 So today guys, I bring you an update on my Zayn Winter Soldier build. A build which has been accepted well by my Zayn mains out there. It's a build I'm actually quite proud of, and one that's up there with the best available right now. Today I bring you an update on the original build, and oh it's so much better now people believe that. How's it going guys, my name's DPJ and today I bring you another BR3 video. If you do enjoy living that like really helps out and subscribe if you want to see more. On screen I can see my weekly giveaway along with last week's winner, to be even with a chance of winning this yourself, follow the instructions on screen now and good luck. Okay so this build prior to me updating it was one of the most powerful in the game, especially for Zayn. It's on another level to 99% of builds I've already seen, and today it gets slightly better with certain additions, and also a couple of changes coming from a few tests I incorporated into this version 2 Winter Soldier build. Also with the changes I have applied, slight ones like that, the additional buffs to Zayn Anointed weapons make this even more powerful. So weapons I am currently using within this loadout you can see on the screen now, even with the iron cannon nerf it's still a beast in my opinion. All these weapons have a purpose within this build due to me liking to have a mix up of certain elements, back up weapons I do have though, but 95% of all weapons I am using with this build are anointed to that sentinel Zayn, while sentinel is active getting 100% of damage as bonus trial damage, this is up from 50%, so an extra 50% damage people like wow. Now this is where my trial damage comes in within this build, everything else I have sorted here, and it's really for a reason of not having to switch things up every 5 minutes, cos that's what I hate coming across an enemy yet your weapons feel weak so you go into your inventory and you're switching things up that I don't want to do, not as often as other builds require you to do anyway. So weapons you can see now, some epic shoes people. But don't get it twisted, I do mix things up sometime or another. Shield guys I am using the Transformer with the anointment of 15% additional movement speed while sentinel is active, and because this build literally you have your sentinel active 99% of the time during battle, you will always have this movement speed buff, which is very important to damage output with this build. Grenade isn't as important though as with this build, we don't see them coming to action, but it's the anointment here which is needed as it offers that corrosive damage upon action skill end which is important to this build, cos as you can see I don't have a corrosive weapon within my loadout. If I do decide to use a corrosive weapon I will switch this anointment under grenade to something else, another element that I am not using within my weapons. Artifact here is really the only thing I keep switching up, this one is great but I need one with similar perks which offers increased movement speed. So artifact will be changed no doubt. Electric banjo could be effective too, that I will have to test forever though with my initial testing, just something just didn't seem right, but a worker might be needed. Class mod and this is the new addition, it's a rare variant of the seen dead class mod, what's special about this people is the 5 points it adds to dunny brook. What this does is allow you to slot 5 points into dunny brook taking it up to 10, and this perk alone gives you an additional 37% extra damage, pair that with other means within this build and it's just utterly crazy people. It's a shame that other benefits ain't that great though I'm now looking for a pistol damage bonus and an smg bonus, extended mag, weapon damage etc etc. If you have one and play on xbox hit me up via my discord link within the video description where you can send me a message on xbox.imdpg. Now the build itself hasn't changed much from the first winter soldier build, so I won't run you through again each and every perk and what they do, I'm pretty sure by now you know what they do. I will just explain how this works while you quickly see the build so you can copy it down if you want to. But if you do want a more detailed description of the way this build works check out my winter soldier 1 build which I'll link within the video description. Then come back here and apply the certain changes I have done. So this build concentrates on enough additional means of defence via shield extensions and regen perks with a few points into salvation. These two perks give you enough defence due to the fact that you spend more to your time within your barrier so you will be fine. Also don't forget Donnie Brook regen's a percentage of your health too and with 10 points into that with this scene dead class mod it's truly amazing. The rest in reality is based on damage and maximising the routine creating combos which will work with this build to maximise damage output. Speed is a major part, that's where a lot of this damage comes from. Using the scene dead class mod also makes everything just so much user in terms of activating kill skills which just makes everything so much better plus the 25% additional effect bonus this class mod offers which applies to all kill skills. But damage we have perks like confident competence, violent violence and playing dirty these add greatly in terms of DPS and we also have synchronicity and Donnie Brook. Donnie Brook in my opinion is the best means of damage output is there and has an offer within that skill tree build and no you do not need to be using your Digiclon for this to take effect. Now this build is meant for you to be using both action skills at the same time. Using the barrier to protect yourself and you're literally invincible within the barrier and seeking the benefits of the augments. Sentinel will shoot and help out with activating all kill skills and maintaining use of the action skills thanks to the death follows close coming into play via hits to enemies thanks to that scene dead class mod. And it's this pain of these action skills which also allows you to lay down that damage. You become a walking terminator. Mayhem 4 has never been so easy farming made simple. This is just crazy people in the background you can see just how powerful this is. But yeah guys if you are new to this build I hope you try it out and love it like so many people including myself already do. If you used version 1 try and get the additional variants I have also added into this build with a couple of minor changes to the skills tree too. The main difference here though is the class mod with the addition of the shield. Still looking for an artifact though which will match this. I'm pretty sure there's one out there which I'm yet to come across. Massive shout out to my power rangers mad 69 for hooking me up with this class mod and this transformer shield. I mean I ain't come across these in my whole time of playing borderlands with this transformer from the start and with a class mod I've farmed hundreds of these things and never seen this one. So again massive shout out to rangers mad 69 for hooking me up with these. Now I will say there are many people within my discord who have this class mod. I have dedicated trading sections for all platforms so if you do want to go ahead and join my discord you'll find it linked within the video description. Go there just plenty of people that will help you out. But on that note we have come to the end of the video this is the version 2 winter soldier build. Arguably one of the best for damage within this game. Unzane. If you guys enjoyed the video leaving a like really helps out. If you're new and you want to see more borderlands videos be sure to subscribe and if you never want to miss a video I upload can turn notifications on by hitting that bell button. But guys thanks as always for stopping by hopefully you enjoyed the video and hopefully I will see you on that next one