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3DXchange5 Tutorial - Importing Maya Characters to iClone

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Published on Apr 19, 2012

http://www.reallusion.com/iclone/3dx/

In this tutorial, you'll learn about the pipeline to take characters straight from Maya to iClone via 3DXchange 5. Since 3DXchange has a bone mapping template specifically for Maya Human IK, it's actually really easy. You'll briefly see the one-click conversion solution as we take Maya's Blue dude and apply iClone motions to him in only a couple of minutes.

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