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Titan Quest - The Loot Piñata Problem

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Published on Feb 4, 2010

Sure it's fun to hit things and have candy come out. What's not fun is how many trips back to town I'll have to take to sell most of it off. Torchlight at least did better with pets who could sell loot for you, but surely there's a better way to reward the player without forcing them to become a full-time used equipment merchant. (And yes, I know you can ignore grey/white items eventually but when you're just starting out, every little bit helps.)

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