 So today people I bring you details on the latest hotfixes arriving to Borderlands 3, the April 30th hotfix. Where we see fixes to a few of the problems people are having with Mayhem Mould, the new Mayhem Mould 2.0 and a few other bits and bobs. How's it going guys? My name's DPJ and today I bring you another BL3 video. If you do enjoy living a like really helps out and subscribe if you do want to see more. So jump in straight into their post. Today we will release a hotfix for Borderlands 3, which will be live on our platforms by 12pm PST. In this week's hotfixes, Lutlu Universe starts on Prometheus and we address drop rates in Mayhem Mould and concerns reported by the community. We've been closely monitoring feedback and we are aware of some stability issues and concerns as a result of the April 23rd patch. Since then we've released additional hotfixes to temporary disable two resource intensive Mayhem modifiers. Boundary issues and drawn ranger and have already seen substantial improvements to performance and stability. We are continuing to focus our efforts on addressing your concerns. Today's adjustments to drop rates and anointment rates are another step toward incorporating community feedback. The Co-op Lutdrop event ends today at 9am PT. The Lutlu Universe mini event is moving across the galaxy to Prometheus. Jump onto the planet until May 7th at 9am PT when it then changes to Eden 6. So changes and adjustments adjusted the drop rate for legendary items in Mayhem Mould. Adjusted the drop rates for a 90 gear in Mayhem Mould. I hope this actually fixes kind of an all about you guys but for me Mayhem 10 just doesn't seem right. I mean the Lutdrops in that Mould don't seem right to me at all. That's the only mod I play on. Haven't really tested anything else to be honest. I mean I've had a little bit of experience in them but to me for the majority of my time in Mayhem 10 Lut just definitely seems off. So hopefully this fixes that. Activated the Lutlu Universe event on Prometheus. Lowered the old PQ system's secondary rate of fire to prevent stability concerns due to the gunner's ability to spawn an excessive number of drones. Yes I covered that already. Quite hilarious to see honestly. Addressed a report of concern that badass enemies in the guns 11 tentacles DLC was sometimes only dropping common rare items. Addressed a reported progression blocker that could sometimes occur when enemies would fail to spawn during protect and nibble normican. Addressed a report of concern that the emirates would stand up and float when being defeated with the dominant status effect during the horror in the woods. Addressed a report stuck spot behind the wooden wall during the shadow of curse haven. Addressed a report stuck spot on the pipes during the nibble normican. Addressed a report stuck spot on the right emirate countable during the horror in the woods. And reduced the time between muckstales donations and the echo cast from 60 to 30 seconds. And there we have it guys. Not much to be honest in today's hot fix but the main one for me is obviously hoping they do fix the problems I've been having and so many have been reporting with mayhem mode and legendary drops. We hope whatever they've done will fix this but we will see you later today when this patch is applied. But yes guys on that note we have come to the end. If you guys enjoyed the video leaving a like really helps out. If you're new and want to see more boilers be sure to subscribe and if you never want to miss a video upload you can turn notifications on by hitting that bell button. But guys thanks as always for stopping by hopefully you enjoyed the video and hopefully I will see you on that next one.