 The study found that there are several barriers and enablers of vigorous intermittent lifestyle physical activity, VR, among physically inactive adults. These include physical limitations, perceptions of aging, need for knowledge, environmental constraints, perceptions of effort and energy, and fear. Additionally, the study also identified several enablers of VR including convenience, reframing physical activity as purposeful movement, use of prompts and reminders, normalization of taking the active option, gamification, sense of achievement, health improvements, personally salient rewards, identity fit, and changing from effortful deliberation to habitual action. This article was authored by Seeth Ghassan and Tumani, M. Critts, A Gram Seat, and others.