 New version here. Let's check this out pause. I always like that pause Okay, okay, I like that that we're getting into it's cool Yeah, it's some nice stuff Toes, that's great your compression there. I Think what you could do don't quite have it out push it here This is a really big transfer of weight Through all of that it'd be nice to have a bit more compression Maybe like a side roll pipping off of here just a bit more It's taking away that that curse of an IK foot where you can see that clean break And everything is moving but doesn't quite have that much effect on here because it doesn't help that they're also huge fee So it would be Good to have that This is cool here It's a bit sharp on the up Once that foot goes up You can see that here right through there. It's fairly big in terms of spacing and Then suddenly gets kind of slow through there. Watch this in real time Right there. It was a little bit of a pop up not like a one-frame Sutton pop But there's a bit of a fast move through there and then the slowness. I Do like the change of you know the speed and then through there and through there It gives you a nice feel of texture where it's just different and it's not slow and spliny But it just feels a bit like it's sticky and then it pops off And then we get to the actual move just watch out for that and then here I would overlap the actions just a bit more and then offset the animation on the toes as in You're doing a turn you can see that the rotation in the foot Stop the rotation and I just planting down and I would do this a bit more Where I could start to plant down here and then as it goes down you kind of finish I could almost be putting off the heel finishing the overall foot rotation and then It will potentially since it's peeling off of here compressing these fingers first and then they end just a bit Even it's a frame or two So it doesn't feel like well either selected all toes rotate up rotate down So they're a bit more offset these guys feel a bit wobbly there Like your toe suddenly has a one-frame move down and Then you got the same thing on the toes here Watch out there kind of go down and then they Pop down a bit sharper and they suddenly especially if that pinky pop up Into that and then you got a big one frame Change from here to here And get all of these Would give that a bit of an offset and then your foot here goes up up Then it's a fairly sudden big move here in that heel and Then from here to here. That's a sudden Pop there and that Now that it has to be all super smooth. I do get it, but visually This is a bit sharp. Just watch out for moments like that And then you have another thing here and it's just because we're so close like this is final polish where it This feels like it's a foot roll That just gets dialed in in one axis and then suddenly you have that turn and I would overlap those actions a bit more So during that foot roll, it's already pivoting off the heel Into into this sideways move Again watch out spacing wise This falls a bit sharp So you're going up up up BAM and then slow and you can see this here with the heel here Here BAM over here and then visually it's almost on the same plane just that little one frame move through there and then I Will bring this a bit lower sooner. It feels like we are still up in the air and This is already going down here and compressing, but it doesn't quite feel like but we're not on the ground just yet Why is this already coming down and compressing if that makes sense? So you don't you would have to be that high So that by now we already feel like it's on the ground It's just like we are still hovering and then we're ending on this on the same frame This is down. This is rotated down and then the fingers are spreading out for compression all on the same frame ish That's what it feels like. I'm not thinking it's all happening in the same frame It was like a very soft step there. It's just the painful parts of polish Same thing on this foot. There's something where we come over and then you have a bit of a drop straight right through there So you can look at Some of those errors here. I really can look at Is as you come down some we come down here and then after that They're so straight here Right through there and see that change So make sure it's a bit smoother It's kind of feeling that I K leg going straight there. I need tiny things This feels a bit even in timing from here To here give it that a bit more texture again. Watch out that. It's not like slow slow fast slow slow slow slow Still not having you know, it's been hiccups in there But that just was a bit too mechanically even in terms of timing and I think the same thing with the scratching here And I push away from reference if that you know, they're moving like that But give this a bit of a sharper scratch maybe in the first two here Digits alone on this but the onion screening has to go away. There you go So he doesn't feel like you grabbed all the fingers and you rotate them down all at the same time Even here even though the fanning out Feels like grouped and one more which is nice But I would push that a bit more maybe one a bit more pinky and a bit more but offset those rotations And just giving that scratch a bit of a harsher feel Right, this feels very soft and spliny through there kind of pushed out a bit more and then watch out that you don't have a Feels a bit like that move of that forearm to here and then the stop the rotation of This is kind of timed at the same time meaning it's very post-to-post from here with this To there we're stopping and now it's angled like this and it gives it a bit of a I'm moving that forearm out And I'm countering with that wrist at the same time feel if that makes sense Making this a bit of an IK looking hand and arm there Who details though in the shoulder in the chest? Yeah, it just feels a bit soft I think you can give it gives a bit of a bit of a harsher bit more realistic Scratch and do you want to feel that contact of the finger on the head? Just feels a bit like that that arm is floating it was a bit better through there But that contact there just was a bit soft All righty so close so close. Thanks All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you