 Hello everyone and welcome back to enter the ether of the podcast all about the upcoming third-person MOBA ethereal clash of souls I'm her host the one and only mighty man goose that guy's jelly That's me. That's it. That was that was that was the great Oh, oh, you thought I was gonna go high and I went low. Oh my good. Yeah, every god vastly You know changed my expectations. You circumvented my expectations. Is that what they tell us in the movie and video game industry? Yeah So, uh, yeah, um, how was your week brother? Dude, it's been good Yeah, lots of news. Oh, yeah, so that's probably that's gonna be the main focus today They released one of their blog posts one of their fun facts and it was all about their map We got finally they told us they were updating the map We finally got to see some images of the map and We're gonna go through today go through individually taking a look at these images and just talking about them And how they're going to affect gameplay how we see them affecting gameplay Before we get into that though So they changed their plan instead of having each lane stacked directly on top of each other There's still gonna be three separate lanes However, they're gonna be kind of side-by-side but also up above each other So you'll have the middle lane and then there'll be a lane over here Well, let me bring my hands up a lane over here and then like a lane up here So there's still a lot of verticality to the map, but it's not what They had originally planned they did this because they were afraid that it just wouldn't run well unless you had like a Super high-end graphics card. Uh, I don't know I've already had a few people mess with me saying like hey there the map's not gonna be like that was the big draw for The real was the map so I Don't know it's yet to be seen how this is gonna affect how everybody views it I wasn't really that affected by it personally. I still see it does remove some of the Kind of plays and stuff that I kind of thought that would be possible with the therial However, it's still there's a lot in effect there. Jelly. What's your thoughts man? So I probably the opposite came from you. I would I'm not gonna say that I'm like Furiated by By this change, but I was definitely Hurt I guess for lack of a better way to put it sounds a weird thing to say about a video that hasn't come out yet, but But like it was one of those things that I was definitely in the camp of like super excited about the straight vertical tiered map and Seeing it wasn't gonna be that way kind of was like oh like What else isn't gonna be like it kind of made me do that double-take a little bit And that's not to say that the map doesn't look great and I'm excited to play on this map But it was just that that like brief moment of like wait a second. What's actually happening here? So yeah, I I could see I see all the reactions from the community being valid in this scenario. Yeah A few things that like I was thinking we talked about this on the show before Abilities that would pierce layers of the map how cool that would be that's just not gonna be a thing That's you definitely won't have that happening However, they did talk about fall damage and if you get to the edge of the map and you fall off you're dead So cliffing people will be a thing which I absolutely love that's something you normally see in like first-person shooters You don't see it mob is too much it is a little bit in Kings hunt and That actually that really did affect the way you played Kings hunt I wasn't good enough to cliff anybody in that game But there were areas of the map where you could tell people were playing differently because they did not want to have Their backs to that crevice or the fire pit or whatever they didn't want to get knocked off into it So I'm sure there's going to be abilities in ethereal that will be able to knock people back And those abilities will be very effective if you can catch somebody on the edge Absolutely, and if somebody like for instance, we know you're gonna be able to fall jump from one lane to another And as long as you're not in combat, you won't take fall damage But if I can from a distance see somebody jumping shoot them and that triggers their in combat state And then they fall to their death even though they thought they were safe I think it adds another layer of things that are going to be interesting to try out in the game Yeah, you're really going to have to watch yourself And that's the thing too like if you're if you're not in combat. Yeah, you don't take fall damage, but The other thing it removes. This is something I think that would be very hard to balance is If you're able to just kind of drop through one level to another to another that would make rotations from top to bottom Much faster than from bottom to top. I would think With this it's just going to be You know Rotating from one lane to another is going to take about the same amount of time And they did mention that there will still be teleporters and cannons I guess you can load yourself to a cannon and launch yourself up to To another level, which is pretty cool But uh, I think it'd be a lot easier for them to balance and have the rotations times be Similar to other mobas and what people are used to It's also going to make it much easier to do a mini map now. So mini map just That problem's gone. Yep You won't have to toggle between lanes trying to figure out how it's going to work So that definitely a Probably a good change I mean for performance reasons for mini map reasons for balance reasons It makes sense that they made this change. It was just a shock to a lot of people. I think Finding out that the map wasn't this cake layers. Like you you've said in the past. Yeah I mean, I said that what was that last week or was it two weeks ago? I said like the only Like like a deal breaker is if they change the map They structure their map I wonder if they heard me say that we're like It's not such a huge Change like they didn't just go straight back to a normal MOBA map. It's still Very dynamic It takes a lot of um advantage of verticality and how their Their myths are set up because the sky sliders could still just move from one lane to another You know at will without having to take any teleporters or cannons or a risk jumping off of anything Pretty cool stuff there. I'm excited to see how Everything works and interacts with each other on this map now We've always kind of thought about the class abilities in the in terms of the first map that we saw two years ago And now that this map is here and we kind of have an idea of what it looks like We can change our thoughts about it, but also imagine the different plays you can make accordingly Um, but so before we get into the images. I do want to mention again the podcast the actual podcasty podcast Oh, yeah, yeah, uh, we're spotify apple Pandora now. I got the notification for Uh stitcher All the whole bunch of places that will have links in the description, but the podcast episodes will go live midnight the day before The actual video version of this of enter the ether comes out So if you can't wait to watch the video version It will be up on all the podcast places at midnight the night before But we still recommend you come here so you can see the visuals that we're talking about and Comment to us. We do live premieres So comment to us what you're thinking what our thoughts are asking any questions all of that good stuff And uh, yeah, and uh as you as you saw last week, we do We will ever once while have exclusive stuff that um If you want to get ahead of the curve and hear that before anybody else then definitely subscribe to the podcast That's our that's our ultimate end goal. We want most of the people to enjoy this on the podcast I don't want this to just be in my channel. I want this to be a main goose and a man jelly a jelly goose jelly goose cooperative effort here Sounds like some kind of future candy. Oh, did you get your jelly goose for halloween this year? That house only has man goose man jelly Anyway, I'm for the jelly goose So the map looks incredible it does Uh, it looks like it You're hopefully you have some foliage sliders because I don't know if I don't even even might give you're gonna handle that foliage There's a lot one on it is Beautiful this first image that we have up. I think Shows a lot, right? We've got the path through cutting through the rocks. You can see there are torches on the other side I'm not sure if that's a lane over there or if that's further into the jungle because we don't know which side we are on For this image But the thing that I think is really interesting to me is if you look in the top left of the image You can see a torch through the trees Which implies that you can get up into that area At least to me that's what that's what I see here Is that that's somewhere you can actually stand as a myth or as a player and look down into this opening So they there's not only verticality of the lanes themselves, but verticality in each lane As well Right, so I mean I'm thinking maybe you can walk up that log or jump on that log and go somewhere else or whatever it may be But that this just looks incredible to me What are you? This log is like Leaning over like this rock wall and you have this straight rock wall that I think reapers would be able to navigate while others couldn't the sky sliders Of course can navigate wherever the hell they want to they could fly But reapers would be able to climb up that wall the the tree that's over top of the path I would think berserkers might be able to break that and completely block that path off or drop it on top of somebody And also there's just there's so much dynamics going on with with the way their myths are set up They're different classes So you got that that tree light right there That might be a great place to take cover from a sky slider that's up above you pinging you You can just take cover under the tree until they because they're Their sky sliders will have some sort of like stamina type thing where they can't fly forever So you just take cover under that tree and wait for them to To to run out of that stamina and then take them out But um Yeah, just this one image I can see so many ways to take advantage of their math map with The class passives that they have set up for their myths And i'm really curious like you said with the berserkers I didn't even think about like breaking the tree and blocking both the path up top and down below by putting the log In the pathway But even just if they could just block this pathway, that's a huge That cuts off a huge section of that they have to go around somewhere else takes extra time Or you have to use their class ability if they're a reaper or a sky slayer trying to get over that obstacle To get where they're trying to go It just opens there's so many layers of what could happen in this small area That just that's what excites me most I think going into looking at all these images and all of that 100% 100% I think I think this image Is probably the most interesting one to me because of all that that I can see going on Uh, you ready to move over to the second one All right, the river So this image is just uh pretty standard image of a river. You got trees on either side. You got some torches again um Jelly, what are your thoughts on this on this particular image? The river looks really wide to me. I don't know if that's If that's like there's going to be depth to it on top of it that if i'm in the center I move slower while i'm going through or what the deal is Or if it's just uncrossable to begin with that I That I have to use some kind of land path over it It looks like to me we're on some kind of bridge Looking out in one direction. So I would imagine we're in the middle of the mid lane Or the I don't even the the bottom lane. I don't know we have They're calling it void lane, which doesn't make much sense to me, but On a void fire and ice lane. Yeah that that applies to the Uh neutral objective that's in that lane. So a tropos is void. So he's the void lane The fire wyvern and the ice wyvern are the fire and ice lanes. I wish the lanes resembled that description more Um, but I think at the end of the day the community is going to make a name for them no matter what Yeah, and that it'll just get figured out once we actually are able to start playing the game But yeah, this to me looks like your generic Uh river running through the middle of the map Um leading toward something We can't quite tell and make out what's in the background But you can see one of the other lanes the base of the lane it looks like Hovering in the distance. Yeah, because there's skyline in between What looks like like a mountain really, but it's not a mountain. It's the bottom of another lane Yeah, they did say that the the river only cuts through Uh void lane, right? I believe they say that in the blog post I don't remember if it's in the blog post, but I know looking at the image It looks like it only cuts through The void lane. Yeah Pretty sure that's the thing Any specific on this image man goose This third image again, it's kind of a more of a rushing sloped View of the river and there's lots of trees on either side this time This one I think just looks prettier than Anything else like it looks very pretty, but I can't really um deduce anything else from that What do you think jelly? What did you notice about this? It looks like this might be the continuation image of the last one That this is that area we couldn't quite make out that this the the River flows downward a little more opens up into multiple paths looking like they're going into the jungle Um, but yeah other than that nothing nothing crazy that I can see here This looks like it could be like a background like I would set this as my computer background It's incredibly incredibly well done and well in detailed All right, and then this next Oh shoot this next image I my personally I think that this is um the atropos or atropos pit I completely what are your thoughts? So to describe the image for those who are listening It's it looks like a cavern except there's this sort of purple glowing Ring inside of what looks like a split tree trunk or something I don't know with a couple of torches lit next to it so And it looks like the area where you could see a tropos in the video that they released last week Where they showed the jungle minions And we noticed that that area Is kind of dark in the the jungle minions video that they released So maybe this is that it's it's dark once he Breaks out of this tree trunk thing and puts out the lights or something like that I'm really curious to see Where that transition happens I guess It definitely looks like some sort of objective. It doesn't look like it would be part Of the normal lane I completely agree the other thing I heard people talking about for this is it might be one of the teleporters To another oh, yeah I don't think so it's got that purple color like we saw with that atropos But it's entirely possible that this is what the teleporters will look like and this is just they gave us one image of that But it looks like we're gonna cave. I I agree for the most part that this is probably the atropos cave Yeah Cool stuff all around So the next image we have another picture of the river and this time that to me looks like a teleporter. You've got a um In the middle of the river is a bit of an island and there are three rings floating above this sort of um Sort of destroyed rune looking island and the rings are Consecutively smaller as they go up Um, jelly. What was your thoughts on this? so I Originally thinking about it was thinking this is one of the cannons Uh, okay cannon teleporter. Yeah It's in mid lane function. Um, it's the opposite end. So if you're sorry, it's in void lane It's gonna take a while to get used to that It's in the void lane there if you follow the river one direction you get to the atropos cave If you follow it the other direction you get this stargate structure um And I originally thought it was a cannon. I've heard people say it was a teleporter The thing is on one of the later images you get like a wide shot of the three lanes There's no other Structures that look like this And if you read through the fun fact it says teleporters and canons Multiple yeah, and so you'd think that if this is what that was There would be more of them scattered around the map This also to me feels like a large structure where I don't think that those cannons and teleporters are going to be quite this like present on the map Um, but I have other than that have zero idea what this could be for Yeah, I don't know there's a structure behind it That is like this gold Spike coming out of the ground it looks like So it could be into indicating some kind of gold buff or something like that Uh, we also don't know where the purple or green buffs that they described last week are going to come in So it could be that this is some kind of alternating Extra buff camp that has the purple and green buff spawn there as well I don't know it's it this one's uh, this one's quite confusing Maybe it's uh, maybe it's a ring toss for a tropos That's all it is Maybe it's a stargate. It does look stargate-ish I believe it I always need the whoosh my money when it boots up and we're good to go You changed my mind a little bit, but my money is that it is a teleporter. I'm gonna say it's a teleporter That's what my money's on All right, this next one is probably the most important image out of all of these And it shows the the the entire the entirety of the map from above So Looks crazy Yeah, so I mean it a lot I think a lot of people that were turned off by hearing That the lanes no longer float directly on top of each other. I think once they see this they'll be like Oh, okay. Okay. Well, I can dig this. I mean, this is what when I saw this I was like, oh, well, um, yeah, I'm completely on board for this. This looks awesome Absolutely and uh, if you if you're if you're listening you've got I don't know. It's like I said It's an aerial view of the entire map and you can see how the lanes float so much higher like the lane you can see closest to you, of course It is bigger because it's closer to you It's so much higher than the bottom Lane map and then uh And it's it's even much higher than than the other Side lane map which is kind of like middle lane because it's in the middle of these two Yeah, I mean we really are going to have to use this whole fire the void fire ice lane because you can't say top lane because Yeah, and it's going to be dependent on perspective one of the side lanes Yeah Yeah, so closest to us we have ice lane because we can see the ice wyverns cave or whatever it's going to be called And we can see kind of generic like outlines of pathing on that side And the opposite to that slightly lower down is the fire lane And again, we can see the pathing through and then at the very bottom We have the void lane which just looks massive And on either end it looks like those are might be the bases or what takes you to the bases or what However, that's going to work But you can make out like there's a lot of detail on this image alone that you can pick out little Things like the atropos cave opposite the weird stargate thing Or where the wyverns are going to be The thing that I think I'm most intrigued by Is that the wyvern cave has a hole in the top of it That it looks like it's an opening for sky slayers or reapers To potentially climb up there or fly up there and drop in from above on a team That's taking the ice wyvern and try and that'd be awesome try and surprise them and and steal it or whatever it's going to be And that that by itself it makes me so interested to play sky slayers and reapers And I'm like if I can just like surprise and show up That would be incredible Yeah, maybe maybe it's so high though that if you're a reaper and you're coming in and somebody notices you It gets a shot off on you. You just died of fall damage. Oh, no. Oh, man The potential is just insane And I think so I see what you're saying now that that structure is on the left side of the of the void lane As we're looking at it here. Oh the stargate thing. Yeah, yeah the stargate structure Does make it look a lot more prolific than just a teleporter. There's no structures like it anywhere else on the map that I can see um The they talked about in the extra life stream and I don't know that this is still accurate or not to take it with a grain of salt But that wards when you place a ward the ward will cover a cylinder straight up into the air Knowing that the lanes are no longer vertically stacked It's not so broken that I can place one on the bottom most lane And get vision of the entire way up But it may be if I place a ward in the center of the wyvern cave the ice wyvern cave If the sky slayer reaper tries to come in from above I might be able to see them on the mini map Yeah, which I think there's a lot of potential for counterplay or surprises and things like that That'll be really cool to try out and play with once we get our hands on the game Yeah changing the map up this like Not having the vertically tears is still there's still a lot to offer and a lot of weird Stuff that we can already come up with without even playing the game Just imagine once people get started their hands on this map and and start exploiting Various parts of the map what people are going to think of to do Yeah, I can't wait. I already have I'm not going to share them here because they're I'm gonna I'm gonna try them first I already have some ideas of things. I want to try on this map. Yeah, that'll like really like cheeky plays But if they work they'll be super crazy I'm already sitting there like thinking about it like okay if I do this if I jump off right here I might be able to jump down and land there. Yeah, no, it's I'm already theory crafting all the way I'm really not looking forward to taking a cannon somewhere and then there's three people just waiting for me Oh, no, that's gonna happen to me. The interesting thing they said with the cannons is the cannons will take you to set locations Right. So the cannon will always launch you Canon a will always launch you to point a Which I think is a great way to do it and it's It makes rotations very clear that I need to go to this cannon to get to this location as fast as possible right I'm also people know where you're going to be landing if they think somebody's going to rotate and they can be lying and wait for you Uh with this map in mind I imagine that we're going to see archmages on void lane as the solo lane Um just because they have their teleportation sigils I feel like them being able to set those up To give all the lanes at least a passing way through mid lane That if let's say they can only set up two sigils they set up one going to each lane from the void lane not mid lane And that way the person on the ice lane can take the portal walk across and then take the portal up to fire lane Instead of having to go backwards through their own teleporter to another teleporter or however It's going to work. We have no idea. Yeah, that that's assuming that other people can take the archmages Sigil they did say in the extra life stream that everyone can take the port the portals Oh, really they they take the archmage. So nice again That was I mean several months ago now So it may have changed but that's I did ask that question because I was curious about that as well all right, um so the final image Is pretty much just a pathway uh with some trees a little bit of a mountain It just really shows how much verticality they've put into each lane. There's there's all kinds of slopes and trees and um It seems like there's going to be a lot more stuff to take advantage of than there ever was in paragon at least absolutely and it looks like Learning the map Is going to be very helpful The people that learn the paths and which takes you where Are going to definitely have a clear advantage and not get lost in the map Um, and yeah, you can look up at the mini map which is definitely helpful and needed In order to help track your paths as a new player But if you can memorize that this leads me to to void lane and this leads me to the cannon to go to fire lane Like that'll be a very quick reflex that you can use To get your rotations down quicker and that I think that's part of what excites me most is running around and learning all the different paths And how to get places All right, it looks Just absolutely beautiful. Um Very sunny a lot sunnier than I expected it was going to look agreed I don't know how I don't know what I expected toward that end though, uh I was going through the footage for extra life for the q&a section and I haven't put that up yet and i'm working on it. I apologize, but Uh, one of the questions that I asked that I didn't get a straight no to was a day or night cycle in ethereal So it's possible mangus that this is just the day cycle And that it will eventually turn to a darker thing which explains the torches on the map as well torches. Yeah Hey, you could be right. You could be right And granted I could be reading this is tin foil hat level 5,000 because it could just be that they put torches there for design And I'm reading into an answer that just because it wasn't to know But that's what I do. So, you know, I just kind of saw the torches as a way of denoting what's a pathway But yeah, you could be right. It could be for like a day night I don't think that wouldn't surprise me at all with with a theory all the way they do thing So they're really interesting to see where they go with that So, yeah, it kind of sucks that they're not doing the uh Lanes right on top of each other, but I think I mean if you look at this one image Doesn't suck that bad really because I mean that's pretty amazing and that's extremely different from Anything we've ever ever experienced with a MOBA and there's still a lot of ways that you could take advantage um, I That's the my main takeaway from this this is there's so much verticality in lane to take advantage of now um Even that with the second map that we saw had a lot of verticality, but this does too and it's That that's what's really going to affect the gameplay the most not not so much the lanes being stacked at top of each other but what the verticality in lane is like and how each myth can manipulate that verticality to their advantage or um You know respond to Other myths that would be able to like maybe an arc maybe an archmage isn't able to climb a wall But they know not to get near a wall that a reaper can come up. You know what I mean so just knowing They did mention who can take advantage of that stuff Go ahead. They did mention in their blog post that there are going to be some one-way paths that only certain myths Can get the second path in and out of Oh, really which to me is crazy If you take a wrong turn as a new player And you end up into this one way and then the reaper just jumps down on top of you. Hey, bud. Like how's it going? You're into the wrong neighborhood here, right? It's the that's an insane Thing to me that good players can capitalize on But the newer players may struggle with at the same time of like, oh clearly this isn't the right way And now they're blocked in because a berserker Locked them in there I think we're going to see a lot of plays like that where berserkers lock people in Or somebody's like At one health with the entire other enemy team chasing them and then they drop a log behind them and get away safely That's that's my thought with the berserkers is is a getaway mechanic assuming it's fast enough and it's able to Be quickly done I'm thinking Like You'd be like tallos. Hey, we need you over here. Just chop this down for me I'm a knight not a berserker. Sorry Okay, oh, I think that about does it for this for this map discussion. I think that's going to do it for for this week's episode Um, jillie. Do you have anything you wanted to add? Uh, I think that's everything that I have for now I'm quickly like scrolling through the images to make sure that I didn't miss anything But yeah, I mean it looks incredible If I guess the biggest thing is that somebody pointed out in the discord is if this is what their first map looks like Where what's the potential for future maps if they have it? Yeah, I didn't think about it. Um, if they end up doing an arena mode What what's the potential for that to look like like this if this is your your trial run basically I can't wait to see what they do further on that wise words wise words So jillie, you got anything to plug this week? A whole slew of youtube videos that it will actually come out this time Yeah, yeah, I reported them all today. They're just a matter of editing and posting so About the fun facts about the q&a about my thoughts about the map things More kind of going more in-depth on each image than that we really have time for here um, but I lots of videos Right. Oh man I'm looking forward to watching those. I can't really do too many videos right now myself. But yeah, cool right on dude I especially want to see that q&a video you did because I really don't remember what all was said to her in that It took a while to go through and and make sure I have the answers right and all that stuff I can imagine Uh This week. I'll plug. Uh, I did my blue kalia drink on tiktok drink inspired by kalia So, uh, you check that out if you want to it's in the links and shares in uh The ethereal discord, but I think that is About all I have to plug so next week a super intoxicated for enter the ether. You know why Yeah, I'm just like my third one. It's not uh, it's probably a little Little slow tonight a little slow They're uh, they sneak up on you. They're a little sweet and fruity and then uh, you don't realize how much gin you're drinking so Good times all around All right, so guys, I hope nobody was put off too much by the changes in the map I hope if anything you were inspired by that overhead image because that certainly um Rearranged how I was thinking about ethereal. So Even if they do change one of their core concepts or something we can still see that it's still a very ambitious and um Just next level moba and then I hope you all come to enjoy with us So, uh, I hope you all join us as we all enter the ether I almost did your sign off, but I was like, wait a second. I have my own thing that I do Man