 Hi guys and welcome back to another episode of our VGC 2019 battle series We're here at his Monday We're kicking off again for another week with this dialga ka yoga team. So had a lot of fun last week It was very good If you missed any of those episodes make sure to go over here check all of the episodes out last week to see how We ended up getting to this point with the team so far and we're gonna continue on with it this week We had a bit of a hiccup on Friday where we had maybe one of our first matches this In last week where we had a loss and then we bumped into Shinninger as well on Friday, which was a very interesting team composition But it didn't go as well as we wanted it to but as it's Monday We'll do a quick recap before we get into the episode as always the team is in the description below as well as apocapist For you guys to try it now We'll do a QR code team on Friday as soon as we finished up with this team for you guys to try out for yourselves If you haven't already so we've got the dialga that is gonna be a trick room set We've got thunder earth power on it for coverage It's gonna be our best answer to something like Kyogre and it's done really well so far in this week Especially the scarf Kyogre as if we've seen so predominant and overpowering in this format so far this season got her on Kyogre It is gonna be a trick room based Kyogre very bulky and Has got the Voterium Z to take advantage of that trick room and just cut through teams as soon as we can get it Into position we got in Sinnero for good reason needed because otherwise We struggle a little bit against opposing ghost types mainly Lunala gives us nice support with that fake out as well and intimidate support and then our odd pick on this team It's gonna be the zerketry feel like it's a nice Pokemon a little bit forgotten about in this format But still able to do some work We had a really nice episode last week where it just destroyed our opponent's side of the field with those tail glow and Beast boosts and a trick room so and then we got a second trick room user bronzon It's gonna be there with the skill swap to help us support our rain and weather control and matches And also jarra ball to good check to Xenius as well as that a moongus who's gonna be the final sixth member of the team They provides a little bit of support with the dredge powder Spawn control and all those other things to help us shut down Options so without further ado guys, let's get into it Looking forward to it as always if you enjoy this sort of content Make sure to drop a like on the video Make sure you subscribe to the channel so you don't miss these daily episodes as well as a guide series flinch squad circuit stream uploads and everything else that we have on the channel at the moment But very exciting. Let's choose some music before our first opponent pops up like magic So let's go with Nekrosma version 2 if we can find it in time Or should we go Nekrosma version 1 for our first game and then Nekrosma version 2 for our second game That sounds like a plan doesn't it hopefully doesn't take too long to find opponent if it does as always I will cut this out and we'll come straight back to it I want someone pops up on the ladder, but normally that's kind of the queue for someone to pop up, but they're not Okay, we found our first opponent like magic. So I wasn't even I was too distracted, but there we go Interteam preview and we are playing against cure and black tapu koko kai auger Malua is that Superior superior superior it is superior isn't it incinero and bronze on so it's gonna be a little bit of a trick room Combination here and a bit of a fast mode as well because you've got the bronze on one the opposite side of the field It's gonna be there to help support that cure and black against primarily things like Zernius that it would otherwise struggle with I do feel like Dialga has a really good time here and I Think Dialga and a moongus isn't too bad either to lead us off. I do probably want to bring incinero for the Fake-out support and things like that and do I want to bring zerkatree as our last Pokemon and just leave kai auger at home this one I don't know kai auger of our own can be really nice, but then the zerkatree just is so appealing in this match although Because I feel like the tapu koko definitely makes an appearance I think I'm gonna go a zerkatree and lock it so let's kick off on this happy Monday. Happy people and Yeah, let's see how we can deal with this cure and black today Makes it a bit more difficult not having Zernius and our team it does do pretty badly against Zernius as you saw as we played cure and black last week on the On this one of our streams Right there we go dialga moongus for ourselves and we're gonna see Cure them and tapu koko This isn't bad at all. We have to watch out for the place the icinium on the cure and black Of course going into the moongus could get rid of that pretty quickly and cure and black is not generally known to carry Any sort of Dragon type attack so we don't need to worry about that too much for dialga I'm just gonna trick room and I think what we'll do is switch into incinero straight away get an intimidate onto this shiny cure and black Kind of looks cool shiny. There's a palmy that's like I do like the green. It's a nice green It's not like that that it's not green that you normally see on scissor and ground on things So it's it's kind of cool that pink bit that it's got gone across his head looks Looks alright looks alright. There's a light screen coming out from the tapu koko And a bit of protection for the whole team at least it's not a taunt And here is the Z move it is gonna be that icinium Z. It's gonna be into our incineroid imagine Trying to take down our moongus before it can do anything to support but unfortunately Incinero is gonna be the one Pokemon that's able to take it especially after an intimidate. Oh, it's into dialga Haha, okay It's neutral and I mean we take it pretty comfortably then get our trick room up Which is very nice. I'm gonna be able to do some good damage to the the the koko this next turn With that earth bar even though the light screen is still up and I think what we'll do is I Want to switch into the circuitry as soon as I can to get the although do I do I want to do that? Could just flab let's the cure. I want to you turn though. That's the thing I want to you turn out Koko probably protect out of everything. I think I'm gonna you turn out in the cure. Yeah cure I'm switching up. Okay, so we can get okay incineroid coming in. That's fine Hopefully the koko attacks the dialga because we could do with our berry bean proct here It would cost my mind to whether or not we you turn out with our On our own dialga in case of a double protect coming out from my opponent But it's fine What we'll do we'll get circuitry onto the field now and there's your power into the koko, but obviously there is the light screen up So we need to worry about that a little bit. I'm gonna bring in incinero and I'm just gonna protect circuitry here Because it's likely in my opponent to fix out that slot and as long as we can get Incinero next to it the next turn We can tailglow and then the following term should be able to stop doing some damage Curam's still gonna be a bit difficult to deal with and because obviously it's part dragon typing but Plus three with the electric train up and we still should be doing some good damage to it And it might even be worth if we get incinero in this next turn Even though we've got the fake out support and we could get the tail glow up might be worth actually just You turning out on the opposing syndrome once again, so we've got the intimidate to bring in later to further support the The circuitry So there's a snarl coming out from the opposing scenario now that changes things I think a little bit here because the koko probably volt switches out. Oh I'm to the circuitry. Okay How many turns a tick trick room we've got left to so we got a little bit of time It's fake out the incinero and go for that tail glow Why we've got the opportunity to Then the next so we can protect get incinero out maybe get a moongus next to it And then we can start really chucking chucking around a lot of damage and the koko going out It's not bad because once we force the koko back in later We'll get that electric train up, which is gonna run out pretty shortly with the light screen and the trick room There's no switch outs so I'm gonna get that fake out into the incinero it does Flinch there and indicates that it is slower than our circuitry as well So minimum speed and a volt switch coming out from the top koko into circuitry um does decent damage like but I mean It's not too bad as well at the same time So kaiyoga gonna come out onto the field. All right Now the thing is here We definitely underspeed kaiyoga a hundred percent So I'm gonna bring in a moongus I don't bring in dialga here Dialga's not a bad pick here. I'm gonna bring in dialga. Hope our berry gets propped and I'm gonna thunderbolt the kaiyoga Hmm Yeah kaiyoga probably protects though Unless it thinks it's slower than circuitry. Oh, it's oh no iron ball Getting caught out with the iron ball And that's it. That's that's game for us. I think now that is to complete your game Unless we see the taba koko come back in here Which would be a mistake for my opponent because it gives us the opportunity to get a moongus onto the field And the electric train will end this turn with Um the light screen and the trick room Secure him now that makes a lot more sense for my opponent. Oh my that is that is not great for us Did not see that coming. I really didn't um Let's get a moongus out I think by getting a moongus out into the field. We kind of almost forced taba koko to come out onto the field. Um At least we know now not to set up the uh The trick room again for that kaiyoga. Um, and yeah, let's switch out a moongus into incinero The game's not completely gone for us. It's just a bit frustrating that we spend so much time getting our Um circuitry set up just to lose it so freely like that um I am ball kaiyoga We should have powered here. We should have powered like we know that like the koko comes in for the kaiyoga 100% There's a nice beam gonna be into. Yeah, it's in The thunderous still do decent damage to the koko Yeah, I mean probably put it in range for an earth power even behind the light screen this next turn Which is probably likely to go for um as we can just Yeah, we'll fake out the cure minus one so I'm not too worried about it. It looks so mean doesn't it looks so mean Koko just protecting this turn And curing protect Yeah Yep, and then we'll go for that earth power once again and we'll go for you turn out onto the cure I don't think we're gonna be able to do this though. Well, what my opponent's got left Thunderbolt Okay into incineroar There's so much damage fusion bolt It's got to be into incineroar do the double up. Oh, wow. We actually survived it. That's amazing. Good job incy I'll be able to get rid of the koko. This might be enough to get us like allows a little bit of room back into this game Yeah, that's not bad damage either Okay, so all not over just yet just yet As soon as that kialga comes in we'll be able to absolutely nuke it with a thunder though Uh, the rain does stop incineroar definitely comes in now though So let's just protect dial. We don't need to take any like big risks. I don't think right now I'm bringing incineroar get another intimidate on to the opposing cure because if we can get an end game with potentially like a moongus and um Incineroar dialger Like what do we need to get rid of like the kialga? It's a bit of a pain, but if it's a moongus versus kialga, we definitely win. Um Dialga has a no right time against it What are we gonna see that here? What's he incineroar gonna do? Hopefully it fakes out and not you turns. That would be a good play for my opponent you turning. Yeah. Yeah Yeah, it's a really nice play getting the cure and backing Unintimidated as well. I am gonna just thunder this kialga Um I'm gonna just switch straight back out into a moongus. I feel like the cure and probably stays in attacks or protects Uh, the kialga probably switches out for incineroar My opponent probably trying to buy their time for this electric terrain to disappear But at the same time as soon as it does a moongus has the ability to put things asleep So there's a bit of a double-edged sword for my opponent. You could make this the predict here though It would make a lot of sense ice beaming into the incineroar. We've done it so many times No actually going into dialga this time. Okay I'll get the thunder in this electric terrain. It's not quite enough to get the kialga, but doing enough Dialga avoiding that so that's really good for us Now can we win with dialga? And incineroar this is Because we could get rid of the kialga now And just go rage powder But we probably lose a moongus But I don't think you can take dialga down. So I think I actually preserve a moongus and go for the switching I don't think you take dialga down with an ice beam from this range. I think we're only on about 100 hp So you either protect kialga or switch in Incineroar and take a thunder anyway Yeah, it's just gonna go for the ice beam. It's into the moongus slot. So that's fine Uh, we'll get the kialga now And we probably aren't in too bad a position to actually close this one out going into these next few turns It's not going to massively straightforward, but It's not other realms of possibility like everything that we've got to really low health my opponent's still got pretty healthy Pokemon on their side of the field Which is going to be how we kind of manage things from here. I'm going to just protect like Trick room now would be too bad, but we've got a full health a moongus Which does help us out quite a lot doesn't help us against the ice beams, which is the big problem. I think There's a fake out a free shock Oh, where's this going? It's a two-turn charge move Wonder where it goes into Hmm it's going into dialga 100 percent into dialga I'm going to switch in incinero and I'm going to put I'm going to put the incinero to sleep And then hopefully are incinero like this is the target that I think the curem is going into So hopefully it is it probably takes out incinero. Maybe maybe not though free shock. Here we go Such a cool animation. Yeah. Yeah incinero actually takes it. So that's really good for us Paralysis, which is not so hot though and the flablets into a moongus. I would imagine we can put That thing to sleep I'm going to fake out the opposing curem and bring in dialga Oh, this is just yeah, we're continually just going round and round here, aren't we? I'd imagine the curem probably protects This is such a long game as well It's wearing these two down making use of what we've got Can't believe the iron ball kyogre that is the big thing that threw us off there. Yeah, we could have you turned That was probably worth trying to set the trick room up. If we can Because I'm going to bring in a moongus and just protect I am going to trick room. I am going to trick room now I feel like this is a good time to trick room if there's ever a good time we can do it now Wish dialga just had a little more health You just got to hope the incineroast is asleep long enough as well. That's the big thing There's ice beam into dialga. No, it's into a moongus this time. Okay leaves dialga open It's an oyster's asleep Okay, this could be enough for us to Get somewhere here Um, I'm gonna just uh a moongus is so important for us in this match. Um I'm gonna I expect the curium to protect here. So I'm gonna throw out a Earth power into that incineroast slot switch into incinero Yeah, I think the curium starts right in from a spore right now That it protects it's been pretty protect heavy as we've been playing through these matches So it would make sense that it does right now Yeah, the center all wakes up flare blitz It shouldn't take us out and even if it's into the other but it's into incineroast which does take us out which is fine Depends how much is earth power does if this earth power Puts it doesn't proc its berry. Wow. Okay Critical hit But we're gonna move us back in now. We can put the curium to sleep It's next turn Earth power earth power Mmm. Yeah, we put the curium to sleep Earth power the incinero like a flare blitz from the incinero doesn't take dagger down doesn't take a moongus down So he spoiled this this turn spoil the incinero next turn. We'll be able to get rid of that It's just getting rid of the curium which is gonna be a bit tricky as a snarl as well Uh, we do have clear smog We can't clear smog ourselves unfortunately because we're a steel type. It doesn't really help us too much It's still gonna be hard for us to close this one down. I think like we get the incinero this next turn for sure, but we then need to So difficult Why didn't we spoil the ah did we miss click and we spoilt into the incinero slot? Ah, okay. Um Yeah, I mean one thing we could do is potentially Start chipping away at the curium with earth powers while we've got the chance to um Or we could get rid of the incinero I think we get rid of the incinero then sport because otherwise Yeah, we can try and get it next turn, but As long as curium stays asleep That's the main thing It's still going to take a lot to get rid of it a minus one special attack. I think Stays asleep, okay That's good How many tons of trick room we've got left? Grass knots are going to do very much to it We definitely want in So if it says asleep once more, that's kind of nice for us, I guess. Um Yeah, we don't want to clear smog it But if we can get another set of trick rooms up, that would be incredible. Although. I think dagger goes down to a nice beam now That does nothing What is power doing Again doing not very much. So there's a sleep though Trick room does end I guess we rage pad on trick room Oh, it's just an ice beam coming out here. Can can a moongus take? A moongus takes an ice beam Then I think we've got a chance to uh to do this because we can then put it to sleep again We've got plenty of time to do this because it definitely wakes up here. We definitely get the trick room up ice beam Do we take it come on moongus? Oh, we definitely take it And proc the berry. Okay, so we actually probably are able to do this now This is a crazy game. We're probably only going to have one game today But I mean this is so worth it. This has been a great game like coming back from the brink after getting caught out So hard by that. Um, I'm bull kialga. Um, and just a slog of a game. So here I'm going to protect now Um, but I think I think we're going to be able to do it. I think we should be able to do it um I was expecting the ice beam to do a lot more, but it's kind of nice that it doesn't so we'll just spore again earth power once again Maneuvering these pokemon round And just getting it right as well. It could have went so wrong at so many points. So Um, we've just been fortunate along the way, but I mean just eking out a win like this It's like so nice to be able to do with this sort of team Right, there we go. It's asleep. So hopefully it stays asleep for a long time because Um or grass not once again I mean, we could just rage powder. It's probably a better idea just in case it wakes up Because protecting dial guy who's doing more damage at the minute is way more important to us And knowing that we can take at least an ice beam if it's fired out at us And because I would chase down the dial guy. It's the one thing that's setting up the speed control That's kind of disrupting my ability to win this game one more if power should get it. Yeah, there's the ice beam And now a grass knot as long as we've got two turns of trick room left. We should be fine No, we've got one more turn I mean, we should still be all right to do it because I think yeah, we just grass knot earth power they protect We rage powder And oh trick room and yeah Yeah, it makes a lot of sense to do that. It's just whether the earth power has a low roll or not But you shouldn't be we should I think from like past turns we should be able to get it. So we just um Yeah, rage powder trick room And an earth power I'm hoping yeah, it should be enough. It should be enough to get it And there's the ice beam this will take down a moongus But a moongus done so well here so well for us good old little mushroom You can come back for a nice little rest my friend. There's a trick room. Can dial guy claim the crown for strongest dragon In this format right earth power. Here we go. It's going to protect But we can't risk not doing it in case it doesn't protect there we go Yeah, so please it hasn't got pressure, but we do have pressure. So it's going to run out of moves. You remember later as well um And that's this is a moment of truth moment of truth. Here we go. We need the earth power to take it down Come on come on dial guy with all your might and all your power Do this one thing for us take this cure him down Boosh good job And congratulations great game to my opponent or an absolutely crazy match Like I say guys that's taking us to 30 minute mark. So we're just going to get one in today But that's well worth it. That was a crazy game coming back from all those things in that match and being able to kind of get to the point where we're actually kind of Yeah, actually getting the win after I thought was Completely gone. It's just incredible. So I hope you've enjoyed today's episode leave your comments Make sure you leave your comments in the comment section below and I look forward to reading through them But go away have fun have a great rest of your day and I will speak to you all again on tomorrow's episode So until then guys take care of yourselves and bye. Bye