 Hello, hello. Okay, so I just want to talk real briefly about some videos just posted as I've mentioned I'm gonna be doing some videos on you know, just random stuff throughout December and and end of November and I've already done a few clips on am I in focus might be that better I don't know um I've already done some clips on some glow effects Those were quick renders and I'll be doing actual tutorials on those coming up They're gonna be really short videos just some very basic low stuff But I'm gonna do them as if you've watched the quick renders. I've done already in both the blunder Internal renderer and the cycles renderer both are very easy to do. I feel like the cycles one looks a little bit nicer, but One of the reasons you would use the internal versus the cycles renderer is usually it's faster rendering so the blender renderer internal renderer I was getting Like 25 frames a second for that particular scene 25 seconds per frame is what I meant to say So for one frame at 1080p it was rendering out about 20 to 25 seconds for each frame in The cycles renderer it was taking like a minute and a half so we're looking at five times the length to render it and So depending on and that's just the very basic step I could tweak the blender renderer to look more like the cycles renderer if I want and maybe I could customize And streamline the rendering for the cycles to speed up a little bit But just the quick quick rendering that I've done of the two Both of which look good. I get five times the speed Rendering with the internal renderer, which is usually the reason you would use the blender renderer internal The thing about the cycles renderer is when you're rendering stuff If you want photorealism if you want to make something True to life and make it look truly real you probably want to go with cycles renderer It's going to be a bit slower, but it's going to be more accurate to real life I use the internal renderer mostly because I'm not going for photorealism with most of the stuff I do and I just want quicker render especially since I'm not usually doing steel still stuff I'm doing video stuff, you know 24 to 30 frames a second Take a while if I'm using the cycles renderer for a lot of stuff I am learning more and more with the cycles renderer I still haven't dived into it over the last couple years just because it's not really Designed for what I'm doing But with this particular thing I decided to show you both So that's what they look like compared and again And both of them probably could have been tweaked to look better even though the the cycles renderer I could have up the samples a bit get a little less Grain to the the shadows and stuff, but that would have slowed down the rendering even more So that is it. I just want to quickly touch on that So you saw those examples previously and comparison here and I'll be doing tutorials on both of those coming up soon I thank you for watching and as always. I hope that you have a great day Please visit films by chris.com. That's Chris of the K There should be a link in the description to there and if you enjoy my videos my tutorials Be sure to check out my patreon page also link that in the description patreon.com forward slash Metal X 1000 there you become a supporter to support my sites as little as a dollar a month and Also check out my second channel, which is primarily on hardware and starting in January I'm actually going to be doing a whole lot of videos on different types of displays and Showing them with an Arduino and also using them remotely through a web interface with an ESP a 266 So be sure to check out my second channel. She looks at that in the description as well And again at films by chris.com you can search through the videos from both my channels as always Thank you for watching and again. I hope that you have a great day