 Alrighty here new version. It's played as in full like the new environment. It's all cute. I like it that cracked me up Exit all right what I would probably do You know, it's nice to see, you know enough of the characters. I think you Let me see here. So he goes around it. I think you'd be okay To have that level of thickness here. Just imagine you just put some more here and then just thicken this up here Awesome drawing skills as always but just a bit more just a bit but my main Thought here is that it just seems very Fast in in places like generally What's going on here looks around looks around closes eyes and has that I think there's a moment where For this guy, it's a bit too. It's a bit too offset. It's very sleepy at that point He has a very offset. It's almost a bit toy story ish Or I think that would be reserved for that franchise and not go super offset with the blinks But also once it's up. I feel like the eyeliner is too high. Just make sure that it really looks like Characters looking at this it gets a bit better through there And I know what's going on with the codec. You got some ghosting going on there. Well, there's a moment where we go What is this? Whoa, and we don't quite read it. I will hold this like another six frames a little bit of beat And that could be a moment of this and then whitening eyebrows and eyes Then going into that and then here and it's tricky. He's high up But you might have to just Bring that head down so that the eyeliner again is more like this. This is just ever so slightly too high That's okay And I think for something like this so after he goes in Into that and goes hmm. It might be good To add a couple steps there a bit of a potential side step over slight adjustment back there to get into this pose It there's a feeling of we hit this pose Now it's bolted down I kill eggs. I don't want to move them as it's too complicated and you know, it's too much work Until here, so I would add a little bit of a changer gets to this hmm, but watch out. This is very similar To this if I draw a Bookmark here and he gets to You know, whatever to here and I believe If you go back and forth, you can see how similar the head position is so for something like that. I will go Potentially closer. I know he's very close there, but it's kind of like What is this and as the dog gets closer, you know, the nose might be over here I really like forward lean it would also be funny for then this guy to go back and like what is going on here So that you're not stuck in this constant Line you can see here if I draw that line That bird is stuck in this position. There's nothing going on except for the head So that's the other thing I'll get to it later, but loosening up will be will be good So this will be a fun thing of you know, it's kind of the exaggerated forward and then back to like what is going on then That you know, you can be here No, maybe not that far, but you know head could be back there and then go forward for this This is too fast. That's the big moment here Well, you're gonna have a few more frames about a few more. I mean like maybe even ten frames I know you want to go brought a cartoony. So maybe like try seven It's just it's just a bit Bit much and Then even this here Bit too fast and especially with the head going back and forward again, and it feels more like yeah Oh, it's just it doesn't it's either like is it a voluntary? I'm back and I want to stay back and not look at it or is it an impact where I go forward But right now it's kind of the middle between those two feeling wise and then it's like at the end I Will give this another 10 frames to get this. I don't think he has to What a creature has to exit frame, but there's something about whoa and get out of here and it feels short I don't know why there's no technical Thing about that much that we don't overextend and keep walking. I would say give it 10 more frames To go further out for an exit just checking That might be good and then the other thing like I said is that the bird? I will also keep this fairly straight and not so bent But as opposed it could be a bit more profile. There's a bit more of the body So it's not just this neck with a little bit in there Just a bit a bit broader in terms of that that silhouette And then when this happens, then you can take a couple quick steps into something where it's a bit Not profile, but between profile and this now we're come we're overlapping the head here with this backside Where silhouette wise this doesn't really say anything, you know compared to Even like here, but imagine the tail feathers I don't remember if you can move them, but imagine even if it's here, but then That is the backside and then tail feathers are here And now this is your silhouette just feels cleaner and then on that turn moving over Why not turn and go full on? Now it's the other way and it takes really fun quick turns and then you got this going on and even with this Could be one step back and then as this happens it could go whoa What is going on back here like I said and you could be like this far away Cranking, you know that and head back and then Who'd be going forward like really forward yeah get out of here We get you just a lot broader in terms of the post changes But I do like that after that it Skits out and that it goes through the legs. It's really funny to me And I would do something where on that turn you might be a bit broader Into this so that we're a little bit three-quarter. So here you can do another Get out of here. Let me pass and right now. We don't see much of the beak because of that angle So I think this is a rat could be happening on a path like this and Then up and like I said and I think I don't know if you could It might be too much but even you know, how far we want to like why does the the the wolf go back? Could it be Where you can collapse these even more and then potentially have that over his eyes and close his eyes like oh I don't want to look is this scaring me That could be something versus just looking. I don't know something for it to explore Maybe maybe you know looking to that whole personality of okay. This is a scared wolf rolls back I don't want to deal with this And then maybe and then at the end, you know, maybe it could be too much I'm concerned about folding those arms in too much, but I could just be up Like my dog has like really pronounced legs like this and then you can close eyes And maybe even look away imagine it looks this now is here eyes closed And then as it goes here one eye opens like Dark dark what's going on and then at the end It looks up to see what's going on and then we add 10 more frames for that for a bit of further exit They're not complete leaving frame, but just a bit more Anyway, I will go with that these are broader changes after that It's more like adjusting some of these poses so we don't have that type of pose there But I think to me if they're broader changes that I would address first before going into like Details and smoothing out lines and stuff like that. Of course as long as you're you're okay with those changes These are as always just suggestions totally up to you, but that's it. I like it. It's a big big change I like what the what you've done with this Definitely broader in terms of implementing of notes, but it's cute. I like what you did here more some original thoughts in there It's great. Yeah, it's really cute All right There's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you