 So you know about equals less than and greater than conditionals. But what if you want more than two different outcomes? Not a problem. Let's say you have eight different menu indexes. And we want this text up here to change depending on what menu you're in. Well, instead of using a bunch of branch nodes, you could just use a switch on it node instead. We have eight possibilities. So we'll add eight pins and drag them all in like so. You're done. So when the index is zero, the text will change to main. When the index is one, it will change to pose select, so on and so forth. If we try the game now, you will see the text changes with the index. Hope that helps. And as always, hope you have a fantastic day and I'll see you around.