 What's up everybody on the mangoes you are awesome and today we're gonna be going over This is gonna be a long slow boring stream We're just gonna go to the patch notes and the items for Paragon the overprime they released this stuff today And I just wanted to get a little bit of an impression of it I'm it came to my attention just before the stream that some people might think this is a gameplay stream It is not we're just gonna go through these patch notes and I'm I'm gonna tell you right now. I've read through them. It's it's stuff. We we wanted it stuff We needed it's stuff. We needed and didn't know we wanted it's a lot of really good changes to Paragon the overprime, so uh, let's get into it now with their Greetings, this is Paragon the overprime Here are new updates that are being applied through the final test many of our warrior suggestions have been taken into consideration after the second CBT so uh, and that's a hundred percent true like a lot of this stuff is Stuff that we specifically asked for it's stuff that they released in their second CBT thing and um, I Just want to point out that like This is why you don't white knight hard for a game Like if you have criticism constructive criticism like provide the feedback like let him know I have this problem It try to try and present a solution with the problem too that way as you think through it Maybe you realize it's not so much for problem, but you say, you know, here's the problem. Here's a solution It you know, this is how I think you should do it, but Anyway, let's get into this stuff and speaking of problems and solutions We're gonna go through the hero skill effect and balance changes here and at the end of this We'll go through some of the heroes And I'll let me greet everybody in chat here. We've got levy rich J sophisticated carrot sole reaper George It cup raises low axe Game on grab stunt. We got everybody up in here. It's nice. It's nice. So uh, It's all about Murdoch here. Now, here's the here's my problem They have cool down change to you know, all these different numbers mana cost changed all these different numbers for his Q skill But I don't know what it was before so I can't really make an educated guess as to what actually changed about Murdoch So that's my immediate feedback on these patch notes is if you're gonna give us the change Tell us what it was before and guys. Let me know if the music is too loud in the background Or if it's not loud enough if you're like right now, you're gonna like what music then that's it's probably not loud enough Can you move your camera to the right side? I can indeed it didn't move. Oh, I didn't move my camera. I moved something else. Oh God, I Thought I could move it. There we go. Jeez Sorry guys. I'm gonna do this whole streaming thing. You guys know this you guys know this by now. There we go Hey says what music I'm gonna go back in here turn the music up a little bit. There we go What's up bearded shaker? What's going on? All right, so like I said there I can't really get really speak on this stuff too much because we don't know what this used to be So we're just gonna look for the actual changes to any of the abilities And there's no real change for Murdoch no real change for twin blasts other than balance changes No real change for Muriel other than balance changes No real changes to rampage other than balance a Kalari same thing no real changes Now grucks we do have a little bit of a change a Healing reduction effect added to his R&B. That's his double chop cool like that. Whatever he does that It applies a bleed and it's a healing reduction effect so Come here is gonna have a bad time because they added healing reduction to a lot of these abilities. So it's kind of cool and Steel So his Q skill his bull rush charge distance reduced If you notice if you notice if you played in the first and second CBT Steel would start his charge at one tower and end at the other tower like it was it wasn't that bad, of course But it was pretty crazy. Um, I'm happy to see this That seems to be an adjustment that they made across the board these charges didn't need to be need to be nearly as bad as a as they have been For sparrow big change projectile range increased on her snipe That's the one that you hold it longer to hold it the more damage it deals further it goes This has been increased so it'll hit people from further away pretty nice a nice poke tool in lane Is the meta still pick casters and then slam your head into the keyboard for free pits of kills? I mean, that's what I did like the last time So several has had a few changes to the way he gains souls in souls upon killing an enemy hero five souls upon killing a large Monster three souls upon killing a medium monster. That would be a siege minion or a super tea on and once over just killing regular normal lane minions So it seems like it seems like several gets stacked up pretty quick I was able to stack up pretty quick with him in the last Beta test they had and it seems like it's gonna be even quicker now We've seen him be very tanky in these games. I'm that's probably why Okay, hollow breath his e skill Nothing changed I into dark charge distance reduced like I said, that's kind of a thematic across all of these Everybody's charge or dash or whatever. The distance has been reduced a little bit Sub JVN Gideon No real changes there. I Thought they had changed the They're radius of some of his abilities doesn't seem like it Now Revenant here we got another change His e skill his mark This also this is a 20% healing reduction So again, everybody seems to be able to have some sort of healing reduction in their kit Just natively organically without having to pick up items and for a Revenant It's going to be his e but the bonus damage on skill hit is removed So you so going with an e and then and then having to obliterate right after that to get the most out of your obliterate No longer a thing. It's just go to do some healing reduction and Then basic attacks change to deal damage based on enemy hero max health on hit So he has kind of true damage not really true damage, but um, he's gonna be a tank shredder sort of It seems like a wild revolver attack speed increased so his uh He just shoot faster Reload his mortal shot his reload itself reload acceleration rate based on attack speed changed to 1.3 to 1.8 so uh Getting more attack speed on Revenant will be even more beneficial so you can reload a little bit faster and uh Because that that that's the thing with rev is sometimes you get caught their pants down and no bullets in your gun and you just get fucked Shouldn't be one of my favorites I'll see how you doing Oh, yeah, yeah, um soul reaper. Thanks for pointing that out Is abysmal prison additional effect gain an additional 100 gold when target is killed within the abysmal prison I thought this already gave you extra gold like that's how it worked in paragon At least you got the bounty if you killed somebody inside your ultimate on Revenant I think that was already in effect. I think it's just now you get even more gold Maybe i'm not real sure I didn't play a lot of Revenant in the last cbt so shin b Not a lot changed with shin b The phantom dancer e that's the uh the circle rhythm the skill range changed to 500 Again, I don't know what it was before. I don't know if that's bigger now or if it's smaller Only have to land 50 hits It adds up Okay, so lights memory. That's her dash. She has two charges of it. The charge distance is reduced I think this is a buff on shin b. Um The way I play shin b at least is you stick to them as much as you can And with that dash being as long as it was it would take me way the hell out of range of people And sometimes you want to use it as damage, but you want to use it as damage But you want to keep them within your uh your circle rhythm the circle of wolves around you So I think having her dash be Um a little shorter is actually a buff to shin b phase uh her synchronizer This is her link to people So the notes for this one is the link status can now be removed by activating inquisitors prayer beads or holy reddick relic of a sign Uh, so this means that her link can be cleansed pretty much So if you're linked up by by uh phase you can use a cleanse item or somebody can use a cleanse item on you And you're no longer linked. So that's kind of nice They removed her health regen and added moves speed, huh? I didn't know she had Let me look back. Let me look back I assume you're talking about shin b. I don't see anything about movespeed on her I maybe I was wrong Uh bellica ground claps or q skill that's our size because salt skill range height changed to 250 Um, again, I don't know what it was before. I know it could hit people that were like Way the fuck up in the air in the last cbt like gideon was not safe ulting way up in the air So hopefully, um I don't I I don't know I kind of liked it being able to interrupt people that that high up because you need to interrupt for that but I don't know. We'll see. I don't know if this is like again. I don't know. I don't know what they change here They they need to put their what it used to be and then what it is now in order for us to get a good comparison here The healing removed on e4 should be is that what you guys are saying? Health recovery factor removed. Yep and 20% moves speed increase added Okay, now I see what you guys are saying. I didn't even notice that when I was reading through So I In the items, I think you're going to see that um, there's an item that's going to work really well in shimby when we get to the items So that kind of sucks for her because that's what I don't know. Does it really suck? She was way too overpowered in the last couple beta tests. So This is probably this was probably needed Another big change for bellica here Change so that teons can now destroy the mana drainer That's her drone that she sticks out links up there by and sucks all their mana out. Um It used to be a pain in the ass I remember being on count us she would throw that thing down and I just couldn't do anything Like if I tried to walk up and hit it I was going to get seismic assaulted and my minions weren't killing it So now now that minions can kill this thing. It's going to work a little more in the favor of mid laners like shinby like phase like uh count us that have to get up close and personal. Um That well, I maybe not phase because phase can hit it from far far enough away, but uh Yeah, it's definitely going to help shinby and and count us when they're trying to lane against the bellica so her Her ultimate based true damage added and now she does true damage with her ultimate And that thing was already hitting like a fucking truck. Anyway, I don't know why they had to add more to it So nabash just some changes. Uh movement spree movement speed increase applies to allied Tions. Um, I was definitely missing this in the last CBT Like that was one of the things you would do with nabash or gadget is speed the minions up into the tower Um, the you know, people think their tower was safe and then you jam a minion wave underneath it I like that his uh That his marching anthem as they're calling it affects tions. That's a that's a nice change What's up, swiftix? That's right. Little ass get a minions Pew they're calling his thunk pew. I don't I don't care for that All right, his r skill great war unblockable and increased damage taken effect removed Which that did kind of suck they had increased damage taken while he was channeling his ultimate Skill cast speed increased we've seen that in the uh videos It seemed like he was drumming for a hell of a lot less time before that knock-up happened And the the skill duration changed to four seconds So he starts drumming faster and it lasts less time. I think I think it lasts last time It seemed like that to me in the videos. I would love that. Um, whenever you use nabash's ultimate You're not really looking for that slow as much as you're looking for the uh For the knock-up at the end and if that comes a little bit sooner, I think that's all the better for her old nabash covetous lemon that is diabolical I kind of like the old damage taken increase just so I could combine it with reflect damage item that is diabolical I love that All right, moving on to countess uh Okay, so her q skill when attacking Lane minions it kills them instantly This is another thing that I was expecting to work on countess because that was kind of an old paragon thing And it didn't work in the last beta tests. Now it works really nice for countess really just great all around Blood nipple her e skill 20 healing reduction effect added just like all these other abilities. You now get Uh healing reduction whenever you hit somebody with her uh twirly thing Or no, no, no, that's her That's the shadow wave. That's the wave that she shoots out in front of her my bad Not her twirly thing spin slash is her twirly thing appropriately named spin slash Uh cooldown changed her points to uh six seconds. I don't know what it was before And uh just some damage changes to her uh to her ultimate And now we got long long Has been reworked like a motherfucker if you guys saw that video Holy shit. Has he been has he been reworked? You haven't missed that much j man And you haven't missed any of the cool shit. I'll tell you that right now There's a lot of a lot more cool shit coming out after all these hero changes So new moon swing his uh, that's just his basic attack So it's got different stages. You got the sky stage deals damage equal to 120 of his physical power So the first hit hits a little harder the earth stage deals damage equal to 100 of physical power a little less The new it deals physical damage equal to 110 of physical power and launches the enemy airborne So his third hit knocks people up And then the moon stage four deals physical damage equal to 140 of physical power This is what we've seen where he jumps up in the air and slashes straight down. So Uh people were calling qualm like the new crunch crunch kind of like you uh You throw two basic attacks and then within that time frame You got to make sure that your basic attack string doesn't reset You throw that third one and get a knock up on it. So what I want to do here is Just completely do like a attack speed quang so that you're just constantly juggling someone in the air I know it can't be that fast if it's that fast where you can just constantly keep somebody in the air That would be too much Okay, and then uh, additionally for the moon swing that says slam down Uh Additionally inflicting the moon stage four on the victim of the new The person you knocked up it deals bonus true damage equal to 30 of your physical power So that last hit is going to hit like a fucking truck If you if you knock somebody up with that if you hit the person that you knocked up which I can't imagine There's going to be too many instances where you're not hitting people that are knocked up with your fourth swing All right crescent moon his rmb skill Deals magical damage to enemies within range and resets the next new moon swings pull down Using crescent moon while the rumble sword is still plunged in the ground deals the same amount of damage within the area So this deals a area damage around you resets your your attack string and uh, if you throw your sword out It'll deal damage around the sword The hero gains thunder and lightning status Allowing the hero to deal bonus magical damage when the next basic attack hits an enemy So you also are buffing your next basic attack You're resetting your basic attack string and buffing your next basic attack pretty crazy um What i'm wondering it says So it says using crescent moon while no no no no Resets the next new moon swings pull down Okay, so we go up here four stages of the new moon swing So i wonder if like if you hit with the knock up can you right click and then hit with another knock up Is that what it's saying or does it completely reset the string? I don't know That would be probably I mean everything about this kid is overpowered. So why why not? Why not letting knock up people twice in a row? Who cares? And now rumble his q skill This is where he throws a sword out into the Into the into the the world Plungers a sword in the ground at a selected location that lasts for a set duration The sword summons a lightning field in the surrounding area for a set duration holding enemies in range and dealing magical damage So builds magical damage Heather's the person through the sword just like always use rumble again to teleport to the location of the plunge sword Now we used to see quang do this all the time teleport to the sword But he had to use his ultimate in order to teleport to his sword Now he can just teleport to the sword whenever the fuck he wants So you hit q you hit q again, and you're at your sword Text me shouldn't work on quang like king arthur and smite. I don't know much about king arthur and smite unfort unfuck unfortunately Uh, timothy hillman henman says I think stage three of basic will have a cool down probably Probably I would hope so Now his e fierce battle his e used to be a passive in the paragon that gave him lifesteal Charges quickly while low to the ground and becomes invincible for a set duration Increases the new moon swing stage by one and resets the new moon swings cooldown Killing an enemy hero or assisting in a kill after acquiring fierce battle Resets fierce battles cool down. So if you get a kill out if you dash in get a kill You can use the dash again and the dash gives you iframes makes you lower to the ground So if somebody's shooting at your head, you can duck them. I'm sure there's going to be some crazy Fucking clips of people ducking shit on quang, which would be kind of neat I mean it doesn't matter because you're going to be invincible. Anyway, it'll still be cool to see um Now the increase of the new moon swing stage by one So if you're at So if you're at the first swing You do that you you dash forward and now you're on the third swing Is what it should do I would think And resets the next new moon swings cooldown. So it does seem like it's going to have a cooldown. Okay Pretty fucking crazy. Uh, so now look at let's look at his ultimate Becomes a new moon warrior who emits concentrated lightning energy for a set duration while in this form The hero gains all effects granted by the thunder and lightning status and can use the effects an unlimited amount of times Using the crescent moon skill on an enemy also stuns the enemy for a set duration Holy shit So crescent moon is r&b God damn So while in this form hero gains all effects granted by the thunder and lightning status and can use the effects an unlimited amount of times So then his r&b Hero gains thunder lightning status allowing the hero to deal bonus magical damage when the next basic attack It's an enemy. So it's just basically just empowering your your basic attacks It's not as crazy as I thought it was going to be Covered his lemon his kit looks like the 70th character in a moba power creep levels 100% I agree I agree. All right. I need to check something over here I made a thing. I made a thing for this stream. I forgot to use it There we go There we go. Now i'm rector All right Yeah, I would also love to hear the reasoning as to why his kid is like this. It seems a little crazy Yeah, someone in the developer team loves kuang. Yep Quang Okay gadget the hermit engineer and we get a little bit of lore with these a promised in a promising engineer in satar gadget entered a God damn it. I love let me reset my reading here a promising engineer in satar gadget entered college at the age of 16 And graduated a year early. She was hired as chief researcher for citric But ended up returning home and opening a small repair store She likes to try out her inventions such as movement speed boosters and sticky bombs on the battlefield She is adept at helping her team by distracting the enemy. Okay, so Um the lore they all the lore is on their website You can go and check out all the lore for everybody except for these new heroes I think I don't think the new heroes that are up quite yet also did a video on it They did a fair amount of world building. Like I said, not the most interesting lore in the world But it's a hefty amount of lore compared to what pair gone out. I'll tell you that Let's look at gadgets abilities because we have not seen gadget. Also. I want to apologize This is her base skin still she still has that stupid fucking football helmet that rad fucking cyberpunk gadget apparently that is a skin which I will 100 purchase even if I never played gadget All right galvanic wave And that's her basic attack sends out a powerful galvanic wave in a selected direction to deal physical damage to enemies This is pretty cool because you get like the lightning strike Um the grounds itself from gadget to the person. So it just looks cooler in my opinion Uh her rmb electric beam There was a small device in the air to place a combat robot above the first enemy who has hit by the device The combat robot shoots electric beams to slow all enemies within range and deals magical damage This is just her cone That pops down. I've never had to hit somebody with the cone It just kind of goes to where you're targeted to go But uh, maybe now you actually have to hit somebody for this to activate. Who knows electric beam obsessive bombs Fires obsessive bombs that stick to all targets obsessive bombs explode after a set duration Filling magical damage to all enemies within the area. So It's just a hat she gives everybody the bomb hat and Put on yourself put on your enemies just old gadget Speed gate or e-skill throws a circular device to install the electrical line that increases movement speed for all allies passing through For a set duration and deals magical damage to enemies No real change from paragon here. Um the only thing I don't see that I would like to see is that it affects minions because that's a again Something I used to love doing with gadget the only about the only time I've ever used an ultimate That wasn't in a team fight is I would use gadgets Ultimate to clear a wave and then use the speed gate to ram A minion wave underneath the tower while the uh mid laner was gone Swiftix, I don't know why they don't use just the rig the the original names for these abilities A magnetic field her r skill Um, it's just tesla dome Um, it's you know big dome goes on the ground deals damage to everybody Uh deals taking damage each attack decreases movement speed for enemies by a certain amount and deals bonus magical damage equal to 75 5% of skill damage per hit. So it applies a stacking slow And stacking damage So if you get somebody right in the middle of this and then slow them down even more with your other Fucking abilities, they're gonna be taking a lot of damage. They'll be stuck in there for a while All right, sarith the pure darkness Uh, I don't know what the fuck she's looking at Sarith is an archmage known for her ability to control two opposite powers at the same time She used to lead a cult called xorakua It is now an elder of the black magic league Her iron mace earned her the nickname the inquisitor of battlefield I think they mean of the battlefield. They don't know where to put these Or ands She hopes to return everything back to the way it was in the beginning. So apparently sarith is a cult leader now Came a little out a lot filled there Her her basic attack swings an iron mace deal physical damage to enemies no change there She hits people with a fucking mace neurona. What's up? What's up low? Make you zug machine translation translators. Maybe uh, maybe man, maybe Or woman, whatever you are My bad. There I am assuming genders is always this guy Angels wing beats her rmb skill spreads wings to slow all enemies within range for a set duration and deal physical damage no change from paragon Her q skill execution by illusion. This was the uh the ghost angels Summons an illusion of the hero to execute all enemies within range and illusion appears in front of one target at a time Dealing physical damage equal to 100 of base power The illusion continues to find a target every 0.2 seconds until it executes all enemies within range The hero becomes invincible while the illusion is summoned. So just like a paragon Whenever you're using this you're invincible doesn't matter how long it takes It could hit a whole minion wave and you're just invincible at entire time during the When your t-pose Descending her e skill levitates high in the air and quickly descends to a selected location to deal magical damage It's a send. They're just calling it descend Okay, her r skill her ultimate summoned angel of balance Transforms into the angel of balance for a set duration Burning all enemies within range deals magical damage to burned victims But also increases the hero's received damage by a certain amount A successful basic attack on a burned enemy deals bonus physical damage During the transformation landing a skill on an enemy applies the burn and receive damage increase at the same time So you receive So am I reading this right? You receive more damage while you're altered up with sarah Feels magical damage to burn victims, but also increases the heroes receive damage by a certain amount. Yeah seems like you Like you burn people whenever you activate it And then you deal extra magical damage to people that are burned you reapply the burn by hitting the Abilities, but you're increasing the amount of damage you take. So this is a real risk reward fucking ultimate for old sarah here Burned victims Still two second window for descend. Uh, it doesn't say but it seemed like it It seemed like it lasted quite a while when we watched her in the gameplay videos Decker the mad researcher The former chief researcher for biotechnology and physics for the haileen royal research institute of ruta's Decker spent most of her life in a lab studying the weaponization of plasma Her dedication to this research has been successful Enabling her to throw plasma balls and create plasma walls to disrupt the enemy She now searches for new research material on the battlefield. It's a little ominous Plasma bomb that's stasis bomb fires plasma Stasis bomb to deal physical damage to enemies. It doesn't say that it stuns. We know that it stuns Ignition boots This is just a rocket boots jump in whatever direction Hopefully in fault you always had to jump in the direction you were facing I remember in paragon if you held backwards if you if you hit the s key and jumped You would jump backwards or you hit the I had to look at my keyboard it get a you would you would jump to the left I hope that's the way it is in Paragon the over prime Her e skill is just still the slow bubble bubble use the skill. So you throw it down The longer it stays down The more damage it does when you detonate it, but you can detonate it at any time her Ultimate containment fence you can tell you can tell which heroes I actually played in paragon because I like I know all of their abilities by heart Like I know the real names Raises the plasma bulwarks at a selected location creating a separated area. It's just fucking containment fence man Use the skill again within three seconds to cancel The bulwarks immediately. So let's see some of the stipulations here allies outside of the bulwarks can enter But the enemy heroes can't leave the separated area once they're inside Okay, so you can still go it doesn't say anything about projectiles. Uh, the bulwarks block all projectiles all projectiles so if uh You can't just stand outside the fence and shoot people. You got to get in there and mix it up apparently Not angel. How you doing? Happy and dizzy. That's giddy. That's giddy for you right there And we got wraith everybody. I was looking forward to wraith. That's for damn sure a lot of people look forward to wraith Born on root us as the son of a famous politician of the shakadian empire wraith suffered from a critical burn during an accident His undamaged nerves had to be connected to a high tech machine Transforming him into a mechanical scout His new body has scouting scanning and long range attack abilities Making him effective in general recon and combat. He has joined the battlefield to show off his greatness to the world So his lmb just shoots his gun Zero flag rmb. That should be his snipe Uh, I believe it's called knock knock back in paragon takes a shooting stance and fires a pulse That passes through walls to deal magical damage Refills all mana used and decreases skill cooldown by a certain amount if the skill successfully kills an enemy so if you get a kill with this decent lane clear because you can just Spam this on the minions to kill all of them really quickly And occasionally mix in a shot at the hero looks like in the videos. This had Insane range insane range Yanko. Yeah, I agree. They should there should be a deadpool skin for him S harper decker's cage and son is where she lives in Indeed that is where she lives. I just wish they would have brought damage back to the cage like it was an old old school paragon All right his uh Q skill they're calling ai scanner. It was called who's there. Um, this is where you throw the little Just a ward out and it just pings an area for a set location. It's just a ward It's just a local down ward that you have. Uh, it's going to be really effective in over prime because they have bushes and you could throw this into the bushes and see people and You could check there's a lot of times you have to check around corners and over prime a lot more than I found in um, again, uh, just anything else I've played and uh, yeah, this this thing's going to be It's going to be good. It's going to be good. And hopefully it'll uh see Kalari's as well A space distortion. This is rewind Uh, distorts time and space to forcibly move a selected enemy hero back to the location of two to three seconds ago So I imagine this will be I it can't be just two to three seconds. That's got to be changed dependent upon What level it is Hopefully it you just wouldn't that suck if you didn't know how long it was going to take for them to be Rewound about two or three seconds Hopefully that that is that what that's what's going on. Um, that we will have set times And I hope it doesn't increase them where you level it up Man, I don't know. That's a weird way of warding this and it kind of worries me just a little bit Kota's limit. Kalari is a good guy now and over prime Yeah, it seems like it. Yeah Kalari and uh Her sister, uh muriel So his ultimate surprise surprise stealth the hero and nearby allies with 100 transparency Increasing movement speed for a set duration same ultimate Let's uh, let's hope it isn't the loudest fucking thing on earth like it was in paragon Give me a second. I'm gonna sip my beer. Oh, you can guarantee there's gonna be an honest hero review for quang real fucking quick I'm already wanting to do an honest hero a review on him and I haven't even played against him yet Howitzer the veteran pilot Howitzer is a self-proclaimed genius pilot who likes to blow things up with his rockets and missiles Known as a combat maniac. He causes damage in a wide area and disorient enemies He prefers to live a simple carefree life rather than waste time chasing dreams achievements or false hope He lights up the battlefield and aims to eventually bombard the entire world But he doesn't man. He doesn't want chase dreams Or achievements or false hope. He just wants to blow up the fucking world man Just wants to watch the world burn God damn howitzer. They have definitely changed his model up. He looks super cute now. I don't like him looking this cute Changing back Okay, lmb skill fires a rocket his basic attack Does say anything about it dealing splash damage is one of the few ranged abilities that Just generic organically Don't splash damage in paragon. We don't know if it deals splash damage in paragon the over prime Oh, I'm glad you guys are also wondering. Why is he cute? Slow bomb drops a bomb at a selected location to slow all enemies within the area and deal magical damage So just his slow grenade Um used to be three of them that will pop out. I don't know how what it's going to be like And this one super powerful missile also aka the r2000 rocket launches a super powerful missile and how it's her standard When the missile explodes it deals magical damage to all nearby enemies. We all know how the r2000 rocket works It's fucking long range straight line skill shot that deals a fuck ton of damage This is mine clever his e skill Installs an explosive mine in its selected location after a set duration the mine automatically explodes Dealing magical damage pushing away all enemies within the area including the hero Use the skill again before the automatic explosion for earlier detonation. So it works just like Howitzer's old mine you throw it down and you can boop people away boop yourself forward boop yourself backward boop yourself up On a fucking ledge whatever you want to do with it. And then uh his ultimate halter's showtime Also known as make it rain Sores up in the air and mercilessly fires missiles in a selected location dealing magical damage to all enemies within the area The last missile explosion deals bonus 50 damage So, uh, that seems a little low. I thought that last missile always did like a A fucking wall up. It was like a nuke. It was like a nuke coming down that last one chimera the chosen natta The chosen stinky sticky silly beans Known as the legendary warrior of the natta Chimera has been protecting the forest since he was abandoned there at the age of 13 His movement resembles a wild beast charging at an enemy without hesitation He eliminates anything in the way with his axes His agility allows him to swiftly move move across the battlefield Disrupting the enemy some refer to him as an issue maker A troublemaker. I think is what they're going for there He has come to the battlefield to show the greatness of the natta Motherfucker loves silly beans Rough swing his lmb skill Swings a stone axe to deal physical damage to enemies Soren smashed his ambush his rmb Sores up in the air and lands on a selected target. So it's still a walk on Slowing and dealing physical damage on the on the enemy landing this skill grants three orbs of recovery Quick quick swing his q skill Increases basic attacks attack speed to the maximum for a set duration However decreases damage dealt on enemies while the attack speed boost is active Did it used to decrease the amount of damage done during? hack and slash Is that what it used to be called was hack and slash? Have so many questions I don't know it's chimera His e skill orb of recovery. This is spirit regeneration Increases the amount of health regen every time the hero attacks an enemy The health regen affects stacks and it will eventually reset if the hero doesn't attack an enemy for a set duration So spirit regen works exactly like it always has Now he's a forced vegetarian hobo who hates people from cities Sounds like me except uh, i'm not a vegetarian and then his uh Ultimate ability axe of insanity makes a wide swing with an axe at a selected target So it's a lock on Stunning and dealing physical damage all affected enemies within the area are slowed and pushed away Lending this skill grants six orbs of recovery. We should say they should say all effective in it All affected enemies within the area there's a better way of saying this because the person you hit isn't pushed back Like everybody else is pushed back. Everybody except your target. So whatever I kind of like his leap animation from the videos. I like how it He goes and then the camera follows. I like that. I like that Somebody was making fun of my hand motions the other day how i'm always acting everything out with my hands uh the fey the guardian of the fountain The guardian fairy of the fountain of wisdom in euphoria forest on itanus She used natural resources like vines and seeds to will the power of the forest the root enemies and deal damage over time She traveled to the center of the galaxy with the intent of pushing those who destroyed the forest and reviving the spring She's ready to risk her own life for the sake of the forest So she traveled to the center of the galaxy Oh punishing. I thought I said pushing. I was like, oh, she's gonna just push him like here Okay punishing those who destroyed the forest. It was just my own dumbass reading skills Okay lmb skill skill forest tears throw a seed to deal physical damage to enemies Hopefully this leaves a flower behind because that was that was part of the fun of playing the fey back in the day was uh Waiting for the minions to spawn and just chucking flowers at the wall Her r&b skill forest will So this is um untamed growth throws vines at a selected location That grow for a set duration and slow enemies within range the vines deal magical damage Lastly the vines deal bonus magic magical damage when they disappear So it's untamed growth except it slows now. It's an aoe It spins it deals constant taking damage and when it finally explodes it does a whole bunch of damage Her q skill forest wind aka brambles There's a bunch of vines in a straight line that grows for a set duration The bunch of vines increases the movement speed of allies within range and deals magical damage to enemies Okay, so it increases the movement speed of allies Now i've seen the videos And in the videos the vines fucking slow enemies I I think they just forgot to add that in or maybe they removed it Maybe her maybe brambles no longer slows enemies. That's weird I guess we'll find out I guess we'll find out come november 9th All right, uh harvest nettles or force warning whatever Deliver force warning to an enemy hero dealing magical damage Laying the skill on an enemy hero recovers all mana consumed by using the skill This my friends Is phase bread and butter If anybody tells you that it's bramble patch or it's fucking untamed growth or it's her ultimate. No Sorry Should have hit my button No, no it is this right here. It's it's it's her harvest nettles You just keep poking somebody in the face with this until they're dead like they They're you get the mana back. You just keep hitting them and hitting them and hitting them. I love it I love it. I love the fey horse judgment her ultimate Uh aka flat trap Throws sticky plants at a selected location and makes them grow the mature plants pull the enemies toward the center dealing magical damage So anybody that's in the initial area when you throw this big aoe down After it snaps after it activates they get snapped to the center The way this used to work. It didn't matter where they went It was a kalari that flipped out into the jungle As long as she didn't break a line of sight with like a pillar or something She would get snatched back to the metal. So hopefully that's the way this works here Arora the frozen heart looking like she He's the speed to my manager Captain of the ventus mercenaries widely renowned throughout the galaxy. She uses ice magic with incredibly destructive power She was once queen of the prosperous kingdom of venea But she was cursed by a spirit after being deceived by someone she loved Oh Because of the curse she was dethroned and exiled from the kingdom Which was then overtaken by neighboring kingdoms She now fights alone to restore venea to its former glory Oh poor arora Kind of feel bad for her now. She used to be just a fucking pirate Fucking pirate hooker All right, we're all sword her lmb skill swings a fraud sword. Just you know slap people with your sword Our rmb skill frigid illusion. This is frozen some milk room leaps in the direction the hero is facing And leaves behind an ice statue that lasts for a set duration The statue slows nearby enemies. That's kind of cool that the statue used to just kind of just Be in the way, but apparently now it slows people Whenever it's down. So that's kind of cool. I like that. I like that Frozen track a whore frost changes Oh, no, no, this is her glacial charge Charges forward and leaves an ice trail behind that lasts for a set duration. This is a wall and we've seen this used very effectively in the In the gameplay videos and it seems that she can use that she could jump up and then cast wall, which is insane Absolutely insane. I love it A glacial barrier that's whore frost or e skill creates an ice ring in the surrounding In the surroundings for a set duration The rings inflict root on the enemies contacted for a set duration and deal Magical damage. That's worded weird Um, I mean, it's just whore frost. She throws the ice ring out. However, the change here is In paragon if you were right up on top of her and she and she cast this As long as you didn't back up into the ice, you didn't get rooted Now as long as you're in the area when she cast this you get rooted It's a nice quality of life change for a roar. I think Karen frost Hello axe. Let's go. Let's go Her ultimate glacier explosion Freezes the nearby enemies slowing them for a set duration in a few seconds The ice explodes to stun the target and deal magical damage When the stun ends deals bonus magical damage to enemies within the area and stuns them for a set duration So it works exactly like it did in paragon. Um You freeze everybody whenever it explodes it freezes them again So this can really chain and just really mess some people up. You can't be double affected by it though, like You can't explode and freeze somebody next to you and then they explode and then re-freeze you But it's still Pretty damn dangerous uh ability Yes, miss side cheek is a noble now Okay, new features new map the Agnes of light again I don't know who gave them a baby name book from the 1930s to name all their shit But I will pay somebody to go to soul leaves headquarters and fucking steal it because Agnes of light is unacceptable. I don't care for this at all I'm like why Once would be a coincidence like Beatrice and fucking Gertrude or whoever the fuck they were calling who I don't god Well that that Evelyn Beatrice. Yeah, let's change the name of the map the map looks fucking fantastic though It is a very wide map as you can see So mid lane very short seems like mid lane is going to be the one that you want to push down if you're going to want to win And of course, we got all the buffs. We got the river So pretty nice looking pretty nice overhead shot of this map. I'm digging it The anus of light I would prefer it be called the anus of light Competitive mode added and we've seen this before you get all of the the the paragon icon icons as your As your ranks so no longer is there like a third-party elo bullshit site to have an actual competitive mode where you enter a fucking draft and do Do it the right way. Yeah, damn it And this is just all the new heroes that were added. We already went over them Base profile icon added. This is your avatars that you can choose from and notice They got zina here, but she's all She apparently she's a sex offender She's been blocked out. I can't see we can't really see her face um Menu added items the menu added to the lobby. This is huge. This is huge. Um It used to be like in the last beta tests You would have to actually be in a game before you could look through all of the items So I would like queue up like a custom match by myself to look through items Now while you're in the lobby before you enter the game You can look at all the items you can start planning your build before the game even begins Absolutely love this. This was 100 necessary Where's wood? Yeah, that's what I'm wondering where's my rank and uh smart key system added so we got This is for quick cast a quick cast smart cast whatever you want to call it This is something we were begging for and we're getting it We have the ability to change out our cast settings for each hero That's going to be amazing. I hate having some stuff Fire instantly and other stuff. I have to like Double click. Oh, it's a pain in the butt. It's a pain in the butt, but it has been solved We complained about it. They fixed it A lot more jungle monsters added. Let's take a sip of my beer Uh night angel, would you like a crown system too? I love crowns I hope they added colored crowns based on the competitive rank logos Yes, um, I was just talking about that with raven Um about the crowns. I would love to see those come back You have the crowns and you had the horns like the horns. I think especially looked Really good on grucks. I would love to see them bring those crowns back So the jungle monsters we've got the old paragon minions coming back in We got what we're calling the old prime guardian which people are calling melvin He spawns before 20 minutes after that the the major prime spawns You have one of their old design minions is going to be a jungle minion now And then you got this fucking crazy board with the Amethyst tusks here pretty cool And the board is going to be the side lane buffs Now we have tutorials added Looks like it's several different tutorials. Um, this is a hundred percent needed for all of these games. Uh There was a really good analogy made I was watching a d&d podcast with brennan lee mulligan And he made it was touch. He was actually talking about d&d 3.5 versus d&d 5e and he said the 3.5 was like a standard In a car a standard Transmission in a car and 5e was like an automatic transmission um for these It you know the automatic is obviously way better for new people But the stick shift is just better in general Like it's objectively better. That's the way I feel about A lot of the paragon changes and a lot of the over prime changes is Don't try to make a stick shift and force everybody to learn how to make use a stick shift If there's an automatic out there that could just ease everybody into it. And I think um It's stuff like this like the tutorials even though I think over prime is the automatic transmission of all of these pair zombies You still need the tutorials and I'm glad they have them I hope that made sense because it sounded like way better in my head than when it actually came out of my stupid mouth Uh in-game hero stat ui added improved. We just see right down here. We see all our little hero stats This is the above images will be replaced later. Okay Okay, buddy Matching server region selection system added. So this is good The last cbt the first game I entered was on asian servers and that was hell Playing with that uh that much ms New items added and item effects improved Go to here to see that we will be going there right after this Right after we're done with these patch notes. We're gonna take a look at the items And let's see ai bot replacement system when players are unable to control their heroes in game added So What do you guys think of this? This is what I want to know this is when I saw this I was like man What people would think about this? So if you have a teammate that goes afk They're gonna be replaced by a bot sometimes. That's great It depends on what hero they're playing I think But sometimes sometimes a bot is fine um Other times I would almost just rather just play one person down than have a bot that's going to be constantly feeding the enemy team So, I don't know. What do you guys think? What do you guys think about ai bot replacement systems? Talk amongst yourselves. I'll give you a topic ai bot replacement systems. I'm gonna go get another bea Okay Covetous limit hates the bot idea Soul reaper says I'd rather there be no bot since kills are worth so much to be honest I think I'm leaning towards uh towards your opinion there soul reaper Okay, so low access on trello says it's for making them run back to spawn I'm okay with that if the bond if the bot just makes them go back to base. That's fine. That's fine Didn't mind it for casuals, but not a fan of it for ranked 100% don't want fucking bots running around in ranked. Oh I don't know man. That's crazy Okay, improved content matchmaking system improved Matchmaking is divided into two game modes quick battle and competitive Quick battle and competitive game modes have separate m mrs And the matchmaking system will adjust each team's members based on the players respective m mrs When queuing with multiple members the matchmaking system will prioritize opponents who are also queuing with multiple members Only solo and duo queues Are available for competitive mode So if you want to play ranked It's solo duo No more than two people at a time to play ranked. I think this is Good, I like this. I don't know what you guys think You can still queue up with your homies if you want to just play a quick match and that's good But it'll still at least try to put you up against another group that is uh Queued with a bunch of people I know that that will kill a game faster than anything we've seen it happen before is when People are just getting destroyed by teams of people When there's not much they could do about it I'm especially happy that it's that's either solo or duo in ranked I would almost rather that it only be solo for ranked play, but uh, I don't know I I don't know. We'll see how it works out. They've got plenty of time This is the this is the beta test This is the beta test Okay Here's the next thing I'm sure we'll go back to the ranked thing because I'm sure you guys are going to have some comments on that Uh prime guardian summoning process adjusted and improved So whenever you do defeat melden as people have been calling him the the prime before 20 minutes You get to summon him in a lane of your choosing to push a tower for you, which is pretty awesome. We Actually specifically asked for that in the in the last test and that's going to be a thing now So that's pretty cool. Now the there's no dunking though. They took dunking out completely. It seems So you get this you just have it and then you can place it down as and then the um The major prime prime guardian Whenever you kill it it just deals a bunch of damage to everything like no no need for dunking So I'm a little sad about that and a little sad they took dunking out I liked I liked the whole prime dunk thing But again, I also understand too that people like get really confused by that I don't know how many times in the last beta test I watched somebody Just run around with the orb and never dunk it because they had no idea what the fuck was going on But um, I don't know people learn the hard way So we're to see that minions don't take you put out of recall or sprint mode anymore Is that was that in the notes? I didn't see that Five second kills right for sure. I agree low axe A soul reaper. I wonder if the casual mmr is a lot more loose. I probably I would think so Jelly knees get the fuck out of here. Ain't nobody invited you in here jelly knees. Uh junk. Okay, this This is a big one Jungle monster skills added and improved So the jungle monsters each individual jungle monster has its own skills So you see this guy firing a line of fire So if you could dodge that you're going to take less damage from this jungle camp Then if you were to just stand in it like an idiot Then we come down here. We've got a melee minion And then he's got his buddy backing him up shooting So of course, I think it's going to be it will probably behoove you to take out the shooter first And then here we've got like a fucking angel minion and his little buddy We've got the angel and the devil minion here that come attacking you and they're both just melee swinging away at you Now we have a rogue minion This guy look at him charges up Leaps forward dashes down on you. I wonder if you could avoid that by uh side stepping or something So I'm uh, let's let's keep looking through these So this one It's just two guys shooting Behind a melee minion. Is that two guys or are they just what's going on there? It looks like there's two guys behind him These are very low resolution videos Then we got the two melees and then one dude behind him shooting and you'll see that he charges up a shot He's charging up. He's turning red and Up kablowy. There he goes. It looks like you wouldn't wouldn't be able to avoid that So probably need to take that guy out first again So Big question. What do you guys think about this? What do you think about the jungle camps? All being diverse all being different And each one each jungle camp having different skills associated with it. I personally I don't know. I don't know why you would not love this. I think this is an amazing change. I fucking absolutely This is the thing I was talking about This is something we we needed and didn't know we wanted it. You know what I mean? I'll be the guy not noticing and standing in the fire. Yeah, probably me too I think the jungle monsters are late game stuff. Maybe It looks like they're just That's just what they are now unique camps is cool. I agree Hills more alive. I agree booty gorilla Uh barrier at the start of the game added. Okay Not much there. Let's talk about there Say active skill visual effects improved. Okay, so you can see when your allies or when enemies use One of their skills you see that she's using like a health pot there It pops up above their head So, you know, if they have a very dangerous item that gives them or you know If they have a spell reflect or a damage reflect item and you see that pop over their head, you know to stop shooting at them so Pretty nice little indicator there. I like it Gold UI improved Uh, it just seems to me like it they they explode more Like the gold just pops out of them a little more I don't know if you are you guys noticing anything else here because that's the only thing I'm noticing You you kill them and get all their coins Just like in real life Uh t on spawn animation changed so we did see this the The minions actually phase in just like you do at the beginning of a match Which is really cool And I think a very nice touch and added add some continuity to the entire thing I really love it No more race to invade enemy red of the barrier I didn't know you could do that before to be honest Uh t on aggro indicator improved So now, you know when they're pissed off at you and then they get a little flash whenever they decide they're not pissed off at you anymore There was just a little outline on the on the minions whenever you have aggro. Nice to see nice to see Uh sprint mode transmissions animation improved. We've seen this every Narbashes has to be the best sprint mode animation I've seen yet Motherfucker leaps his fat ass into the air beats the shit out of his drums and then hauls ass He's doing it up big style. I like it. Um But we've seen this we've seen shimby's you know spins or sword and then holds it reverse grip Revenant spins his pistol everybody spins something Grox spins his club holds one reverse grip while he's running Just cool to see these animations the only one I just did not like whatsoever was a rampage They needed to change that shit Have you not seen this coming as lemon? Yeah, that's pretty awesome Uh, see kill streak image improved If you haven't seen this in the the gameplay videos, it's just a much better representation of your kill streak just makes you feel a little uh Little better about yourself whenever you do get a kill streak. I think Hopefully it's not so big that it people some people were saying that it blocks everything off There's just too much. Uh, I don't think it's too much Uh, it like what are you really blocking off? I I can't imagine there's gonna be that many situations where that covers up a target that you're trying to shoot Maybe it will though. You never know. I'm sure we'll see A highlight of that if it does happen NPC health bar ui improved Uh, they just added pips. It used to be just a straight bar. Now they have pips of health I don't know what the pips represent. Uh, probably six Probably a hundred health. I mean Or a thousand health here Two three four five six. Yeah So each pip there is represents a thousand health Uh training grounds overall rework and adjustments So the training grounds are not this one just looks like it's a straight up grayscale map Which is fine as a training ground. Uh, this is really nice just to test out items and stuff before you're In a game So if you want to see how one thing interacts with another they have training grounds Awesome to have training grounds. I love it. Absolutely love it Yeah, nothing to complain about here whatsoever Uh jungle monster buff icon improved so we talked earlier about you got the different jungle monsters Well, when they're Despawned you're going to see a different icon there or when they're up right now You're still going to see that different icon, but you're going to know What is spawning where after you get the kind of the feel for what each jungle camp is and does so Nice to see right there Aluac says it's 500 then 1000 depending on how much hp they have. Okay, cool That makes sense makes sense Uh penalty system improved. Okay. I'm not going to go through all of these just know That q dodges an abandoning match and afk is going to be punished. It wasn't punished nearly enough last time They're going to punish it heavily this time um They they were really quick on people that were cheating and you have different penalties too for competitive and quick battle They were really uh Yeah, people cheating they banned pretty quick and straight up ip banned them and then Let everybody know what their name was on their Discord, so hopefully we'll see that Sylphon would love. Yes. Sylphon would love the trading grounds I missed those old sylphon videos where he just did math A position guide design improved So now if you pick support or duo lane or mid lane or whatever You get a better indicator on the map as the game starts to let you know where you're going to go I'm sure people are still going to go to the wrong fucking lane And then act like i'm the asshole when I tell them that they went to the wrong lane even though i'm tactful about it I'm like hey man, um You usually go to this lane like i'm like all nice about it and shit and they're still like fuck you Like why why are you being mean? Skill description window window window ui ux improved. So this is just whenever you're leveling up abilities Uh, you could just see them a little better and they give you a little bit more information in this So nothing really to complain about here All good things all good things Tion models revamped and improved so they went with the old paragon Minions they but they did add a little bit to them. Ah, not angel. Good luck on your valorant games I will bully the shit out of you loax Loax and I don't want to fight for real It's coming. It's coming So party ui ux improved. Uh, I don't remember seeing this last time for the party Ui but this is really cool. Just looks good Draft page improved. Uh, there I think there was a fucking draft page last time so Now that there is one it's improved. So good good shit looks like a pretty basic draft page Player report system improved. I don't think I ever actually used the player report system last time So I don't know if this is like better or whatever. He is using inappropriate words Is what they're reporting there Battle results page adjusted and improved. So this is one of the things I loved about Overprime paragon the overprime is this screen right here that showed you like the damage numbers And like the damage numbers damage taken You know gold gain you could you could look at every fucking stat on a bar graph that you wanted to um Was it good for A whole hell of a lot. Maybe if you were trying to improve in min max I could see this being a very important tool. I mainly just used it to feel good about myself when my bar was higher than jelly's bar Uh profile page added and improved So now we have a profile page. So this will show you your most played heroes and all that sort of Sort of jazz kind of a staple of mobile con of a mobile game. I think Pretty standard stuff Nothing really to talk about. I don't think I'm reporting you're saying hell Settings features expanded and improved so I can't read any of this because it's in korean, but apparently You got more settings to play with always a good thing Shopping hero page improved Uh, I don't see that big of an improvement here if I'm going to be perfectly honest Uh, there are improvements. Um, I think their items look pretty good Uh, I don't it doesn't it just doesn't seem that much different from The last cbt to me I don't know. Maybe that's just me What is this the about the hero page? Okay, not a big deal. Don't really care too much about this stuff personally Play your convenience for shortcut key settings improved Oh, I'm all about that if you want to rebind your keys, you could do it a little bit easier now all for it The improvement is the addition Uh friend page improved Cool, I'll get a lot of this stuff on like who cares Faces of some heroes revamped So gadget looks a little bit more feminine there around the eyes, I think And um decker got some baby fat older. It looks like she decker used to have some very uh, Very sharp angular features and now she's uh, a little bit of baby fat a little cuter No, look at your little decker. Let me pitch that cheek. Uh loading page overall improvement This looks pretty cool Not that much different from their old loading page to be honest. This still looks pretty cool Learning the last of back a lack of background in the menus. Kinda. Yeah, Evie 100% Oh, you got me low axe except we're going to fight We'll be friends after we fight low axe after we have our real world Pista coughs Custom game system. Okay All right, let me read all these custom game system improved new hero skill balance adjustments lobby entry animation after leaving a custom game improved Put steps and landing sounds adjusted and improved very nice Spectator mode sound output method improved custom game features added and improved ui animation improved Put interaction animation improved chat system improved upscaling tool settings improved key binding system improved Hero voice sound priority improved good. I don't want to hear the fucking voice lines Over and over again for every time I use an ability landing process and lobby page improved Tower inhibitor core targeting indicator danger notification sound added an output method improved So I guess you get a sound now when you're about when you get targeted by the tower inhibitor or the core Item effects adjusted and balance improved hero death effect improved effects of some items added and improved Okay, additional info notice. This is uh I know a lot of this stuff is boring but this stuff's pretty uh pretty uh, important here Features available during final test. So here's what we'll have during this final test All base heroes available for play Final test only so we know That not all the base heroes are going to be free at launch because if they're available for final test only then we know they're not, you know process of elimination here So all base heroes will be available to play for the final test uh renar which is apparently um An in-game currency reward for playing the early access version um The early access version will not give rewards for victory or defeat Hmm Okay, they're just telling you that they're going to give you a whole bunch of money at the start daily daily mission 10 000 renar or gold whatever A feature available only for the final test for ease of acquiring and trying out skins Reverts the base settings during early access So You're going to be able to try out a lot of the skins in this final beta test, but you don't get to keep them Uh community level calibration players will be able to level up quickly and play competitive During early access. Oh, okay. God damn it. I am reading this all wrong community level calibration Players will be able to level up quickly and play competitive during early access There will be requirements to play competitive in order to prevent cheating trolling smurfing as to promote a healthy environment There will be requirements to play competitive Okay, I thought they were saying that you were required to only play competitive No, you have to reach certain requirements by playing in Quick match and or before you could play competitive that makes sense to me that makes way more sense I was like why are they forcing us all to play competitive? Like why would you even have like okay? That makes a lot more sense. You're going to have to play Some quick matches before you could play competitive Skins that can only be purchased with keema Will be made purchasable with renar. Okay, so keema will be the premium currency renar will be the in-game currency the the currency that you accrue through playing During early access some skins can only be purchased with keema what So you could oh during early access. I was thinking the I'm getting confused guys So there's going to be skins during early access That you can only buy with real money You can't buy them With in-game money I'm fine with this if the skins that you have to pay real money for Are over prime original skins? And I'm sure they will be because over prime has made some dope fucking skins. We've all seen them We all know this will leave is like the leader in best skins of all these para zombies So, uh, I don't have a problem with that as long as they're not trying to sell, uh, epic created skins Okay Features available during early access 10 heroes from the hero rotation. This is for early access not the beta test early access 10 heroes from the hero rotation all base skins are available for play during the final test No rotation A competitive achievement legendary skin only a select few players that reach a certain rank or receive this skin During early access. So if you reach a certain rank In competitive you get a legendary skin. So that's not going to be me. Maybe it's going to be one of you guys who knows that last part Was a fucking chore to get through guys now Let's get into The items all right if you want to go on their website You know over prime dot net or whatever the hell it is you can look at all these items yourself I am personally we're I'm only going to look at the starter items um And then they're Some of their tier two upgrades for like the soul stones and all that and then the legendary items I don't want to look at every little fucking builder piece That goes into the legendary shit. That's just not my style, man Okay, how to view item information. I think I know how to view item and information Okay, so starting potion you got your health potion mana potion vitality potion So these are active single use Then you have a rechargeable health ampule and rechargeable mana ampule No omni pot, but these are the ones you could pay 154 And uh every time you go back to base they refill and repetitive use these are single use These are repetitive use Watchers eye is a uh just a ward Destroyer stone passive landing a basic attack on a monster deals 30 true damage and recovers 10 health and three mana Active using the skill on teons or monsters deals true damage based on the heroes So this is your smite item. This is your jungler item if you're going to be playing in the jungle Use the destroyers stone The gemstone of bravery you got Seven physical power 65 health Recovers five health upon defeating a tea on so lane sustain And it's it's got a blank on it So I think this would probably be good for uh off laner and I get I don't really have a hard opinion on the blanks There's no big dick rick yet in uh Paragon the overprime See the chemo gemstone of tailwinds You got three physical power seven attack speed 60 health five health upon being uh defeating a tea on And active charges a short distance forward. Okay, so Instead of a blank This one gives you just a quick charge But it's still in a 300 second cooldown So if you want that extra you want the the attack speed You can either the teleport or the i like that they're giving you choices here Uh to keep my gemstone of vision This was the support gemstone last time you got 12 magical power 45 health Uh recover seven mana upon defeating a tea on and um Teleports a short distance forward Uh what happened to the this used to be you you you got a ward with it Maybe that'll be on a different one Gemstone of fortitude 20 120 health a health regen Grants a shield that absorbs 50 damage if the hero is out of combat for six seconds Another great off lane item it seems and teleports a short distance forward So we've got quite a few of these that would to choose from whenever you're going into lane The gemstone of abundance 100 mana 1.2 mana regen Obtains three gold per second increased gold obtained to six gold if the hero is out of combat for six seconds And grants three bonus gold for each retreating enemy tea on that dies within range Active grants watchers eye to increase all allies visibility of the surrounding. So this Is your support gemstone the gemstone of abundance Now we've got the normal items let's Let's go to the upgrade a lot of people didn't realize that you could upgrade your gemstones in the last one You can upgrade your gemstones. Look at the look of the upgraded gemstones If we could find them as you can see they've added a lot more items And there we go So the gemstone of bravery two It's eight health upon defeating a tea on and teleports the short distance just lowers the cooldown So these aren't a huge upgrade Let's look through these real quick. Yeah, not a huge upgrade to any of these But it is nice to keep them for a while All right now legendary items. These are the interesting ones. These are interesting ones So the electric stone 20% critical rate 30% attack speed Deals magical damage equal to 50% of physical power and 25 bonus magical damage to the target and up to five nearby enemies Every four basic attacks hits the target This is kind of a cool item crit rate and attack speed Um So the magical damage is based on your physical power. I can see this definitely being used on a carry Pretty cool broken watch physical defense 200 health 350 mana 5% move speed And the active recovers 200 to 370 health of nearby ally heroes and minions after 2.5 seconds So you activate this And after 2.5 seconds it heals So it's not an immediate heal Is that what i'm is that what i'm reading here? Is that what i'm is this what i am to understand about this item uh guardian of hailing 50 physical defense 300 health 5% cooldown reduction The passive decreases received critical damage by 25 so it's a tank item short sword of decay 30 physical power 20 critical rate 25 attack speed passive dealing physical damage to an enemy Hero decreases the enemy hero's healing by 15 for four seconds each time affecting both regeneration and recovery The effect stacks up to three times So not only do you have organic um Healing reduction on a lot of these kit kits We also have this short sort of decay if you need an item in order to do it Spirit tier drop you got 65 magic power 250 health Passive every damage dealing skill attack on an enemy hero deals 10 magical damage Plus 2.5 of magic power plus bonus magical damage equal to 2.5 of the targets max health for three seconds All right, it's a it's a caster item embodiment of vengeance 70 magic power 30 attack speed 70 magic power and 30 attack speed, huh Passive a successful basic attack on an enemy deals magical damage equal to 20 of magical power and 10 bonus magical damage So I can see this being used on hybrid characters. Uh wraith. I think this would be good on wraith Mutant Poe aka form of grubbish, but now it's a fish 30 magical power 300 mana 2 mana regen 10% cooldown reduction Active transforms a selected enemy hero into a mutant for two seconds A transformed hero can move but can't use any skills So, yeah, this is just the the transfer item makes for a great interrupt It's great for if somebody is really fed You can shut them down real fucking quick with a with an item like this Really nice to have. I love having this type of item in the game embodiment seems OP on kuang Raven it I was talking about you earlier We were talking about crowns blacksmiths skizzers 50 magical defense 400 health 30 tenacity The passive recovers 2 of max health every second for five seconds when the hero is hit with a debuff Oh, so it's not just with like So it's got the 30 tenacity so you're lowering crowd control effects But anytime you get crowd controlled You get healed This is a crazy fucking tank item, man Holy shit. I like this a lot This is this is a phase killer right here If you want to kill phase just equip this and she will be helpless emergency rescue unit As of increases the hero's physical power by 15 percent also grants a shield equal to 15 percent of max health For three seconds if the hero's health is below 30 percent. We've seen this a lot in the gameplay It seems like a lot of Of carries were using this because all of a sudden they would get a shield out of freaking nowhere when they got low health It had to have been this thing victorious Victorious victorious footstep 50 magical power 400 mana one mana region 10 percent cooldown reduction Passive increase movement speed by five percent for nearby allies So just passively you're giving everybody five percent movement speed nice The active increases movement speed by 30 percent For the hero and all allies within range for 4.5 second. That's a long time 4.5 seconds Half the time they work every time covetous lemon a bells of purification You got 60 magical power 40 attack speed Passive decreases the target's magical defense by eight percent for three seconds every time A basic attack deals damage to an enemy hero the effect stacks up to three times I can see this being used really effectively on shinbi Like because she likes to get in there and she's like right on top of people So she's gonna be hitting them with her attacks. Anyway, I like this. I would like this I would like this on shinbi. I think Shock energy battery 40 physical defense 300 health passive increase movement speed by 10 percent If out of combat for six seconds while the movement speed boost lasts A successful basic attack on an enemy deals bonus physical damage equal to 50 percent of the hero's physical power the movement speed boost ends upon dealing damage So you just get a movement speed boost and then you run up and hit somebody real fucking hard. I like that It's thematic High priests consolation 45 magical power 30 magical defense 1.2 mana regen 5% cooldown reduction We're seeing a lot of supporting tanky items here active recovers 200 to 285 health and removes all debuffs For a selected ally So that's nice I now assume that would work on phases link now Crimson rage. Hello. How are you doing? Welcome in chain of unity Got 30 physical defense 400 health to health regen 10% cooldown reduction active Links a selected ally to the hero and absorbs 20% of the allies receive damage The ring can only link one ally hero and the absorption effect stops If the hero's health is below 30% or if the hero moves away from the linked ally Pretty common item you're just sharing damage with somebody you get this one of support you link to your adc It makes it a little less likely that they're going to die Ghost axe appropriately looks a little bit like chimera's axe 45 physical power 250 health 10% cooldown reduction passive Dealing physical damage to an enemy hero decreases the enemy hero's healing by 40 for four seconds each time Affecting both regeneration and recovery. So we've got yet another item That lowers health regen Everything in this game lowers health regen. It's crazy Sages whip Got 75 magical power 300 health passive dealing magical damage to an enemy hero decreases the enemy hero's healing 40 for four seconds each time affecting both regeneration and recovery another one Malodorous spray 65 physical damage 300 health passive decreases physical defense a nearby enemy hero's by 15% So this would be pretty good to have on a tank whenever you're jumping in Uh high wind spirits bow 40 physical power 25 attack speed Grants acceleration for one second when a basic attack deals damage to an enemy The hero becomes immune to the basic attack movement penalty Oh, that's crazy. So you don't get slowed while basic attacking. You can just go full speed While picking out basic attacks, that's going to be a lot stronger than I think people Will initially think that it is I like that. That's pretty cool. That's pretty cool Do a little moon You got 40 physical power 400 health Slows enemies hit with a basic attack by 20% for one second ranged basic attacks slows by 10% Okay, so this is just a trapper card pretty standard. You're slowing people down Sorry, my cats my cats wanting some attention over here. Oh, no, you want to be rector? Here be rector Okay, uh genetics dessert You got 30 physical power 20 critical rate 20 attack speed Passive grants a shield that absorbs 220 to 560 damage for three seconds if the hero's health Is below 30% So we saw this kind of already we get we see a lot of these items That was like a rescue drone or some shit like that So it just gives you a shield whenever you get really low on health mana black hole 50 magical defense 300 health 5% cooldown reduction passive decrease the heroes received magical damage by 20% Okay, there's a straight flat 20% reduction of magical damage. That seems like it'll be good on a tank Kitker A vampire sword vamp sword 40 physical power 8% all vamp So abilities and basic attacks 150 health 10% cooldown reduction passive a successful basic attack deals bonus physical damage equal to 50% of physical power to nearby enemies A kidney's trick 60 magical power 500 mana passive increases magical power equal to 2.5% of max mana shares the stack effect with the kima energy reflux Okay, so just the more mana you have the more magical power you have you see items like this all the time gloves of jealousy 80 magical power 10% cooldown reduction passive inflicting damage with a basic attack within six seconds of using a skill deals Bonus magical damage equal to 75% of magical power to the enemy So, okay, so this is a stinger boost So this will be really good on the face I'm definitely going to use this on the face and flick the damage with a basic attack within six seconds of using the skill deals But yep, so I'm gonna harvest nettles and then ping them with a basic attack harvest nettles ping them with a basic attack It's going to be awesome Uh might of the high priest 25 physical defense 30 magical defense 200 health 10% cooldown reduction Asset increases physical defense by eight and magical defense by eight for nearby allies Active great say shield that absorbs 190 to 360 damage to nearby allies for three seconds But this is a pretty standard support item. It's been in the other cbt's pretty good pretty good item Uh great sword of the hurricane 35 physical power 300 health 15% cooldown reduction Passive decreases the enemy's physical defense by 4% And increases the hero's physical defense by five or six seconds every time physical damage is dealt to an enemy hero The effect stacks up to seven times Would love to use this on chimera actually like a tanky chimera. You could uh Be just beefing yourself up in the middle of a fight while also Decreasing everybody else's armor around you pretty cool Ice spirit gloves 70 physical defense 400 mana 10% cooldown reduction passive decreases attack speed for nearby enemy heroes by 25 Again, this one was in the last cbt Carbon alloy crossbow 40 physical power 30 attack speed Every successful basic attack on the enemy increases the hero's physical power by 10 And decreases the enemy's attack speed by 8 for five seconds stacks up to three times Spirit's fang 40 physical power 30% attack speed 300 health active deals physical damage equal to 100% 50% of physical power Nearby enemies as slows them for 30% For two seconds. That's quite the active This spirits fang seems pretty damn strong to me So it's 150 of your physical power to nearby enemies plural And it slows them by 30 pretty good. I like that. I think that'll be good on kwang Lawd storm 45 physical power 20 physical penetration 10% cooldown reduction Active increases the hero's movement speed by 20% for four seconds Okay cool Witches shoes 90 magical power 10% cooldown reduction passive deals magical magical damage equal to 20% of magical power and 120 bonus magical damage Every time a skill deals damage to an enemy hero increases the hero's movement speed by 20% for 1.5 second So whenever you hit somebody with an ability it does extra damage And increases your movement speed What the fuck is this? This seems way overpowered to me Am I am I reading that right? Does that seem overpowered anybody else? That seems crazy Okay, all right moving on here Berserker's helm 40 physical defense 45 magical defense 10% cooldown reduction tank item Assum decrease the enemy attackers attack speed by 4% and 4% slows them for two seconds Every time the hero receives damage from a basic attack the effect stacks up to five times So you've got to keep an eye out to who's wearing this so don't just start blasting into them with your adc Yeah, Soul Reaper. Yeah, like 90 power on it, too It's fucking nuts All right Flair's ID 65 magical power 400 mana 10% cooldown reduction passive grants a shield that absorbs damage equal to 25% of max mana When the hero's health is below 30% the shield is granted once every 100 seconds for three seconds Okay, we've we've seen these kind of items before this was just the magical power version um Rendera's flask 50 physical power 18 physical penetration 250 health passive staying stealthed in a shadow bush for 3.5 seconds Enhances the next basic attack by applying bonus physical damage equal to 30% of the hero's physical attack plus 100 So just hiding out in a bush and waiting for somebody to come along and then shooting them in the face You're going to deal extra damage This is my favorite so far Okay, here's my problem with these items none of them take advantage of the map It's a third person moba. There should be items that take advantage of that Like uh, like a predecessor. You got the the galaxy greaves or moon boots Whatever the fuck they're called that let you jump really high sometimes. I want to see more of that like this This is cool. This is cool. This is taking advantage of their map if you hang out in a shadow bush No matter what hero you're on you're going to get both A bonus damage on your next attack. This is pretty cool. I like this. This has been this is my favorite thematic item so far friend era's flask of vitality lenses Yeah, 80 magic at 80 magical power 10 magical penetration passive a successful skill hit On an enemy hero increases the hero's magical penetration by 20 after two seconds A successful skill hit on an enemy hero increases the okay increases you you or Magical penetration by 20 after two seconds the effect lasts for two seconds That doesn't okay. That one's fucking break in my head. Let's move on Cultists below 65 magical power 15 magical penetration 300 health passive if a nearby enemy hero's health is below 50 percent the hero's dealt damage is increased by 15 percent So if somebody's low around you, you're just going to hit them harder a little fucked up Oh, no, she's like Not a bad item. I like that sweet life 30 physical defense 600 health 250 mana 10 cool down reduction The passive killing an enemy hero or assisting in a kill recovers 5 percent of max health And 5 percent of max mana for three seconds The recovery effect is activated once in three seconds. Even if multiple enemy heroes are defeated within three seconds Okay, pretty cool. If you're if you're ahead, this is going to be a really snowbally fucking item pendant of confinement 50 magical defense 300 health 350 mana 15 cool down reduction Passive a successful basic attack on an enemy within three seconds after using a skill slows the enemy by 30 for 1.5 seconds and deals 150 bonus magical damage to all nearby enemies on a five second cool down Oof So this is a stinger boost that out also slows It does aoe damage God damn Archon gospel 70 magical power 10 magical vamp 250 health passive increases vamp by 2 for magical damage for 10 seconds every time A skill deals damage to an enemy The increased effect stacks up to five time. I can see this being really good. Um On shinby on gadget anybody that does multiple ticks of damage with one ability Superior immunity booster. We've got a feesh 50 physical power 10 physical penetration 300 health Passive grants a shield that blocks a single skill attack from an enemy hero. So it's your bubble It's it's the bubble Boomcrasher 30 physical power 40 magical power 200 health 30 physical power and 40 magical power crazy Passive laning a basic attack on a monster deals 50 true damage and recovery 10% and recovers 10% of health What if this is like the upgraded stone? Using the item on tealons or month. Yeah, this is just the upgraded smite Okay I could dig it I'll keep a blaster 60 magical power 40 nullified magical defense So you just 40 magical pin pretty much I don't know not really penetration. I get it's kind of penetrate. It's the same thing as penetration swamp cloak 50 magical defense 500 health 10% cooldown reduction passive slows nearby enemy heroes by 15 percent This was a really good item in the last CBT. I'm sure it will be in this upcoming CBT as well or PT beta test Healing nano machines 800 health three health regen 5% cooldown reduction passive Recovers 3% of max health every second out of combat for six seconds pretty standard mobile item right there Artificial gravity inductor 70 physical defense 300 health 10% cooldown reduction active Decreases nearby enemies attack speed by 30% and physical power by 20% for three seconds So you're just screwing over, uh A carry real quick or a really fed qualm or something The chemicanon 40 physical power 30 nullified physical defense and 10% cooldown reduction passive slows enemies hit with a skill by 25 for one second Uh pretty good pretty good working item right there I mean we're we're getting into the expensive ones so they're going to get better Marauders watch 50 physical power 20 attack speed 10% cooldown reduction A successful basic attack on an enemy decreases all skill cooldowns by 0.2 seconds Oh, that's kind of nice. Uh, this would be really good when if they ever get crunch into the game I can see this being really good on crunch Holy relic of a sign 30 physical power 20 critical rate 35 magical defense Active removes all debuffs from the hero except for the airborne effect Increases movement speed by 40 for two seconds. So if you're knocked up This is going to immediately put you back down on the ground By the way It seems to me from the gameplay video The being knocked up isn't the same as a stun. You can still use abilities While you're knocked up. So getting knocked up isn't that big of a deal in over prime uh sitar chainsaw How fucking chainsaw in this game passive, uh, well 50 physical power 30 30 nullified physical defense passive deals 15% bonus physical damage to an enemy hero with the higher max health than the hero When the health difference is more than 1400 bonus physical damage reaches the maximum So this is just a giant slider for somebody with a small helpful mini moda 85 magical power 350 health passive slows the target by 30% For one second every time skill attack deals damage to the enemy. I'm going to use this one should be The fruit of greed 70 magic power eight magical penetration 25 magical defense 300 health passive decreases magical defense of nearby enemy heroes by 15% pretty nice pretty nice to have Uh, I would like to I would use this on counters. I think just being able to Dash in and immediately Have people had take increased, uh ability damage seems like it'd be pretty good on counters Will this game ever come to playstation? Eventually. It'll come to ps5. I think not sure when Tree is banned 50 magical defense 450 health to health region 5% cooldown Reduction Passive increases all health recovery and shield effects granted to the hero by 30% emergency treatment 55 physical power 20 attack speed 15 life steal Passive increases life steal by 20% for five seconds. If the hero's health is below 40% So it just kind of kicks in and gives you some extra life steal Again pretty standard pretty standard high end armor 55 physical defense 450 health 2.5 health regen Passive decrease decreases receive damage from enemies basic attacks and physical skills by 15% tank item Oh, here are the upgraded gemstones So the upgraded gemstones are just really just that they don't really add anything to What the gemstones already did they just make the gemstones better mathematicians intro to architecture 100 magical power 10% cooldown reduction grants a stack of mathematicians power every time a skill hits an enemy A successful skill hit well, that's that's one of five second cooldown A successful skill hit with two stacks or higher of mathematicians power deals bonus magical damage Equal to 30% of magical power and recovers the hero's health by 30% of magical power Plies to a single target even when an aoe skill is used Okay, can you imagine how easy it would be to stack this up a gadget with her drone that does Tick damage then throwing this down like her ultimate down on an entire team She would just heal back to full while dealing extra damage to them. This seems busted on gadget calling it out Merchants jewelry box 60 physical power 20% critical rate deals bonus physical damage equal to 6% of the target's current health every time a basic attack deals damage to an enemy Or not hero enemies deals up to 80 damage. So it works on minions too Which is vile. We got the witch's shoes now. We got her vile 35 physical power 70 magical power one of those hybrid items A successful basic attack on an enemy increases vamp of all damage by 8% for four seconds Using rmb q er skills recovers 10 mana all right, so She'll be lost the healing on her Circle rhythm, but if she equips witches vile, she can kind of get that healing back She just has to hit people with some basic attacks while she's doing circle walls Zimmy is toy 45 physical events 30 magical defense 250 health 10% cooldown reduction passive deals 35 to 51 magical damage every second to all nearby enemies based on the hero's level Damages increased by 25 for teons and by 100 for monsters Okay, so this is what they're just the radiating damage that tanks all get Blue heart 80 magical power 35 magical defense 10% cooldown reduction passive grants a shield that blocks a single skill Attack from an enemy hero again. This is another bubble Just a better bubble Sunfire cape kind of yeah uh Zinx claw barrier not zinx is in z in x But it should be 35 physical defense 50 magical defense 300 health The passive reflects 20 of all heroes receive damage also decreases enemies healing by 30 for three seconds Affecting both regeneration and recovery. So not only are you reflecting damage back to them You're decreasing the amount they can heal Markets stone 70 magical power 40 physical defense 10% cooldown reduction active Becomes invincible and unable to take any actions for 2.5 seconds. Okay, so it's stasis Who's your stasis? treasured sword of the kingdom 70 physical power 20% critical rate passive increases critical damage by 25% if critical rate is over 50% So you have to have your crit chance over 50% for this item to really take effect And it gives you 25 extra crit damage. I don't think I've ever seen An item work that way in any game Correct me if i'm wrong. I'm sure I am and paging toto 120 magical 120 magical power passive increase the hero's magical power by 30% Okay. Yeah, I use that one a lot back in the uh the other uh beta tests Excuse me. I'm on what I need to come And that is it Oh, that was a lot of items to get through boys I'm a little worn out My throat's a little worn out somebody make gonna make a good joke out of that. What do you guys think of these items? Um There's definitely more than there were again, my complaint is Where's the stuff that affects that that makes it a third person MOBA? Where are the items that affect the environment? um We had the one where standing in a bush for a long enough time would give you a A bigger hit. I want to see more of that. I want to see more of that And infinity. I knew there was gonna be some kind of fucking legal legends goddamn equivalent every time every time I don't know a lot of exciting stuff um I'm I think the thing that excites me the most is the The minions having skills having like abilities like that's nuts, right? Um I know it's not nuts for people that have played A lot of different MOBAs, but we never saw anything like that in paragon or anything like like it So, uh, I think it's gonna be really cool And it's like it's different in a third person MOBA. I think then with an isometric top down I really like that and we even saw too with the um the prime spirit guardian like It makes a whirlwind around it that uh roots people Or it's more of a tether that tethers people to the prime spirit guardian So there's gonna be like all the different jungle camps and stuff. We're gonna be doing different stuff And I think that's really cool Pretty gorilla you see a whole lot of yeah, there's Oh I think there's a decent mix of acts of actives and passives. Um I hate to feel like i'm playing a piano while i'm trying to play MOBA. I don't like having that many actives personally Better start. Okay. Yeah, agreed loax I'm not going to fight you on that one. We are going to fight but uh, not over that But anyway, yeah That told that that that told me up So I'm going to go ahead and close things down for this stream I hope you guys enjoyed it. I know this is a long and boring one without any gameplay We were just looking at patch notes and stuff, but it's got me amped up It's got me really excited to play this game. So I know like november 9th at 9 p.m. EST is when it goes live. Let's all get in there Mix it up and have a good time. Even if you Don't really care for over prime. You know give it another shot. I think it's gonna be free to play You might as well give it a try and uh, if you're already hyped up about over prime I'm sure you're gonna be in there anyway But uh, that is going to be it for me to now this for for now See, I could barely talk right now. I could barely make words come out of my mouth But that's gonna be it for the old man is you guys have a good one