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Published on Jan 10, 2012
Chad Dezern, NC Studio Director at Insomniac Games, the producer of the Ratchet & Clank franchise, presents "The Care and Feeding of Ideas".
Every project starts with big ideas and limitless optimism. Reality sets in during production; deadlines force scope changes, and great ideas end up on the cutting room floor. This presentation is about harnessing the excitement of the initial brainstorm. It's about learning when to push, when to let go, and what to do to get as many great ideas as possible into a shipped game.