 Looking to implement Cospaces EDU in your classroom and not quite sure how to start? Good news! This tutorial is for you! In this video, we'll guide you through the preparation of your first class with Cospaces EDU. These guidelines work for any grade and subject and are just meant to help you get started. They can then be adapted however you need to fit your class setting better. First, you'll need to get your Cospaces EDU license plan ready. If you don't have an account yet, go to Cospaces.io, click register and select teacher. Follow the steps and define your login details or sign in with Apple, Google or Microsoft. On the website, download the teacher checklist available on the Getting Started page. Simply go through it step by step to get everything set up. To learn more about the Cospaces EDU license plans, go to the Cospaces EDU pricing page. Add while your students use to create and explore their Cospaces in the classroom. Cospaces EDU works on any device, but creating is much easier from a computer or a tablet. As Cospaces EDU simply works in the browser, your students can create from any desktop or laptop such as Google Chromebooks. No need to install or download anything onto the school's computers. Your students can simply create in the Cospaces EDU web app. You can also have your students work on tablet devices with the Cospaces EDU tablet app available for both iOS and Android. Simply go to the App Store or the Google Play Store and download the Cospaces EDU app. Your students can even create from multiple devices and switch between them. Their creations will get synchronized in real time between the different devices on which they're logged in. This is great if you want to let your students explore what they've created on a different device. Depending on your classroom setup, you could, for instance, have your students create on Chromebooks and then move to tablets to explore their creations. Download the free Getting Started booklet of resources available online. You'll find plenty of lesson plans available for free on the Cospaces EDU website. Choose a lesson plan and download the PDF ready to be printed out. The Cospaces EDU lesson plans all follow the same format. The first page offers a summary of the lesson plan and its objectives. The Creation Guide goes in detail through creating an example Cospaces and can be printed out and distributed to your students. The last page shows some example Cospaces that can be created following a process like presented in the Creation Guide. To project Cospaces in AR, your students will need the latest iOS or Android smartphones or tablets that have the ARCore or ARKit technology. View the exact devices compatible on the Cospaces EDU website's tech check page. You'll then need to install the Cospaces EDU mobile and tablet app from the App Store or the Google Play Store. That's it. Your classroom is AR ready. Simply switch to AR mode to project a Cospaces onto the real world or open a MergeCube Cospaces and project it onto the MergeCube. Learn more in the Exploring with Cospaces EDU and the MergeCube add-on tutorials. Getting started with VR in your classroom is much easier than you might think. You can start with mobile VR headsets. Simply insert a recent smartphone into the headset and look around in VR. The headset can be as simple as a basic cardboard viewer, which is very affordable and can be fun to have your students build themselves as a class activity. Instead of using phones, you can also use standalone VR headsets. Learn all about how to view Cospaces in VR in the Exploring with Cospaces EDU tutorial. Let's plan how to help your kids get started with their first class with Cospaces EDU. Are you going to give them an introduction to Cospaces EDU? There are some general beginner tutorials which can be a nice intro. For example, show them the Beginner's Creation tutorial followed by the Exploring tutorial. To help them get their Cospaces EDU accounts ready, you can print out and give them the student checklist to follow step by step. All they need to do is enter your class code and choose a username and password. If they already have Cospaces EDU, they can simply click Join Class and enter your class code. To find your class code, go to Classes and open your class. To prepare a first assignment for your students, go to your class and click Create Assignment. Select the type of Cospaces you'd like your students to create or let them decide. Then enter a title and instructions for this assignment. You can either send it as an individual assignment to each student in your class or send it to groups of students that you define and that will be able to collaborate within the same Cospaces. If you want to send a template for this assignment, select the Cospaces desired as a template and click Use as Assignment. As their teacher, you have access to everything that your students create and can even follow their progress in real time. To view their work, simply go to Students in your class and click on a student's assignment. To learn more about class management, watch the Class Management tutorial.