Draco: Bringing Life to Illustrations with Kinetic Textures





The interactive transcript could not be loaded.



Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Apr 21, 2014

Apply for participation in our Technology Preview Program to install the iPad app.

Project Information page:

We present Draco, a sketch-based interface that allows artists and casual users alike to add a rich set of animation effects to their drawings, seemingly bringing illustrations to life. While previous systems have introduced sketch-based animations for individual objects, our contribution is a unified framework of motion controls that allows users to seamlessly add coordinated motions to object collections. We propose a framework built around kinetic textures, which provide continuous animation effects while preserving the unique timeless nature of still illustrations. This enables many dynamic effects difficult or not possible with previous sketch-based tools, such as a school of fish swimming, tree leaves blowing in the wind, or water rippling in a pond. We describe our implementation and illustrate the repertoire of animation effects it supports. A user study with professional animators and casual users demonstrates the variety of animations, applications and creative possibilities our tool provides.


Draco is a research project from Autodesk Research.

Rubaiat Habib, Fanny Chevalier, Tovi Grossman, Shengdong Zhao & George Fitzmaurice. (2014).
Draco: Bringing Life to Illustrations with Kinetic Textures
CHI 2014 Conference Proceedings:
ACM Conference on Human Factors in Computing Systems.

Autodesk Research


to add this to Watch Later

Add to

Loading playlists...