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1月の進捗

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Published on Jan 31, 2017

お疲れ様です。
UE4での制作となります。
今月の進捗
キャラの作成、UIの処理の実装、申し訳ない程度のAI、ちょっとだけアニメーションとなります。

来月こそゲームっぽい感じになれば・・・

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