Loading...

"Tunneling" VR Locomotion

22,461 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Oct 26, 2015

An experimental low vection locomotion technique for VR. During controller-induced motion, the vection is confined to a small central region. The player navigates to a new location using this "tunnel" view while the peripheral view stays grounded at the original location - in theory reducing overall vection and sensations of motion.

Discussion at: http://www.mtbs3d.com/phpBB/viewtopic...

Download at: https://share.oculus.com/app/tunnelin...

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...