 Hey guys, welcome to Higan Irruthil and has it been seven days? Yeah, I think so because I just collected my seven-day reward probably a few hours ago and I've had some time to you know digest what I think and to start off more or less what we're gonna talk about are my impressions and feelings on how The game is progressing on my side my impressions while I'm playing and Probably some you know some things that you should know before you play this during launch Okay, number one is the grind is very real leveling up and progression is kind of challenging. I'm not saying it's difficult. It's very challenging because Let's say for example here. I still have unfinished Weapon here to level up weapons require a lot of you know a lot of materials from weapons You're gonna go with talent even talent requires you a lot of materials as well similar materials and even character skill again similar materials and What else you need to level up? You also need to level up Gear calling this gear play equip to your equipment. You have to level them up as well So once you level them up you upgrade it also requires a lot of these pins So what I'm saying is It's going to be such a grind every day that sometimes I don't feel that I'm playing It's it's like I feel that I'm only grinding to level up my characters That's how I feel at this point. So without the constant rewards because right now The game has several rewards They're calling it lunch time and evening rewards or lunch or evening rewards. Um, they have two rewards in one day that makes the Progression or the character progression even easier, but what if we don't have these awards? So that is actually a big question in terms of launch. Will we have the same lunch time and evening rewards for? for materials if not then it It's going to be a struggle. So again With other rewards, it's going to be a big hill a big uphill climb So stumps some stages even require Let's say for example, let's do one stage here Not this one Let's do one stage for burning Phoenix. So I'm ready here in rekindled flame Although I am ready here Let's enter this So each stage Um Each farming stage sometimes has a Group of enemies with a pure element. Let's say for example, they're all gonna be fire So more or less if even if you have the required level Sometimes it's difficult to overcome the stage because the element that you are using is Weak against them. So this is your element tree So not one class. So that's suffering for that for for this one If your enemy's pyro, then you should have hydro on your team at least one or two But if you don't have any and if most of your you know characters that you collected are animal, which is air It's actually difficult to clear it I can't even and you if you can only farm a stage if it's only three start if you don't street three star stage Then you cannot farm it automatically. You have to do it manually. So that's the drawback about Not clearing the stages. So Right now More or less. This is a sample fight. Let's do this. Let's clear this while we're discussing So again, some stages require characters with the with the elements stronger than your enemies. So Not weaker than your enemies formation is also key in some stages Like for example, this formation is my basic formation. I do have several formations That I am using I have several DPS is I have several front lines have several back lines already prepared because I found out that some stages require you to finish it as soon as possible and Some some of the stages are a time trial, especially for I think it was for credits. So That is The key also to grinding this game. So but to be honest with you guys one thing that I am happy about With this game is actually it's very smooth on an emulator So as for the battle system It's smoother really on an emulator on my end because again My phone is old and I it sometimes is laggy on my phone But for the emulator, I don't think I have a problem with this one, but I will Quit this one because I know I am Not winning but anyway, if you if we go back to the main menu As you can see the interface is and the loading times are a bit quicker You just have to set your settings to Very high and high FPS Just have again, it depends on the specs of your phone or your computer But more or less for the emulator, I'm using n64 or 64 bit version of blue stacks The instance so it actually runs good on n64 Okay, so also for for you know being smooth manual mode is actually easier because you You know reaction times for manual are going to be quicker. So that is actually the plus Ultimates are very slow to charge up. Let me see. Let's let us go to adventure and let us explore this I haven't played adventure mode in a while So we are here Okay, so more or less again going back to the smoothness of the game Let's I'm gonna play this on manual so that you can see the difference if it's smooth on manual then your Fighting would be more accurate Slow this down so you can actually see the battle more if If everything is as smooth as what I'm saying, this is smooth already To be honest based on my phone. This is it was really really Slow so again at least now I could enjoy the game better with More or less smoother gameplay on an emulator at this point So as you can see easier, you know, it's easy to pull out Your skills and easy to execute and what did I mention earlier? Okay So ultimates are slow to charge. Let's check Some action further. I just I just want you to guys to look at the Ultimate skill section here gonna go. I'm gonna go back to auto. So this four down here is Your ultimate section. So What I noticed is damage dealers really have a faster recharge for their ultimate More or less Sometimes you can't even reach up to the time that you'll have to heal just gonna Redeem this and move to another stage up front So again the charging times of the ultimates are slow Particularly for healers. That is what is what I have observed so far Is it because that they are non-damage dealers that they have a slow recharge for their ultimates probably yes probably no and Let's move to farming after this stage and we'll see what is happening Or what are my comments for farming? So so far as you can see Going back to charging healer is usually the last one to charge So Roko is still here Okay, so let's get out of this one leave this Let's try farming for one Character here. Okay, so let's go to the home screen So so far I am still farming for lower This is her weapon So Okay, so this is what Farming looks like So let's say for example, you are going to farm for this cube going to do auto battle Then it's going to be selecting you a stage that you have cleared three stars. Then you can farm that so and The problem is the rates if you can see there, it's going to be limited It's going to be the rate is from what I've seen for limited. It's about 10% So one out of ten if I'm going to farm this ten times I'm going to get one so that's that's how crazy the rates are So let's go go back to the other this one. I Think is a bit Easier to farm So your wind echo Okay, let's uh Let's go back. Let's go back a bit go back go back Or your wind echo as you go and auto battle automatically it it selects But again, you still have to clear some stages here on your regular clears for you to farm it But more or less what I'm saying is For every farming stage there is no auto clear You need to go to auto battle and if you select for example number of clears Let's say for example 10. It's gonna it's gonna give you 10 battles That you're gonna have to wait to finish So that's how sad it is So let's again, let's do let's say for example five here and let's start Again, it's it's so frustrating on the player's end Because again, although it's doable to farm this way, but this adds to a little bit of You know Playing time Which is not really necessary at this point if you've cleared the stage for three stars Why are you still clearing it over and over again just to farm for materials? So that is my point so again Can we just have a clear button and really really it takes a lot of time to play So I'm just gonna be finishing this one stage then I'm out of here So that is it for farming probably could they could you know improve farming in The launch so that we can you know spend more time on progression and less time on farming Okay, so next up is going to be content so far. I'm happy with the content You have your limited time burning Phoenix. You have What else is your content here So far you have Outland this has the more content the most content so you have six Plus realm of fighters you have around nine then you still have your trooper in this is Your what they call this your your dormitory type Although there's no dormitory. This is these are the structures that you need to go through to rehearse and everything I don't think the game lacks in content Sometimes it's a question whether it's too much content bad or good But for me, I think too much content is good down the line because once players are more advanced They will definitely be looking for content Because again once players advance in level they will need more challenges moving forward So this is what I like with the game I think I don't think that too much content is the problem as you can see here even for the story There are let's go to Let's go to one. I actually cleared three levels of chapter one so light sleep deep sleep and You have nightmare. So I'm cleared chapter one for three levels again. It's not a problem I find it really refreshing that we have three levels already Encoded in the game. So that is actually my comment on content. I don't think it's a problem I think it's a good problem to have at this point. Okay, so gameplay wise. Let's go back to burning Phoenix Let's do one stage here Okay, so gameplay for me at this point In terms of interaction in terms of overall what do you call this overall? Playability of every scenario of every game. I think it's at 80% at this point. They just need to work on Cool downs the story is actually okay. I don't mind the story I'm usually neutral when it comes to story a good story is actually a plus But doesn't really it isn't really a deal breaker for me, but they have to work on Skill cooldowns that's one especially for the ultimates and the targeting because When you do manual, of course you do targeting So there you go Sometimes it's it's really hard to choose from your opponent and your enemy as your opponent and your allies because Again, the bars are either green or yellow and sometimes you cannot distinguish from the other from one the other So more this I'm really having fun with gameplay Sometimes if I'm bored, I just do auto if I'm up to it I do manual as well, but preferably the game is more fun with manual It gives you a free hand on what to do Strategy wise in placement wise until team building wise so again the gameplay is at 80% a little more You know tweaking or fine-tuning will do good for the game as far as gotcha is concerned Okay, so personal experience for the gotcha they have several banners here. Yeah one two three four I think this one This one they really released a fifth one. That is why the four the other one disappeared So they're only showcasing four here and this one these banners are for the gear Gear so or the place or whatever so more or less the gotcha system in the pity system is good after 50 There's an incremental increase of 2% for every summon which is nice Also, I would have wished that they will they showcase new characters for the gotcha. These are old characters like new new euphoria Sirs let's screamer. They are old characters. Hopefully they could have showcased The newer characters in the banners because because right now although there are new players I don't have much of the new players on the new players new characters So new characters are more or less preferable in the banners moving forward And again my experience for the gotcha is actually the very very disappointing. I'll show you guys why? so so far these are The ones that I've collected the only new character here that I have is our month So only our month because she's free. She's easy to get I have her as far as the new Characters down here below we have Motess Jew I don't have her This one as well. This is Follett. I don't have her Rita is actually new. I don't have her as well Basil is new Sheru is I don't know. I don't think so Yuri's no model is new Who else is new Caesar is new she's actually cool Really hard to obtain new characters and live is actually new so going back to what I have So this is my team. I got more or less a majority of the fire Fire units. I have air. I only have one and floor. I Have this girl this girl is I think her element is Lumino, which is light So Rocco is light you have Iluia which is dark and I just got ume because I needed ume for a fire stage Because I couldn't clear it Again because I don't have you know the necessary Element to clear that stage. It was all fire. I needed water She is water, but I need one more probably gonna level up For a change I'm gonna try to level up either Issa or Mireya soon if I don't get some of this new characters down here I'm so disappointed about what I have but again They're doing wonders for my team Or for my clears. I don't have a complaint on that It's just that I would have preferred new characters to use or to showcase for the CBT Versus what I had before for the CBT or the first one or the first CBT So this is what I have so my core here is Rocco Ah Chloar Iluia Arman and Fen So that is the five I My first four would usually be Fen, Arman, Rocco and Iluia That is it. Iluia I Purposely summoned for her for her banner because I I know I needed her so I got her the rest are Just non-targeted units that the game gave me and you know, I rolled with the dice So anyway, I'm actually kind of happy with the team that I have. I just wish that I had newer characters That's it. So again guys, that is my you know my What they call this my opinion on the game after seven days and this is my account again, if the game doesn't give out free goodies Lunch for during lunchtime and during evening time It's really a hard grind up to this point, but fortunately they're giving out free, you know free packs during the Lunch and evening that is why it's easier to level up But what if they don't have it? So we'll see we'll see during launch. So those are again my my my My opinions and my assessment in my review the game for me is I think 80 to 90 percent finished They just need to polish it up more before launch So I'll have my my last review after the four during the 14th day because more or less I'll have a wider scope of the review probably my final thoughts for the game and How this is going to be, you know, how this is going to be appreciated by the player base once this is launched So thank you very much guys for staying this far. Take care. Stay safe. It's the warden and I'm out of here