 Hi guys and welcome back to another episode of our VGC 2019 battle series. I hope you're all well, we are here, we're ending up the week with this Groud Arnie Veltel team and it's been a saga to say the least but it's been very enjoyable. Now I know my demeanour has deteriorated from starting off with this team, Press of His Blades has taken its toll on me but we're back, we've had a little break from it so we're back today, we've got a final version of the team to play today so we've made some changes and thank you so much to each and every one of you for making suggestions throughout this course of the last two weeks with changes. So we've got rid of the knockoff on Veltel for one thing, we've got the sucker punch there, I feel like it's got a bit more utility especially for just picking up sashes, getting those final knockouts and things like that and we've just removed knockoff for sucker punch so that's the first change, we've got a little bit of a variation on the Groud on spread so just to make a better utility of that substitute that we've got on it there making it able to have four substitutes and one HP left over so Hux, thanks you so much for that little mention throughout last week. We've got Tabukoko exactly the same, we've changed the spread on Stack Attacker, it's got a bit more attacking presence to it going into this format and also the Incinero, we have just kept exactly the same but the Tabukofini, the one thing we have changed. One thing we noticed as we were playing this team is we were really vulnerable to things like Hall, we didn't have any rock type attacks outside of Stack Attacker and sometimes you just can't bring that option so we've put gravity on the Tabukofini, we've got rid of Nature's Madness which I'm not massively keen on but I prefer to get rid of that than Heal Pulse and Swagger, now we could get rid of the Swagger but I mean I think the Swagger is nice just to support that bulky Groud on so there's a few changes, the paste is down in the description if you guys want to try it go ahead and there's the poker paste and the roll paste of the team down there so check it out, let me know what you guys think if you take it away and try it, I really do like this team and I think the problem that we've had with it all the way through this this two-week period is the Presbyter's Blades accuracy, now time and time again we've seen how incredibly hurtful it is to myself but only to our games as well, it has lost us games and it just puts you in really precarious positions that you don't want to be in so with that gravity support from the Tabukofini hopefully that patches that up a little bit better but we've covered all of that so I'm just gonna say thank you so much for all the support that you've given this team, this channel and do leave a like if you enjoy this sort of content we'll be back next week with a brand new team on Monday, cannot wait, I did put a little poll up to ask what you guys want to see so going off that I'm sure a lot of you will be happy with the choice that we'll be going into next week I'm looking forward to it so don't miss that episode Monday, subscribe to the channel so you don't miss any of these videos and also any of the guides and other content that we have coming out like the flinch squad circuit and stuff like that so without further ado let's get into today's episode and crank some music up and hopefully it's a good one guys so right what are we gonna kick off with music wise today let's see let's go with Elite Four, Elite Four is a nice one we're sitting on a rating of 16 29 it's not too bad we had a good stream last Thursday so we'll be streaming again more regular VGC content, another content as well so if you do ever have a free Tuesday or a Thursday evening make sure that you do come over to the Twitch channel between seven and nine thirty UK time and you'll be able to catch up with all the action there if you do miss it I'll make sure to upload it on the channel as always so you can catch up with it then but it's always nice to interact with you guys throughout the stream and things like that so if you are about like I say the link to the Twitch channels in the description so you can hop over there and just make sure you catch it and it would be cool to see you then hang out of course like it always is with everyone else is it gonna take ages to find an opponent because if it is I'll do the general thing of just cutting magic we did it the trick work so we've got our first upon of the day Japanese player 1694 rating if I can't remember Riley what is this oh man you know all the tests that you get for Pokemon remember in their names and here we go let's jump in the team preview so we're lining up with the Azernius the Amungus the Robombi Incinero the Renewalic class Prevolution and the Groudon so we've got a really we've got a trick room or definitely in the team you can see that from the uh I can't remember for the life of me the name of this Pokemon it's so bad and but yeah trick room mode there I would say with the Groudon probably the Amungus there and the Robombi has got speed swap as well so we've got to be a little bit careful for that because it can speed swap onto the Groudon this is what makes our trick room element quite good but then the Groudon does conflict that quite a lot you've got this Azernius as well which is going to be the other means for this this team to operate and get set up and things like that so we do need to be a bit careful around that I do feel like Yveltal's very good here especially for that little um trick room set but I don't know if my opponent will go with that I do want some ground immunity though on the team because I do feel that the Groudon will be utilized quite a lot I think uh I um Tappafini is going to be really nice here especially for the Amungus I think I'll go Stacker and Groudon um yeah I think we'll go with that I do I don't feel massively comfortable about leaving out the Incineroar but sometimes you've just got to kind of make these decisions see if they go well and uh hopefully they do so let's get into this one today good luck to my opponent as always and hopefully it's a good one for us to kick off this fabulous Friday we're going to see Zernius Incineroar standard very popular lead in the Sun and the Moon series we're going to lead off with that Yveltal and a Tappafini so where's the fake out going to come but I mean we're not on a bad position just to switch Stack Attacker in to be honest I know it opens the door for my opponent to switch into um Groudon but at the same time I think what I'm going to do thinking about that Groudon later on in the game I'm going to take Yveltal out um because I just feel like I want something with a bit of ground immunity in the back to switch in if the Stack Attacker is in a terrible terrible position now we could go for a self-swag around to our Stack Attacker make it incredibly bulky um but we could go for an icy wind as well not really too sure what I kind of want to do here um the other thing is go for a snarl and then and then just switch in Stack Attacker but it does it doesn't give us that ground immunity to switch in on if the Groudon does come back onto the field but I prefer to reduce the damage of this Zernius if it can rather than anything else I'm going to see a fake up from the incident where it's going to be into yeah the Yveltal and there's a moon blast just doubling in on it so not going for the the setup but into that type of thingy which is very interesting um we're going to probably see the Zernius switch out now I would imagine but it does give us a good opportunity to set the trick room up ourselves I think I'm just going to take this opportunity sending the Groudon and I'm going to go for the trick room we've got to try and take advantage yeah the Zernius going out I'd imagine the Groudon coming in yeah that's fine that's fine dear um we'll get the Sun up Incinero is going to be hitting for incredibly hard damage but at the same time we've got the trick room up we've got Groudon in and then we've got Yveltal in the back to switch in on that Stack Attacker protecting it from that Groudon this next turn just going to see a U-turn from the Aposin Incinero um we're just trying to keep in mind that this Groudon is going to threaten our Stack Attacker like so heavily and the one thing that we want to do is preserve it for that Zernius later on in the game Robombi coming in now for my opponent so you're going to see the little the little bumblebee if that's what it is as the trick room does go up for us it's a bug fairy type so you can't be fall under the misconception that it is um a flying type I kind of there's a part of me that wants to just go for the Z move but I think this turn I'm going to just precipice blades just to get some damage off onto the opposing Groudon before I launch the Z move in there because I don't feel like a Z move will get the opposing Groudon and this physical build from the the build of the opponent's team you kind of got to look at it like it's probably a bulkier sort of Groudon we're going to see that switch out we're going to see Incinero come in so we'll catch this with precipice blades which is very nice we'll probably see the opposing Groudon now they intimidate from our side would be really useful obviously to reduce the damage of that opposing Groudon's attacks but at the same time I can't have everything critical hit there we go that's huge that's huge for us the RNG is shining down on us today so then we are going to see a tectonic rage I'm hoping this is into the stack attacker like our Groudon should take this and it is it is into our Veltel just felt like the screen just broke there like something just broke as we are going to see there's only us coming for my opponent now we've got access to snarl we've got access to the ground DMZ um now we could just go for both just the precipice blades and the snarl I think it's going to be useful um because we don't necessarily need to pull the trigger just yet and I feel like the Veltel probably won't protect I think the main thing that we've got to do now is just get rid of that Groudon if we can get rid of the Groudon then it opens the door for stack attacker to come in that critical hit on the incinerator was huge for us because my opponent instantly loses the intimidated cycling going forward and access to that fake out to try and then shut down our options so we are going to see the Groudon just protect here and double protect so it's a shame because it would be nice to be able to get at least some damage before we kind of pull the trigger on on the opposing Groudon we still got the trick room up though still got a couple of turns of that we will just check before we go any further yeah two turns of trick room left um I don't think you go for the GMZ this time I think you go for a next turn um so I could just I'm gonna go I'm gonna pull the trigger now we hold fire far too much I'm gonna pull the trigger on the Groudon and I'm just gonna snarl and hope a snarl and a tectonic rage is enough tectonic rage might be enough by itself but we are minus one Groudon's generally very defensively bulky built so I don't imagine that this will be enough never know it's a strong attack it's a strong attack so there we go Groudon to the core of the earth bush not nowhere near enough damage but I mean does get some damage that we need anyway so it's not the end of the world um snarl does hit both targets excellent it's more important for that zernius or than anything else oh that makes a lot of sense I mean it does make a lot of sense to go for it now and because you can protect this next turn I would I just kind of like it makes sense with how my opponent approached these turns because you protect the last turn you GMZ this turn protect the next turn getting that snarl off is huge for us though but we have lost our access to um but like I say all we need to do now is get rid of that Groudon it's in such a really low position we should be able to to remove it from the field pretty easily once that's gone second attack as such an easy time coming in and dealing with the two fairies that are left gonna see Groudon switch out robombi come in I'd imagine we'll see the zernius protect this turn but again with two fairies out on the field like it's perfect opportunity to get stacks stacks in precipice blaze coming out this time it's actually hitting today so that's a big positive for us um and getting a little bit of damage onto that robombi um and another snarl into robomba so I wonder if we'll see like um it hasn't got any like heal pulse or anything like that dimensions send back to normal we could have went for a substitute there and probably that would have been the better option to be honest um we'll fall into a little bit of a trap but if we can get the zernius down to just neutral it makes things a lot easier I'm gonna save the robombi switch out okay so I mean this makes it so much easier because as long as a snarl or a precipice blitz hits on this groudon then we are in the money we blast where's it into into evil we should be able to take this yeah special attack drop hacks snarl hits get rid of the groudon which is the main thing perfect so yeah stacks stacks has got this all day long now so see the groudon go down robombi just left precipice blitz single target does actually hit groudon has these goggles on today so making a massive difference from previous episodes we're going a bit over the top of that maybe um and yeah like I say the robombi going in I don't necessarily need to make any um switch out here because uh we don't want stack attack again any unnecessary damage so I'll just continue going for these snarls while I can and the match is full fit so very good game to my bonnet I think the big opening point there for us was the incineral coming in and getting that big crit on it rng being rng um but yeah I think it would have been difficult to close out obviously the incineral creates a lot of room for my opponent to maneuver their board positions around makes it a little bit more difficult for us to to operate but at the same time I think we still had enough in the tank to to close that one out and like we could clearly identify our win condition there because once the groudon goes down then my opponent really doesn't have too many ways to deal with the stack attacker with just the robombi and the the um the zonius and even if the incineral was there you can intimidate it but it's not really putting on too much pressure unless it has got that low kick that we sometimes see on it so going into our next game finding opponent pretty quickly so we'll hop over to team preview so we've got ill who is playing a team of kayoga superior lunala ludicolo tapakoko and incineral this feels oddly familiar so we've got a restricted combination of kayoga and lunala very strong combination here we've got the ludicolo that can pair up nicely with that kayoga superior as well very very fast and he has access to things like glare um and contrae as well so if it starts firing off those and leaf stones and things like that they can become very powerful very quickly so we need to be careful when we're throwing out these snarls from ivelto i am going to lead ivelto i do feel like it's very strong in this situation i think tapakoko is very dangerous for us but we do have the assault vest to help neutralize that a little bit uh i also do have tapu finny um i think we do bring tapu finny here ground on and um boom boom boom do we bring incineral to this match there's not really any physical attack as on my opponent's team that's the only thing um which makes me feel like uh i don't know whether the intimidates really going to be useful but the fake out definitely could be um just for a little openings stack attacker it's not so strong in this match to be honest maybe tapkoko is the best option just to kind of round off the team with the double double tapu so get into this one and wrap up with this team uh before we move on to a brand new team next week cannot wait cannot wait guys but i hope whatever you're doing before because i'll probably forget by the end of the episode but just have a lovely weekend whatever you're doing um i'm saying this so prematurely because we've got a whole match to get into now we're leading off with ivelto tapu finny seeing lunala and tapu koko for my opponent i wonder if it is seed lunala could quite possibly be uh be tilling support for that ludic the kayoga the rest of the team uh we are going to see the electric train overwritten though by our tapu finny and we know that tapu koko is timid because of its shinibility no no um we have to be careful with the z move as well of course here because the z move can't do big big big big big damage to our ivelto um kind of makes me want to switch into groudon but at the same time i don't really i hate bringing groudon in before i get my um before my opponent brings in their weather i like to use it as more disruptive than anything else i think i'm just going to go for a snarl i feel pretty confident with the psychic train not up that we'll be able to take this and i'm just going to heal pulse the ivelto just to undo any damage this tapu koko does we're going to see ivelto switch out here gonna see incinero hit the few incinera and if this tapu koko does go for a z move we should like i said with the electric train not on the field now just an electro web so that's that's not bad that's not bad it could be a lot worse it's more of a support of tapu koko i think more than anything else indicating that with the electric web so we will get the snarl it's more useful on the tapu koko than anything else of course not really worrying that incinero too much um but we will be able to get ourselves all back to full health without taboo finny which is very nice um i think i do want to adjust my board a little bit i do want to get groudon in it's a really good time to get groudon in but then again i think the only the best thing to switch out for groudon again like the previous match what we're thinking about later is when that kaioka hits the field that's having a good switch back in for it and that would be the tapu finny so i am going to snarl again because i don't see the tapu koko staying in here and i'm gonna just switch in groudon now the problem is if my opponent u turns all of all switches here when the kaioka comes in it'll overwrite our sun and we'll be in all sorts of trouble but if that does happen especially with the tapu koko we get a snarl onto the kaioka as long as we're not faked out which we are full switch okay so trying it but we're gonna be able to get at least substitute up here which is very nice our precipice blades what's my opponent got that's yeah no they've got two grass types it could come in but it's not likely he got any grass types so i could launch that precipice blades into the incinero slot for sure um and just snarl again because i feel like a vault switch will come out from the koko so getting a snarl and going for the tectonic rage taking advantage of it early on into that incinero slot we get rid of the incinero there's a vault switch coming out like we really want the kaioka to come in here more than anything else critical hit a little bit unfortunate but we can deal with that obviously precipice blades into a kaioka it's going to be the best we're not seeing the incinero switch out so we will be able to remove it from the field snarl's going to be super useful here for us against this lunala in particular because of that electro web we are slathering a groudon right now with ai velta so at least we remove one thing making use of as they move let me break that shadow shield and do a big chunk of damage to that lunala imagine the koko to come in here but also the kaioka is probably not a bad yeah not a bad spot for it but like i say earlier in the game we made sure we got that tapu finny to come in on this slot so we can actually ensure and then imagine the lunala to switch out for tapu koko here um here i snarl i suck a bunch i think i snarl again and bring in tapu finny for groudon but i i feel like now we're in a not a bad place especially with tapu koko with its sash in the back um as long as the velta can just take at least a water spout from this from this range i'm hoping it's gonna be class it's gonna be class as always what's about come on you're able to like a boss like a boss there we go lunala mean guys beam this shouldn't take us out where's the dinty though yeah oh ivelta the king has returned so we get that snarl take down the lunala this opens the door now for the tapu koko to come in we've won the weather war we've got that kaioka down to minus one so groudon coming in at any point it's gonna be in a really nice position i don't want to just freely switch it in though i feel like maybe just let's assess what we've got in the back like tapu koko and groudon yeah i don't think we switch out here i think we just switch straight let these two go down and then we can clean it a match pretty pretty tightly from here i'm just gonna go for actually i'm gonna go for a sucker punch into the kaioka just to get some extra damage onto it before it goes down and um an icy wind is always handy if we can get it off but i don't know if we're gonna be able to maybe a swagger a gravity might have been good but just being faster than both of these would be would be marvelous if we could do that suck a bunch coming out from ivelta so coming in handy again gonna reduce the damage of that water spot for sure um which is always helpful not doing very much on this type of thingy but i can't imagine finny taking any hit from this tapu koko now thunder thunder thunder thunder yeah well they will take us down for sure but these two have done so much work and paved the way for koko groudon to come in now and just easily and i mean easily clean up there are no problems the sun is up this kaioka is scarfed good before the tapu koko so we know it's locked into water spout half health it's not going to be doing much damage and unless this tapu koko's got grass not we really don't have too much to worry about so we will just lock in to precipice bathes and go for a thunderbolt into the kaioka so there's the water spout coming out let's see the damage on this thing it does break the session the tapu koko and does a measly 26 damage to groudon there's the thunderbolt going to be able to knock out the poison kaioka pretty nicely and tapu koko left all and it's lonesome with dazzling gleam not an option you see too often on tapu koko but one that i still do like has good utility and groudon making sure that it's not going to miss any more precipice blades in the week in style and pick up our second victory of the day and gives this team a perfect send off so thank you so much guys for tuning in what a good game we've had to finish up on today good game to ale and good game to our first opponent in game one and i hope you've really enjoyed today's episode it's been probably a bit more refreshing i had a little bit of a break from the the tenuous cycle that was in with those precipice blades me and my relationship with precipice blades goes goes way deeper than normal so um yes i just hope you've enjoyed today's episode do remember to leave a like and support the channel support this series these uh these episodes subscribe make sure you hit the notification bell as well so you don't miss anything and just have a great weekend and i look forward to seeing you on monday with a brand new team so i cannot wait i'm not going to give any spoilers out but i'm sure you're going to be excited and enjoy it so till then guys take care of yourselves have a great weekend and bye bye