know the link model from, you know, zelda you or ocarina time. That wasn't totally cool Yeah, I think people would like that Kind of like a homage or like, yeah, maybe you can't play that way the whole game For that level with that power up or what if it's like in zelda you you could be mario and you could platform Yes cut grass by punching bricks, uh, like the uh mario easter egg in ocarina time where you get the rupees if you shoot the paintings in harrow castle Yeah, so um, you know, there could definitely be some sort of uh Easter egg or power up or something in another genre that deals with zelda That could create a 3d platforming feel with a zelda character But um, yeah, it's just you're not gonna get if you really want like a zelda spin-off game with 3d platforming It's probably not going to happen Unless they use cheek Oh boy, here we go I'm just I'm just thinking because she's sort of like a ninja-esque character with very flexible Flexible sort of skills. So I was just sort of thinking She might actually work as a 3d platformer In some aspect, you know, I think at this point nintendo could release any game about chic and it would just sell like So there you go, you you have one person out of everyone here, uh, luke fighting for a 3d platformer on your side David that probably makes you smile a little bit at this point. I'm just I'm just I'm just thinking that that might actually work if If they did it right I'm just doing it right. What what what just give me an example I'm thinking something a bit like ninja guidance in a way where it's a bit hack and slashy Um, sort of with that storyline attached to it. I like how real Yeah, so it's sort of like how a war is as a spin-off game. It wouldn't be canon But it had that sort of idea that it's got that platforming. It's got the puzzles still attached somehow I don't know how they do it, but I mean That they'd be a way to do it to me this this comes down to like You know and we can't know because david's not with us to expand upon this question But you know like what does he mean by 3d platformer? Yeah Because like you could talk about like ninja guide and like when people think 3d platformers, they don't think ninja guide So like having some hack and slash elements like that just you know, there are three platformers that do have some hack and slash elements A lot of them Haven't done very well So, you know, it's kind of I don't know. I don't know where david wants to go. But that that I mean, that's a really good I guess if there was going to be an attempt at it that that would be a really interesting take Yeah, I'm just thinking of some options here. I'm just trying to expand on this one. We're not game developers But it sounds like a like an idea that might be worth having a boardroom discussion before someone gets thrown out a window All right, we'll move on to the next question. So, you know You don't really get any definitive answers or david except we probably don't think it's going to happen And if it did sheik is a possible way to explore it. Um, I want to see mario with a little cat mario with a little cat, yeah So move on Let me see here Wow, this guy asks four questions Rapid fire, lightning round I'm usually going to bring it up. I don't I don't see four questions being asked But this person claims they've asked four questions. So we'll just go with it. Um Here, let me refresh this just in case he actually added more to it. No, he did not so All right. So tk candy, um aka at Uh, lani k24 on our twitter Ask us here's four questions When is the release date for the new zelda? Okay, so this should this would be a really easy one What console will it be for again another really easy one? Can I answer these and uh, what do you? Oh great He has to ask what do we think about linkel? Yeah And where does she fit into the storyline? Yeah So let's tackle that I'm going to get some of the the easy the more easy ones out of the way The new zelda, I assume you're talking about zelda you that comes out sometime next year That's the only thing we know since 2016 me What's up? Do you think the the new console and everything's going to be released uh holiday 2016? I Do think so right now? Okay So, uh, so that's all we know for sure with the new zelda is the last we heard is it's coming next year One console will be for the only console confirmed is we you Um, obviously there's my own personal speculation and many others that it'll be an nx and we you release But the only thing we know for sure is it's we you they've reiterated that many many times Um, but it could be nx. We could talk for hours on why it could be nx And I'll I'll let someone else I I've done so much talking about linkel Um that I don't I don't want to say anything else. Um, so some you guys could talk about linkel. What do you think? She's a she's a character I absolutely Interesting and I think they shouldn't abandon her with hyrule warriors. I think they should hold on to it, uh They might not have ended her with hyrule warriors. I I don't think they I'm holding my hands against just now. This is literally joking me right now. Well, I mean Now a g. A enuma said that uh, he's considering including her and futures What if we get what if we get what we've always wanted, which is a zelda platformer starring linkel? You know, I was gonna suggest that earlier. I was gonna be like it's gonna be like linkel trospo training No Linkel platform training and then we platform the heck out of the game No, Jesus. Oh, Jesus That's my so no, uh, you know, what do you guys actually think about about linkel in general? Uh, honestly her the their her gameplay like of the trailers that we've seen looks awesome and I can't wait to play with her That's all I had. That's all the opinion I have. I think the design is good. I think it's a very cute I think it's a good character I do honestly think that they should if it goes over well with hyrule warriors once she's out With legends They should try to keep her around is something like kind of like a back pocket card type thing like Something they can bring out again. Like you remember linkel, right? No, she's so so let me let me ask you this I would almost okay. Oh, actually this for everyone like we saw her with the dual crossbows, right? What if they're like the master crossbows? No, shut up. Oh geez. Okay. I'm gonna be quiet So, um, you know I'll throw in just a little bit on linkel. Uh, just linkel in general not bringing up anything else that fans like to talk about with her Um, I think she has a really cool design really cool attacks. I like her get up I actually like her backstory a lot In fact, her backstory makes me feel like there should be a game dedicated to her pre flood to be honest based on her backstory um Because I don't know. Do you guys know the backstory? I am familiar with the backstory Okay, I'm if you don't want to know it I'm just spoiler like cover your ears. Don't listen quick spoiler warning to our listeners as well Spoiler begins Yeah, spoiler begins now So linkel basically is raised Seemingly by her grandma to believe that she is the hero that she is basically link. Yes She is the person who is supposed to save the land from whatever evil things happen She hears about the evil things happening over at Over in Hyrule at the castle and everything and the princess is fighting and there's all the stuff going on And she happens to have a family a seemingly family heirloom Compass that has the hyrule crest on it, which makes her just believe even more that she's supposed to be the hero So i'm assuming she's trained her whole life such as with the crossbows to be you know this Warrior ready to go to action whenever she needed to Obviously, we know she's not link is in the game link is the hero if you played Hyrule before you know He is the one that saves the day but she Kind of runs off to kind of join the fight and that's kind of how her it's all we really know About her story outside of the fact that she's from she like Heard's cuckoos and stuff like that That's just kind of what What what her her day-to-day profession is kind of like how link was a rancher in twilight princess So Yeah, and spoiler warnings with with link and spoiler Yeah, so um, you know, I really think that backstory is is extremely interesting. That's why I feel like a pre-flood Works because in the pre-flood um Stuff from what we know from zeal like zeal the lore is that Um, a hero did not rise like the chosen hero never risen So the goddesses had to flood the land to prevent the takeover from Ganondorf Uh, so that's why like I feel like her backstory kind of fits in that the whole um You know she you think you're the hero and you try to save the day, but you're really not Um, so you kind of um, it's kind of like a failure quest in a way Um, I feel like that would work out that would actually if they were going to do any game with her As a leading role that would be something I'd like to see explored What do you think would happen if they made her like links official companion? Like like just like a partner. Yeah like a partner like you know like that isn't unheard of in hero stories Or hero myths with like the the one who aspires to be the hero working with the actual hero Yeah, no or even as a rival. It's possible You know that what what makes the whole lingo thing interesting is the fact that um, a gnoa did confirm that He's considering her for future games and obviously we have a future game coming next year So there's a lot of speculation with that, but um I don't know it's I don't I don't know I need to play hyrule warrior legends firsthand and see it all play out myself to know if I really want her to be More than just this character in a spinoff game I will say I do not like her name At all Yeah, I that's the one thing that gets for me gets in the way of her being an official entry It just is hard to take serious to be honest like Since we heard first heard the name like it's it's sort of growing me now like I I don't mind it anymore I've gotten used to it. It's actually gotten worse for me Like I thought I was like hey that was neat and now like I'm thinking like what if you were on an adventure with I thought it was neat. I thought it was neat when the original concept was like you're supposed to be her His like link sister That was the concept way back before lingo was confirmed to ever be in the game And we know that uh, a gnoa actually shot that down and said, you know, it'd be too confusing with arrow Can't be related to link and they kept the name anyways Which is really weird in you know in that of itself They didn't think changing the name when you're no longer related to the character would be good but it was uh You know there could be um based on the backstory, you know, this is speculation now. So like this isn't spoilers or anything. Um, you know She um thinking, you know Of all being heroic and everything and looking at the the legends, you know, the legends might speak of link Uh, so she took on the name lingo um To try to be what the legends are if that makes sense Like I could see that be in a cool way where they can kind of like try to justify the naming Um, and maybe that ends up not being her her her given name at birth or something um, or we find with her parents are just nuts and Just just thought that that was a cool name or something You know and some people have said the name actually sounds closer to tingle, which makes sense link old tingle What if what if tingles the father? Let's get out of this Ooh Every time stop talking about this You know how tingle always says he wants to be like the hero or like get yourself and your fan fiction's right out of here So, uh, you know, I don't want to we could we could literally like if this was a podcast episode We could dedicate it to lingo and talk all day. There's so much Conversation around but we'll just go right on to his last his last question, which also deals with lingo Um, where does she fit into the storyline? She just kind of was there This is this is like head on that though Yeah, you'd be kind of hit on where she fits in the hero warrior storyline right now She doesn't actually fit into the zelda like the main storyline the lore. She's not part of it yet Yeah, according to agianoma. She might be something but right now she does she's not a canon Yeah, right now just I mean I feel like she's a step like lana and see uh She was about to say I feel like she's a step closer to being Possible canon than those two. Yeah, because well like like agianoma said on why she would be um Someone considered for the future is that she feels closer the closer connected to an actual zelda game than Uh, like lana or see a who are major departures from everything Is So Yeah, we kind of covered the storyline for hyrule warriors if you care to find out the backstory We obviously don't know what happens beyond the backstory other than the fact she kicks a bunch of butt with double crossbows That's something we'll probably find out in future story trailers and then obviously when we play the game And then if we find out she's in zelda u that brings a whole new Whole new realm of possibilities then we'll start talking lingo and smash But until that no lingo and smash not okay Not okay Oh boy, that's okay. I don't think lingo's coming to Yeah, I don't think so either jeff. Come on It's okay. They got they got cloud, right? You guys are happy with cloud you don't need anymore, right? We need characters clouds are great, but we need more characters more smash characters All right, um, I'm hoping someone asked the smash question today Me too, that'd be great Because they can they guys by the way if you're listening on this and you're thinking about asking questions for next time as you're hearing our conversation Um, it's okay to ask questions about things that are not related to zelda as long as they're related to nintendo So like this week, there's the smash, um, the final smash direct happening and they'll be watching now That you want to ask us questions about that feel free I'm sure our podcast is going to be talking about all that news and expanding on all their opinions on that stuff But if you have like longer form questions really specific questions that you would like us to specifically talk about in zelda inquiries We will do our best to to talk about it and You know Let us know what you want us to talk about this is all based on you guys We're just answering your questions with our own opinions as it is um So we'll head on back to to facebook here What's the last oh I ask all right, so uh This is i'm going to kind of combine these questions Because we did have a question about swords last week and What swords we prefer? I know none of you guys were on that cast so we won't revisit that But we will combine these questions because they relate to swords um joseph Roloma from our facebook space. So do you prefer the master sword or the biggeron sword and then abel pares agarero says which of the swords is the Which of these following items is the best grass cutter the biggeron sword the great fairy sword magic boomerang pegasus boots or the master sword All right, um, so i'm like the first part of that question. Um, I Don't really I the the master sword. I don't really care about the big bad biggeron sword to be honest Yeah, the master sword is awesome. Yeah agreed um biggeron sword is a lot of fun But I mean it's the master sword and I want to hold my shield too. You know, yeah And the question last week was really interesting because they said, you know not counting the master sword So then the big round sword really came into play But I think you know any question where it's like the master sword versus, you know another sword in the series Um, it's pretty hard for us not to go with the master considering all the things it does Like if you could hold the fairy sword. I mean you're talking about like the gilded sword or something Yeah The other sword is cool. Like yeah fairy sword is cool. What other swords are cool Razor sword the razor sword is great. I love the razor sword There's the first deity sword That one's cool, but like you're you don't get first dirty shield I don't think the first deity needs a shield. You don't like first duty. I don't think he needs a shield Oh, well, yeah, I don't think he does either but like imagine if he had one design wise That would be awesome. You have to be like captain america like he has to be all offense But you know in just talking about your master sword or big round sword Is there any of you guys that feel the master sword is not the better of the two? I mean in terms of just damage maybe not but like come on your preference. I mean, he's asking what do we prefer So like your preference is between. Yeah. No, I definitely prefer master short 1010s Yeah, I prefer the master sword like my thinking is you're comparing a normal sword to Scalaba of the the lore of zelda Like it's just a normal like here's a here's a big two-handed sword Let me give you a scenario If the legendary sword if I'm playing ocarina of time and I'm about to fight gannon The very first sword I'm gonna use is my goron sword because when it gets flung out of my hand I want to end the game with that master sword Okay, there you go, um and then moving on to the next question that also deals with the master sword and the big run sword This is that abel asked about what's the best grass cutter and then he listed a bunch of random items So you had the big run sword which I don't know for grass cutting you would assume has the biggest You know the the most area it would cover all of the swords You got the great fairy sword, which is another pretty big sword There's the magic boomerang And then the pegasus boots for those who don't know when you have those you can kind of sprint through grass And it kind of cuts it as you run And then there's the master sword So, uh, this is a question and me being editor-in-chief at his oldest I should know the answer to this has the master sword And because this this this changes up my answer entirely Has the master sword ever shot laser beams? Yes, when you've got full skyward sword besides skyward sword In the original game or legs of the puzzle that would be the master that wasn't the master sword in the original game Yeah, um, no, you kind of just swung it around and it made the league As I said, I know in skyward sword it technically does But I I try not to count that because that was kind of we haven't seen the master sword Actually, I don't think we've seen it do it since that game Uh, the lord I think the length of the past technically shoots it when you've got full hearts when you've actually got the master sword It does. Okay. Yes. It shoots the three ring thing Okay, that's that's all I need to know because um You know when you consider when you're cutting grass. I mean, this is a really silly question But grass cutting is a big deal in zelda. That's why I can't wait for zelda. You need to cut all that grass That's exactly what I look forward to in a new zelda game like how much grass How much grass I can cut how many pots I can Well, it's a little it's the little things in zelda that make you happy Yeah, out of the options he presented I'm pretty partial to the pegasus boots I mean, I know those technically don't cut the grass themselves. You're gonna be running around for hours No, I really love it Like I love just dashing through the grass and like get on my way grass I got places to go and then I hit a wall through the grass. Yeah, it was to me That's the downfall of the pegasus boots is like you go on that straight line And you're limited by how much grass you trample or cut as it were By where the wall is like you can't turn Um Still makes me very happy And we haven't gotten enough 3d pegasus boots. I want some 3d pegasus boots that let you dash across Hyrule field Um Man I'm just looking at those options. You know, you got the big round sword the great fairy sword of magic But what what uh what makes the great fairy sword stand out again Is there I can't remember if there's anything special that does it was just a big sword. It just looks great It just looks cool. Okay. I mean it's very for me It's pure aesthetic like reasons. Yeah, as I say, I don't remember if that actually I mean I remember getting it I just don't remember if it actually did anything Um that would help specifically the grass cutting Um the magic boomerang obviously that's kind of interesting But see like to me like the magic boomerang and the pegasus boots would be on like the same level Where it's kind of like that straight line grass cutting you get Um I don't feel like those are the most effective No, I really like you know What what do you mean by like best grass cutting like you're just talking the most area like if you want to cover the most area Those two definitely Won't be it for me unless like for some reason the pegasus boots are in zelda you and you can just endlessly sprint across the field Um, you know, you will glad you will cut more grass. You know, I mean do you cut the grass of your lawn? Do I do I cut my my lawn? Yeah, do you cut your own grass? Okay now? How do you cut your grass? Let me ask you something like what's your what's your system? What's my system? Yeah I mean, you know, do you want the boring version or you you don't want me to elaborate Yeah, you could just just straightforward like you what do you go up and down you go around about you know What do you what's your angle? because if you're if you're kind of guy that cuts your grass just straight up and you know the boots or the The boomerang they're gonna be they're gonna be the right for you You know, they're gonna be your your choices But if you're kind well see like like my my grass, okay, so Like when I cut when I cut my lawn if the starters I don't obviously use any of these items I use a riding lawnmower So like if I want to sort of like what would best Represent what I'm doing with that So there's two ways I cut my grass one is I just go in a giant circle around my whole yard And I just keep going in that circle over and over again until I hit my house Okay, now if you do in circles, I recommend you do it in sorts If you want to go up and down like in lines I recommend you you take you take the boots or the other thing Or I mean diagonal that that's the other way I do it diagonal. That's that's still it's boots or the boomerang But see at the same time I'm when I'm when I cut my grass. I'm thinking more of What's the quickest way I can do it and have it still look good And if I had an option where I could just if I knew like when you play the games You okay, because I know we're really just a real life You know when you're swinging your sword if you're in a if you're in a brown a bunch of bushes Or a whole thing of grass you can see exactly where that sort of grass is going to stop And if I could see that in real life, I could walk that straight line and still cover more area Yeah That makes sense. So I feel like a sword would actually be more effective. However, I have to walk And boomerang I could just toss it I think if we're looking at most efficient Not so much looking at the best way to do it or you know, anything like that I think the best way well the most fun way to do would be the bombs Well, that's true, but that's not an option here. Well, I mean I mean if we want to bring in all the zelda I don't think we'll go crazy here Um, but he literally says bigger on sword great fairy sword magic boomerang pegasus boots or the master sword I I just thought I'd go a bit off the board here and create creators in my back I know I'm trying to bring it back in because I can go off the board on this I'm just thinking like I'm just imagining someone like throwing fried grenades at alone Just like I want to make this quick out You know and then I have to know I mean I have to ask this question because This would actually make the grass cutting especially in zelda Like the point of the grass cutting is to eliminate the grass and get get your money or whatever items pop up So if you're just trying to eliminate the grass when I throw the magic boomerang Do I get to throw it through my fire pit? huh Because then you want to talk about area I mean that's gonna take care of my whole yard Couldn't you just get a match or a lantern like if we're talking zelda But that's not an option. That's not an option Oh, yeah in this conversation And we've we've thrown boomerangs through fire before in the game I think you're I think your your your pit counts as another item. So I'm gonna say Not available not available on this route like When we go out in the world is out though like there are made. I didn't make these rules I'm just following them. All right. All right. So I can't do anything special to the items to make them more effective Okay, no, I guess I make sense. I guess that makes sense So like in that same vein, can you assorm the master shard shoots beams because you need full health? I mean, how do you feel right now? Not full health fully healthy. Okay, then no So I mean, I know this you know, we're having some fun with this and uh I don't know how much longer we keep talking seriously about it Because it was a very silly question and thank you able for asking a silly question. It's good to have some fun Um, to be honest if I had to pick between these for cutting my own lawn I would go with the big around sword I feel like it has the most area in the biggest swipe regardless of the fact I can probably barely lift the sword myself I reckon if I had a choice of any tool in legend or zelda just to go a bit off topic You like this off topic. This tells me you don't like the tool choices. He's given you Well, I mean, I just think I'd like to select all options. Um, I'm just thinking the spinning top from twilight Princess I can't remember the actual name of it. It's like the spinner. Yeah, just a spinner then I think that would be absolutely perfect for mowing lawns All right, jeff. What would you pick out of all the items we proposed you proposed? Yes. Yes I'm still with the pigs boots. They just make me so happy Awesome and Chris Uh, I would go over to you with the big grown sword Yeah, I just think the most area there. So there you have it able. Um, those are those are the ones that we would pick Um, I'm really sorry that luke decided that your list isn't good enough. Okay I'll go with the I'll go with the list. Um, pegasus boots because There we go. So we got two big ones or two pegasus boots. I think this calls for, um, a zi votes poll Um, which one, you know what? I think that's going to be our next zi votes poll I'm having a hard time coming up with questions for you know what pegasus boots bigger on sword. Which one's the best grass cutter? Sounds like a deal. Um, so we'll get the community to weigh in that for you able We'll move on to our next question this one, um This one is a very interesting one. Um, that I think is going to involve some of our own personal opinions on what happened Comes from west jr. From our facebook page He says whatever happened to mr. Fabulous aka gearaheem I understand that fi Became the master sword and the gearaheem became demises equivalent to the master sword But what actually happened to him? Is he sealed away with demise? I don't think I could answer this question This is a tough question. Yeah. Yeah, that's a very tough question because there is no I mean just start off the bet. There's no definitive answer Um, not that we're aware of anyways in zeal the lord. We do not actually know. So this is Totally speculative at this point. I also cannot answer this question because scoward sword and I just Don't get along. It's something we don't get along. Just I didn't I only didn't I never finished it Please tell me. I'm not the only one here that likes scoward sword. No, I like scoward sword I don't like so to sold uh scoward sold. I just couldn't finish it because this is a very hard question to answer It's not that I didn't finish it because I don't like it. It's just I didn't finish it because it's just like You know, I got into other stuff at the time Yeah, and like scoward sword like this question is something where you have to have finished the game to really talk about Yeah, yeah Um, so I guess I'll start um It's a very interesting question because we know uh kind of what happens to to fi Like she didn't just become the master sword like she kind of always was the scoward sword um, and she kind of Locked herself away as it were when you sealed the mice into the master sword to never as far as we're aware never come back again um So she kind of fuses. I guess is the word I'm looking for with the sword um, and the thing is like we um, don't actually see what happens with demises or like does it When he gets locked away or sealed away, um or killed. I can't you know what? I'm having to remember exactly what even happened to the demise. Um Which that's really tough for this guy. I can't believe I can't remember. He was sealed away He was sealed away because because what I didn't understand Um, maybe this is a bigger question I have about scoward sword and in general If he's sealed away, then why does ganondorf exist? Why isn't he getting freed? Well, the idea is that he's reborn in ganondorf. I was But if you seal the way he never died, so what's he being reborn? That that's what I don't that's why I always took it as like he did the curse because he knew he was gonna Well, I think it was more of a like he died And it's kind of like a sealed away in the sword kind of thing But eventually like evil resurfaces and it resurfaces through like a conduit and gendorf that conduit And you know, maybe that's you know, you know, assuming that demises got sealed by the sword to never come back again And that maybe five was like had to give herself up to to do that which I think might have been what they were going for I don't really know what that what that means for geerheim I feel like it would be really interesting if it's Like geerheim was kind of left to the side And so he's kind of like the minor influence of evil type thing Like the ones who influences like vati And the thing is we have we we don't know if there's going to be a game a sequel to scoured sword Where we see what happens once they come back down to the land To really know, uh, you know when demise was sealed Was the sword left behind and if the sword's left behind can geerheim just Pop out of it and become himself again And you know, did uh, did the the new hylians or you know, whatever they're calling themselves at the time Because since there were skyloftians in that game Did they uh, you know seal that sword away somewhere? Where someone can get their hands on it and eventually free geerheim You know, there's a lot of speculation here because it basically comes down to if you believed The sword went wherever demise went then the sword is gone It got sealed away with demise and geerheim can't come back from that as far as we're aware But if we don't know the sword actually went with him in there because we don't really see the process of demise Getting sealed away. Zelda is a very Good about inferring things without showing you what's happening It's almost like they assume you you sort of understand what happened Well, and I think a lot of it just has to do with them them wanting to maintain certain certain ratings with their game as well Yeah So and then we stab folks in the head to turn them We stab in the head stab them in the chest turn them the stone Light them on fire and all that's all good. Um In in the original cretin time we get to see some blood so I um So I don't know That there's just a lot of ways it could go. Uh, I would love if geerheim Wasn't locked away so we could actually see him return And the only reason he hasn't returned to this point is that like the skyloftians when they came down They just sealed them in a place where no one's ever visited again And it just doesn't get discovered until say we're in Zelda you as an example And there's a lot of stuff that looks new in Zelda you and maybe there's an area that just like no one's ever explored before and you explore it And you happen to find the sword Um And you as the player know, oh, I shouldn't touch that but that link At that time you might not know any history behind it Like he does a spider-man 3 and starts turning evil Well, I'm not saying that I was thinking more and more like ocarina of time or like he unintentionally releases it kind of thing Oh, maybe unintentionally let ganondorf get all that power from the sinker drill So that's more I wasn't really thinking he's like becomes evil That would be interesting twist that they actually let us play as an evil guy in the main lines of the game. Um, but I don't know that that's just Just some ideas I have uh for gear he I haven't put a whole lot of thought into this because I you know I never really until you asked the question was um, I I never really thought about what happened to gearing to be honest Um, once he became a sword, I just kind of figured he was gone But that You know fai was a sword of the whole adventure and she didn't just vanish to vanish She had a reason she vanished um, so I don't know you got uh Jeff or anyone got anything to add to that? I think I give the best I could with the idea that maybe he's a smaller influence outside of Devises influence like everything that leads up to ganondorf's resurrection is somewhat influenced by what gear him was slash is Um, I mean, you already got uh agoneme. Is that how you pronounce it agoneme? So I'm really bad pronounce. Okay, so from from a link to the past. I mean their names are so similar I know that you know what gear him obviously came was invented much later than him But I feel like the idea is there that there's some sort of link between characters like that that are secondary to ganondorf and just play a part in the res resurrection, so it's like As there are you know links zelding ganondorf continually resurrected and fighting there are like spin-offs that keep coming back like impa So there's giri him. There's impa and there's others who are like connected but Not the direct ones Yeah, so I mean I was just gonna say what would be really cool if they did um it would be so they just um a sequel to scarlet sword where a villager found the sword Um And slowly surely the sword started corrupting him and he actually ends up becoming the main villain of the game That would be really cool That would be cool too. And I mean Yeah, just a lot of the ideas I guess we have for a gear him and the sword kind of comes from stuff that zelda's never done before Yeah But would be really really cool if they decided that hey if we need new ideas We created this character that we don't you know, we never officially Showed was gone Just a lot of interesting ways you can go with that. Uh, so Um, you know, I hope that kind of answered your question and gave you some ideas west on What we feel like could have happened to gear him or may happen in the future You know, as I said at the outset none of us know Because there is nothing in game and there is nothing in Hyrule Historia Or anything else that really gives away exactly What happened to gear him overall and what would happen to him in the future So, I hope we got you some good ideas on that. We'll move on to our next question This comes from twitter. Um, and this is something I've actually talked about at the site before This is this comes from Nathan or his twitter handle is at tabris the 17th Why have the zelda games gotten so Easy with their combat and puzzle Um, I'm going to rephrase this for you Nathan because you Got some broken English here. Um, uh, so I'm just gonna the question Basically is why have the games gotten so easy with their combat and puzzles? Um over the years compared to what they used to be I thought someone else was going to take the lead here, but okay, um I I have a very stern answer for this and fans don't like it when I break it up I think it's just for an appealing aspect I mean, it's like why any retro game has given way to easier games. It's the idea that you can Um, you know, it used to be that these games were so short that they had to be difficult enough That they'd last you longer because you'd have to learn and you have to get better Now it's more. Well, we can pack so much content and so we can play it out rather than Actually being long to do Yeah, I mean like the game that hits me hardest without us the original is uh, Star Fox 64 like it's so short But I think what what helped that game is that a lot of branching that did help it too But at the same time like that you could finish the entire path like one whole path In a few hours that kind of I was like, what? Um, but yeah, I think that's really where it comes from the idea that they couldn't pack that much content And so they had to make it difficult so that people would take longer Now it's more like, okay. We'll just put in all this Excuse me all this content and so yeah No, I mean that that makes perfect sense. Um You know, it's very obvious that in today's world of video games, you know, we mentioned it earlier And well to another question about how A lot of the old games back in the NES era Atari Etc like they were just all difficult That really wasn't I mean there were some easy games But people usually didn't play them because they Games were so short that if they were easy you'd only be playing for, you know, a few minutes so A lot of games back then were just really difficult due to technical limitations due to control limitations Memory limitations and all that different stuff back then So there was a lot of limitations that don't exist today And you know games want to appeal to as many people as they can so oftentimes I don't want to say they dumb themselves down But they they make themselves more accessible to more people and that's not necessarily a bad thing Zelda has definitely become more accessible over the years, you know, you talked earlier, you know, some people haven't beaten Zelda 2 We actually just did a daily debate recently Well today at the time of this recording, but when you guys listen to it, it won't be today Where I asked people what games they started but haven't beaten and by far zelda one and zelda two are the games that are Kind of taking the headway with most of our fans You know or a majority of people who haven't finished the zelda game Those are the two That they they tend to bring up that they started it up and they couldn't finish it because it's too hard And you know, I don't think zelda wants to ever be like that again They don't want to be they don't want people to quit because the game is too hard now As for specifically where that mentality comes from It's totally on series producer Uh aji and um, he cannot even beat the first zelda game himself So he would never make a game that is that difficult because he Is only going to make games he can beat and that's to him if you can't beat the game From what I've heard based on his interviews to him if he if he's unable to beat it and it's too difficult It's not fun Um So a lot of I think a lot of the the easiness in zelda combat and puzzles specifically Just comes from the fact that aji and um, uh likes things easier for himself as a gamer So he Injects his feelings and his personality into That the combat and puzzles and Ultimately you end up with the easier experience now to his credit There are specific situations, especially puzzle wise Where they do do some challenging things Um, I actually kind of find it funny. Um I mentioned one of my favorite puzzles uh to ever exist in the series In a daily debate once was uh the when you go get the master start and try the princess And you have to move the the statues around they found like they changed their movements depending on what square you move to Um and a lot of uh a lot of people said man, that's like the worst puzzle. It's so difficult I'm like that's why I liked it because it was difficult um Because you know as Nathan brings up here, um You know a lot of the puzzles aren't they've kind of been reusing the same puzzles over and over again So like yeah, you need to push a block to open the door. Well, I've been doing that for 30 years Um, so, you know, there's a lot to I'm more experienced as a gamer So these puzzles aren't that easy. Well, it's from my kids Um, they were playing the wind waker hd. My five year old daughter was Um, so, you know, it's not like she could do much when we were down in the hydro castle part You know where you have to move the blocks around to make the triforce symbol Um, and she could not figure it out And it just occurred to me that like that puzzle is so easy to me But to someone who's never played before like that's That's difficult for them now. She's five of course. So maybe it's easier for someone who's maybe 12 or something doing it the first time but I don't know. I'm sure one day she'll get it Yeah, she will. I helped her out this time But I told her, you know, you need to come back and try this yourself You know and do it because she just wanted to see, you know I told her that there would be a princess soon and She wanted to see princess Zelda become princess. So So I kind of helped her out to to reach that point But I told her, um, you know next time she plays and comes back to this part She's gonna have to do it herself I don't know. Maybe it's bad parenting. Maybe I should have said no Nope, you want to see that princess? You better do it What a good father you are. That's what my dad was back in the day You only you I used to like my favorite game is Secret of Mana like dad. Can you help me with this boss? No, I can't You want to beat the boss? You beat the boss. I ain't doing anything for you. Thanks dad At least your dad showed you video games to figure it all by himself Well, that's my dad had to figure out himself growing up. So I guess that's what he was trying to tell me Is um, you know figured out That's not to say why throughs are bad. We have why throughs as old informer. We hope you guys use them but Everyone enjoys games for different reasons and I think that kind of has to do with this easy combat and puzzles There's a lot of zelda fans that would be turned off from the series if they tried to have really difficult combat and really difficult puzzles The only game I could think that's even remotely relatable to zelda in the sense that has difficult combat and puzzles would be like the Dark Souls series And that series definitely has its crowd it has its fan base And some of that fan base do like zelda games But I think it would really turn off a lot of zelda fans if it went that you know If went that difficult kind of yeah, if it were that difficult I think a lot of people just like massacres in the term of like gaming who play those I mean I play those games but like Oh my god, is it like it's not a terrible experience. It's just like You need a lot of patience and I'm not saying that zelda fans still probably don't have patience But it's like you're talking about like To totally different kind of zelda game could be as easy as like you know as as you make it in a way And when in terms of like, you know From software game, which is not as easy as you make it It's as easy as the developers say like want it to be and too bad that it's it's not even easy When you look at um Dark Souls it took me two hours to get past the first segment of the game Just because I was learning by myself. I refused to look at anything up on google I ended up ending it ended up ironically Ironically that is a shorter time than the introduction to twilight princess I ended up learning in blight town and getting absolutely murdered But I enjoyed the learning experience. I think if they made a Sort of spin let's again a spin-off game with that sort of difficulty I wouldn't complain because I love the dark souls difficulty I think that would work really well and as a zelda game, but that's my personal opinion like people Do some people do like the um the easier difficulties of games, but I personally Like to have that massive challenge of dark souls where you get plopped in get told absolutely nothing And then get killed for two hours Like like the original legend itself. Yeah no, so To me one of my biggest gripes uh with the zelda series is the combat And the puzzles I think they rehash puzzles too much with not enough originality and I think The combat itself um is definitely especially in the 3d games is uh really easy I mentioned in an earlier question about just mashing the a button and killing everything. Well, that's still pretty much Uh how it works today. Uh, you know, even in skyward sword Um, you know, yeah, you're supposed to hit swipe in certain directions But if you just flail your arm around you're eventually going to kill whatever you're facing I'm assuming you have enough health that you know, it's like the electric focal blends You know, they'll do some damage if you hit them in the wrong spot We're like the only enemy in the game that does that to you So it's It's one of those that um The the the reason the series has done it has basically been to appeal to more people We kind of cover that like the idea is to appeal to more people and appeal to aji anomus taste um and his taste um are to appeal to more people and the odd thing about that appealing to more people and appealing to kids Is that the series is actually outside of twilight princess has kind of gotten less popular and um you know I don't know that it's getting as accessible as they plan for it to be But I don't know that the combat and the puzzles are the reason for that. So um At the end of the day, uh You know, I think it's just it just has to do with they're trying to appeal to kids and adults um and The series doesn't necessarily always have easy combat I think that only really applies to the 3d games if you look at A lot of the 2d games even a link between worlds Uh, I look between worlds. The only reason it was easy quote unquote easy is just because you can rent all the items right away um But if you know if you consider what a link to the past did, um, I don't know it's just The limitations on your combat in 2d games and the sheer amount of enemies you face on any given screen Um, I think really makes 2d games Rather difficult when it comes to combat Um, especially compared to the 3d counterparts So I definitely think combat um can get better in in games like what we've seen so far of combat in Zelda U has been pretty easy um The only real gameplay combat we've seen is when he flips off the horse and shoots some arrows at What looked to me like mini blins? Um And mini blins have always been a really easy enemy So I don't think that's fair to base what the combat in the game is going to be like off probably the easiest enemy in the game Um besides the grass and pots So I don't know it's The only people that can really tell you why the games have gotten easier Would be the series developers and I don't know that they would agree with you that the games have gotten easier um I think to me You know, it's only gotten easier if you compare it to say uh, zelda 1 and zelda 2 Otherwise, I think in general the zelda series has almost always been pretty easy for combat in puzzles Um, usually you have like one or two really clever puzzles throughout the game that stump people Um, and then you have like one combat situation that people find difficult um Unfortunately that combat situation isn't typically the final boss in the game I wish it was because I feel like that should be the hardest fight in the game. Um, but Yeah, I don't know. I mean, I I guess to me zelda's always been pretty easy combat and puzzle wise You're right Yeah, you guys got anything to add? Uh, no, not really Okay, cool. I feel like I feel like there's some good opportunities to make it more difficult Like, um, there really should be something beyond hero mode something that's a True A difficulty setting a true either a true difficulty setting or some true like Final final post post game completion to be honest and um, you know, this could just be a limitation of of the tech They've had over the years. Um, but to be honest, I think one thing that would really help um Help would help 3d games, especially especially with combat Would be um allowing more enemies to actually be on the screen when you're fighting Um, and I don't just mean that discovered sword where you have like the swath of vocal lines and you can just wipe them away Like you're playing hyrule warriors I mean People sometimes forget that that zelda actually did that before hyrule warriors. Um But that um, you know, when when you go into a room, you know Oftentimes it's like, oh, you have two the zelfos the fight. Well, why can't there be six? Why is it only two? Well the tech limitations at the time and the targeting system kind of make it so you only, you know Really can deal with two enemies effectively Um in that kind of situation and I think what would make the combat a lot more difficult Is if you had enemies coming at you from all sides Um, or you know for more than two sides um I think that would really help with the combat because when I think about the big differences between the 2d games And why their combat feels more difficult. You're just dealing with a lot more enemies And sometimes multiple different types of enemies that do different things that you have to dodge and watch out for That the 3d games don't deal with necessarily as much So I don't know to me that's just a way that they could make combat a bit more difficult puzzle wise that that comes down to Them and the developers ideas The classic puzzles like lockpushing are never going to go away lighting torches That's never going to go anywhere. That's always going to be in in zelda Um, you know having to go find a key to unlock a door in a dungeon. That's always going to be a thing But you know, I think the team has shown the ability to to do clever puzzles Um, I think a link between worlds. They did an awesome job with the the walmer g mechanic And creating a lot of puzzles around that Um, what I would just like to see nintendo explore a bit more is not relying on a single Like a specific mechanic to be the basis of all your new ideas for puzzles Um, I would like to see them more so expand upon puzzles on the whole if that makes sense Yeah Yeah, and I think I think I don't know I'm just trying to aim for that. I mean, uh When he was talking about zelda you and the puzzles the well they talked about this with scarlet sword too The idea that you're kind of always in a puzzle Um as you're exploring not just in dungeons and that he wants zelda you to be kind of somewhere in that You you have actions upon the world and the effect what you're going to end up doing Um, kind of in a puzzle format And I think if they can make people kind of think critically about that kind of decision I mean, I don't mean in a uh irreversible way I I don't really don't like it in games when you have one choice and then like you can never go back Or if you want to go back you'd have to start the whole game over again And I don't think that's the fitting of zelda either um I don't know. I think they could really Make that work with like the wide open world that's supposed to be happening in w Yeah, so Nathan basically Um, we feel like uh, the games have gotten easy with combat puzzles because they're trying to reach the most people they can Whether or not they're being successful with that is up for debate Um, and that we feel that there's ways even within what they're already doing to expand upon it. Um, that would make combat You know a bit more challenging to make puzzles a bit more interesting You know, they don't have to abandon their their attempt to appeal to more people By sacrificing, um, you know all the difficulty on combat all the difficulty on puzzles and that there's a way that they could present the game Um, that would naturally offer challenges to people who want them and would take them kind of away people who don't so So that's basically why we feel the games have been that way and what we feel could be done about it To help you know people like you people like us that maybe want Our zeldas to be a bit more challenging In those aspects. Uh, so move on to the next question Um, and I also have to dip out quick because well, I'm recording this of course My son happens to be crying. Have a good take care of that So i'm gonna let you guys kind of take this question. Um and run with it for a little bit This comes from time for x-mas Bender and this guy obviously doing an awesome, uh Uh, what's what show is that reference future drama? Yeah, future drama. I love your drama Um, it's a good show. So so it's at brandon d's five five on twitter. Um So this might not be true for all of us, uh, but We work at a zelda site. So For some of us it might be chris might be the exception He asked, uh, why is zelda your favorite franchise? Um, so I will let you guys have the floor on that and I'll be back in a moment Well, it's not that it's not my favorite franchise. I do like it a lot. Well, that is not my favorite franchise. So Um, I don't know It's definitely up there for me like top 10 franchises Every games I love. I don't know should I should am I allowed to say that even though he's not asking directly Whether it's like my favorite franchise. I don't know. I like it because It's like the hero story that you know, whenever I think like Oh save the princess and stuff like that. I think legend is all the very first That's the first thing that comes to mind, you know, it's ideal for me As far as like the story and the plot of the games and I don't know I sell legend is all is one of the first games I played like getting into video games as a kid My first console was like an intended 64 And one of my first games was ocarina of time. So, you know, just it Nostalgically just kind of happened I kind of just it I don't know It's you can't really explain it. Just sort of like things happen. You know, you get you just love them Yeah, um My favorite game franchise is probably legend was older Maybe arcom series slash a couple of other games like Tied for it. But um, yeah, it's probably definitely my favorite one of all time considering The first game I ever played was a link to the past which happens to be my favorite game of all time It's one of those things that I just sort of really love and have always loved and probably will always love Until the end of time, right? Yeah And I'm back So This is uh, I wrote an editorial on this a while ago about Why is although always be my favorite franchise and Um, it's a difficult question because what's my favorite franchise a lot different from what my favorite game is My favorite game has nothing to do with Zelda. So, um, it's Secret amana in case people were wondering but Franchise is something that that can be a bit more endearing than like a single game experience like secret amana Is even though there is a franchise amana series. Um, I feel like Secret amana is just on such another level the rest of the games don't really stack up, which is why that series Didn't really become as meaningful to me as arcane of time or majority's mask or all the others all the games out there um And it's just It's had a profound impact on my life now. I obviously have a very unique perspective Um, even for others other former staff that we have Um, you guys might have been fans of zelda. Maybe your whole lives Um, but I've been I've been such a big fan that I've been running zelda fansites for 17 years Um, so I obviously have a really high passion for the series. Um, and apparently way too much damn time on my hands Wasted all of my childhood and my adult life. What am I doing? No, so, um, it's just had a profound impact on my life There's a lot of times when I was growing up and I was feeling down um And a lot of you know, I don't want to say drama, but just difficulties I don't want to sit here and wind up one life. I had a wonderful life compared to so many different people You know, so I'm not trying to You know to make myself feel like I was more important than others, but just for me Um, you know when I was dealing with depression and other things in my life and going through You know, some of that drama people go through to high school when they go through a breakup and they get really upset Zelda was kind of what I turned to to like brighten my day and change my whole attitude and I'll look on things And I know it seems weird because a story in zelda Is really cool when you look at it from the lower aspect, but on an individual game basis Usually the story isn't necessarily very deep But those basic life lessons that they try to teach you, um, you know about Overcoming obstacles getting back up correcting your mistakes You know in ocarina of time an example you let ganondorf into the sacred realm So really the entire second half of that game is about correcting your own mistake And that's a mistake that you thought was the right thing So it's like in real life you did something that you thought was the right thing and it turned out to make everything 10 times worse And not letting yourself get down about that and picking yourself back up and Moving forward to make the best of that situation and make everything you know, if not better um, at least maybe a little bit better than what it was and There's just been a lot of situations. I think in all of our lives Where we we come across challenges be it with our personal lives or school Family and into the Friends, you know that there's a lot of situations that come up and I know like this is like getting really serious But like this is what this the series means to me. Um You know, I'm just really passionate about it and it helps saying all that since I've been doing this over the over the years I can't leave out the fan base The fan base has been absolutely wonderful while there's a lot of bickering and Um, just really foolish conversations and you know assinine people out there saying really dumb things um There's just a lot of caring as well a lot of acceptance For for who I am. I'm a very weird person. Um, I have Children I've got I've got three kids. I've got a girlfriend who was I was supposed to marry and that fell apart and again Um, zelda was there for me when that happened And helped me get through it and we're back together and zelda was actually part of the reason My relationship is is as good as it is today Um, and that happened in my adult life. This wasn't like years ago Like this was just like a year and a half ago. Um You know just some lessons I learned playing the wind waker hd things I didn't think about and didn't correlate to my life until something came up um and it's just It's almost like zelda has been there for me. It's it's in a way that um, not even you know, my lifelong best friends could possibly be there for me because um They can't correlate to my situation necessarily. Um, you know, I have uh You know, I I don't want to crap on him too much My I had a wonderful dad growing up But he did have um a little bit of a drinking problem when I was younger And I have a best friend of mine who his dad still has a drinking problem to this day Um that I tried to help him through but the drinking problems are totally different and not necessarily 100 relatable So like when I'm trying to help him out, um, there's only so much I can do based on my own experience with it Because his dad um does things differently than my dad did with the same problem um So vice versa when something with my dad happens He can't help me out a lot with that but for some reason this obscures Series this video game series Something will happen in the game that just instantly becomes relatable to my situation and like Drinking has never been a problem in any of the zelda games. Um You know, I mean, I'm not saying you can't get drunk on some la la milk here and there but um In general there isn't really I don't think anyways. There's a character in the game that has any issues with drinking Um, I don't know. I mean, I guess there's some people that seem to hang out at that at the milk bar and Majora's masks quite a bit But just a few there's no indication. There's drinking problems But it just seems like the things that link um goes through um, and I think this is where like uh when an agi knows says that link is The avatar like you are link like I feel like when I'm the one in those situations And I kind of watch how I deal with these situations along with link Um, and it gives me ideas on how to deal with the situations in my own life. So Um, it's just it's a really personal experience for me and it's probably why I I've been doing this as long as I have. Um, I wasn't paid for like 15 years in me doing this So like I dedicated large chunks of my time. I never graduated college. Um, I'm in college now but um Just a lot of a lot of mistakes I made in my life, but like Zelda was always there to kind of pick me up and uh I guess give me that self-esteem. I needed to put the push forward and it's like I said, it's still to this day um You know, no matter you even a silly game like triforce heroes And a lot of people could think of bad about the story is really silly I'm writing my review of it still and I mentioned several times I'm kind of the general theme is that the game is silly and if you don't like silly Zelda games You're not going to like the game and Even in that silliness it's kind of fun once in a while because when you're an adult and I'm sure All of us here, you know, we're adults at various phases of our life. Um You can sometimes forget like The the pure joy that can just come with having fun Um, there's just so much pressure from from school from personal life Um From from money. I mean money's a big stress as you get older, you know paying your rent Getting those car insurance payments, you know, making sure your electricity doesn't get shut off making sure my internet doesn't get shut off I can share my son doesn't pour chocolate milk on my computer um just a lot of things out there and uh It's just kind of unique in uh in the sense that I don't know this is just a really emotional thing for me How much this series means to me and what it's done for me And you know, even like I said, you know, we try for zero sometimes just you you get really stressed out from your day and You go into madam couture shop. You talk to her and she goes I don't it just makes me smile like it's the dumbest sound that's ever existed in a Zelda game like I don't I don't even know is that a good sound effect I don't know but it just makes me smile and like having something that like I could just go to and I know It's going to make me smile and like I know like yeah, you should I should be saying this about my girlfriend Like yeah, she makes me smile too, but um, she also gets really stressed out during the day So sometimes it's hard for us to When we're both stressed out because our parents Try to pick each other up in that sense So it's nice that like Zelda can kind of get me into that mood where I'm just having fun and I'm feeling like a kid again um And that helps me also be able to help my girlfriend and my family and other people that might be dealing with stressful situations, so I don't know that's In a nutshell, um, a really really long nutshell That's why it's always my favorite franchise because no other gaming franchise has done that for me A lot of games distract me and can be entertaining. I really love like starcraft. I like willow warcraft I like madden There's a lot of games I can play that help me help de-stress me in certain situations, but like zelda is that franchise that Connects on a more emotional level with my life. I guess There you go. That's all I got to say on it. Um on that note. I'm going to have to take my leave. I need to go to work That that's all right. Hey, like I said, we all got lives. Yeah. All right. Well, I'll talk to you guys later Um, thank you for having me. It's been enjoyable. Thanks for joining me All right, um my luke Bye I am not luke's father. All right Sorry, it's guys. I mean it's star wars week. I I'm surprised it took me this long to get a star wars reference It's a very important week for all stars. I'm very important week Uh, so did you guys get a chance to say why why this franchise matters to you? Oh, we did a little before Yeah You guys got anything to add? I'm sorry Do you guys have any more to add to it? I don't know. Just giving the fact like I said before before you uh came back This was one of the first gaming, you know All current time was one of the first games I've ever played So the fact that it's it's up there over like Like the first five games I've ever touched in my life It sort of leaves an impact, you know more nostalgic than anything So and you know, I go back to visit, you know that game at least at least once a year I'll turn my my n64 and I'll I'll say hello to an old friend And so it's it's a good refreshing memory of like where you started or where I started in this case like in video games in general And where and like I look at where I am now So yeah, so that's what I gotta say. I I mean, you know, and like I said, you know Um, zelda is literally why I am where I am right now. Um, I do this for a job I am one of two paid people at zelda and former and um You know, I can't thank the fans the the fellow staff such as you guys and You know nintendo and the whole zelda team You guys are why I am who I am today And able to do what I do so, uh Yeah, I just This series is amazing even to this day. It's great. Yeah um, so We'll try to move on to hopefully maybe a little bit less emotional topic for me Um, we'll go back to our facebook page. Um So, uh, we'll keep you wrapped up those ones. Uh, all right Good, we're actually getting close to the end of the questions. Uh, this comes from our facebook page, uh, paul Vincent and this actually does deal with smash awesome. This is the topic I want to talk about Um, do you think nintendo overpriced their dlc for smash because mario kart 8 dlc Was a great deal and smash has uh, in my opinion way too overpriced Uh, especially if you want dlc for both versions of the game Um, meet personally, but I you know, this is different depending on your financial situation I don't think it's overpriced, but I do think they could have done a better job with the whole deals and packaging everything Um, but as far as like because I actually didn't buy like the huge bundles I buy like because I I don't buy like the costumes or anything. I literally buy like single characters in single stages So i'm not really saving much money, but I mean I can also afford it, which is different. Yeah, I think um A friend of mine put it best like as much as people whine and complain about The difference in price versus content between smash rows and mario kart Um for mario kart the majority of the work goes into the engine that makes you know the race The races and the tracks work when you're adding new characters and you're adding new courses It's not that much work to create them Um now when you're talking about smash pros and you're talking about creating a whole new character Especially when like ryu Or how cloud will play um that is understandable that's going to be a little more expensive it's uh, it's a lot more work that goes into that single thing now do I think the costumes and the Um and the stages make that much sense not so much especially the stages I really think the stages are overpriced. Um the costumes themselves are so cheap and I doubt there are that many people Seriously want all of them uh that you can kind of pick and choose and it's okay Um, so I think smash rows. I don't have any grabs for the price because of that understanding of how much work goes into characters Um, but I do think that the stages are overpriced for what they offer Yeah, and you know, it's It's one of those there's really a couple outlooks uh for this So you have the outlook like chris mentioned, you know, you have money and prices in a problem So if you really want the thing you're just going to buy it um And you know there was actually someone I I read on one of our comments earlier on facebook Because because I we posted a post today about How triforce heroes takes no inspiration from destiny Um in this guy, so I have no no regrets with destiny and I've spent $500 on it now. I haven't played destiny So I'm how do you spend $500? You know I haven't played it now I play you know, I play world of the world craft and that has a paid subscription model And I still wouldn't spend that much in a year But you know, there are a lot of little micro transactions that I could spend money on and probably get up to $500 So I I could see maybe Yeah, like it's crazy and the guy said he has no regrets I would spend that $500 again and I'm sure the entertainment he's gotten from it is worth it So um, so obviously, you know first value for money is in the eye of the beholder To me $500 for a game that's only been out a year is crazy um And especially if he was spending that so you get all the content in the game all the the micro transactions You know costumes and items which I'm assuming he had to do To spend that much that to me that's crazy That that to me is is not necessarily getting the best value for your money, but for him it was worth it And when you you look at you know, Mario Kart 8 DLC You know, jeff mentioned that the engines are different What you're looking at for your DLC is different like you can compare Mario Kart 8 DLC more to like a stage in smash Um, you know, they already have stage creators in smash So if you look at that that you know, there's a little bit more work that goes into those stages But not not really, you know, like adding the hydro castle stage in 64 is really easy for them to do And um making a new course while it can be you know a little bit more challenging in Mario Kart 8 The engines already there the items probably already exist So it's just placing them and the physics and everything are already there So they they don't have to do as much work to expand upon What already exists outside of creating, you know, some new art assets, you know, some new models here and there So My issue with smash and and I kind of agree with paul in this sense My issue with smash is that all of the DLC and this is the big difference between Smash and Mario Kart 8 and why people sometimes don't feel the value is that way is they handle their DLC differently Mario Kart 8 had a planned release season pass That you knew on specific times and sort of days you were going to get a whole bunch of content Smash is all been random and it's all micro transaction based Um, and I hate that there there's not like you buy this season pass and you get a package deal And you get all the new content that that release between x time and this time Like I can understand if you have micro transactions if they would have like Package deals on top of it where you could get everything For a slightly cheaper price or whatever And I to me I think that's where they kind of fumbled with smash because because what what happens with smash when you start especially doing You know the individual things for characters and the individual stages Is you know smash is a competitive game for for many people and now some people are at competitive disadvantages Because someone bought cloud but did not buy Whatever I'm trying to think of one of the newer characters Like Roy Like Roy. Yeah, like so now like you can never practice fighting against Roy because you didn't buy Roy Instead if you have like a season pass model You could have people who have the season pass for tournaments or for for gatherings people who don't have the season pass And if you had the season pass you would have both those characters Even if you didn't even if on an individual basis you might not have bought one of them Um, and I think that's true for like in Mario Kart 8 There's probably plenty of characters that people got in those dlc packages that they didn't play as Um There's courses in the racing in Mario Kart 8. They probably don't enjoy so they don't play it But in general they feel like they got their value because there was enough things they did enjoy Um And I feel like that's kind of where smash dropped the ball where it went look We're going to go a totally different route than we did with um, say Mario Kart 8 or even what koi tecmo did with hyrule warriors Because those were kind of the first two games on the wii u to really go with heavy dlc um with hyrule warriors and uh Mario Kart 8 and both of them often offer season passes. So when um I don't know my most hated thing in gaming is microtransactions. So I'm a little biased on this. Um So the fact that like one of my favorite uh franchises in the smash series went all microtransaction I have not bought a single thing In smash and I never will until they offer me a package deal So like for me everything is overpriced because it it should be I shouldn't have to buy small pieces To get the full game. I should be able if you're going to offer dlc and I'm not against dlc. Um But I like content expansions I don't like giving me little bits and pieces that I have to buy to put it all together I mean, I think it gets into something that I've had rolling around in the back of my head for a little while um, I really think that um I'm in the camp that believes nintendo will do a late 2016 release of the nx I think it's very plausible. What I think nintendo will do is I think they'll do a Uh a re-release of the current iteration of smash With all the stuff with everything and it will be like basically like those collectors Yeah, it'll be the collectors it'll be the collectors edition of smash Uh party game of the year party party mode Featuring cloud and Dante from devil may cry for the devil may curse series Um, no, uh, it'll it'll be this complete thing for the nx. Um, that has everything that's a little Uh, a little souped up because of whatever the nx can do that the Wii U can't Um, and that the same thing might even just come to Wii U as well But I see it almost as a necessity for the nx because it's easy It's a way to get people on board very quickly Um, and it's like well, I have my Wii U for smash, but like on like that small camp that doesn't do it over You know, maybe there's something for where transfers from one to the other especially since we're getting the nintendo Uh network thing uh the my yeah, I feel like there's gonna be I feel like nintendo is gonna do everything it can to get you to get people from the Wii U onto the nx And then the prior the main priority is getting people who didn't go to the Wii U onto the nx So I think smash like collectors edition or game of the year edition with everything Or really play into that or could really play into that Yeah, and now my only problem with that is that tells me that there's not going to be a nx smash bros I think that's fine. I think that's fine This one has been like the dlc when this is finally done Assuming that we're getting like one or two more dlc characters. It's going to be browned up by like next d3 Well, it'll be wrapped up before then like if this is sacchar I said that um, like this is it This is the last news that's going to be for the game or whatever we announce here like this is it. We're done Um Like it's going to be wrapped up before they might be wrapped up before we even get twilight princess hd released in the spring Um Because it sounds like saccharized ready just to move on he's done He he doesn't want to do you know, he said this with every smash game. He's done. He doesn't want to do it anymore Um, and Nintendo just throws more money at him and then an L happens all over again Yeah, but I feel like this smash because of the dlc has been in the in the long run lights so long And so and that kind of brings me to uh another one so soon Unless it came like at the end of the nx's life cycle or something. Yeah, I just don't know To grant the same problem Well, well, there's the question of smash is a really unique game in that um Even with new technology, um, like a brand new smash game on Uh nx let's say it's like ps4 level tech. Um, it's not going to really look a whole lot different than what smash on the wii u looks like Yeah You know, and that's where you can kind of say like we've reached a point now We're in the hd era The wii u doesn't really feel like it's limiting That game anyway visually combat wise or anything It doesn't feel like there's anything that the ps4 with more power is going to be able to offer than say the wii u does You know outside of what maybe some more sparklies on the screen And that's stuff they could easily add to the the current smash. I guess they want to to beef up the visuals I just don't Just like like it kind of makes me sad when you suggest that like to realize this might be like the last smash game Um, it's not the thought I've like to think about before because like I totally stopped playing smash once the dlc started coming out because I didn't like Having to do that and like having it all in one neat package is great But like I paid 60 bucks once for the game and they want me to pay 60 again And if I think about it, I'm sure if you add up all the dlc, it's probably more than 60 bucks right now To get all the dlc, but I don't know I just don't know how I feel like I've never really been into like game of the year editions because they always feel like cash grabs to me Um, which is totally fine. I mean nintendo needs to make money And I'm sure I'll eventually get it on an x because I like smash too much not too But I just don't know I don't want to think that the series is like this is it There's not going to be another one for the rest of my life. I feel like we will but I don't know It's just difficult with the nx Well, and also comes into architecture. There's there's so much with the x we still don't know Yeah, I mean, you know, yeah, we'll pretty much everything. Yeah We don't really know anything other than nintendo plans to talk about it next year And I know plans because you know, they might just decide. Yeah, we keep telling you. We're not talking next year. Yeah We're not talking x this year either Nintendo can do crazy things. They have a new president so plans can change So to I guess to answer your question paul vincent I personally think it's all overpriced because it just the method under which they're releasing it I don't like it I don't know why they haven't decided that they are going to release like them in packages where there's like two dlc packages Um that you pay like say 20 bucks for and so, you know, it's only 40 bucks and then you get everything Um That's just my opinion. I prefer I'm not against season passes when they're when the game itself feels like it has enough content And the original like the the core game that I owned because I don't want any of the dlc has More than enough content So I'm okay with larger dlc packs unlike Say a game like battlefront where I really enjoy my time playing that game But it doesn't feel like it has enough content. So like It feels almost like they ward and doff content for the the bigger dlc packs I'm glad that smash didn't do that, but I hate microtransactions. So Uh, I think it's all overpriced and it sounds like jeff and chris think that Some things are overpriced but not the whole of it. Excuse me there. So I hope that answered your question paul So it's kind of like a yes, but no and here's an idea on what they could do For nx I mean as sad as it makes me to think that way. Thanks jeff From one emotion to another emotion Yeah I'm gonna call that my and chris's last question On that somber and I don't know. I guess it's encouraging note, but whatever I I'm just gonna Leave it on that as zelda themed as that was And last ditch prediction We're going for four um smash bros and zelda. Uh, we're going to get Nothing Nothing's absolutely nothing big fat Big fat cuckoo egg There will be no zelda. I I don't I mean I would love for there to be just because it gives us something to talk about but I It's not gonna happen if cloud cloud's probably the biggest announcement And then there's going to be like either one or two Based on that fan polling and I doubt a zelda character was at the time So I'm shoveling I know I don't want shoveled. Yeah, I'm gonna that would be my One of my safety there is a shovel knight amiibo, so it's already there. Yeah, that's what I'm thinking You're not wrong All right, cool. Yeah, got any final thoughts chris? Um You know zelda's great And it's important that we recognize how great it is sometimes and how thought-provoking it can be Oh, yes, and you know what that's all you got to say I All right. Well, I want to thank you guys Jeff and chris for joining me and adam for the very first question you joined on And for whatever gaming shenanigans you guys are about to do or sleep. I have no idea One of the two adam say bye or one of the two Um, thank you, so Be sure to check out our podcast it releases every saturday Usually hits well it always hits pod bean Before it hits on our site and you can you can check that out at podcast at zeldaformer.com And then we also have a podcast section on our main site where you could check out and you can get all the summaries And all that great stuff from adam links to the news and all that fun stuff We also when I remember put the podcast up on youtube, so you guys don't have to If you're all youtube followers, you don't necessarily have to go to our site to hear the podcast but Go to the site and hear the podcast. You're going to get it quicker and These people here like to talk so All right Plus I mean this next episode is going to have a lot to do with smash. I bet so probably so And if you have not listened to the prior episode I have not fully listened to it either but adam Told me it's like the best podcast episode they've ever made. I wasn't on it. Um, I did listen to the whole thing though Well, so I wasn't on it. So I have a hard time believing. It's the best. It was very funny Lots of bleeped out words, but very funny nonetheless So go listen to it when you get the chance to a lot of fun. Yeah, it wasn't the counter at 51 or something It was 51 51 was the counter. I think avan just gave up But we had some great guests on a friend of ours cassie who's In level development. She was in a game called electronic super joy and android sparky Real name brett, but he's involved with a lot of Comedy stuff online. He runs a series called 50 off. It's an abridged version of the anime free In our kid cabinet and our kid captain. Nice. Nice. All right. Well, thank you guys for joining me Um, we'll see if you guys end up being on a future is all the I almost said it's all the inquisition. Look at that It's all the inquiries. Uh, thank you for joining me and I hope I see you guys in the future Obviously, I'll be talking to to jeff Some other day and yell at him about copying it. Yeah pretty much. All right. Well, bye y'all. Thanks for listening Yep