 I wasn't all that big into Nickelodeon stuff growing up, as far as those shows went, it began and ended for me with just two shows, Ren and Stimpy and Rocco's Modern Life. They both received their fair share of video games with Ren and Stimpy receiving a whopping four of them on Super Nintendo, and sadly none of those games are particularly good, but there's good news. Rocco's Modern Life's Spunky's Dangerous Day isn't as bad as any of the Ren and Stimpy games, or at least I don't think it is. There is some bad news though, this game is 16 levels of Escort Missions. Yes you heard that right, it's one Escort Mission after another, where Rocco the Wallaby has to guide his dog spunky through all sorts of different obstacles, pitfalls and enemies. So I mean, some of you out there are gonna write this game off just based on that alone, so I can't say I blame you because games like this take a lot of patience, and some folks just don't think it's worth the effort. The thing is though, there are some interesting puzzles here, so if you're into puzzle platformers, this game is worth at least a look. Like I said, there's 16 levels each with at least one checkpoint, thankfully, and you get four lives with no continues, and there is a password system as well. But the weird thing with this game is, Rocco himself can take an unlimited amount of damage. Spunky the Dog is the one with the health meter, as seen in dog treat form up top there. He's a tough little guy, and he can take a lot of damage, but you do have to stay vigilant and explore ahead and make sure the coast is clear for him to continue onward safely. As Rocco, you have to use springboards, pulleys, and other objects, including items you find like bones, which you can give to Spunky, and he'll stop his progress for a bit, giving you time to set up the next device to help him move along. Here's an example of one puzzle to give you a sense of what this game is like. So you start this stage, and right away there's water you need to cross. Spunky can get across that, but he'll take a lot of damage doing so, so give him a bone to sit still for a bit, then explore ahead and bring this boat back to him and cross on it together. From there, you fall into this area, and then you gotta clear all the enemies in his path, and this is one annoying flaw this game has, the hit detection is loose as hell. I mean, I guess it doesn't matter, since Rocco can't take damage, but still it's pretty irritating. From there, you just keep directing Spunky in the right direction by picking him up by pressing the A button, and you get a great little bit of sprite animation here where Spunky licks your face. That's the one thing this game has going for it, it's a great representation of the show. The sprite work, the color palette, the backgrounds, even some of the music is taken from the cartoon, which is a cool touch. So if you really like the show, you won't be disappointed in that regard. There's even voice samples here that are surprisingly well done. Anyway, continuing with the level, you let Spunky go down this long tunnel where he finds a health heart. I mean, an actual beating heart. I mean, sure, why not? It fits with the weird nature of the show. But the problem with this is, as you can see, all you're doing in the meantime is sitting here and waiting for him to come back. Ugh, that's one of the inherent problems with escort missions, obviously. After you flip Spunky up using this chair, let him go up again on the water spout, eventually making your way to this dock section here where you have to navigate a system of levers and pulleys until you're able to get him to the end of the level, marked by a golden fire hydrant. So yeah, your enjoyment of Rocco's modern life, Spunky's dangerous day, it's going to boil down to how much you like puzzle platformers. If you like games like Lemmings or Lost Vikings or King Arthur's World, you might dig this one. No, it's not as polished as those games, as evidenced by the sloppy hit detection and how much standing around you end up doing. But it's definitely better than crap like Eek the Cat or any of the Ren & Stimpy games. And as you can see from the footage, it's definitely a good representation of its source material as well. It's a game made for an extremely niche audience. And hey, if you're part of that audience, you'll like this, but if you're not, then I gotta admit that this is probably going to be a stay-away. Alright, I want to thank you for watching, and I hope you have a great rest of your day.