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Published on Jun 23, 2012
Recently I've been messing around in the field of 2D "Sprite/Tiled" games, for two weeks worked on a game resembling Minecraft, just as programming practice, that game had automatic terrain generation, for other titles this is not an option, therefore I needed to have a program so I could manually create any map with any tiles. For the next two weeks I worked on this, named "Untiled", a sort of pun from how programs name things when they have no name "untitled".
This video's purpose is to show the features of the program by re-creating a route 36 from Pokemon Crystal. The program is now in beta but is completely free.