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Head Tracking in Blender with OpenCV

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Uploaded on Mar 7, 2009

This is a quick experiment using OpenCV in blender, The position of the viewers head is calculated and then the cameras projection matrix is set according. Might be useful script if it didn't take up so much power(3 cores of a quad core) just to keep it going. I think it needs a lot optimization, then it might be worth integrating into a game.

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