 So you want to get your Rokoko animation to your character in Blender, not a problem. Now I'm going to show you the standard method using Rokoko Retarget in Blender, but in the next video I'll show you my method which is a lot faster and easier in the long run if you are serious about Rokoko. Either way, you will want to enable the Rokoko add-on because it makes importing FBX animations 10 times faster. Alright, here we go. For this, we are going to assume that you have already rigged an FK skeleton for your character ready to go. Click the link in the description, download the plugin, and in Blender, under edit, go to preferences, add-ons, install, find wherever you downloaded the add-on, ok, and check the box to enable it. Click inside the main view and press end to bring up the menu, and you should see the add-on here. Sign in with your Rokoko account, then go to file, import FBX, uncheck all these, and you should see the Rokoko animation in your scene. Then under add-on, under source click the Rokoko rig, then in the target click your rig, and build bone list. Then Rokoko will try to match the two rigs together. And if for any reason you don't see your bones matched, you can manually assign them by clicking here. Once you've got everything mapped out, I recommend taking auto-scale off because sometimes it destroys your position data. Otherwise, hit retarget animation, and you're done. Hope that helps. And as always, hope you have a fantastic day, and I'll see you around.