 Hey there, lads and ladies, it is Petrifying Pumpkins here and I am back with another PSVR video, PS, well, slash PSVR 2. So in this one, as you can probably see behind me, I'm going to be making tiers, but this is going to be based on the PlayStation first-party studios that I think are going to be, you know, most likely to be working on a PSVR game in the future. So PSVR 2 most likely, and like the likelihood of that happening ranked from, you know, from definitely all the way down to, you know, now a chance in hell, never going to happen. So few caveats I should mention. I have included blue point games here, even though it hasn't officially been confirmed that they will be a first-party studio, but there was that huge leak from the Sony Japan Twitter account, so they're almost certainly going to be a first-party studio, not that it's going to matter too much for this list. Anyway, I've also included the recent edition house mark and Nix's. So Nix's and Sony X-Dev are kind of going to be also weird kind of companies to talk about, but I guess we'll talk about them when we talk about them. So yeah, I just want to go through each studio, which ones I think are going to be like most likely or least likely or maybe or definitely or unlikely or probably or whatever to give us some first-party support in the next generation PlayStation virtual reality headset, whatever that thing is going to be called. Let's get into it, shall we? Starting with, I guess we'll start in order of what we see here, blue point. So I'm putting blue point in the unlikely pile. The reason I'm doing that is, well first of all, they might not actually even be a Sony first-party, but let's assume that they will be. Let's assume that that leak was raised and that nothing changed. These guys are famous for remaking games. Now that's not to say that they can't remake a PlayStation classic such as Resistance or Killzone or something like that and then add virtual reality mode onto that, but what I will say is they've got absolutely no history with virtual reality. I don't think they've ever even spoken about us publicly that I can recall, like they've never mentioned anything like that, and there is not going to be a huge amount of virtual reality games out there for them to go back in the PlayStation catalog and pull from. I mean, what are they going to do? You know remaster or remake London Heist? I don't think so. Maybe in a few generations, next generation maybe, but blue point I think they're pretty straightforward. I think they're going to be making flat games for the PS5. Obviously things can change, maybe they'll be allowed to make the wrong game for Sony and then Sony will be like whatever you want to do and then they'll be like, well actually we have a secret passion for virtual reality. I just don't see it happening. Next up then is Sony's London Studio and these are the guys who made, they basically launched the PlayStation virtual reality headset. The one that we have now, they were behind PSVR worlds, they were behind London Heist, they're currently hiring for a new project. Now a lot of people seem to think that that new project isn't virtual reality, but I find it very hard to think that they're not going to be involved with PSVR 2 when that comes out because they were so integral with PSVR 1. Sony are going to be like, okay well we can't not have these guys involved, it will be baffling to me that they wouldn't be involved. So I'm going to put them definitely. Sony London Studios definitely have to be working on PSVR 2 something. We will see something from them on PSVR 2 and if we don't I'll make a poo on live stream. I'll have a camera in my toilet, I'll live stream me making a poo, I'll get banned. I'll end the channel basically because my credibility will be gone down the toilet with that poo. But yeah I will be shocked, utterly shocked. Let's say maybe they work on like a new gas away game and it becomes massively successful and they never go back to virtual reality again. I suppose that's possible, I just don't see it. Even if they were to work on a new gas away, I'm like, Sony be like, okay you have to put a virtual reality mode in this for the new headset, they have to have that support from somewhere. And Sony London is just the most obvious choice, I can't think of anyone more obvious than them. So I think most of you would agree with me on that one. Next up then is Guerrilla Games and this is where it gets a bit murky. Of course there used to be a studio called Guerrilla Cambridge and they made rigs, mechanized combat league. So there was an element of Guerrilla that did have some involvement in the past with virtual reality. That studio got shuttered since because rigs was a failure. I wish they didn't shutter that studio. God knows we need as much first party support on the ps4 as possible. There's also the rumors that have been circulating for a good while now. There's there's a Horizon game, Horizon Zero Dawn or Horizon Forbidden West spinoff or something like that. In the works for a virtual reality headset, the next gen virtual reality headset from Sony. But it is Sony London who are kind of been linked with that one, if I remember correctly, so not actually Guerrilla themselves. Personally speaking, I think I'm gonna put Guerrilla in the maybe pile. I mean, I don't see it happening. Not with Horizon. The next game up from them is going to be Horizon Forbidden West. That's almost certainly not going to have any virtual reality mode. But maybe the next game after that could be Return to Killzone, which is where their kind of roots are. And then I could definitely see the potential for them integrating a virtual reality mode by the time that comes along. If there is a new Killzone, maybe they'll stick with Horizon. But if there is a new Killzone, we're talking maybe four years time, five years time, that's going to be right in the middle of the ps4 or two's lifespan or maybe even towards the tail end of us. So they're going to have access to a far more powerful headset. It might just be a case of it will be flash. And you can also have it in virtual reality if you want, which is kind of like a feeling that I'm getting that a lot of these games are going to be Resident Evil 7 style, which works well and kind of keeps everyone happy. But yeah, they're by no means probably and by no means definitely. But I wouldn't go far as far as to say unlikely. You know, they are one of the key studios from Sony. And if Sony are going to be serious about PSVR, and they really need to be with PSVR 2, this is going to be the big one if PSVR 2 flops, or if it performs the same way PSVR 1 does or has done, I think that's probably going to be it. They might put that on ice for a little while, kind of like with the visa. Sony have kind of moved away from handheld gaming now for a while. Maybe they will go back to us at some stage. Maybe if virtual reality fails, they'll go back to handheld again, give that another shot. But I don't know. I think if they really want to be serious, they have to get some big guns and gorillas, one of their biggest guns in the mix. Now might not face Horizon, that's fine, but kills on seems like a perfect opportunity for them. Okay, so Housemarque are next. This is difficult. We know Housemarque's history is with arcadey games. But nearly all of their games have been like critically successful, but commercial failures. And that has led them to kind of being forced to give up those arcade dreams. And then they've moved on to like bigger AAA stuff, which is kind of like what Returnal is. Although if you ask me, Returnal kind of feels very arcadey as well. So they still definitely have that blood in there. It seems like their future is going to be expanded like they're not going to be making small titles anymore. It's going to be bigger and bigger from now on. Is that going to include virtual reality to some degree? I mean, it's going to be impossible to say really, to be honest, because for one thing, they were only just acquired by Sony. That was only just announced. I mean, it's not like Blue Point or Blue Point are just known for remakes and remasters and it'll kind of be surprising if they do anything other than remakes and remasters for Sony. Housemarque, you're going to expect them to do something new, but also you kind of know what you get with Housemarque. Those kind of old school arcadey stuff, style, games, you know, hardcore. I don't know about Housemarque. I mean, I don't know about any of these, obviously. It's hard to see them going virtual reality at the same time now that they've been acquired by Sony. Maybe there's going to be extra incentive or maybe, dare I say, pressure from Sony on these developers to, you know, they might say, look, make whatever game you want. But if there is a possible way you can like shoehorn in virtual reality to some degree, even if it's just a side mode or whatever, please do that if you can. That's kind of like what I would imagine Sony will be asking of its first party studios. As long as it doesn't affect the development of the actual game itself and it doesn't take too much resources away or whatever. Got them in the maybe pile. Thinking about putting this in the unlikely pile, boss. I think maybe because it's such an unknown quantity right now, Housemarque and Sony, who knows what their next game will be, Returnal 2. I mean, Returnal did have those first person sequences, you know, they could work very well in virtual reality. Would the rest of their game style work in virtual reality, where it's all very fast paced, 360 degrees of action going on, I don't know. But then again, maybe their next game won't be anything like that at all. So I guess it has to go in the maybe, but I'm going to keep it on the tail end of the maybe, you know, it's closer to unlikely than Gorilla is to maybe if you know what I mean. Next up is Insomniac Games. If you ask me, Insomniac Games are quickly becoming. So right now, Nausie Dog is like the king, you know, the cock of the block. Insomniac are challenging them for that title. I think the quality and the quantity and the speed that their output in their games won't be surprised if Insomniac become Sony's crown jewel in the next three years or so. Sony acquired them in 2019 or something like that recently enough. Before that, they were working on virtual reality titles. They're like a big studio. I think they've got like two separate locations, multiple teams then within those locations. So what was it, Stormland or Stormlands or Stormland or something like that that they were working on on. PCV or, you know, it's not PC, so don't give a shit. Wasn't looking at that. But we know they've got up some degree of passion there for virtual reality. It's hard to suspect that Sony, when they were purchasing Insomniac, weren't fully aware that Insomniac could be one of the best studios to help push PlayStation virtual reality to when that launch is late 2022 or whenever it comes up probably late 2022. So I think Insomniac are definitely, I don't think they're as sure as London studios. Like I'm almost certain London studio will do another like a demo disc type thing again at launch. I'll be surprised if there isn't something like that. But yeah, Insomniac, I mean they have to, they have to do something. You can't buy Insomniac for $229 million and they've met this like supposedly very good virtual reality game over on PC and you can't ignore that. I assume Insomniac own the IP, maybe Acus do. I'd have to look into that. So maybe they couldn't, even if it's just a port of that game, if they do own the IP. Again, I'm not sure about that, but they do own IPs like Sunset Overdrive. So something like that could come to virtual reality or brand new IP. It wouldn't really matter. If you told me Insomniac are working on a virtual reality game, I'm going to be 100% on board with that no matter what the game is. It doesn't have to be an established IP, ratchet and clank, whatever. I don't care. I'm in. Okay, next up, media molecule. Now this, you know, I'm kind of surprised with the amount of definitely is I'm putting up here, but this is kind of cheating. So media molecule, I'm putting in the definitely, but that's only because of dreams. Dreams is already else. It already supports PlayStation Virtual Reality 1. I think dreams is something that media molecule are going to be supporting for like, probably all of the PS5's life cycle. Unless something changes, I just feel like that's, they're like they're building this platform. They still have to add multiplayer and then I'm certain when PS4 or two drops, I mean, they're going to be wanting to take advantage of those fancy orb controllers and stuff. So yeah, they're definitely and they, but at the same time, I mean, it's kind of cheating. I mean, if they update dreams specifically for PS4 or two, then I will consider that as like, you know, it counts their support. That's what this list is the devs that are going to support it or make a game for us or whatever. So yeah, I'm putting media molecule up there. But if Sony were to stop and say, okay, dreams has had its chance, it's not going anywhere. We're not even going to bother making it free to play, which I think they would do that first before pulling the plug completely. But let's say they do this, would media molecules next game have virtual realities for it? I'd say maybe probably, but no, I put that in the maybe and then in that instance, I would put it in maybe not even a probably, you know, it would be down here somewhere, probably in front of gorilla. Boss, I'm still counting dreams. So it's coming up here. Dreams PS5 or dreams director's cut, whatever they call it. Okay, next up is Nazi dog. The developers have inherited the last of us. I'm putting a Nazi dog in the unlikely category, but ahead of blue point. The reason for that is because Nazi dog have got such a reputation, you know, such power of cache, whatever you want to call this within Sony, I'd say Sony don't dictate anything to them. I think they've got to the stage now where they say, okay, Sony, this is what we want to do. And Sony are like, fine, you're the best, you do whatever you want. So Neil Druckmann, I believe is president there now, and I don't think he's ever shown any interest in virtual reality whatsoever. Could it be that I have no idea what I'm talking about? And Herman host will come along to Neil Druckmann and say, listen, I know you got the big dick swinging around in this studio, boss, we're telling you to make this next game have virtual reality. So you better do it. Maybe boss, I don't think that's how Sony operates. I think they give them a little bit of freedom, especially Nazi dog, you let them do whatever they want to do because what they've been doing, everything to touch turns to gold, whether whatever your opinion on the last was part two, you know, in general. So they've earned freedom, creative freedom. So that's why things unlikely, but I'm not going to rule it out either. So next up then is this Nix's studio. So this studio was boss, almost the same time as Housemarque, or at least it was announced. And this is a small studio. And what I believe they specialize in is PC ports. So I don't think they're going to be creating any new games themselves. I think what they're going to be doing is helping Sony port games from Guerrilla, games from, you know, Insomniac, whatever to PC when they eventually go there. So the likes of Horizon Forbidden West, let's say that gets a PC port in three years time, they'll be working on that. So for that reason, I would put them in a no way. Because even if they were to port a PlayStation Virtual Reality 2 game to PC, that's still not them supporting PSV or two. It's just moving the game. They're supporting PC viewer at that stage. So that's why I'm putting them in a no way. They don't really count. And I don't really have much else to say about Nix's, at least not in this context. Next up then is Pixel Opus. This could be, well, maybe Nix's is the smallest one, but Pixel Opus are probably like one of the smallest studios that Sony have. Once they put out last gen Concrete Genie, they put that game out last generation, which people liked. People who played it liked. Problem is not a lot of people played us. It was kind of like artsy, indie-ish. However, key thing to notice is that it did have a PSV or mode. It was a separate thing and it was like very limited, but it was like a paint and mini game thing or whatever. So if you were to ask me what Pixel Opus be working on a PSV or two game, I'm going to say probably. Not deafness, but probably. They've shown it in the past. You know where Sony would maybe give creative freedom to Nausie Dog to do whatever they want. They're looking at Pixel Opus. They're not usually successful. And maybe they're saying, okay guys, you need to put a virtual reality mode in whatever your next game is or maybe make it virtual reality entirely. Because those stuff you're doing is just not working first. I don't know. Again, I don't know the nitty gritty, but I feel like just because they got the history of already doing this in Concrete Genie, I think there's the potential for it to happen again, hopefully to a more expanded degree and not just a little add on mode. So next up, people say Polyphony Digital, but I always call them Polyphony, but I guess Polyphony. Maybe that's the American way of saying it. I don't know. But these are the guys who make Gran Turismo. Gran Turismo Sport did have a virtual reality mode. It was incredibly disappointing. Well, it was good, but it was so limited. It was like one AI, no online. It was just disappointing, really. However, Gran Turismo 7 is on the horizon and it would be very shocking. If that game does not have PSVR 2 support, I'm putting this in the definitely, and I'm putting this higher than Insomniac. If Gran Turismo 7 does not have VR support, I mean, come on, what are you doing? Why did you bother with doing it with sport? And the reason why you didn't do it properly in sport is because the PSVR 1 couldn't handle it. The PS4 couldn't handle it. You're going to next gen now. You're getting a PS5, you're getting a new headset. All the hardware is going to be there. You can do it properly now. You're owned by the platform that owns the VR headset, so they surely will be pushing for that to happen as well, because they want a headset that's going to be supported by some of the best games ever, and Gran Turismo is one of the best-selling games out there, especially in Europe. People love some Gran Turismo, so that name will carry a lot of ways. I'll be shocked if Gran Turismo 7 does not have VR support, and disappointed. Next up is Sony San Diego, or San Diego Studios. Yeah, San Diego Studios. I read that incorrectly. So these guys, for the last, I don't know how long. I'm going to say 10 years for handiness sake have been making nothing but baseball games, MLB, the show games, so you're probably thinking to yourself, no chance. However, I'm going to throw a curveball, pun intended, and I'm going to stick them in the maybe pile, ahead of Gorilla. No, not ahead of Gorilla. Ahead of House Merc, though. And the reason I'm saying maybe is, since the last MLB the show, they're no longer allowed to make them exclusive. If they want to keep the license, they have to also provide these games to Xbox and other platforms that are able to run them. So Sony are making games for Xbox, thanks to this deal, thanks to this one specific game, MLB the show. On Xbox, they released that shit on Game Pass. On PS5, they were selling it for $70. It kind of made Sony look stupid, you know, the way it worked out. A bit of clever marketing from Phil Spencer and Microsoft as well to make them look a bit bad too. So if this is what they're forced to do from now on, if they want to hold onto the slice license, which I assume they do, or as they wouldn't agree to it in the first place, they're probably going to want to look at any way possible to make the PlayStation version of MLB the show seem better than the Xbox version. So maybe one way they could do that will be to add a virtual reality mode into MLB the show on PS5, offer it to Xbox, Xbox to like, we don't support virtual reality. Sony are like, well, it's not our fault. We tried, you know, and then all of a sudden you've got the PlayStation version having more value or more features at least than the Xbox version. Not a lot of people don't care about virtual reality yet. So maybe that's one sneaky way they could add a bit of value to that. I don't know. Is there some clause that there has to be absolute parasy between the two versions? If so, that might not work. And then, you know, it's all the way down in the no way. But I like that little scenario I've come up with in my head. And I'm keeping us. All right. Next up, Sony Santa Monica Studios. The creators of God of War. That's like their big thing. God of War. We know God of War Ragnarok is coming out next year. This is kind of in the same league to me as Gorilla, because we know God of War is not going to have virtual reality mode. More than likely. But the thing now is what's going to happen after God of War. Are they going to just go straight into another God of War? Are they going to freshen things up? There's like been rumors of a long time now of like a sci-fi game that they're working on a new IP first person. If that's all true, virtual reality could fit in there nicely too. And of course, these Sony owned studios, if there's probably an opportunity for virtual reality to work fit in in a way that makes sense. Herman Hose might be saying, okay, let's see what we can do about virtual reality. So I'm putting them in the maybe. Definitely. You can't say probably. You can't. Well, you could probably say unlikely, but I'm just looking at unlikely now and I've got a Nazi dog there. I'm trying to think to myself, well, why would they be unlikely and not Sony Santa Monica? So because I don't know what this new IP is, and we don't know if it even exists, I'm bringing them down. But a little bit ahead of Nazi dog, I feel like they're probably a bit more open to it than Nazi dog. Just going by God instinct. Don't know how I feel about that though. At the same time, I can't justify partners higher than Nazi dog. Without any reason. I mean, with gorilla, we know they've got kills on. With Sony Santa Monica, we don't know what else they have. With Nazi dog, we don't know what else they have outside of glass. They're not going to go back to uncharted. Maybe a different studio will take up that and keeping it there for now. Maybe we'll change your mind later on. Next up, Bend Studio, the guys behind Days Gone, Open World. We know Days Gone 2 is not happening because that whole instant they got leaked where Sony were like, no, no Days Gone 2. Days Gone 1 wasn't good enough, I guess, for them. They wanted Bend Studio to work on an uncharted sequel, but Bend didn't want to. So instead, they pitched a new IP that would also be Open World. And they're working on that right now. And they've only just started development on that right now. I think whatever that game is, it's going to be building on Days Gone. Obviously not the same zombies, post-apocalypse stuff, but find it hard to picture it being open or virtual reality, whatever it is they're working on. So I'm going to put them behind Nazi dog in the unlikely pile. The new game's Open World. I mean, we don't know much else about it, really. But no indication of virtual reality. And a lot of stuff was getting leaked about Bend at the time. Maybe if virtual reality was in the mix, that would have gotten leaked as well. But nothing was. So I'm leaving this unlikely. Next up, Sucker Punch. I'm putting these guys straight into the unlikely. And the reason for that is because I think they really found a winning formula with Ghost of Tsushima. I can see them doing Ghost of Tsushima after Ghost of Tsushima, after Ghost of Tsushima from now on. Maybe alternating between single player, multiplayer, single player, multiplayer, I don't know. But I just do not see them go on virtual reality at all. I find that hard to picture. The only thing that makes me hesitant is that they did briefly support the move controller on infamous 2 or whatever it was where you could aim with the move controller. So they are open to supporting these things. Then again, no. I think if they do alternate between Ghost of Tsushima and a different IP, that IP is probably going to be infamous. What infamous work in virtual reality are an infamous style game. Keeping us unlikely, but maybe less unlikely than the rest. Team Asobi next. These guys used to be Sony Japan. They became Team Asobi. These are the guys behind Astro Bus. So you would imagine they have to be up here. They have to be. So anytime a new peripheral comes with the PS PlayStation system. So the PlayStation 4 was the camera. They did playroom for that. And then the PS VR came out. They did like a viewer playroom. And then they did the full fledged Astro Bot rescue mission. PS5 came out. And then they did the Astros playroom. Astro, what's it called? Whatever. The one that shows off the new controller on the PS5. You know, that's what they did recently. Everything they touch seems to be well received. Everyone likes this. And of course, like Astro Bot really got the spotlights in rescue mission under appreciated because not many people plays because it's PlayStation VR exclusive. But I mean, it just seems like a no brainer that these guys are going to be working on not just a PS VR 2 game, but almost certainly an Astro Bot sequel for the PS VR 2. And I'll be shocked if it's not there. Last one then is kind of a bum, a bummer, because it's they're kind of like the same guys as Nix's X-Dev. These external development studios, they're kind of we put them a little bit ahead here, but they help other studios. They don't make their own games. So they're not going to make their own virtual reality game. They might help studios make virtual reality game. I think they were helping think they helped out with Wipo's Omega collection, but they helped bring that to virtual reality. So I'm sure they probably will help one of these other studios bring a game to viewer, but they won't do one themselves. They're like a support studio. That is all of the studios, 16 studios, two of them support studios, not really counted. And then the rest here, I'm not sure if I like some of these. Maybe I should combine these two together. Maybe and the unlikely. Maybe I'd feel better about it then. I'm just looking at one, giving a little a final look over to see if there's nothing I'd change. Definitely happy with my definitely list. These top five up here. All of these would surprise me if they don't do viewer. Maybe on some, they actually be at the end, I guess, because it is possible they'll be in too much demand to make another Spider-Man, another Ratchas, that they won't have time to do a smaller viewer title or whatever, but I'd still be very shocked if they don't pixel opus. I think they probably will, because of the history with Concrete Genie. I still just feel they probably will. I'm going to be keeping an eye on whatever their next game is for that reason. Then it gets messy down here, because Annie, one of the, like let's say, Nazi dog dude, the last of his paratree, three. There could be an additional mode that has PS viewer to support, but then that would count, you know? And the same could be said for Annie of these. You know, maybe Ghost of Tsushima has like a sword slicing minigame. Fruit Ninja, you know? Yeah, I guess that's why I do this, so that you can see what I think, tell me, okay, either that makes sense, or that's a stupid reason, or this should be here, that should be down there, etc. etc. I would have done this live if I could, but I couldn't. So I can't, and it's not. So yeah, let me down below what you think of this list, what you would change. Anyway, waffling on with too much. Thanks for watching this video, lads and ladies. Do appreciate it very much in particular. Let me thank the Patreon supporters whose names are on the screen as we speak. 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