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Published on Oct 15, 2010
I know I should have uplaoded this long time ago. This is part of video game history. The Original Cathode Ray Tube was invented in the late 1890s. This is the amusement or toy version of the Cathode Ray Tube device made by Thomas T. Goldsmith Jr. Thomas always wanted to make a electrical/electronic devices and equipment as toys. At that time there weren't any. There were only mechanical toys at that time. During WWII, Thomas learned about the displays used in Radar systems used by the government. He was so fascinated by it. He decided to Use the Cathode Ray Tube to make a toy out of it since the laser beam (representing electrons) shoots through the device at the dots as a missile simulation display. As soon he was finished, he a US patent and was approved. This makes this device as the earliest known electrical/electronic game. It only used analog circuitry not to control the CRT beam and position a dot on the screen. Screen overlays were used for targets since the graphics cannot be hand drawn at that time. You control the CRT's electron gun much like a mechanical game Etch A Sketch using the dials. The circuits can alter the player's ability to aim the do to make the game difficult. This is not a computer game (while it did have some computer but it did not have roms or CPU very similar to the arcade games of Computer Space and Pong) nor a video game since (it did not produce graphics through a video signa)l, Instead it's more a basic simple Electronic game. Note: This is not an accurate representation of the missile simulation game. This is to show what device that Thomas used to make the game where the flow of electrons through the device.
An actually missile simulation game is available but only as a source code. I don't have programming skills otherwise I would have done this instead. Those who want to check it out, here it is: http://www.programmersheaven.com/down...