 In the darkest recesses of your mind, there is something dark and foul and scary, something that fills your night with dread and your every minute and every moment with fear. For me, that thing is the darkest dungeon. Why? Well, for one, it's very, very unpleasant. It is probably going to kill you and the possibility of all your characters surviving is null. Now, what is the first thing you need to know while going into the darkest dungeon? Well, it has to do with the fact that you are not safe. Not you, not any of your little friends. And then you've got four of those, by the way. They come in 12 different classes and really they can be quite useful at times, unless of course you get them killed, which really is. Corruption has soaked the soil, sapping all good life from these groves. Let us burn out this evil. Quite easy. No question about that. Ooh, look at Vlad, for example. She's got a few issues, haven't you, Vlad? For example, she is fascinated with corpses. And as you just now saw, her fascination is unhealthy. To say the least, it got her yet another disease, or virtue. He steals things. He just stole treasures that could have really, really helped me. Which means that I'm honestly wondering whether to ever use him again. Bloody teeth. See, Itzu? He can be counted on. Useful guy, faithful. Not that virtue isn't useful. He's in fact probably my strongest character so far. He hits for a hell of a lot. Maintain the offensive. But when he steals, well, you can see how we have a problem. We need to keep the torch lit. If we allow the torch to fall below 75, bad things will happen. Very bad things indeed. Now this was smart on my part, if you'll allow me to say so. Hmm. I think I'm going to take him out. Now we've got a body on the floor. Darkest Dungeon Dinos have the body mechanic. They actually added it some time after I originally bought the Early Access Edition. It was quite rather interesting but some people disliked it quite a lot too. I don't know why. Hmm. Let's see how core energies are going to react to our lovely little teeth. I should have taken more bandages. Less of everything else, more bandages would have been good indeed. Let's see. He's not marked but it will be enough anyway. Let's pull you back. Time to get rid of the bodies. This is going to be bad. Ah, three bleeding effects. Really? Less than one damage per round. At least it's not too scary a bleeding effect. I've had far worse. Best to heal Itzu. Good bloody. Diseased by plays and all manner of other awful things but still good. Of course the Brigand Bloodletter. He's going to take a while to kill with those 35 hit points of his. The module is going further and further into the mouth house. Thankfully they could have hit quite strong. Surprisingly so. Let's see, can I do something about any of those good folks? Now time to continue onward. Not yet. Let's see. Helumes. Very good. Quite the fine. Listen to that guy. He's got such a badass voice. Here he sounds. He sounds amazing. I wish I had a voice like that. If I had a voice like that. Well, I'd probably a lot more popular than what I was doing. But hey, it sounds about the popular. I only had one shovel. This is going to be painful. Explosive. Not good as you might imagine. Not too bad either. They're actually kind of weak. They have the unpleasant ability to resurrect if you don't kill them both immediately. Just like that. Probably won't be enough, will it? Just to make sure it doesn't come back. Have a bit of heal from poor old Magnus. That's me by the way. Definitely looks like me. Yeah, you see what happens when you don't kill them quickly enough. This is going to be a problem. Better than get on the decision part. Because, well, letting this go any longer than it has to would be... Let's just say quite the mistake. I think I've got it well in hand. So I've got nothing. Yes, yes. Come on, let me hit... No. Are we done? We must be done. Surely we're done. Finally. This took a lot longer than... Lefty luggage. It has a lock on it. Let's use the skeleton key. See the skeleton key's value returned tenfold. Here another room lacking anything. That's bad. Battle obstacle? Another obstacle. First we'll go to the room battle with Curio. Then we shall return and face yet another obstacle. Which as you imagine is just going to make me far more insane. Fine. Well, that was completely wasteful. Thank God for that. It is a skilled little bugger. Someone dropped this recently. Probably on the run. It has a lock on it. I don't have a key. Probably will bite my hand off. Ah. Good. I got more than I expected. Which I don't mind at all. Another disarm trap. It's just stress levels are actually going down. The way is lit. The path is clear. We require only the strength to follow it. A few dates here, a few dates there. The tree has a huge hole in the trunk. Perhaps there's something inside. A blight stone. Useful especially for a particular class I can think of. A class that uses blighted things far too often. Ouch. These guys, they are bad for stress. Especially those as pull or let's not pull. Of course one of them is going to dodge. They're going to raise my stress levels too much. What they do of course is that they dim the light. Which if you haven't noticed is bad for many different reasons. The main of which because I only have two torches left. Again. Damn. Right, taking care of them one at a time. Let's see if you can survive this. Thank God for good ol' Magnus. He's a skilled little fellow. Yes, I bet you can't. That was not perfect. Seems I will have to end this quest on a very bad note. You know, before I started recording all these. I really did quite a lot better. This expedition at least promises success. Yeah. I'm not sure about that but if you'd say so. Damn. Time to get back. I have too little light. Of course I am going to miss the cap. I actually used the wrong vial. Which once again pictures me as a dimwit. Not perfect, not at all. Hello, dead body. Goodbye, dead body. The radiant light. Ooh, he didn't steal the gold. That's a rare one. Now the thing is by the time I get to the last room I'm going to be in a very bad position. I'm going to be completely panicked. Half my guys are going to be insane. If I'm lucky. That's if I'm lucky. If I'm not lucky, Virgil is going to bite it. Since I have two healers perhaps I can do something about it. Let's see. Of course you are going to dodge. You useless guy. Remember what I was saying at the beginning? How this game is... The thing I fear most. Ooh, 15. Do you realise the chances of that? Well, if you die Virgil, that's purely because you are a kleptomaniac and you got it coming. Okay, you can't count on poor old Magnus as much as you'd like to think you can. I should have taken a shot. Not swung a blade, because five points of damage. That might help a bit. Might as least get me to heal him a tiny bit more. Right, he's alive. But for how long? Shadowy. Oh, your resolve. Ah. Well, things are looking just peachy, you guys. Really, and more spiders. How can spiders with so little health be the cause of so many awful, awful things happening? One down three to go, but last time three were enough to completely ruin me. Here is the stun. I just need that green one out of the way. I guess now she's going to start quoting the Bible or whatever religious order she's a part of. Let's see. Ooh, powerful. Yes it is. Of course he's going to miss. I'm so close now. Please save him. Right. He's going to die in a minute now. Well, that's the battle's done. There's a chest I want to open. A long forgotten strongbox sits. Let's see. Is something good? Yeah, sure. Useful. Come on. Time to go back home. Let's see how much gold we've got. Ten thousand gold that will hopefully help me with all the mental scarring my characters have ended up with. Paranoids. Bad. Very, very bad. 50% damage in world. I don't know what on world means. Oh, are both of those good? Or the green thing? The green thing is a disease. They didn't have diseases back when I first started the game. I don't like diseases. Not at all. That hit her. Right. So, see, things are looking worse in the estate of the Dark Buccaneer. We dug for one on eternity. And we were rewarded with madness. Oh, look. Vassie is a drunk. She refuses to leave the bar. Oh. Jose engaged in flagellation. Or, yeah. Let's take it with Jose. Engaged in flagellation and recovered 81. Stressin is no longer sailfish. That's good. Oh, enough unlocked new buildings. Hmm. Oh, the world is the name of the bloody place. I see. Fair enough. Fair enough. First, before I go. Let me see what this is. Oh, I see. In some maps, the larger maps, you've got camping skills for whenever you camp. Because about halfway through, you get to camp. And you need a lot more food, a lot more of everything, really. Those are more difficult missions, and I haven't done one in a while. Because they are scary, and one needs a healthy team, which I currently don't have. But the good thing is that now I can upgrade the camping skills and unlock new ones, which is good. Trinkets and charms gathered from all the forgotten corners of the earth. Of course, I can also buy trinkets, which really I don't want to do. And I can also recruit new heroes. I think I'm going to take another hero. A sister of battle, pious and unrelenting. And another highwayman. Elusive, elusive, persistent, righteous traits for a rogue. Indeed. I'm going to take another place here. And hopefully, soon enough, I will be able to do some real damage to the enemy. Thank you guys for watching, and I'll be looking forward to seeing you next time. Bloody darling, what are you doing? What's up with both Syphilis and the Black Plague? Come on now. You're a reasonable girl.