Learn how to build your own motion platform and program a game for VR!
00:43 - System Diagram
01:06 - Building the Motion Platform
05:24 - Equations for Motion
05:45 - Programming the VR Game with Unreal
Inspired by a paper for the 2017 Ubiquitous Robotics and Ambient Intelligence Conference by Blake Hament, Alex Cater and Paul Oh.
Special thanks to Brandon Hjelstrom for VR programming, featured in voice over.
Music: http://www.bensound.com